Hot Wheels: Beat That!: Difference between revisions

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|Revision=v1.7.0 (dev-13)
|Revision=v1.7.0 (dev-13)
|Graphics=GSdx 1.2.0
|Graphics=GSdx 1.2.0
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Internal Resolution: 3x Native
* Internal Resolution: 3x Native
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* Enable HW Hacks
* Enable HW Hacks
* Round Sprite: Half
* Round Sprite: Half
</spoiler>
-->
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
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<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=
|IssueName=Physics problems
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=1
|Description=
|Description=Sometimes out of nowhere the game's physics stop working. (Your car will get sent flying, stuck on walls, fall out of bounds) seems to be happenning more in the following stages: "Underwater Washout" "Pinball Pursuit".
|Workaround=
|Workaround=No workarounds yet.
}}
}}
-->


==The gallery==
==The gallery==
67,566

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