Bureaucrats, ninja, Administrators
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(Added my test entry) |
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-54221<br />SLES-54221/P <small>(Platinum: The Best of PlayStation 2)</small><br />NPED-00281 <small>(PS2 Classics)</small> | |serialsPAL = SLES-54221<br />SLES-54221/P <small>(Platinum: The Best of PlayStation 2)</small><br />SLED-54315 <small>(Demo)</small><br />NPED-00281 <small>(PS2 Classics)</small> | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = September 15, 2006<br />March 16, 2008 <small>(Platinum)</small><br />October 8, 2014 <small>(PS2 Classics)</small> | |releasedatePAL = September 15, 2006<br />March 16, 2008 <small>(Platinum)</small><br />October 8, 2014 <small>(PS2 Classics)</small> | ||
|statusPAL = | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
|macstatusPAL = | |macstatusPAL = | ||
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|Revision=1.4.0 | |Revision=1.4.0 | ||
|Graphics=GSdx 1.0.0 sse3 | |Graphics=GSdx 1.0.0 sse3 | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* Internal Resolution: 5760x3240 | * Internal Resolution: 5760x3240 | ||
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** TC Offset X: 425 | ** TC Offset X: 425 | ||
** TC Offset Y: 350 | ** TC Offset Y: 350 | ||
--> | |||
|Sound=SPU2-X 2.0.0 | |Sound=SPU2-X 2.0.0 | ||
|Comments=Runs very well. Skipdraw 3 removes weird blue depth of field thing. Half-Pixel Offset removes another improper effect. The offset hacks puts the bloom in the right position using my resolution. | |Comments=Runs very well. Skipdraw 3 removes weird blue depth of field thing. Half-Pixel Offset removes another improper effect. The offset hacks puts the bloom in the right position using my resolution. | ||
|Tester=x444mrmx | |Tester=x444mrmx | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows 10 2004 | |||
|CPU=Intel i5-2320 @ 3.00GHz | |||
|GPU=NVIDIA GeForce GTX 650 Ti Boost Edition | |||
|Revision=1.6.0 | |||
|Graphics=GSdx 1.2.0 SSE4 | |||
<!-- | |||
* Renderer: OpenGL (Hardware) | |||
* Internal Resolution: 3x Native | |||
* Configure Hacks: | |||
** Texture Offset X: 300 | |||
** Texture Offset Y: 300 | |||
--> | |||
|Sound=SPU2-X 2.0.0 | |||
|Comments=Runs quite well when configured properly. There is ghosting when internal resolution is bigger than native, so Texture offsets were needed (300 for X & Y). Also the Multithreaded option and CRC Hacks (full) were enabled. Few Visual glitches when using D3D11 (HW); use OpenGL (HW) for better visual results. | |||
|Tester=TheJollyDuck | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |