Yakuza: Difference between revisions
Both of these are non-issues.
mNo edit summary |
(Both of these are non-issues.) |
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|Status=2 | |Status=2 | ||
|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows 7 | |OS=Windows 7 | ||
|CPU=Intel Core i3-550 @ 3.20 GHz | |CPU=Intel Core i3-550 @ 3.20 GHz | ||
|GPU=ATI Radeon HD 5670 @ 512 MB | |GPU=ATI Radeon HD 5670 @ 512 MB | ||
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|Graphics=Vulkan | |Graphics=Vulkan | ||
|Sound=Default | |Sound=Default | ||
|Comments=Runs perfectly at full speed 100% with resolution 3x 1080p. Sometimes when someone dies, goes down to 70% for few seconds. | |Comments=Runs perfectly at full speed 100% with resolution 3x 1080p. Sometimes when someone dies, goes down to 70% for few seconds. | ||
|Tester=Quellen | |Tester=Quellen | ||
}} | }} | ||
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==Known Issues== | ==Known Issues== | ||
{{ | {{noknown}} | ||
}} | |||
==Non-Issues== | ==Non-Issues== | ||
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|IssueLevel=-1 | |IssueLevel=-1 | ||
|Description=In some areas of the game the character models, neon signs, etc. will have a ghosting like effect when upscaling. | |Description=In some areas of the game the character models, neon signs, etc. will have a ghosting like effect when upscaling. | ||
|Workaround= | |Workaround=Enable Align Sprite to partially fix this. Because Half-Pixel Offset causes lines in the middle of the screen, the only true way to fix this is to play at Native resolution. | ||
}} | |||
{{Issue | |||
|IssueName=Glitched effect at the corner of the screen when upscaling | |||
|IsFixed=0 | |||
|IssueLevel=-1 | |||
|Description=On resolutions higher than native the right and bottom corners of the screen will become distorted | |||
|Workaround=Set the rendering resolution to native. Half Pixel offset can be used to mitigate the effect but it causes black lines in the middle of the screen. | |||
}} | }} | ||