Sprint Cars 2: Showdown at Eldora: Difference between revisions
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(Added a testing entry and CRC for NTSC-U and changed its status from 1 to 2.) |
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|CRCsNTSCU = 75D13A19 | |CRCsNTSCU = 75D13A19 | ||
|releasedateNTSCU = March 11, 2008 | |releasedateNTSCU = March 11, 2008 | ||
|statusNTSCU = | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
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|Comments=Game runs great, but you absolutely cannot drive. See [https://www.youtube.com/watch?v=vm_ol4bPXkM this video] for what it looks like. I've also tried the game with EE Timing Hack enabled, as well as with different ranges on the EE Cyclerate slider. It seems to perform better with that set to one, but its still unplayable. | |Comments=Game runs great, but you absolutely cannot drive. See [https://www.youtube.com/watch?v=vm_ol4bPXkM this video] for what it looks like. I've also tried the game with EE Timing Hack enabled, as well as with different ranges on the EE Cyclerate slider. It seems to perform better with that set to one, but its still unplayable. | ||
|Tester=DouglasColvin | |Tester=DouglasColvin | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 Pro 64-bit | |||
|CPU=Intel i7-6700K @ 4.00GHz | |||
|GPU=NVIDIA GeForce GTX 1070 8GB | |||
|Revision=1.7.2184 | |||
|Graphics=OpenGL | |||
|Sound=built-in | |||
|Comments=BIOS: USA v02.30, Preset: 3 (Balanced). Goes ingame and runs stable at full speed. I played a couple of races and didn't run into any issues. | |||
|Tester=TomBoss | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
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==Known Issues== | |||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | |||
{{Issue | |||
|IssueName=Broken vehicle physics | |||
|IsFixed=1 | |||
|IssueLevel=2 | |||
|Description=Both player and AI vehicles will bounce and roll unceasingly during gameplay. The player's vehicle will also glitch through the track, restarting the race. | |||
|Workaround=Since "v1.5.0-dev-3320-g21227cd12" it's fixed automatically with the "Automatic GameFix" activated | |||
}} | |||
<!-- Remove comment signs and add game trivia here --> | <!-- Remove comment signs and add game trivia here --> | ||
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</gallery> | </gallery> | ||
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{{ForumLinksList|list= | |||
*[https://forums.pcsx2.net/Thread-Sprint-Cars-2-Showdown-at-Eldora-SLUS-21601-U Sprint Cars 2 - Showdown at Eldora (SLUS 21601) (U)]}} |
Revision as of 05:17, 6 January 2022
Developer(s): Big Ant Studios
Publisher(s): THQ
Genre: Racing
Game review links: Metacritic: 32/100
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows 7 SP1 |
|
1.4.0 | GSdx (2016-Jan-05) | SPU2-X (2015-Dec-31) | Game runs great, but you absolutely cannot drive. See this video for what it looks like. I've also tried the game with EE Timing Hack enabled, as well as with different ranges on the EE Cyclerate slider. It seems to perform better with that set to one, but its still unplayable. | DouglasColvin |
NTSC-U | Windows 10 Pro 64-bit |
|
1.7.2184 | OpenGL | built-in | BIOS: USA v02.30, Preset: 3 (Balanced). Goes ingame and runs stable at full speed. I played a couple of races and didn't run into any issues. | TomBoss |
Known Issues
Broken vehicle physics
- Status: Fixed
- Type: Severe
- Description: Both player and AI vehicles will bounce and roll unceasingly during gameplay. The player's vehicle will also glitch through the track, restarting the race.
- Workaround: Update to the latest nightly version of PCSX2.