Knights of the Temple II: Difference between revisions
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{{infobox | {{infobox | ||
|image = Cover_Knights_of_the_Temple_II.jpg | |image = Cover_Knights_of_the_Temple_II.jpg | ||
|caption = | |caption = PAL cover | ||
|developer = | |developer = [[Cauldron|Cauldron Ltd.]] | ||
|genre = | |publisher = [[TDK Mediactive]] (EU), [[Evolved Games]] (US) | ||
|gameinfo = | |genre = Action, Adventure | ||
|wikipedia = | |gameinfo = Knights of the Temple II is a 3rd Person Action-Adventure with non-linear game play, interactive dialog system, trade mode, side quests, RPG elements, alternative endings and multiplayer. KOTT2 is a game showing the player the ultimate fight of Paul de Raque, grandmaster of the Order of the Temple and hero of the first game, with the forces of Hell. Traveling the lands and kingdoms of Europe of the 13th century, he must reveal the secret of the three ancient artifacts and fight the demon armies attacking our world. As a grandmaster of the Order of the Temple has Paul de Raque fought many battles in the eternal war between good and evil. But now he stands before his greatest challenge. Visions of evil forces invading our world, undead beings ravaging the lands of northern Europe and a dark menace opening a portal closed millennia ago. Fight your way through the forgotten Roman city, deadly dungeons of the Saracen Empire; discover long forgotten islands, ruins and catacombs on a search for a secret hidden on the ground of an ancient Underwater fortress. Test your fighting skills to overcome the hordes of darkness and to discover that the victory must be paid with blood, pain and maybe your own soul. | ||
|wikipedia = [https://en.wikipedia.org/wiki/Knights_of_the_Temple_II Link] | |||
|gamefaqslink = [https://gamefaqs.gamespot.com/ps2/926283-knights-of-the-temple-ii Link] | |||
|gamefaqslink = [ | |na_rating = M | ||
|na_rating_text = Blood, Violence | |||
|widescreenpatch = 1 | |||
|eu_rating = 16+ | |||
|eu_rating_text = Violence | |||
|italian = SLES-53645 | |italian = SLES-53645 | ||
|spanish = SLES-53645 | |spanish = SLES-53645 | ||
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|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-53645 | |serialsPAL = SLES-53645 | ||
|CRCsPAL = | |CRCsPAL = 9637D496 | ||
|releasedatePAL = October 24, 2005 | |releasedatePAL = October 24, 2005 | ||
|statusPAL = | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
|macstatusPAL = | |macstatusPAL = | ||
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{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=PAL-M5 | ||
|OS= | |OS=Windows 8.1, 64-bit | ||
|CPU= | |CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | ||
|GPU= | |GPU=NVIDIA GeForce GT 1030 @ 2 GB | ||
|Revision= | |Revision=v1.7.0-dev-1907 | ||
|Graphics= | <!-- | ||
|Sound= | * '''Speedhacks:''' | ||
|Comments= | ** EE Cyclerate: -2 | ||
|Tester= | ** VU Cycle Stealing: 1 | ||
** mVU Flag Hack: Enabled | |||
--> | |||
|Graphics=GSdx | |||
<!-- | |||
* Renderer: Direct3D 11 or OpenGL | |||
* Large Framebuffer | |||
* Native Resolution: 2560x1440 | |||
* Texture Filtering: Bilinear (PS2) | |||
* Anisotropic Filtering: 16x | |||
* Mipmapping: Basic (Fast) | |||
* CRC Hack Level: Partial (OpenGL) | |||
* Date Accuracy: Fast (Default) | |||
* Blending Accuracy: Basic (Recommended) | |||
* FXAA Shader | |||
* External Shader | |||
* Widescreen patch | |||
--> | |||
|Sound= | |||
*SPU2-X | |||
*LilyPad | |||
|Comments=Europe v02.00(14/06/2004), Perfect, The game runs perfectly at 1440p (2K), 60 FPS, no lags, bugs or freezes. There are no comments even here. | |||
|Tester=Chern40+7 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
<!-- | <!-- | ||
Line 76: | Line 101: | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Incorrect lighting | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |Description=After loading the game, lights appear on the walls. You can take a look at my first screenshot. [https://wiki.pcsx2.net/File:Knights_of_the_Temple_II-chern40%2B7.jpg Link] | ||
|Workaround= | |Workaround=None | ||
}} | }} | ||
==The gallery== | ==The gallery== | ||
<gallery> | <gallery widths="175px" heights="100px"> | ||
File:Knights_of_the_Temple_II_Forum_1.jpg|Knights of the Temple II (SLES 53645) | File:Knights_of_the_Temple_II_Forum_1.jpg|Knights of the Temple II (SLES 53645) | ||
File:Knights_of_the_Temple_II-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch | |||
File:Knights_of_the_Temple_II-chern40+7(1).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch | |||
File:Knights_of_the_Temple_II-chern40+7(2).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch | |||
File:Knights_of_the_Temple_II-chern40+7(3).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch | |||
</gallery> | </gallery> | ||
[[Category:temp Navbox required]] | [[Category:temp Navbox required]] | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Knights-of-the-Temple-II-SLES-53645-E--29112 Knights of the Temple II (SLES 53645) (E)]}} | *[http://forums.pcsx2.net/Thread-Knights-of-the-Temple-II-SLES-53645-E--29112 Knights of the Temple II (SLES 53645) (E)]}} |
Latest revision as of 10:31, 27 March 2024
Developer(s): Cauldron Ltd.
Publisher(s): TDK Mediactive (EU), Evolved Games (US)
Genre: Action, Adventure
Wikipedia: Link
Game description: Knights of the Temple II is a 3rd Person Action-Adventure with non-linear game play, interactive dialog system, trade mode, side quests, RPG elements, alternative endings and multiplayer. KOTT2 is a game showing the player the ultimate fight of Paul de Raque, grandmaster of the Order of the Temple and hero of the first game, with the forces of Hell. Traveling the lands and kingdoms of Europe of the 13th century, he must reveal the secret of the three ancient artifacts and fight the demon armies attacking our world. As a grandmaster of the Order of the Temple has Paul de Raque fought many battles in the eternal war between good and evil. But now he stands before his greatest challenge. Visions of evil forces invading our world, undead beings ravaging the lands of northern Europe and a dark menace opening a portal closed millennia ago. Fight your way through the forgotten Roman city, deadly dungeons of the Saracen Empire; discover long forgotten islands, ruins and catacombs on a search for a secret hidden on the ground of an ancient Underwater fortress. Test your fighting skills to overcome the hordes of darkness and to discover that the victory must be paid with blood, pain and maybe your own soul.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL-M5 | Windows 8.1, 64-bit |
|
v1.7.0-dev-1907 | GSdx |
|
Europe v02.00(14/06/2004), Perfect, The game runs perfectly at 1440p (2K), 60 FPS, no lags, bugs or freezes. There are no comments even here. | Chern40+7 |
Known Issues
Incorrect lighting
- Status: Active
- Type: Minor
- Description: After loading the game, lights appear on the walls. You can take a look at my first screenshot. Link
- Workaround: None
The gallery
-
Knights of the Temple II (SLES 53645)
-
v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
-
v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
-
v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
-
v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
- Games rated M in North America
- Games rated 16+ in Europe
- Games with widescreen support
- Games with English language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games
- Playable games
- Action
- Adventure
- Games by Cauldron
- Games with known issues
- Games with minor issues
- Temp Navbox required