24: The Game: Difference between revisions

m
1 revision imported: autogenerated import
No edit summary
m (1 revision imported: autogenerated import)
(38 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{infobox
{{infobox
|image            = 24_-_The_Game.jpg
|image            = 24_-_The_Game.jpg
|caption          =
|caption          = PAL cover
|developer        = [[Sony|SCE Studio Cambridge]]
|developer        = [[Sony|SCE Studio Cambridge]]
|publisher        = [[2K|2K Games]] (US), [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU)
|publisher        = [[2K|2K Games]] (US), [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU)
Line 7: Line 7:
|wikipedia        = [https://en.wikipedia.org/wiki/24:_The_Game Link]
|wikipedia        = [https://en.wikipedia.org/wiki/24:_The_Game Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/927204-24-the-game Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/927204-24-the-game Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/24-the-game Metacritic]|62/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/24-the-game Metacritic]|62/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/24-the-game-review/1900-6145381/ GameSpot]|6.2/10}}, {{ReviewLink|[https://www.eurogamer.net/articles/r_24thegame_ps2 Eurogamer]|6/10}}, {{ReviewLink|[https://www.ign.com/articles/2006/03/02/24-the-game IGN]|4.2/10}}
|gameinfo          = Help Jack Bauer and the members of the Los Angeles Counter Terrorist Unit save the day in 24: The Game. You can play more than 100 missions with a variety of gameplay types such as driving, shooting, interrogation, stealth, phone tracing, and more. There are three playable characters in the game, which takes place between the second and third season of the show. The game remains authentic by employing some of the show's scriptwriters to weave the story's threads and by using the paneled display to show events that are transpiring simultaneously.
|gameinfo          = Help Jack Bauer and the members of the Los Angeles Counter Terrorist Unit save the day in 24: The Game. You can play more than 100 missions with a variety of gameplay types such as driving, shooting, interrogation, stealth, phone tracing, and more. There are three playable characters in the game, which takes place between the second and third season of the show. The game remains authentic by employing some of the show's scriptwriters to weave the story's threads and by using the paneled display to show events that are transpiring simultaneously.
<!-- General props -->
<!-- General props -->
|widescreen        = 1
|widescreen        = 1
|widescreenpatch  = 1
|progressive      = 1
|progressive      = 1
|cpu-intensive    = 1
|cpu-intensive    = 1
|au_rating        = M
|au_rating        = M
|au_rating_text    = Moderate Violence
|eu_rating        = 16+
|eu_rating        = 16+
|eu_rating_text    = Violence
|eu_rating_text    = Violence
Line 34: Line 36:
|releasedateNTSCU  = February 28, 2006<br />2007 <small>(Greatest Hits)</small>
|releasedateNTSCU  = February 28, 2006<br />2007 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SCES-53358<br />SCES-53358-P <small>(Platinum)</small><br />SCED-53622 <small>(Demo)</small>
|serialsPAL        = SCES-53358<br />SCES-53358-P <small>(Platinum)</small><br />SCED-53622 <small>(Demo)</small>
|CRCsPAL          =
|CRCsPAL          = D6A99F53
|releasedatePAL    = March 17, 2006<br />April 22, 2006 <small>(Australia)</small><br />January 12, 2007 <small>(Platinum)</small><br />2007 <small>(Platinum, Australia)</small>
|releasedatePAL    = March 17, 2006<br />April 22, 2006 <small>(Australia)</small><br />January 12, 2007 <small>(Platinum)</small><br />2007 <small>(Platinum, Australia)</small>
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
}}
}}
Line 88: Line 90:
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 20H2
|CPU=AMD Ryzen 7 3700X @ 3.6 GHz
|GPU=Nvidia GeForce RTX 2080 @ 8 GB
|Revision=1.7.0 (dev 2020-10-30)
|Graphics=GSdx 1.2.0
|Sound=SPU2-X 2.0.0
|Comments=Runs around 40FPS. Mini-map is glitchy. Audio lags depending on the framerate.
|Tester=CptAdhoc
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10 20H2
|CPU=AMD Ryzen 7 3700X @ 3.6 GHz
|GPU=Nvidia GeForce RTX 2080 @ 8 GB
|Revision=1.7.0 (dev 2020-10-30)
|Graphics=GSdx 1.2.0
|Sound=SPU2-X 2.0.0
|Comments=Runs around 40FPS. Mini-map is glitchy. Audio lags depending on the framerate.
|Tester=CptAdhoc
}}
{{TestingEntry
|Status=2
|Region=NTSC-U/PAL-M9
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1996
* '''Automatic fixes'''
<!--;
* '''Speedhacks:'''
** EE Cyclerate: -3
** VU Cycle Stealing: 2
** INTC Spin Detection: ✓
** Wait Loop Detection: ✓
** mVU Flag Hack: ✓
** MTVU: ✓
-->
|Graphics=GSdx
<!--;
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (Forced and PS2)
* Conservative Buffer Allocation
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Automatic (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* Widescreen patch
-->
|Sound=
*SPU2-X
*LilyPad
|Comments=Europe v02.00(14/06/2004), Playable, After launching a new game, the game started perfectly without a minimap error. Runs at full speed of 1080p (HD) and 1440p (2K) 50-60 FPS, no bugs and freezes.
|Tester=Chern40+7
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 11
|CPU=AMD Ryzen 5 5600
|GPU=AMD Radeon RX 6600
|Revision=PCSX2 Nightly - v1.7.2184
|Graphics=GSdx 2.40
|Sound=SPU2-X
|Comments=Good framerate with nightly build, even when upscaled to 1080p. Mini-map works.
|Tester=Craigthepope
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
 
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Fedora 33
|CPU=?
|CPU=AMD Ryzen 7 3700X @ 3.6 GHz
|GPU=?
|GPU=Nvidia GeForce RTX 2080 @ 8 GB
|Revision=?
|Revision=1.6.0
|Graphics=?
|Graphics=GSdx 1.2.0
|Sound=?
|Sound=SPU2-X 2.0.0
|Comments=?
|Comments=Runs around 13FPS. Mini-map is glitchy.
|Tester=?
|Tester=CptAdhoc
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Fedora 33
|CPU=AMD Ryzen 7 3700X @ 3.6 GHz
|GPU=Nvidia GeForce RTX 2080 @ 8 GB
|Revision=1.6.0
|Graphics=GSdx 1.2.0
|Sound=SPU2-X 2.0.0
|Comments=Runs around 13FPS. Mini-map is glitchy.
|Tester=CptAdhoc
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->




Line 113: Line 199:
* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.
* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.


<!-- Remove comment signs and add issues here -->
 
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==
{{Issue
|IssueName=Serious FPS drops
|IsFixed=0
|IssueLevel=1
|Description=In random places, the FPS drops very often and seriously if the character moves, and when he stands still, the FPS goes up.
|Workaround=Use '''Speedhacks''', but it can be '''CPU''' intensive.
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=
|IssueName=Glitchy mini-map
|IsFixed=
|IsFixed=1
|IssueLevel=
|IssueLevel=1
|Description=
|Description=After launching a new game and after videos, the game slows down even on powerful processors due to a buggy minimap, and the minimap itself turns into an '''SPS'''.
|Workaround=
|Workaround=Fixed in emulator version '''1.7.0 dev1907'''. Now all users of powerful computers will be able to play this game. But don't forget to turn on '''Automatic fixes'''.
}}
}}
-->
 


==The gallery==
==The gallery==
<gallery>
<gallery>
File:24_The_Game_Forum_1.jpg|24: The Game (SLUS 21268)
File:24_The_Game_Forum_1.jpg|24: The Game (SLUS 21268)
24 The Game-chern40+7.jpg|v1.7.0 dev-1996, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
24 The Game-chern40+7(1).png|v1.7.0 dev-1996, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
24 The Game-chern40+7(2).jpg|v1.7.0 dev-1996, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
24 The Game-chern40+7(3).jpg|v1.7.0 dev-1996, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
</gallery>
</gallery>


67,566

edits