Warriors Orochi: Difference between revisions
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|CRCsNTSCU = 2030F647 | |CRCsNTSCU = 2030F647 | ||
|releasedateNTSCU = September 18, 2007<br />July 2, 2013 <small>(PS2 Classics)</small> | |releasedateNTSCU = September 18, 2007<br />July 2, 2013 <small>(PS2 Classics)</small> | ||
|statusNTSCU = | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
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SpeedHacks used: INTC spin detection, Wait Loop Detection, mVU Flag Hack, MTVU and FastCDVD, The rest were left in its original conig. | SpeedHacks used: INTC spin detection, Wait Loop Detection, mVU Flag Hack, MTVU and FastCDVD, The rest were left in its original conig. | ||
|Tester=KillShot | |Tester=KillShot | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 11 64 Bits | |||
|CPU=Intel Core i7-10700KF | |||
*32GB RAM | |||
|GPU=AMD Radeon RX 6800 XT | |||
|Revision=Nightly - v1.7.4285 | |||
|Graphics= | |||
*MODE: DX12 HW + 6x scaling | |||
|Sound= | |||
|Comments=Played for 14 Hours and runs fine on full speed (100% - NTSC-U: 60 fps), 6x Native Resolution without graphical glitches with the following settings: Bios: USA v02.30, DirectX 12 HW. | |||
|Tester=HitarashiMiki | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |