Obscure: The Aftermath: Difference between revisions

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|Revision=1.5.0 dev-3285
|Revision=1.5.0 dev-3285
|Graphics=GSdx 1.1 (AVX2)
|Graphics=GSdx 1.1 (AVX2)
<spoiler show="Settings" hide="Hide">
<!--
*Renderer: DirectX 11 HW
*Renderer: DirectX 11 HW
*Filtering: Bilinear (PS2)
*Filtering: Bilinear (PS2)
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*Accurate Date: FULL
*Accurate Date: FULL
*Accurate Blending: BASIC
*Accurate Blending: BASIC
</spoiler>
-->
|Sound=SPU 2.0.0
|Sound=SPU 2.0.0
|Comments=Runs at 60 fps at 4x native. Internal fps is 30, but can be forced to 60 with this patch in the cheats pnach file: 60 fps
|Comments=Runs at 60 fps at 4x native. Internal fps is 30, but can be forced to 60 with this patch in the cheats pnach file: 60 fps
2013D168 2C420001 . Some graphical errors with objects occur in certain areas as well as the lockpick pin is missing while playing as Stan. As pointed below, change VU Clamp mode to EXTRA + PRESERVE SIGN to fix. If using the 60fps patch, the elevator puzzle will be broken and cannot be completed. Turn it OFF before attempting the puzzle or you'll be softlocked.
2013D168 2C420001 . Some graphical errors with objects occur in certain areas as well as the lockpick pin is missing while playing as Stan. As pointed below, change VU Clamp mode to EXTRA + PRESERVE SIGN to fix. If using the 60fps patch, the elevator puzzle will be broken and cannot be completed. Turn it OFF before attempting the puzzle or you'll be softlocked.
|Tester={{ForumUser|Yokrei}}
|Tester=Yokrei
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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|Description= In scenes where you need to pick locks, the pin is invisible.
|Description= In scenes where you need to pick locks, the pin is invisible.
|Workaround=Go to Config > Emulation Settings > VUs tab and set Clamping Mode to "Extra + Preserve Sign".
|Workaround=Go to Config > Emulation Settings > VUs tab and set Clamping Mode to "Extra + Preserve Sign".
}}
{{Issue
|IssueName=Flickering shadows
|IsFixed=0
|IssueLevel=0
|Description=Shadows blink on some walls.
|Workaround=Use Software Mode.
}}
}}


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