Drakengard 2: Difference between revisions

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|gameinfo          = Drakengard 2 is the sequel to the original Drakengard, which was brought to America by Square Enix. This addition to the series continues the action-focused role-playing gameplay as you continue to explore and protect the red dragons. The game combines 3D flying and shooting aspects, as well as ground combat. Drakengard 2 adds new features, such as the ability to switch among characters and to use magic.<br />
|gameinfo          = Drakengard 2 is the sequel to the original Drakengard, which was brought to America by Square Enix. This addition to the series continues the action-focused role-playing gameplay as you continue to explore and protect the red dragons. The game combines 3D flying and shooting aspects, as well as ground combat. Drakengard 2 adds new features, such as the ability to switch among characters and to use magic.<br />
The game is the second entry in the Drakengard series and a direct sequel to the original Drakengard: the story revolves around Nowe, a boy raised by the dragon Legna, fighting against a tyrannical faction of Knights, encountering characters from the previous game and becoming entangled in the fate of the world.
The game is the second entry in the Drakengard series and a direct sequel to the original Drakengard: the story revolves around Nowe, a boy raised by the dragon Legna, fighting against a tyrannical faction of Knights, encountering characters from the previous game and becoming entangled in the fate of the world.
|wikipedia        = [http://en.wikipedia.org/wiki/Drakengard_2 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Drakengard_2 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/925725-drakengard-2 Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/925725-drakengard-2 Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/drakengard-2 Metacritic]|58/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/drakengard-2 Metacritic]|58/100}}
|au_rating        = MA
|au_rating        = MA
|eu_rating        = 12+
|eu_rating        = 12+
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|releasedateNTSCU  = February 14, 2006
|releasedateNTSCU  = February 14, 2006
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
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|Revision=1.5.0 (2484-gd258ef627)
|Revision=1.5.0 (2484-gd258ef627)
|Graphics=GSdx 1.1.0 AVX2
|Graphics=GSdx 1.1.0 AVX2
<spoiler show="Settings" hide="Hide">
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* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 3x Native
* Internal Resolution: 3x Native
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* TC Offset X: 350
* TC Offset X: 350
* TC Offset Y: 350
* TC Offset Y: 350
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
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|Sound=SPU2-X 2.0.0
|Sound=SPU2-X 2.0.0
|Comments=Had to set VU1 to "superVU Recompiler [legacy]" or it would be CPU bound and I wouldn't be able to run it at 60fps. I also had to disable 8bit textures, and set Blending Unit Accuracy to None, just to be able to run this at 60fps consistently, despite my specs. There must be a bug somewhere in PCSX2 and/or mesa causing this kind of bad performance on my specs. But wait there's more problems, at any resolution but native, you would get vertical lines across the screen requiring you to set "Merge Sprite" in GSdx hacks, BUT even then, you will have a severe graphical problem causing characters in cutscenes to become blurry and smudged, I have not found any GSdx hack or setting to fix this. If you play at native resolution, there is no graphical problems and no need for any user hack at all.
|Comments=Had to set VU1 to "superVU Recompiler [legacy]" or it would be CPU bound and I wouldn't be able to run it at 60fps. I also had to disable 8bit textures, and set Blending Unit Accuracy to None, just to be able to run this at 60fps consistently, despite my specs. There must be a bug somewhere in PCSX2 and/or mesa causing this kind of bad performance on my specs. But wait there's more problems, at any resolution but native, you would get vertical lines across the screen requiring you to set "Merge Sprite" in GSdx hacks, BUT even then, you will have a severe graphical problem causing characters in cutscenes to become blurry and smudged, I have not found any GSdx hack or setting to fix this. If you play at native resolution, there is no graphical problems and no need for any user hack at all.
|Tester=Anonymoose
|Tester=Butwhy404
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
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==Known Issues==
==Known Issues==
{{Issue
|IssueName= Graphical artefacts with internal resolutions above 3x
|IsFixed=0
|IssueLevel=0
|Description=If you set the internal resolution to anything above 3x the screen will have bloom effects covering much of the screen.
|Workaround=Lower the internal resolution to 3x or below
}}


{{Issue
{{Issue
|IssueName=
|IssueName= Misaligned effects that rely on alpha transparency with internal resolutions above native
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=When internal resolution is increased, transparent effects on things such as torches will have the effect misaligned and floating next to the intended light source.
|Workaround=
|Workaround=Under Graphic Settings > Hacks > Enable HW hacks and use a Texture Offset of 256 for both, X and Y, when using an internal resolution of 2x or 320 when using an internal resolution of 3x
}}
 
{{Issue
|IssueName= Vertical lines with internal resolutions above native
|IsFixed=0
|IssueLevel=0
|Description=Increasing the internal resolution to above native causes vertical lines to appear.
|Workaround=Under Graphic Settings > Hacks > Enable HW hacks and Merge Sprite
}}
}}
-->
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Drakengard-2-SLUS-21373-U--28786 Drakengard 2 (SLUS 21373) (U)]}}
*[http://forums.pcsx2.net/Thread-Drakengard-2-SLUS-21373-U--28786 Drakengard 2 (SLUS 21373) (U)]}}
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