Mana Khemia: Alchemists of Al-Revis: Difference between revisions

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|genre            = RPG
|genre            = RPG
|wikipedia        = [https://en.wikipedia.org/wiki/Mana_Khemia:_Alchemists_of_Al-Revis Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Mana_Khemia:_Alchemists_of_Al-Revis Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/938409-mana-khemia-alchemists-of-al-revis Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/938409-mana-khemia-alchemists-of-al-revis Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/mana-khemia-alchemists-of-al-revis Metacritic]|69/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/mana-khemia-alchemists-of-al-revis Metacritic]|69/100}}
|gameinfo          = Mana Khemia is the 5th entry in the Alchemy RPG series that began with Atleier Iris; Eternal Mania. The game is quest based, classic style RPG where players adventure on to various missions to complete the game. However, unlike the ordinary classic style RPG, alchemy is the main focus of the game. Meaning players will discover and create items, weapons and even character stats through the use of alchemy.
|gameinfo          = ''Mana Khemia'' is the 5th entry in the Alchemy RPG series that began with [[Atelier Iris: Eternal Mana]]. The game is quest based, classic style RPG where players adventure on to various missions to complete the game. However, unlike the ordinary classic style RPG, alchemy is the main focus of the game. Meaning players will discover and create items, weapons and even character stats through the use of alchemy.
 
''Mana Khemia: Alchemists of Al-Revis'' is the prequel to [[Mana Khemia 2: Fall of Alchemy]]
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|widescreenpatch  = 1
|widescreenpatch  = 1
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{{Issue
{{Issue
|IssueName=Getting stuck on walls and corners
|IssueName=Getting stuck on walls and corners
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=You can get stuck in midair by jumping against walls or corners.
|Description=You can get stuck in midair by jumping against walls or corners.
|Workaround=Go to Config > Video (GS) > Core GS Settings > EE/IOP, and change EE/FPU Round Mode to Nearest.
|Workaround=Go to Config > Video (GS) > Core GS Settings > EE/IOP, and change EE/FPU Round Mode to Nearest. Fixed  when autonomic fixes are used
}}
}}


==The gallery==
==The gallery==
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