Guitar Hero: Aerosmith: Difference between revisions
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It is the first game in the series to primarily focus on the work of one rock band, with Aerosmith songs comprising approximately 60% of the soundtrack, while the remaining songs are from bands that have been influenced by or opened for Aerosmith. The single player Career mode allows the player to follow the history of the band through several real-world-inspired venues, interspersed with interviews from the band members about their past. | It is the first game in the series to primarily focus on the work of one rock band, with Aerosmith songs comprising approximately 60% of the soundtrack, while the remaining songs are from bands that have been influenced by or opened for Aerosmith. The single player Career mode allows the player to follow the history of the band through several real-world-inspired venues, interspersed with interviews from the band members about their past. | ||
|sw-rendering-only = 1 | |sw-rendering-only = 1 | ||
|cpu-intensive = 1 | |||
|widescreen = 1 | |widescreen = 1 | ||
|progressive = 1 | |progressive = 1 | ||
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|french = SLES-55200 & SLUS-21740 | |french = SLES-55200 & SLUS-21740 | ||
|german = SLES-55200 | |german = SLES-55200 | ||
|english = SLES-55191 & SLUS-21740 | |english = SLES-55191 & SLUS-21740 & SLUS-21740B | ||
|japanese = SLPS-25889 & SLPS-25886 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
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|serialsPAL = SLES-55191<br />SLES-55200 | |serialsPAL = SLES-55191<br />SLES-55200 | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = June 27, 2008<br />August 6, 2008 | |releasedatePAL = June 27, 2008<br />August 6, 2008 <small>(Australia)</small> | ||
|statusPAL = | |statusPAL = | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
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|Comments=Runs near full speed., Graphics are corrupt if gsdx is in hardware mode. Looks fine in software mode. | |Comments=Runs near full speed., Graphics are corrupt if gsdx is in hardware mode. Looks fine in software mode. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 21H2 | |||
|CPU=i7-6700K @ 4.4Ghz | |||
|GPU=nvidia GTX 1070 | |||
|Revision=v1.7.3050 | |||
|Graphics=Vulkan HW + D3D12 HW + SW | |||
|Sound=cubeb | |||
|Comments=Graphics are still corrupt if GS is in hardware mode. SW renderer needed. | |||
|Tester=Ahayri | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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* Also known as '''Guitar Hero: Aerosmith on Tour''' (JP), '''기타히어로 에어로스미스''' (KO) | * Also known as '''Guitar Hero: Aerosmith on Tour''' (JP), '''기타히어로 에어로스미스''' (KO) | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Graphical issues with hardware renderer | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=1 | ||
|Description= | |Description=Crowd graphics problem with hardware renderer. | ||
|Workaround= | |Workaround=Use software renderer. Despite improvements in recent dev builds[https://github.com/PCSX2/pcsx2/pull/10842/files#diff-0fb2033b392553bd4932fd1ce069528d7a64f878d7feb8bca06ab377a8ce9cb7R29903], crowd graphics remain inaccurate. | ||
<gallery widths="175px" heights="100px"> | |||
File:Guitar_Hero_Aerosmith_-_HW_renderer-default.JPG|HW renderer with default options '''(older builds)''' | |||
File:Guitar_Hero_Aerosmith_-_Hardware_Renderer_with_Texture_Inside_RT_(Inside).JPG|HW renderer with default options '''(latest builds)''' | |||
File:Guitar_Hero_Aerosmith_-_Software_Renderer.JPG|Software_Renderer | |||
</gallery> | |||
}} | }} | ||
{{Guitar Hero series}} | {{Guitar Hero series}} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Guitar-Hero-Aerosmith-SLUS-21740-U--29455 Guitar Hero - Aerosmith (SLUS 21740) (U)]}} | *[http://forums.pcsx2.net/Thread-Guitar-Hero-Aerosmith-SLUS-21740-U--29455 Guitar Hero - Aerosmith (SLUS 21740) (U)]}} |
Latest revision as of 14:34, 25 February 2024
Developer(s): BudCat
Publisher(s): Activision
Genre: Music
Wikipedia: Link
Game review links: IGN: 7.6/10, Metacritic: 71/100
Game description: Fire up the fret board, crank the amp to 11 and get ready to rock this way with Activision's Guitar Hero: Aerosmith. Guitar Hero: Aerosmith is the first game built around the legendary music of America's greatest rock n' roll band: Steven Tyler, Joe Perry, Brad Whitford, Tom Hamilton and Joey Kramer. Fans will experience Aerosmith's GRAMMY award winning career, from their first gig to becoming rock royalty, in a way that no other entertainment vehicle offers.
It is the first game in the series to primarily focus on the work of one rock band, with Aerosmith songs comprising approximately 60% of the soundtrack, while the remaining songs are from bands that have been influenced by or opened for Aerosmith. The single player Career mode allows the player to follow the history of the band through several real-world-inspired venues, interspersed with interviews from the band members about their past.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
16 12 2012 1.1.0 r5480- | GSdx 5442 SSE41 [29 10 2012] |
|
Runs near full speed., Graphics are corrupt if gsdx is in hardware mode. Looks fine in software mode. | |
NTSC-U | Windows 10 21H2 |
|
v1.7.3050 | Vulkan HW + D3D12 HW + SW | cubeb | Graphics are still corrupt if GS is in hardware mode. SW renderer needed. | Ahayri |
Trivia
- Original names: ギターヒーロー エアロスミス (SLPS-25889) & (SLPS-25886)
- Also known as Guitar Hero: Aerosmith on Tour (JP), 기타히어로 에어로스미스 (KO)
Known Issues
Graphical issues with hardware renderer
- Status: Active
- Type: Major
- Description: Crowd graphics problem with hardware renderer.
- Workaround: Use software renderer. Despite improvements in recent dev builds[1], crowd graphics remain inaccurate.
-
HW renderer with default options (older builds)
-
HW renderer with default options (latest builds)
-
Software_Renderer
|
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