Ghost Vibration: Difference between revisions
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|gameinfo = In this first person shooter on rails you are George, a ghost hunter, accompanied by his childhood friend and scientist Alicia. You have to exterminate the ghosts that inhabit an old mansion using a special weapon called Spirit Gun. After capturing the various spirits you can read their memories and use this information to solve the mysteries of this ancient mansion. | |gameinfo = In this first person shooter on rails you are George, a ghost hunter, accompanied by his childhood friend and scientist Alicia. You have to exterminate the ghosts that inhabit an old mansion using a special weapon called Spirit Gun. After capturing the various spirits you can read their memories and use this information to solve the mysteries of this ancient mansion. | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/561137-ghost-vibration Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/561137-ghost-vibration Link] | ||
|cpu-intensive = 1 | |||
|eu_rating = 11+ | |eu_rating = 11+ | ||
|au_rating = M | |au_rating = M | ||
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|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPS-25131<br />SCPS-55031<br />SLPM-67526 <small>(Korea)</small> | |serialsNTSCJ = SLPS-25131<br />SCPS-55031<br />SLPM-67526 <small>(Korea)</small> | ||
|CRCsNTSCJ = E52F8059 | |CRCsNTSCJ = E52F8059<br />D1367113 <small>(Korea)</small> | ||
|releasedateNTSCJ = July 4, 2002<br />September 6, 2002 <small>(Korea)</small> | |releasedateNTSCJ = July 4, 2002<br />September 6, 2002 <small>(Korea)</small> | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
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{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 | ||
|Region=NTSC-J/ | |Region=NTSC-J/K<br /> | ||
PAL-E | |||
|OS=Windows 8.1, x64 | |||
|OS=Windows 8.1, | |||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | ||
|GPU= | |GPU=PALIT GeForce GT 1030 @ 2 GB | ||
|Revision=v1. | |Revision=v1.7.0-dev-2002 | ||
|Graphics= | <spoiler show="Settings Emulator" hide="Hide"> | ||
<small style="font-size:10px;"> | |||
* '''Settings GS:''' | |||
** Frame limit for PAL games: 60.00 FPS | |||
* '''Speedhacks:''' | |||
** INTC Spin Detection | |||
** Wait Loop Detection | |||
** mVU Flag Hack | |||
** MTVU | |||
</spoiler> | |||
|Graphics=GSdx | |||
<spoiler show="Settings" hide="Hide"> | |||
<small style="font-size:10px;"> | |||
* Renderer: OpenGL (Hardware) | |||
* Native Resolution: 1920x1080 and 2560x1440 | |||
* Texture Filtering: Bilinear (PS2) | |||
* Anisotropic Filtering: 16x | |||
* Mipmapping: Basic (Fast) | |||
* CRC Hack Level: Automatic (Default) | |||
* Date Accuracy: Fast (Default) | |||
* Blending Accuracy: Basic (Recommended) | |||
* FXAA Shader | |||
* Widescreen patch | |||
</spoiler> | |||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X | ||
* | *LilyPad | ||
|Comments= | |Comments=Europe v02.00(14/06/2004), Perfect, The game no longer lags, due to the fact that this is a PAL game, I set the frame limit to 60.00 FPS. The game runs at 1440p (2K) 60 FPS, freezes or bugs. Brakes happen when two ghosts appear and the brakes are very serious. | ||
|Tester= | |Tester={{ForumUser|Chern40_7}} | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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==Known Issues== | |||
{{Issue | |||
|IssueName=Black screen in first person view | |||
|IsFixed=0 | |||
|IssueLevel=1 | |||
== | |AffectedVersions=All | ||
|Description=In Direct3D 11, the first person view is completely black. | |||
|Workaround=Use OpenGL. | |||
}} | |||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Black shadows appear after the appearance of the ghost. | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |AffectedVersions=All | ||
|Workaround= | |Description=In hardware mode, after the appearance of the ghost, black shadows appear and the game starts to slow down. | ||
|Workaround=Use Software mode. | |||
}} | }} | ||
==The gallery== | ==The gallery== | ||
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File:Ghost_Vibration_Forum_5.jpg|v1.6.0-20200506140834, 3x Native Resolution (1080p), widescreen patch | File:Ghost_Vibration_Forum_5.jpg|v1.6.0-20200506140834, 3x Native Resolution (1080p), widescreen patch | ||
</gallery> | </gallery> | ||
== Gameplay Videos == | |||
* [https://www.youtube.com/watch?v=bOfyytW0M7c Gameplay footage] | |||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Ghost-vibration-SLES-51433-E Ghost | *[http://forums.pcsx2.net/Thread-Ghost-vibration-SLES-51433-E Ghost Vibration (SLES 51433) (E)]}} |
Revision as of 17:23, 5 December 2021
Developer(s): Artoon
Publisher(s): Eidos Interactive (JP), Atari (EU), HanbitSoft (KO)
Genre: Action
Wikipedia: Link (Japanese)
Game description: In this first person shooter on rails you are George, a ghost hunter, accompanied by his childhood friend and scientist Alicia. You have to exterminate the ghosts that inhabit an old mansion using a special weapon called Spirit Gun. After capturing the various spirits you can read their memories and use this information to solve the mysteries of this ancient mansion.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Windows |
|
PCSX2 git 07 02 2016 1.4.0 | GSdx MSVC 19.00, SSE41 1.0.0 |
|
When switching to first person view to attack ghosts, the rendering turns black with only text & light effects displaying. Switching back normal rendering seems impossible even with software render or openGL hack/skipdraw... I've only managed to fix the bug for a while by loading a savestate done in the chapter opening screen (static image), so maybe it's initial boot or video related, I don't know... it's strange... | |
PAL | Windows |
|
1.5.0-dev-1987-ge911949 | GSdx | ? | INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack. Once the screen went completely back and had to exit and then reload the game. Was not able to repeat this bug. | |
NTSC-J/K PAL-E |
Windows 8.1, x64 |
|
v1.7.0-dev-2002
<spoiler show="Settings Emulator" hide="Hide">
</spoiler> |
GSdx
<spoiler show="Settings" hide="Hide">
</spoiler> |
|
Europe v02.00(14/06/2004), Perfect, The game no longer lags, due to the fact that this is a PAL game, I set the frame limit to 60.00 FPS. The game runs at 1440p (2K) 60 FPS, freezes or bugs. Brakes happen when two ghosts appear and the brakes are very serious. |
Trivia
- Original names: ゴーストヴァイブレーション (SLPS-25131), 고스트 바이브레이션 (SLPM-67526)
Known Issues
Black screen in first person view
- Status: Active
- Type: Major
- Affected Game Versions: All
- Description: In Direct3D 11, the first person view is completely black.
- Workaround: Use OpenGL.
Black shadows appear after the appearance of the ghost.
- Status: Active
- Type: Minor
- Affected Game Versions: All
- Description: In hardware mode, after the appearance of the ghost, black shadows appear and the game starts to slow down.
- Workaround: Use Software mode.
The gallery
-
Ghost Vibration (SLES 51433)
-
Ghost Vibration (SLES 51433)
-
v1.6.0-20200506140834, 3x Native Resolution (1080p), widescreen patch
-
v1.6.0-20200506140834, 3x Native Resolution (1080p), widescreen patch
-
v1.6.0-20200506140834, 3x Native Resolution (1080p), widescreen patch
Gameplay Videos
- Games rated 11+ in Europe
- Games rated M in Australia
- Games rated ALL in Korea
- Games with widescreen support
- CPU intensive games
- Games with English language
- Games with Japanese language
- Games with Korean language
- Games
- Playable games
- Action
- Games by Artoon
- Games with known issues
- Games with serious issues
- Games with minor issues