Xenosaga Episode I: Der Wille zur Macht: Difference between revisions
Both fixed.
(One of these is fixed. One of these is an upscaling issue.) |
(Both fixed.) |
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(One intermediate revision by the same user not shown) | |||
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|Description=Software anti-aliasing (AA1) is not yet fully implemented in hardware, which is used for the triangle icons on the minimap. This is more obvious at native resolution. | |Description=Software anti-aliasing (AA1) is not yet fully implemented in hardware, which is used for the triangle icons on the minimap. This is more obvious at native resolution. | ||
|Workaround=Use SW mode or a higher resolution multiplier. | |Workaround=Use SW mode or a higher resolution multiplier. | ||
}} | }} | ||
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|Workaround=Use SW mode (issue resolved and closed). | |Workaround=Use SW mode (issue resolved and closed). | ||
|GithubID=6625 | |GithubID=6625 | ||
}} | }} | ||
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|Description= Text will be faded (or completely missing) in Hardware mode. | |Description= Text will be faded (or completely missing) in Hardware mode. | ||
|Workaround=No longer an issue as of at least v1.5.0-dev-3264-gd77d440a0. If present on older revisions, go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options. | |Workaround=No longer an issue as of at least v1.5.0-dev-3264-gd77d440a0. If present on older revisions, go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options. | ||
}} | |||
{{Issue | |||
|IssueName=Black surfaces in cutscenes | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=Many of the cutscenes have black surfaces scattered on the environment or on characters. Gameplay isn't affected. | |||
|Workaround=Use Vulkan HW renderer or SW mode. | |||
|FirstTestedOn=v1.5.0-dev-2714 | |||
|LastTestedOn=v1.6.0 | |||
|GithubID=2737 | |||
}} | }} | ||
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|IssueName=Corruption/garbage on save icons when upscaling | |IssueName=Corruption/garbage on save icons when upscaling | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=-1 | ||
|Description=Save icons contain some kind of colored garbage on them when upscaling. | |Description=Save icons contain some kind of colored garbage on them when upscaling. | ||
|Workaround=None for now. | |Workaround=None for now. | ||
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|LastTestedOn=v1.7.2242 | |LastTestedOn=v1.7.2242 | ||
|GithubID=1857 | |GithubID=1857 | ||
}} | |||
{{Issue | |||
|IssueName=Shadow puppet lines when upscaling | |||
|IsFixed=1 | |||
|IssueLevel=-1 | |||
|Description=Controlled character's shadow will have "puppet lines" when upscaling | |||
|Workaround=Go to Config > Graphics settings > Hacks, turn on "Enable HW Hacks", go to Upscale Hacks and set Half-Pixel Offset to Special (Texture). Alternatively set Skipdraw to "1" to remove shadows. HPO is set automatically by the Game Database in 1.7 when upscaling. | |||
}} | |||
{{Issue | |||
|IssueName=Amplified banding in HW renderers | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=Banding is very noticeable in any of the HW renderers compared to software. | |||
|Workaround=Use SW mode. | |||
|FirstTestedOn=v1.7.3474 | |||
|LastTestedOn=v1.7.4828 | |||
|GithubID=7272 | |||
}} | }} | ||