Legacy of Kain: Defiance: Difference between revisions

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|CRCsNTSCU        = 728AB07C
|CRCsNTSCU        = 728AB07C
|releasedateNTSCU  = November 11, 2003
|releasedateNTSCU  = November 11, 2003
|statusNTSCU      =  
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Windows 10 Pro 64-bit
|CPU=?
|CPU=Intel i7-6700K @ 4.00GHz
|GPU=?
|GPU=NVIDIA GeForce GTX 1070 8GB
|Revision=?
|Revision=v1.7.0 (dev-76)
|Graphics=?
|Graphics=GSdx 1.2.0
|Sound=?
<!--
|Comments=This is a test placeholder. Add your configuration here.
* Renderer: OpenGL (Hardware)
|Tester=?
* Interlacing: Bob tff
* Large Framebuffer: ON
* Internal Resolution: 4x
* Anisotropic Filtering: 16x
-->
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.12.1
|Comments=BIOS: USA v02.30, Preset: 3 (Balanced), widescreen patch enabled. Goes ingame and runs perfectly stable at full speed. The widescreen patch cuts off the subtitles during FMV cutscenes. It seems like you don't have to manually set mipmapping to "Basic" (see Known Issues below) anymore, I left it on "Auto" and didn't encounter any glitches. I have played the first hour of the game and didn't run into any issues. See my video [https://www.youtube.com/watch?v=98XqOVLSwNI/ here].
|Tester=TomBoss
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==
{{Issue
|IssueName=Broken textures
|IsFixed=1
|IssueLevel=1
|Description=In Hardware mode mipmapping issues cause several wall and character textures to appear distorted from a certain distance.
|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic".
}}


{{Issue
{{Issue
|IssueName=
|IssueName=Spectral realm missing some lighting effects
|IsFixed=
|IsFixed=1
|IssueLevel=
|IssueLevel=0
|Description=
|Description=In Hardware mode spectral realm does not look as saturated (less bloom effects) as on original hardware.
|Workaround=
|Workaround= Go to Config > Video(GS) > Plugin Settings, and set Blending Accuracy to "Full". Only works with OpenGL/Vulkan renderers.
}}
}}
-->


==The gallery==
==The gallery==
67,565

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