Vib Ripple: Difference between revisions

1,384 bytes added ,  15 August 2023
improved synopsis + removed 'music' genre + added camera to features
(Editing a link will break it, in this case it no longer showed the cover image.)
(improved synopsis + removed 'music' genre + added camera to features)
(6 intermediate revisions by 4 users not shown)
Line 6: Line 6:
|developer        = NanaOn-Sha
|developer        = NanaOn-Sha
|publisher        = [[Sony|SCEI]]
|publisher        = [[Sony|SCEI]]
|genre            = Music
|genre            = Action
|wikipedia        = [https://en.wikipedia.org/wiki/Vib-Ripple Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Vib-Ripple Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/921041-vib-ripple Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/921041-vib-ripple Link]
|gameinfo          =
|gameinfo          = The sequel to NanaOn-Sha's PlayStation 1 rhythm game, Vib Ribbon. Despite being a sequel to a rhythm game, Vib Ripple itself is not a rhythm game, instead being a hidden object game wherein each stage is a "trampoline" consisting of an image, with objects — called "peta characters" — hidden within each image that the player must reveal by jumping on them. Taking from Vib Ribbon's ability to generate new levels using music the player provides on CD, Vib Ripple instead allows the player to create new levels by taking photos using the EyeToy or another USB camera, though an already wide variety of images are included in the game itself.
<!-- General props -->
<!-- General props -->
|harddrive        = 1
|harddrive        = 1
|camera            = 1
|japan_rating      = A
|japan_rating      = A
<!-- Language props -->
<!-- Language props -->
Line 20: Line 21:
|CRCsNTSCJ        = D641407A
|CRCsNTSCJ        = D641407A
|releasedateNTSCJ  = May 27, 2004
|releasedateNTSCJ  = May 27, 2004
|statusNTSCJ      =
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  = 2
|macstatusNTSCJ    =
|macstatusNTSCJ    =
}}
}}
Line 28: Line 29:
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-J
|OS=?
|OS=Windows 7 Ultimate (SP1)
|CPU=?
|CPU=AMD FX-8350
|GPU=?
|GPU=NVIDIA GeForce GTX 970
|Revision=?
|Revision=1.6.0 [May 6 2020]
|Graphics=?
|Graphics=GSDx32-SSE4
|Sound=?
|Sound=SPU2-X 2.0.0
|Comments=This is a test placeholder. Add your configuration here.
|Comments=Game starts to slow down when around 10 "Peta Characters" are collected and floating above the level, though this could be because my CPU is a little under powered. Other than that, everything else seems to work fine.
|Tester=?
|Tester=ILC
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-J
|OS=?
|OS=Fedora 38 x86_64
|CPU=?
|CPU=AMD Ryzen 7 2700
|GPU=?
|GPU=AMD RX 580
|Revision=?
|Revision=1.7.4915
|Graphics=?
|Graphics=Vulkan (not sure where to get the plugin info you used to be able to get)
|Sound=?
|Sound=Cubeb
|Comments=?
|Comments=Works just fine, with the worst issue being slowdowns during saving (which I believe I've had happen with other games as well). I can't get the webcam function working, using OBS virtual camera and any combination of settings within PCSX2 (USB port 1 or 2, EyeToy or Capture Eye, etc)
|Tester=?
|Tester=ngoomie
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->
 




== Trivia ==
== Trivia ==
* Original names: '''ビブリップル''' (SCPS-11032)
* Original names: '''ビブリップル''' (SCPS-11032)
* Also known as '''Vib-Ripple'''


<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
ninja
7

edits