FIFA Street 2: Difference between revisions
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|Graphics=Software renderer | |Graphics=Software renderer | ||
|Sound=cubeb | |Sound=cubeb | ||
|Comments=Flags | |Comments=Just like Fight Night Round 3, FIFA Street 2 textures (Flags, t-shirts etc) needs "EE Cycle Rate +3" | ||
|Tester=ahayri | |Tester=ahayri | ||
}} | }} | ||
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|Comments=out of the box no glithes, perfect game | |Comments=out of the box no glithes, perfect game | ||
|Tester={{ForumUser|ravyar}} | |Tester={{ForumUser|ravyar}} | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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{{Issue | {{Issue | ||
|IssueName=Broken Graphics | |IssueName=Broken Graphics | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description=3D graphics as well as some 2d menus have broken graphics in hardware mode. | |Description=3D graphics as well as some 2d menus have broken graphics in hardware mode. (1.7.0 dev versions: hardware mode + software mode). | ||
|Workaround= | |Workaround='''1.5.0-dev''' builds: Make sure Blending is set to at least Basic level + texture filtering is NOT set to Forced. '''v1.7.x''' dev builds: "EE Cycle Rate +3" + SW renderer. BTW during "score replay" ground textures gonna broke again only on some "playgrounds & maps" with HW renderer. | ||
<gallery> | |||
File:Fifa street 2 - after score replay texture problem.jpg | |||
</gallery> | |||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=MTVU | |IssueName=MTVU Incompatibility | ||
|IsFixed=1 | |||
|IssueLevel=-1 | |IssueLevel=-1 | ||
|Description=Game won't run while MTVU is Enabled | |Description=Game won't run while MTVU is Enabled |