Xenosaga Episode I: Der Wille zur Macht: Difference between revisions

Pilot program for test tables visible by default.
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==Trivia==
==Trivia==
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|IssueLevel=0
|IssueLevel=0
|Description=Controlled character's shadow will have "puppet lines" in both OpenGL/D3D11  
|Description=Controlled character's shadow will have "puppet lines" in both OpenGL/D3D11  
|Workaround=Go to Config > Graphics settings > Hacks, turn on "Enable HW Hacks", go to Upscale Hacks and set Half-Pixel Offset to Special (Texture). Alternatively set Skipdraw to "1" to remove shadows.
|Workaround=Go to Config > Graphics settings > Hacks, turn on "Enable HW Hacks", go to Upscale Hacks and set Half-Pixel Offset to Special (Texture). Alternatively set Skipdraw to "1" to remove shadows. HPO is set automatically by the Game Database in 1.7 when upscaling.
*'''Notes:''' HPO is set automatically by the Game Database in 1.7 when upscaling.
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|IssueLevel=0
|IssueLevel=0
|Description=Various lines show up in menus and HUD elements when using an Internal Resolution greater than Native.
|Description=Various lines show up in menus and HUD elements when using an Internal Resolution greater than Native.
|Workaround=Set Round Sprite to Full.
|Workaround=Set Round Sprite to Full. Round Sprite is automatically set by the Game Database in 1.7 when upscaling.
*'''Notes:''' Round Sprite is automatically set by the Game Database in 1.7 when upscaling.
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|IssueLevel=0
|IssueLevel=0
|Description=Characters don't have detailed shadows in cutscenes, only the simpler ones that are just circles.
|Description=Characters don't have detailed shadows in cutscenes, only the simpler ones that are just circles.
|Workaround=Config > Graphics settings > Hacks > Enable HW Hacks and enable Auto Flush. Enabled by default with GameDB in 1.7.
|Workaround=Config > Graphics settings > Hacks > Enable HW Hacks and enable Auto Flush. Auto Flush is automatically enabled by the Game Database in 1.7.
*'''Notes:''' Auto Flush is automatically set by the Game Database in 1.7.
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|IssueLevel=0
|IssueLevel=0
|Description=Cutscenes involving flashbacks with a black and white filter instead render as a completely solid black box. Gameplay isn't affected.
|Description=Cutscenes involving flashbacks with a black and white filter instead render as a completely solid black box. Gameplay isn't affected.
|Workaround=Use the OpenGL renderer instead of Direct3D11.  
|Workaround=Use the OpenGL renderer instead of Direct3D11. Fixed in 1.7, DX11/12 renderers are usable.
*'''Notes:''' Fixed in 1.7, DX11/12 renderers are usable.
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==The gallery==
==Gallery==
<gallery>
<gallery>
File:Xenosaga_Episode_I_Der_Wille_zur_Macht_Forum_6.jpg|Xenosaga Episode I: Der Wille zur Macht (SLUS 20469)
File:Xenosaga_Episode_I_Der_Wille_zur_Macht_Forum_6.jpg|Xenosaga Episode I: Der Wille zur Macht (SLUS 20469)
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File:Xenosaga_Episode_I_Der_Wille_zur_Macht_Forum_5.jpg|Xenosaga Episode I: Der Wille zur Macht (SCAJ 30001)
File:Xenosaga_Episode_I_Der_Wille_zur_Macht_Forum_5.jpg|Xenosaga Episode I: Der Wille zur Macht (SCAJ 30001)
</gallery>
</gallery>


{{Xeno series}}
{{Xeno series}}


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Xenosaga-Episode-I-Der-Wille-zur-Macht-SLUS-20469-U--28836 Xenosaga Episode I - Der Wille zur Macht (SLUS 20469) (U)]
*[https://forums.pcsx2.net/Thread-Xenosaga-Episode-I-Der-Wille-zur-Macht-SLUS-20469-U--28836 Xenosaga Episode I - Der Wille zur Macht (SLUS 20469) (U)]
*[http://forums.pcsx2.net/Thread-Xenosaga-Episode-I-Der-Wille-zur-Macht-SCAJ-30001-J--29174 Xenosaga Episode I - Der Wille zur Macht (SCAJ 30001) (J)]}}
*[https://forums.pcsx2.net/Thread-Xenosaga-Episode-I-Der-Wille-zur-Macht-SCAJ-30001-J--29174 Xenosaga Episode I - Der Wille zur Macht (SCAJ 30001) (J)]}}
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