Berserk: Difference between revisions
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|image = Berserk PS2 JP.jpeg | |image = Berserk PS2 JP.jpeg | ||
|caption = | |caption = | ||
|developer = | |developer = Sammy Studios | ||
|genre = Action | |publisher = [[Sammy Studios]] | ||
|genre = Action, Fighting | |||
|wikipedia = [http://en.wikipedia.org/wiki/Berserk_(2004_video_game) Link] | |wikipedia = [http://en.wikipedia.org/wiki/Berserk_(2004_video_game) Link] | ||
|gameinfo = | |gameinfo = | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/915029-berserk Link] | |||
|korean = SLKA-25213 | |||
|japanese = SLPM-65688 & SLPM-65686 & SLPM-65618 & SLPM-61091 | |||
|japan_rating = D | |||
|ko_rating = 18 | |||
|widescreenpatch = 1 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 0 | |NTSCU = 0 | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-65688 | |serialsNTSCJ = SLPM-65688<br />SLPM-65686 <small>(Limited Edition)</small><br />SLKA-25213 <small>(Korea)</small><br />SLPM-65618 <small>(As a bonus demo disc to Vampire Panic LE)</small><br />SLPM-61091 <small>(Trial)</small> | ||
|CRCsNTSCJ = 9685E636 | |CRCsNTSCJ = 9685E636 | ||
|releasedateNTSCJ = October 7, 2004 | |releasedateNTSCJ = October 7, 2004 <small>(Japan, Korea)</small> | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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|Tester=Joder666 | |Tester=Joder666 | ||
}} | }} | ||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=? | |||
|CPU=i7 4790K @ 4GHz | |||
|GPU=GTX 770 | |||
|Revision=1.5.0-dev2448-gd09737dbb | |||
|Graphics=GSdx 1.1.0 AVX2 | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* Lilypad 0.12.1 | |||
|Comments=When using Internal Resolution 8x-Native the game glitches every now and then, furthermore when using Support Character Art (action in the action) the frame rate drops from 55~60 to 4~8, as a workaround I decreased the Internal Resolution from 8x to 6x, frame rate issue was fixed however glitching still remained but WAY less than usual. | |||
|Tester=HimaOuji | |||
}} | |||
{{TestingFooter}} | {{TestingFooter}} | ||
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== Trivia == | == Trivia == | ||
*There is an English/Italian fan translation for this game. | * Original names: '''ベルセルク 千年帝国の鷹(ミレニアム・ファルコン)''' (SLPM-65688) & (SLPM-65686), '''베르세르크: 천년제국의 매 편 성마전기의 장''' (SLKA-25213) | ||
* Also known as '''Berserk: Millennium Falcon Hen Seima Senki no Shou''' (JP), '''Berserk: Millennium Falcon: Sennen Teikoku no Taka-hen: Seima no Senki no Shou''' | |||
*There is an [https://www.romhacking.net/translations/2837/ English]/Italian fan translation for this game. | |||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=There's a issue rendering some HUD elements(pink squares) while using GSdx hardware mode. | |Description=There's a issue rendering some HUD elements(pink squares) while using GSdx hardware mode. | ||
|Workaround= | |Workaround= Works in v1.5.0-dev-2448, HUD elements appear with less color than in software mode but are entirely functional. Or enable manual game fixes and select "Switch to GSdx software rendering when a FMV plays" (this option does not exist in later 1.7 dev builds). | ||
*'''Alternatively:''' Stick with software mode, or enable preload frame data in hardware hacks and toggle between software and hardware with f9 during FMV's--or try the patch below with cheats enabled. | |||
<spoiler show="Fix HUD in hardware mode -felixthecat1970" hide="Hide"> | |||
9685E636.pnach | |||
<pre> | |||
patch=0,EE,00246490,extended,24050081 | |||
patch=0,EE,0027E2D0,extended,24050081 | |||
patch=0,EE,0027DE30,extended,24050081 | |||
</pre> | |||
https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=619908#pid619908 | |||
</spoiler> | |||
}} | |||
==Fixed Issues== | |||
{{Issue | |||
|IssueName=Subtitle is not showing while playing FMV | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=subtitles are missing in sutscenes while using GSdx hardware mode. | |||
|Workaround=Go to emulation settings/game fixes and check "Switch to GSdx software rendering when a FMV plays" to fix subtitle. Or use PCSX2 1.6 stable | |||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Cutscenes are black | |IssueName=Cutscenes are black | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=There's a issue rendering movies(black screen) while using GSdx hardware mode. | |Description=There's a issue rendering movies(black screen) while using GSdx hardware mode. | ||
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*'''Alternatively:''' Use software rendering. | *'''Alternatively:''' Use software rendering. | ||
}} | }} | ||
==The gallery== | ==The gallery== |
Revision as of 19:02, 15 December 2021
Developer(s): Sammy Studios
Publisher(s): Sammy Studios
Genre: Action, Fighting
Wikipedia: Link
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | ? |
|
1.1.0 r5649 | GSdx 0.1.16 |
|
BIOS: USA 2.20, Cutscenes won't render if using GSdx dx9/dx11 hardware mode, hit F9 to switch to software mode or better yet go to emulation settings/game fixes, check "Enable manual game fixes" and then "Switch to GSdx software rendering when a FMV plays" to workaround it. | Joder666 |
NTSC-J | ? |
|
1.5.0-dev2448-gd09737dbb | GSdx 1.1.0 AVX2 |
|
When using Internal Resolution 8x-Native the game glitches every now and then, furthermore when using Support Character Art (action in the action) the frame rate drops from 55~60 to 4~8, as a workaround I decreased the Internal Resolution from 8x to 6x, frame rate issue was fixed however glitching still remained but WAY less than usual. | HimaOuji |
Trivia
- Original names: ベルセルク 千年帝国の鷹(ミレニアム・ファルコン) (SLPM-65688) & (SLPM-65686), 베르세르크: 천년제국의 매 편 성마전기의 장 (SLKA-25213)
- Also known as Berserk: Millennium Falcon Hen Seima Senki no Shou (JP), Berserk: Millennium Falcon: Sennen Teikoku no Taka-hen: Seima no Senki no Shou
- There is an English/Italian fan translation for this game.
Known Issues
Pink/missing HUD elements
- Status: Active
- Type: Minor
- Description: There's a issue rendering some HUD elements(pink squares) while using GSdx hardware mode.
- Workaround: Works in v1.5.0-dev-2448, HUD elements appear with less color than in software mode but are entirely functional. Or enable manual game fixes and select "Switch to GSdx software rendering when a FMV plays" (this option does not exist in later 1.7 dev builds).
- Alternatively: Stick with software mode, or enable preload frame data in hardware hacks and toggle between software and hardware with f9 during FMV's--or try the patch below with cheats enabled.
<spoiler show="Fix HUD in hardware mode -felixthecat1970" hide="Hide"> 9685E636.pnach
patch=0,EE,00246490,extended,24050081 patch=0,EE,0027E2D0,extended,24050081 patch=0,EE,0027DE30,extended,24050081
https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=619908#pid619908 </spoiler>
Fixed Issues
Subtitle is not showing while playing FMV
- Status: Fixed
- Type: Minor
- Description: subtitles are missing in sutscenes while using GSdx hardware mode.
- Workaround: Update to the latest nightly version of PCSX2.
Cutscenes are black
- Status: Fixed
- Type: Minor
- Description: There's a issue rendering movies(black screen) while using GSdx hardware mode.
- Workaround: Update to the latest nightly version of PCSX2.
The gallery
-
Berserk (SLPM 65688)