Sly 2: Band of Thieves
Developer(s): Sucker Punch
Publisher(s): SCEA (US), SCEE (EU), SCEI (KO, JP)
Genre: Action, Platformer
Wikipedia: Link
Game review links: Metacritic: 88/100
Game description: Sly and his crew are back and ready to pull off another series of big heists. Word is out that Interpol has excavated the robotic remains of Clockwerk--Sly's nemesis and sworn enemy of the Cooper clan--and it's up to you to prevent it from being reassembled. To do this, you must once again enter the thieving world of pickpocketing, vent crawls, rooftop chases, and stealth attacks. Sly 2: Band of Thieves takes you on an adventure across numerous locations, including Paris, Prague, India, and the Canadian Wilderness.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
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0.9.8.r4600 | GSdx 0.1.16 |
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BIOS: Europe v1.60, HACKS: EE Cycle rate - 2, VU Cycle stealing - 2, There are some slowdowns, music stops playing after a while, screen shaking without Blend bff and sometimes vertical blue lines appear(fixed in Software mode). You're better of using software mode. | Ratchet66 |
NTSC-U | Windows |
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1.0.0 | GSDX |
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USA v02.20(10/02/2006), Preset 3 - Balanced, defaults?, Plays at 60fps, except for areas when there is a lot of items on screen, in which case it slows down to about 45fps., No character shadows in GSdx hardware mode. | |
NTSC-U | Windows 7 64-bit |
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1.0.0 (r5350) | GSdx r5350 |
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Runs almost perfect besides slight graphics errors. | Paulie9990 |
NTSC-U | Windows |
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1.1.0 r5492 | GSdx 5464 SSE41 |
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Runs near full speed., Slight graphics errors. | |
NTSC-U | Windows 8.1 |
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1.1.0 r5492 | GSdx 0.1.16 | SPU2-X 2.0.0 | I get 60FPS every time with no drops in FPS. I am using no speedhacks and just purely the default settings on PCSX2. LilyPad plug-in to use Xbox 360 Controller. | RobertasACDC |
PAL | Windows |
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1.2.1 [2-02-14] | GSdx 5875 |
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EE/VU Rounding: Chop/Zero, INTC Spin Detection, Automatic Gamefixes., 30-60FPS at cutscenes/in-game. Full speed at menus., Sound glitches and high pitched audio/pixelization. Unsure why this happens. | |
NTSC-U | Windows |
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1.2.1 [2-02-14] | GSdx 5875 |
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EE/VU Rounding: Chop/Zero, Game plays at very slow FPS for me, steady 20FPS during every part of the game., Still existing graphical errors, such as pixelation and etc. | |
NTSC-U | Windows 10 |
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1.4.0 2016-01-08 | GSdx 2016-01-05
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Speedhacks: MTVU Enabled - Default Preset 2 (Safe) Emulation settings, 1080p, 3x Internal Resolution, and MSAA 4x with absolutely no lag during cutscenes and large maps like older PCSX2 versions. Also recommend TC offset X 280, Y 580 as best I could get to fix ghosting. MSAA doesn't seem to have any defects, except for slight texture forming which an untrained eye cannot see. Still has shadow bounding box issues in the titlescreen intro and a couple other areas. Alpha stencil fixes this but breaks model shadows. There is noticeable health bar bounding issues that flicker, but it doesn't bother gameplay. | |
PAL | Windows 10 Pro x64 |
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1.5.0 | GSdx32-SSE4 | SPU2-X | BIOS: Europe v1.6
Finished the game and didnt have any issues. Used only recommended speed hacks, and EE set to -2 |
GouStoulos |
PAL | Windows 10 Home x64 |
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1.5.0 | GSdx32-AVX
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Spu2-X | BIOS: Europe v1.6
Restricting 8-bit textures led to the game being 100% playable with no slowdowns |
Sauce_dip |
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Manjaro |
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v1.7.5584 | Default | Default | Game runs excellently from start to finish. No recollection of graphical issues, but I would need to be more thorough to call this perfect. | TheTechnician27 |
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
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? | ? | ? | There are no test results for this game on macOS. You can help by playing and submitting your test results here. |
? |
Trivia
- Original names: 怪盗スライ・クーパー2 (SCPS-15090), 슬라이 쿠퍼 2 괴도 브라더스 대작전 (SCKA-20044)
- Also known as Kaitou Sly Cooper 2 (JP)
Known Issues
Outline aliasing
- Status: Active
- Type: Minor
- Description: Because PCSX2 does not implement edge antialiasing in Hardware mode, many of the outlines are jagged (aliased).
- Workaround: Use Software mode.
Fixed Issues
Incorrect Line Upscaling
- Status: Fixed
- Type: Minor
- Description: When upscaling the game to higher resolution, the cel shader outlines become too thick and aren't in their right place.
- Workaround: Update to the latest nightly version of PCSX2.
Incorrect Geometric Shadows
- Status: Fixed
- Type: Minor
- Description: Shadows of objects in the background or concealed by other geometry will render on top of objects in the foreground.
- Workaround: Update to the latest nightly version of PCSX2.
No Dynamic Shadows
- Status: Fixed
- Type: Major
- Description: Dynamic shadows, such as on characters and mobile objects, are not rendered using Direct3D 11 in builds as late as 1.6.0. This can have adverse effects during gameplay, as some segments use shadows to warn of incoming obstacles.
- Workaround: Update to the latest nightly version of PCSX2.
Gallery
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Sly 2: Band of Thieves (SCES 52529)
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Sly 2: Band of Thieves (SCUS 97316)
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