Tim Burton's The Nightmare Before Christmas: Oogie's Revenge: Difference between revisions
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{{info-stub}} | {{info-stub}}This game has small bugs, like the blurry screen on the GSdx plugins, and The Shadow Oogie floor bug. | ||
Use ZEROGS for this game. | |||
{{infobox game | {{infobox game | ||
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|gputype = | |gputype = | ||
|pccomment = | |pccomment = | ||
}} | }}Needs at least a cpu of 2000 ghz to run game at nearly full speed. | ||
But the game is fully playable. |
Revision as of 21:03, 10 October 2010
- This game has small bugs, like the blurry screen on the GSdx plugins, and The Shadow Oogie floor bug.
Use ZEROGS for this game.
Tim Burton's The Nightmare Before Christmas: Oogie's Revenge | |||||||||||||||||||||||||
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Test configuration on Windows:
PCSX2 version: | untested |
Graphics by GSDX: | untested |
Sound by SPU2-X: | untested |
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | ? |
GPU: | ? |
Needs at least a cpu of 2000 ghz to run game at nearly full speed.
But the game is fully playable.