Baldr Bullet: Equilibrium: Difference between revisions

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|gameinfo          = Sometime in the near future, the South American rain forest serves as the backdrop of a war between two factions - those who support the Baldr governing technology and those who don't. To ensure that the skirmishes and conflicts don't expand, the BS-OSA or Baldr System - Observation Structure Army is set up to police the region. Inside the Army is a special unit known as SERR14 (Observation Structure Army South American Experimental Riot Regiment the 14th) which is comprised of elite soldiers and operatives such as Sergey Kirkland and Dullahan Cuningham.
|gameinfo          = Sometime in the near future, the South American rain forest serves as the backdrop of a war between two factions - those who support the Baldr governing technology and those who don't. To ensure that the skirmishes and conflicts don't expand, the BS-OSA or Baldr System - Observation Structure Army is set up to police the region. Inside the Army is a special unit known as SERR14 (Observation Structure Army South American Experimental Riot Regiment the 14th) which is comprised of elite soldiers and operatives such as Sergey Kirkland and Dullahan Cuningham.


|gamefaqslink      = [http://www.gamefaqs.com/ps2/939248-baldr-bullet-equilibrium Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/939248-baldr-bullet-equilibrium Link]
|japan_rating      = C
|japan_rating      = C
|japanese          = SLPM-66815 & ALCH-00012
|japanese          = SLPM-66815 & ALCH-00012
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|Sound=* SPU2-X 2.0.0
|Sound=* SPU2-X 2.0.0
* LilyPad (20201018015554) 0.12.1
* LilyPad (20201018015554) 0.12.1
|Comments=works.  
|Comments=Graphics is messed up in D3D hardware renderer, looks fine in software renderer.
|Tester=McQueen
|Tester=McQueen
}}
}}
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
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== Known Issues ==
== Known Issues ==


{{Issue
{{Issue
|IssueName=
|IssueName= Graphics issue in D3D hardware renderer
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=Looks like the palette is wrong when run in D3D or OpenGL. Looks fine in Software renderer. 
|Workaround=
|Workaround= F9
}}
}}
-->
 


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