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|gameinfo = Solve the puzzles or join the tormented souls forever. You play Ico, a boy ostracized and entombed for being born with horns, as he solves a variety of puzzles to escape from a dangerous castle. Ico can leap over precipices and battle shadow wraiths and ethereal creatures with a swing of his walking staff. With the help of his friend Yorda, Ico encounters many mysteries in his quest, but one daunting question always remains: Is there ever a way out of this strange place?<br /> | |gameinfo = Solve the puzzles or join the tormented souls forever. You play Ico, a boy ostracized and entombed for being born with horns, as he solves a variety of puzzles to escape from a dangerous castle. Ico can leap over precipices and battle shadow wraiths and ethereal creatures with a swing of his walking staff. With the help of his friend Yorda, Ico encounters many mysteries in his quest, but one daunting question always remains: Is there ever a way out of this strange place?<br /> | ||
Ico weaves the tale of a young boy trying to escape his imprisonment in a large, vacant castle. Along the way, he discovers another captive--a beautiful princess named Yorda. Players control Ico with the goal of escaping the castle with the princess safely in hand. | Ico weaves the tale of a young boy trying to escape his imprisonment in a large, vacant castle. Along the way, he discovers another captive--a beautiful princess named Yorda. Players control Ico with the goal of escaping the castle with the princess safely in hand. | ||
|gamefaqslink = [ | |gamefaqslink = [https://gamefaqs.gamespot.com/ps2/367472-ico Link] | ||
|reviewlinks = {{ReviewLink|[http://www.ign.com/games/ico/ps2-14833 IGN]|9.4/10}}, {{ReviewLink|[ | |reviewlinks = {{ReviewLink|[http://www.ign.com/games/ico/ps2-14833 IGN]|9.4/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/ico Metacritic]|90/100}} | ||
<!-- General props --> | <!-- General props --> | ||
|widescreenpatch = 1 | |widescreenpatch = 1 | ||
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|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SCPS-11003<br />SCPS-19103 <small>(PlayStation 2 the Best)</small><br />SCPS-19151 <small>(PlayStation 2 the Best Reprint)</small><br />SCKA-20028 <small>(BigHit, Korea)</small><br />SCAJ-20099<br />SCPS-55001<br />PCPX-96322 <small>(Trial)</small><br />SCCS-40005<br />SCPS-56001 | |serialsNTSCJ = SCPS-11003<br />SCPS-19103 <small>(PlayStation 2 the Best)</small><br />SCPS-19151 <small>(PlayStation 2 the Best Reprint)</small><br />SCKA-20028 <small>(BigHit, Korea)</small><br />SCAJ-20099<br />SCPS-55001<br />PCPX-96322 <small>(Trial)</small><br />SCCS-40005<br />SCPS-56001 | ||
|CRCsNTSCJ = B01A4C95 | |CRCsNTSCJ = 29C28734<br />B01A4C95<br />BF3A46DA <small>(China)</small> | ||
|releasedateNTSCJ = December 6, 2001<br />October 17, 2002 <small>(PlayStation 2 the Best)</small><br />August 5, 2004 <small>(PlayStation 2 the Best Reprint)</small><br />June 17, 2004 <small>(BigHit, Korea)</small> | |releasedateNTSCJ = December 6, 2001<br />October 17, 2002 <small>(PlayStation 2 the Best)</small><br />August 5, 2004 <small>(PlayStation 2 the Best Reprint)</small><br />June 17, 2004 <small>(BigHit, Korea)</small> | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
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|Comments=Stable 60 FPS. 130 FPS in benchmark mode in a large scale room with the characters in focus. | |Comments=Stable 60 FPS. 130 FPS in benchmark mode in a large scale room with the characters in focus. | ||
|Tester=IgelRM | |Tester=IgelRM | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 x64 | |||
|CPU=Intel Core i5-3570K @ 3.40 GHz (Overclocked to 4.70 GHz) | |||
|GPU=NVIDIA GeForce GTX 670 (*2) | |||
|Revision=v1.6.0 | |||
|Graphics=GSdx 1.2.0 | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: OpenGL (Hardware) | |||
* Internal Resolution: 3*Native | |||
* Half Pixel Offest: Normal (Vertex) | |||
* MTVU: On | |||
* Zoom: 102.60% | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* LilyPad 0.12.1 | |||
|Comments=Lighting is misaligned when upscaling if you don't set half pixel offset to normal (vertex), but this causes glitchy bars to appear in the top and right edges of the screen. Increasing the zoom to 102.60% hides the bars. Some lag in cutscenes that show Yorda in a cage (only happened three times, twice towards the beginning of the game and once at the ending), otherwise full speed. Intro FMV has a glitchy border in hardware mode, but not in software mode. Fully playable. | |||
|Tester=PandoraGTX | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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* Original names: '''イコ''' (SCPS-11003) & (SCPS-19103) & (SCPS-19151), '''ICO 古堡迷踪''' (SCCS-40005), '''이코''' (SCPS-56001) | * Original names: '''イコ''' (SCPS-11003) & (SCPS-19103) & (SCPS-19151), '''ICO 古堡迷踪''' (SCCS-40005), '''이코''' (SCPS-56001) | ||
==Issues== | |||
{{Issue | |||
|IssueName=Laggy cutscenes | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Lag in cutscenes showing Yorda in a cage (only happens three times in the game, twice towards the beginning and once at the ending) | |||
|Workaround = Unknown | |||
}} | |||
{{Issue | |||
|IssueName=Glitchy border around intro FMV | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=In hardware mode, there is a border around the intro FMV showing glitched graphics. | |||
|Workaround = Enable "Switch to GSdx software rendering when an FMV plays" under Manual Gamefixes, or switch to software renderer with F9. | |||
}} | |||
==Fixed Issues== | ==Fixed Issues== | ||
{{Issue | {{Issue | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Lighting effects misaligned in Hardware mode. | |Description=Lighting effects misaligned in Hardware mode. | ||
|Workaround = Go to Config > Video > Plugin Settings and lower your resolution to no more than 2x OR enable HW Hacks > Half Pixel Offset > Normal(Vertex). | |Workaround = Go to Config > Video > Plugin Settings and lower your resolution to no more than 2x OR enable HW Hacks > Half Pixel Offset > Normal(Vertex). In 1.6.0, this causes thin bars to appear at the top and right sides of the screen. Set zoom to 102.60% to hide the bars. | ||
}} | }} | ||
{{Issue | {{Issue | ||
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}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Game hangs. | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
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}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Camera Gets Stuck | |IssueName=Camera Gets Stuck. | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=-1 | |IssueLevel=-1 |
Revision as of 08:23, 18 August 2022
Developer(s): Team Ico
Publisher(s): SCEA (US), SCEI (JP), SCEE (EU), SCE Australia (AU)
Genre: Action, Adventure
Wikipedia: Link
Game review links: IGN: 9.4/10, Metacritic: 90/100
Game description: Solve the puzzles or join the tormented souls forever. You play Ico, a boy ostracized and entombed for being born with horns, as he solves a variety of puzzles to escape from a dangerous castle. Ico can leap over precipices and battle shadow wraiths and ethereal creatures with a swing of his walking staff. With the help of his friend Yorda, Ico encounters many mysteries in his quest, but one daunting question always remains: Is there ever a way out of this strange place?
Ico weaves the tale of a young boy trying to escape his imprisonment in a large, vacant castle. Along the way, he discovers another captive--a beautiful princess named Yorda. Players control Ico with the goal of escaping the castle with the princess safely in hand.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
0.9.8 (r4600) | GSdx ? |
|
BIOS: USA 2.0, Ran the intro and the first level at +50FPS (Pal version tested) (Didn't test the rest of the game) | 190.92.6.151 |
NTSC-U(?) | ? |
|
0.9.8 | GSdx r4600 |
|
Has some known issues as described bellow but completely playable from start to finish. | Machina |
NTSC-U | Windows |
|
1.1.0 r5452 | GSdx 5442 SSE41 |
|
Runs at 200% speed. | |
NTSC-J | Windows |
|
1.1.0 r5517 | GSdx 5464 SSE41 |
|
EE/VU Clamp: Full/Full, Runs above full speed., Must be set to full-clamping mode to avoid freezing on the intro. | |
PAL | Windows 7 x64 |
|
1.2.1 r5875 [25.3.2015] | GSdx SSE2 0.1.16 |
|
Runs 45-50 FPS all the time. | Tyranusxxx |
PAL | Windows 8.1 x64 |
|
1.3.0-0 [July 3, 2014] | GSdx SSE4.1 0.1.16 |
|
BIOS: Europe 1.60. Plays at full speed (50 FPS) with default internal resolution (512x256). Currently at the Main Gate. | williamjcm |
NTSC-U | Windows 8.1 x64 |
|
v1.5.0-dev-2136-gbab9826 [July 11, 2017] | GSdx 20170703192203 AVX2 |
|
Stable 60 FPS. 130 FPS in benchmark mode in a large scale room with the characters in focus. | IgelRM |
NTSC-U | Windows 10 x64 |
|
v1.6.0 | GSdx 1.2.0
<spoiler show="Settings" hide="Hide">
</spoiler> |
|
Lighting is misaligned when upscaling if you don't set half pixel offset to normal (vertex), but this causes glitchy bars to appear in the top and right edges of the screen. Increasing the zoom to 102.60% hides the bars. Some lag in cutscenes that show Yorda in a cage (only happened three times, twice towards the beginning of the game and once at the ending), otherwise full speed. Intro FMV has a glitchy border in hardware mode, but not in software mode. Fully playable. | PandoraGTX |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Ubuntu 17.04 |
|
1.5.0~git201707031722 | GSdx (GCC 6.3.0, SSE2) 1.0.0 | SPU2-X 2.0.0 | Very good, speed : ~95-100%. | Marc |
PAL | Debian 10 |
|
1.6.0
<spoiler show="Settings" hide="Hide">
</spoiler> |
GSdx 1.2.0 AVX2
<spoiler show="Settings" hide="Hide">
</spoiler> |
|
Runs with only minor slowdowns. | Ratchet66 |
Trivia
- Original names: イコ (SCPS-11003) & (SCPS-19103) & (SCPS-19151), ICO 古堡迷踪 (SCCS-40005), 이코 (SCPS-56001)
Issues
Laggy cutscenes
- Status: Active
- Type: Minor
- Description: Lag in cutscenes showing Yorda in a cage (only happens three times in the game, twice towards the beginning and once at the ending)
- Workaround: Unknown
Glitchy border around intro FMV
- Status: Active
- Type: Minor
- Description: In hardware mode, there is a border around the intro FMV showing glitched graphics.
- Workaround: Enable "Switch to GSdx software rendering when an FMV plays" under Manual Gamefixes, or switch to software renderer with F9.
Fixed Issues
Misaligned Lighting Effects When Upscaling
- Status: Fixed
- Type: Minor
- Description: Lighting effects misaligned in Hardware mode.
- Workaround: Update to the latest nightly version of PCSX2.
Elongated Shadows
- Status: Fixed
- Type: Minor
- Description: Shadows extend from the character itself.
- Workaround: Update to the latest nightly version of PCSX2.
Mipmapping issues in Hardware Mode
- Status: Fixed
- Type: Minor
- Description: In Hardware mode, the lack of mipmapping means some lighting effects, mostly the god rays near windows, are missing.
- Workaround: Update to the latest nightly version of PCSX2.
Game hangs.
- Status: Fixed
- Type: Major
- Description: It hangs on the first cutscene and later on too.
- Workaround: Update to the latest nightly version of PCSX2.
Camera Gets Stuck.
- Type: Not an issue
- Description: Camera gets stuck behind some wall in some places.
- Workaround: Update to the latest nightly version of PCSX2.
Gallery
|
- Games rated B in Japan
- Games rated T in North America
- Games rated 7+ in Europe
- Games rated G in Australia
- Games rated ALL in Korea
- Games with widescreen support
- Games with English language
- Games with Japanese language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games with Simplified Chinese language
- Games with Korean language
- Games
- Playable games
- Action
- Adventure
- Games by Team Ico
- Games with known issues
- Games with minor issues