Peter Jackson's King Kong: The Official Game of the Movie

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Peter Jackson's King Kong: The Official Game of the Movie

Game general and emulation properties:
CERO rating: C (Violence)
ESRB rating: T (Blood, Violence)
PEGI rating: 12+ (Violence)
OFLC rating: M (Moderate violence)
GRB rating: 15
Widescreen supported natively
Widescreen patch available
Hardware rendering is supported
Languages supported:
English: SLED-53723 & SLES-53703 & SLUS-21311
Japanese: SLPM-66211
German: SLES-53703
French: SLES-53703 & SLUS-21311
Spanish: SLES-53703 & SLUS-21311
Dutch: SLES-53703
Italian: SLES-53703
Swedish: SLES-53703
Danish: SLES-53703
Finnish: SLES-53703
Norwegian: SLES-53703
Russian: SLES-53704
Region NTSC-U:
Serial numbers: SLUS-21311
Release date: November 21, 2005
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53703 (Limited Collector's Edition)
SLED-53723 (Demo)
Release date: November 17, 2005
CRCs: 2D0F72D6
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66211
SLKA-25337 (Korea)
Release date: December 15, 2005
January 12, 2006 (Korea)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Ubisoft Montpellier
Publisher(s): Ubisoft
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic82/100
Game description: Play as man or beast in Peter Jackson's King Kong: The Official Game of the Movie. You can be King Kong or Jack Driscoll as you follow a story based on the movie. Peter Jackson, the director of the 2005 movie, also took an active role in developing the game, which expands upon the movie's storyline, adding new creatures and locations. The game employs a cinematic style that makes the game more immersive and less like a traditional video game.

Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
  • ?
  • ?
0.9.4 GSDX ?
  • SPU2ghz ?
  • Lilypad ?
BIOS: USA v2.00, The PAL version was last tested in PCSX2 0.9.4 where the game froze at menus with unreadable text. Unknown status with 0.9.8 or newer. Machina
  • ?
  • ?
0.9.6 GSDX r890
  • SPU2ghz 1.9.0
  • Lilypad 0.9.9
BIOS: USA v2.00, The NTSC-U version was last tested in PCSX2 0.9.6 with complaints of very slow gameplay (1FPS). Unknown status with 0.9.8 or newer. Machina
NTSC-U Windows
  • Intel Core 2 Duo E6750 @ 2.66 Ghz
  • Nvidia GTX 260 896MB
1.1.0 r5800 GSdx r5800 SSSE3
  • SPU2-X 2.0.0 r5800
  • LilyPad 0.11.0 r5800
Game seems to be playable although a little slow with EE touching 100% regularly., Seems to suffer from massive memory leak at the start.
PAL Windows
  • I5 3330
  • HD radeon 6850
1.3 5932 .svn and Git 29 of April GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), Just a little slow in the begin.
NTSC-U Windows 10
  • i5-6500
  • GTX 1060 3GB
1.5.0-g3fe9ff7ac Gsdx SSE4
  • SPU2-X 2.0.0
  • LilyPad 0.12.1
Every in-game cutscene needs to be rendered in software mode or else the game will freeze due to serious memory leaks. The game itself runs perfectly aside from these issues, though. RedCyanideBlue
PAL Windows 10 22H2
  • Ryzen 5 5600x
  • RTX 2060 SUPER
1.7.3166 Vulkan Needs EE 300% to maintain 50 fps internally. JordanTheToast


  • Original names: ピータージャクソン キング・コング オフィシャル ゲーム オブ ザ ムービー (SLPM-66211), 피터잭슨의 킹콩 (SLKA-25337)
  • Also known as Peter Jackson's King Kong

Fixed Issues

Every Cutscene's Ending Will Freeze the Game in Hardware Mode

  • Status: Fixed
  • Type: Major
  • Description: When hardware mode is enabled, every cutscene will cause a massive memory leak at the end of them which will freeze the game until PCSX2 is restarted.
  • Workaround: Fixed as of v1.7.3166

Beginning Cutscenes are Glitched

  • Status: Fixed
  • Type: Minor
  • Description: When starting up the game, the Loading screen text will be faded out and lined through. The Universal animation globe will also stop spinning and animation will be frozen until the next cutscene plays.
  • Workaround: Fixed as of v1.7.3166

The gallery

Public compatibility forum links