Jak and Daxter: The Precursor Legacy: Difference between revisions

This one definitely no longer happens.
(Non-issue section)
(This one definitely no longer happens.)
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For a full solution switch to Software mode by setting Renderer to any of the "(Software)" options.
For a full solution switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
}}
{{Issue
|IssueName=Distant water doesn't render correctly in any hardware mode
|IsFixed=0
|IssueLevel=0
|Description=Looking out to the water from the beach shows blocky water
|Workaround=Switching to software mode fixes it.
<gallery widths="175px" heights="100px">
File:20191120002645 1.jpg|OpenGL Software mode
File:20191120002602 1.jpg|OpenGL Hardware mode (Native IR)
</gallery>}}


{{Issue
{{Issue
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==Fixed Issues==
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Misplaced shadows
|IssueName=Misplaced shadows
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|Workaround=Fixed as of v1.5.0-dev-3250. For older versions, switch to software mode by going to Config > Video (GS) > Plugin Settings and setting Renderer to any of the "(Software)" options.
|Workaround=Fixed as of v1.5.0-dev-3250. For older versions, switch to software mode by going to Config > Video (GS) > Plugin Settings and setting Renderer to any of the "(Software)" options.
}}
}}
{{Issue
|IssueName=Distant water doesn't render correctly in any hardware mode
|IsFixed=1
|IssueLevel=0
|Description=Looking out to the water from the beach shows blocky water
|Workaround=Switching to software mode fixes it.
<gallery widths="175px" heights="100px">
File:20191120002645 1.jpg|OpenGL Software mode
File:20191120002602 1.jpg|OpenGL Hardware mode (Native IR)
</gallery>}}


{{Issue
{{Issue
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