Bratz: Forever Diamondz: Difference between revisions

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|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  = September 18, 2006
|releasedateNTSCU  = September 18, 2006
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
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|Comments=works fine. Game has brightness issues in D3D (way too dark), but its fine in software and OGL renderer.  
|Comments=works fine. Game has brightness issues in D3D (way too dark), but its fine in software and OGL renderer.  
|Tester=McQueen
|Tester=McQueen
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7
|CPU=Intel i7-950
|GPU=Nvidia GTX760
|Revision=1.7.2153
|Graphics=OpenGL
|Sound=Cubeb
|Comments=Frequent frame drops, especially around the safehouse/office. Heavy on the GS. Software mode on the other hand has no issues with >40% usage.
|Tester=Cba2212
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7
|CPU=Intel i7-950
|GPU=Nvidia GTX760
|Revision=1.7.2208
|Graphics=Vulkan (with preload enabled)
|Sound=Cubeb
|Comments=Improved framerate on HW, mostly 60 in every location with a few drops. Anything above native is still heavier than expected
|Tester=Cba2212
}}
}}
{{TestingFooter}}
{{TestingFooter}}
ninja
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