Super Dragon Ball Z

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Super Dragon Ball Z

NTSC-U Boxart
Game general and emulation properties:
CERO rating: A
ESRB rating: T (Cartoon Violence)
PEGI rating: 12+
OFLC rating: PG
Widescreen patch available
Supports up to two local players
Languages supported:
English: SLES-54161 & SLUS-21442
Japanese: SLPS-25642
Region NTSC-U:
Serial numbers: SLUS-21442
Release date: July 18, 2006
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54161
Release date: July 14, 2006
2006 (Australia)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25642
Release date: June 29, 2006
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Crafts & Meister
Publisher(s): Banpresto (JP), Atari (EU, US, AU)
Genre: Action, Fighting
Wikipedia: Link
Game review links: IGN7.4/10, Metacritic72/100
Game description: Master the unique fighting styles of 18 mighty Dragon Ball Z® warriors in an awesome fighting engine designed by Noritaka Funamizu, producer of Street Fighter II®. Behold devastating details of manga-based graphics, artfully created in the style of Dragon Ball creator, Akira Toriyama.
Super Dragon Ball Z is a cel-shaded 3D fighting video game, based on the Japanese manga series Dragon Ball created by Akira Toriyama. It was originally released in Japanese (December 22, 2005) and European (2006) arcades running on System 246 hardware, and later for the PlayStation 2. The game was developed by Crafts & Meister, headed by Noritaka Funamizu (a former Capcom fighting game producer who worked on the Street Fighter series and Darkstalkers). The game features 18 playable characters, destructible environments, and a game engine geared towards fans of more traditional fighting games.

Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
  • Core i3-2100
  • GTX550 ti
0.9.8 r4600 GSdx SSE4-r4600
  • SPU2-X r4600
  • LilyPad 0.10.0
BIOS: 2.00 (Europe), HACKS: None, Dont know the minimum, but running with 3x native res at 100% limited frames to 50 01DawG10
NTSC-U Windows 8.1 Pro
  • AMD Athlon II X4 630 2.80 GHz
  • Sapphire Radeon HD 7950 3GB
1.2.1 r511 GSdx SSE2 20140818023333
  • SPU2-X 20140818023333
  • LilyPad Scp r5875
  • Enable 8-Bit Textures or the game will lag during fights.
  • Plays perfectly at a constant 60FPS with 6x Internal, 16 Anisotropic, and MSAA 16x.
NTSC-U Windows 11
  • AMD Ryzen 5 4500 @ 3.6 GHz
  • RX 6400 4GB
v1.7.3964 Default Default
  • Disable Dithering option and set Renderer to Direct3D 11 to don't have lag during fights.
  • Runs perfect at 3x native.


  • Original names: 超ドラゴンボールZ (SLPS-25642)
  • Also known as Chou Dragon Ball Z (JP)

Public compatibility forum links