Spy Hunter

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Spy Hunter

Spy Hunter
Game general and emulation properties:
ESRB rating: T (Violence)
Widescreen patch available
Supports up to two local players
Languages supported:
English: SLES-50268 & SLUS-20056 & SLUS-20056GH
Japanese: SLPM-65090
German: SLES-50268
French: SLES-50268
Spanish: SLES-50268
Italian: SLES-50268
Region NTSC-U:
Serial numbers: SLUS-20056
SLUS-20056GH (Greatest Hits)
Release date: September 24, 2001
2002 (Greatest Hits)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-50268
SLED-50488 (Demo)
Release date: October 19, 2001
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65090
Release date: April 25, 2002
CRCs: 70976AE8
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Paradigm Entertainment
Publisher(s): Midway
Genre: Racing
Wikipedia: Link
Game review links: IGN8.9, Metacritic84/100
Game description: The evil NOSTRA Corporation prepares to unleash havoc on the world, and only the SpyHunter is equipped to stop them. Get behind the wheel of the powerful G-6155 Interceptor, a vehicle that can transform into a boat, Jet Ski, or motorcycle. With an arsenal of both offensive and defensive weapons, you must elude NOSTRA spies, henchmen, and assassins at any cost. Hordes of air, ground, and water enemies pursue you as you try to save the world from the mind of a madman.
Your mission is to stop the enemy spies from progressing with their plans. Your car is fitted with advanced gadgets and weapons, like no other. Upgrades are achieved as you go from city to city all across the world to prevent the world from being taken from the enemy.
In the original Spy Hunter, a popular arcade game, the player drives a souped-up spy car with Bond fittings. While the original was viewed from high above, Midway revamped it with next generation graphics and a behind the car view. One of the staff members involved in the game's development was British stand-up comedian Imran Yusuf.

Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 28 of May(Special build) GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), Switch to GSDx software rendering when a FMV plays"., Minnor glitches in hardware and cutscenes,the gamefixes repair theses.(Or use software mode)
NTSC-U Windows
  • AMD A8-3800 @ 2.7ghz
  • Radeon HD 6550D
1.3.0 compiled on Jun 11 2014 GSDX r5875 SPU2-X r5875 Delay VIf1 Stalls, There are occasional texture glitches on the sky map. Also if you run the game with a custom resolution, the right edge of cutscenes will be blurred (You can enable "Switch to GSDx software rendering when a FMV plays" to fix this).
NTSC-J Windows
  • Intel Core i7 8700 @ 3.2ghz
  • GeForce RTX 2080
1.5.0 (r3218) GSDX 1.1.0
  • SPU2-X 2.0.0
  • LilyPad 0.12.1
Enabled "Delay VIF1 Stalls". Occasional graphical glitches where vertices appear in incorrect places for a single frame.


  • Original names: スパイハンター (SLPM-65090)

Known Issues

Rearview mirror doesn't work

  • Status: Active
  • Type: Minor
  • Description: In hardware mode, the rearview mirror is just a plain blue bar, with no objects being displayed.
  • Workaround: Go to config - video (GS) - plugin settings and set renderer to OpenGL Hardware, and set Blending Unit Accuracy to at least "Basic (recommended)". Or set the renderer to any of the software modes.

Fixed Issues

Levels Load Slowly

  • Status: Fixed
  • Type: Major
  • Description: When you try to play a level, it takes a while for every object to be rendered. Making the game unplayable.
  • Workaround:
  1. You must be using a version of PCSX2 compiled after 7/June/2014
  2. Under Game Fixes you must enable Delay V1F1 Stalls.

FMV aren't shown in hardware modes

  • Status: Fixed
  • Type: Minor
  • Description: In the hardware modes FMV's aren't shown, the screen will remain black while audio plays.
  • Workaround: Has been fixed in PCSX2 GIT revisions as of the 21st of April, 2016. For older PCSX2 versions: Temporarily switch to software mode by pressing F9 or go to Config - Emulation Setings - Game Fixes tab ans turn on the game fix 'Switch to GSdx software rendering when an FMV plays'.

Cutscene Blur

  • Status: Fixed
  • Type: Minor
  • Description: On the right edge of every cutscene, the video is blurred off. This is only present if the resolution is changed from native.
  • Workaround: Use a version of PCSX2 compiled after 7/June/2015

Public compatibility forum links