Ghost Vibration: Difference between revisions
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|Revision=v1.7.0-dev-2002 | |Revision=v1.7.0-dev-2002 | ||
<spoiler show="Settings Emulator" hide="Hide"> | <spoiler show="Settings Emulator" hide="Hide"> | ||
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* '''Speedhacks:''' | * '''Speedhacks:''' | ||
** INTC Spin Detection | ** INTC Spin Detection | ||
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* Renderer: Direct3D 11 and OpenGL (Hardware) | * Renderer: Direct3D 11 and OpenGL (Hardware) | ||
* Native Resolution: 1920x1080 2560x1440 | * Native Resolution: 1920x1080 and 2560x1440 | ||
* Texture Filtering: Bilinear (Forced and PS2) | * Texture Filtering: Bilinear (Forced and PS2) | ||
* Anisotropic Filtering: 16x | * Anisotropic Filtering: 16x |
Revision as of 11:58, 25 November 2021
Developer(s): Artoon
Publisher(s): Eidos Interactive (JP), Atari (EU), HanbitSoft (KO)
Genre: Action
Wikipedia: Link (Japanese)
Game description: In this first person shooter on rails you are George, a ghost hunter, accompanied by his childhood friend and scientist Alicia. You have to exterminate the ghosts that inhabit an old mansion using a special weapon called Spirit Gun. After capturing the various spirits you can read their memories and use this information to solve the mysteries of this ancient mansion.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Windows |
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PCSX2 git 07 02 2016 1.4.0 | GSdx MSVC 19.00, SSE41 1.0.0 |
|
When switching to first person view to attack ghosts, the rendering turns black with only text & light effects displaying. Switching back normal rendering seems impossible even with software render or openGL hack/skipdraw... I've only managed to fix the bug for a while by loading a savestate done in the chapter opening screen (static image), so maybe it's initial boot or video related, I don't know... it's strange... | |
PAL | Windows |
|
1.5.0-dev-1987-ge911949 | GSdx | INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack. Once the screen went completely back and had to exit and then reload the game. Was not able to repeat this bug. | ||
NTSC-J/K PAL-E |
Windows 8.1, x64 |
|
v1.7.0-dev-2002
<spoiler show="Settings Emulator" hide="Hide">
</spoiler> |
GSdx
<spoiler show="Settings" hide="Hide">
</spoiler> |
|
Europe v02.00(14/06/2004), Perfect, There was a problem with the first person rendering and I fixed them! In the emulation settings, you need to enable Switch to software rendering GSdx while launching FMV games. | Chern40+7 |
Trivia
- Original names: ゴーストヴァイブレーション (SLPS-25131), 고스트 바이브레이션 (SLPM-67526)
The gallery
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Ghost Vibration (SLES 51433)
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Ghost Vibration (SLES 51433)
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v1.6.0-20200506140834, 3x Native Resolution (1080p), widescreen patch
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v1.6.0-20200506140834, 3x Native Resolution (1080p), widescreen patch
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v1.6.0-20200506140834, 3x Native Resolution (1080p), widescreen patch