Ghost in the Shell: Stand Alone Complex: Difference between revisions
Ghost in the Shell: Stand Alone Complex (view source)
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|genre = Action, Shooter, Arcade | |genre = Action, Shooter, Arcade | ||
|wikipedia = [https://en.wikipedia.org/wiki/Ghost_in_the_Shell:_Stand_Alone_Complex_%28PS2%29 Link] | |wikipedia = [https://en.wikipedia.org/wiki/Ghost_in_the_Shell:_Stand_Alone_Complex_%28PS2%29 Link] | ||
|gamefaqslink = [ | |gamefaqslink = [https://gamefaqs.gamespot.com/ps2/919632-ghost-in-the-shell-stand-alone-complex Link] | ||
|reviewlinks = {{ReviewLink|[http://www.ign.com/games/ghost-in-the-shell-stand-alone-complex-14295980/ps2-640416 IGN]|7.0/10}}, {{ReviewLink|[ | |reviewlinks = {{ReviewLink|[http://www.ign.com/games/ghost-in-the-shell-stand-alone-complex-14295980/ps2-640416 IGN]|7.0/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/ghost-in-the-shell-stand-alone-complex Metacritic]|66/100}} | ||
|gameinfo = Based on the movie of the same name, Ghost in the Shell: Stand Alone Complex is a fast-action third-person shooter for up to four players. As "Major" Motoko Kusanagi, Batou, and Tachikoma, you can engage enemies in both multiplayer combat and single-player missions. In single-player mode, your missions involve hacking into machines and computers, controlling your enemies' minds from a distance, and using a variety of weapons to eliminate your enemies. Complete the Story mode to unlock more playable characters, costumes, and additional weapons.<br /> | |gameinfo = Based on the movie of the same name, Ghost in the Shell: Stand Alone Complex is a fast-action third-person shooter for up to four players. As "Major" Motoko Kusanagi, Batou, and Tachikoma, you can engage enemies in both multiplayer combat and single-player missions. In single-player mode, your missions involve hacking into machines and computers, controlling your enemies' minds from a distance, and using a variety of weapons to eliminate your enemies. Complete the Story mode to unlock more playable characters, costumes, and additional weapons.<br /> | ||
The games take place in the year 2030, between the stories told in Ghost in the Shell: Stand Alone Complex and Ghost in the Shell: S.A.C. 2nd GIG. In the year 2030, cybercrime, espionage and terrorism plague a society lost between humanity and technology. As one of the trusted members of the government organization known as Section 9, Major Motoko Kusanagi must uncover the truth behind a mysterious case known only as T.A.R. | The games take place in the year 2030, between the stories told in Ghost in the Shell: Stand Alone Complex and Ghost in the Shell: S.A.C. 2nd GIG. In the year 2030, cybercrime, espionage and terrorism plague a society lost between humanity and technology. As one of the trusted members of the government organization known as Section 9, Major Motoko Kusanagi must uncover the truth behind a mysterious case known only as T.A.R. | ||
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|ko_rating = 18 | |ko_rating = 18 | ||
|japan_rating = C | |japan_rating = C | ||
|numberofplayers = 4 | |||
<!-- Language props --> | <!-- Language props --> | ||
|italian = SLES-53020 | |italian = SLES-53020 | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SCPS-15064<br />SCAJ-20072<br />PAPX-90020 <small>(Trial)</small> | |serialsNTSCJ = SCPS-15064<br />SCKA-20027 <small>(Korea)</small><br />SCAJ-20072<br />PAPX-90020 <small>(Trial)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = March 4, 2004 | |releasedateNTSCJ = March 4, 2004<br />July 22, 2004 <small>(Korea)</small> | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
* LilyPad-0.12.1 | * LilyPad-0.12.1 | ||
|Comments=Speedhacks Used: INTC Spin Detection, Wait Loop Detection, mVU Flag Hack, MTVU, EE Cyclerate = -1. Gamefixes Used: Automatic Game Fixes (Editing GameIndex.dbf: delete row patch=0,EE,001B0A3C,word,48468800). Editing GSdx.ini: UserHacks_SkipDraw=1289, | |Comments=Speedhacks Used: INTC Spin Detection, Wait Loop Detection, mVU Flag Hack, MTVU, EE Cyclerate = -1. Gamefixes Used: Automatic Game Fixes (Editing GameIndex.dbf: delete row patch=0,EE,001B0A3C,word,48468800). Editing GSdx.ini: UserHacks_SkipDraw=1289, UserHacks_WildHack=1, Userhacks_align_sprite_X=1, upscale_multiplier=3, crc_hack_level=0, UserHacks=1, Use OpenGL (Hardware) renderer. Bugs: Some objects do not glow. In training and level 3 there is no interface (workaround: Editing GSdx.ini: UserHacks_SkipDraw=0). In some places at high resolutions there are barely noticeable vertical lines | ||
|Tester=Ivan89el | |Tester=Ivan89el | ||
}} | }} |