Tom Clancy's Splinter Cell: Pandora Tomorrow: Difference between revisions
Tom Clancy's Splinter Cell: Pandora Tomorrow (view source)
Revision as of 23:04, 22 June 2024
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|Description=In hardware modes, thermal vision heat sources aren't discernible from the rest of the environment. | |Description=In hardware modes, thermal vision heat sources aren't discernible from the rest of the environment. | ||
|IsD3D=1 | |IsD3D=1 | ||
|Workaround= | |Workaround=Has been fixed in non-Direct3D renderers as of v1.5.0-dev-669. Use any renderer other than Direct3D 11 or Direct3D 12. For older PCSX2 versions set the Renderer to any of the software modes. | ||
|LastTestedOn=v1.5.0-dev-669 | |LastTestedOn=v1.5.0-dev-669 | ||
}} | }} |