Panzer Front Ausf.B: Difference between revisions

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|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-52984
|serialsPAL        = SLES-52984
|CRCsPAL          =  
|CRCsPAL          = F2694B94
|releasedatePAL    = March 2005<br />May 6, 2005 <small>(Australia)</small>
|releasedatePAL    = March 2005<br />May 6, 2005 <small>(Australia)</small>
|statusPAL        =  
|statusPAL        = 2
|linuxstatusPAL    =  
|linuxstatusPAL    =  
|macstatusPAL      =  
|macstatusPAL      =  
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|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25354<br />SLPS-25417 <small>(ebKore)</small><br />SLPM-61076 <small>(Trial)</small>
|serialsNTSCJ      = SLPS-25354<br />SLPS-25417 <small>(ebKore)</small><br />SLPM-61076 <small>(Trial)</small>
|CRCsNTSCJ        = CC7B3A13
|CRCsNTSCJ        = D6F1F83A<br /> CC7B3A13 <small>(Trial)</small>
|releasedateNTSCJ  = May 27, 2004<br />December 16, 2004 <small>(ebKore)</small>
|releasedateNTSCJ  = May 27, 2004<br />December 16, 2004 <small>(ebKore)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
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{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-J
|Region=NTSC-J (Trial)/PAL
|OS=Windows 8.1, x64
|OS=Windows 10 Home, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1907
|Revision=v1.7.2916
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Native Resolution: 2560×1440
* Native Resolution: 2560×1440
* Texture Filtering: Bilinear (PS2)
* Texture Filtering: Bilinear (Forced and PS2)
* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* Mipmapping: Basic (Fast)
Line 51: Line 51:
* Blending Accuracy: Basic (Recommended)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* FXAA Shader
</spoiler>
-->
|Sound=
|Sound=build-in
*SPU2-X
*LilyPad
|Comments=Europe v02.00(14/06/2004), The game runs at full speed of 1440p (2K) 60 FPS, no brakes, bugs or freezes.
|Comments=Europe v02.00(14/06/2004), The game runs at full speed of 1440p (2K) 60 FPS, no brakes, bugs or freezes.
|Tester=Chern40+7
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
== Known Issues ==
== Known Issues ==
{{Issue
{{Issue
|IssueName=
|IssueName=Black battlefield from a tank
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=1
|Description=
|AffectedVersions=PAL
|Workaround=
|Description=In Direct3D 11 and Vulkan renderers, a half-black field appears on the battlefield from the tank.
|Workaround=Use '''OpenGL''' rendering or '''Software mode'''.
}}
}}
-->




<!-- Remove comment signs and add game screenshots or videos here -->
==The gallery ==
<!-- Replace FileName?.jpg with the correct filenames -->
<!--
== Gallery ==
<gallery widths="175px" heights="100px">
<gallery widths="175px" heights="100px">
FileName1.jpg
Panzer_Front_Ausf.B-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
FileName2.jpg
Panzer_Front_Ausf.B-chern40+7(1).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
</gallery>
</gallery>
-->
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