Pac-Man World 2

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Pac-Man World 2

NTSC-U Cover Art
Game general and emulation properties:
ESRB rating: E (Mild Violence)
PEGI rating: 3+
Widescreen supported natively
Supports up to two local players
Languages supported:
English: SCES-50888 & SLUS-20224 & SLUS-20224GH
Japanese: SCPS-55038 & SLPS-25141
German: SCES-50888
French: SCES-50888
Spanish: SCES-50888
Italian: SCES-50888
Region NTSC-U:
Serial numbers: SLUS-20224
SLUS-20224GH (Greatest Hits)
Release date: February 24, 2002
2003 (Greatest Hits)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-50888
Release date: February 28, 2003
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25141
Release date: July 25, 2002
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Namco
Publisher(s): Namco (US, JP), SCEE (EU)
Genre: Action, Platformer
Wikipedia: Link
Game review links: Metacritic73/100
Game description: Pac-Man is on a brand new adventure and once again dealing with the pesky Ghost Gang. In Pac-Man World 2, the Ghost Gang has picked the magical fruit from an ancient tree, thereby releasing wicked evils upon Pac-Land. You must guide Pac-Man through six new lands with plenty of amusing surprises. New and improved, this Pac-Man can ice skate, rollerblade, submarine dive, and solve many exciting puzzles. With all-new moves and a zany cast of characters, your Pac-Man heroics will be pushed to its limits.
The player controls Pac-Man in a 3D environment along a linear, yet three-dimensional path with the simple objective of reaching the end. The game has twenty-five levels and sixteen Galaxian mazes in six different environments. The plot involves Pac-Man finding five golden fruits that were stolen by ghosts. These fruits were vital to his town.

Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
  • AMD Phenom II 1100T X6 @ 3.30Ghz
  • XFX ATI Radeon HD 6850
1.0.0 (r5350) GSdx r5350
  • SPU2-X r5350
  • LilyPad r5350
BIOS: USA V1.60 (03/19/2002), The game seems to run very good, barely any noticeable slowdowns even at 3x Native. DarkenMoon97
NTSC-U Windows
  • Intel i7 4770k @ 3.5ghz
  • Nvidia GeForce 980 GTX 4GB
1.0.0 (r5350) GSdx r5350
  • SPU2-X r5350
  • LilyPad r5350
Runs perfectly besides some small slowdowns when lots of things are on the screen. Paulie9990
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5492 GSdx 5464 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Hangs during intro tutorial when it shows what an extra life is.
NTSC-U Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 28 of May GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), You need press start in the tutorial in the begin for not freezing,the game is okey.
NTSC-J Windows
  • Intel Core i7 @ 3.4Ghz (only 2 cores)
  • ATI 6950 2048MB
v1.5.0-dev-889-g0857902 GSDX SSE41 (D3D11 Hardware)
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Bios: Japan v02.50
Works Fine with Full Speed.
NTSC-U Windows
  • Intel Core i7-930 @ 2.8Ghz
  • Nvidia GTX 970 4095 MB
PCSX2 v1.5.0-dev-1764-g80be9d9 GSdx EE Cyclerate: -1. I was able to run through every single level from beginning to end (I even sat through the tutorial) without issue. The game seemed to run at 100% speed 100% of the time. I cannot recall a single instance where I had a slowdown. Hangs at the beginning of Butane Pain without the EE Cyclerate adjustment or the EE Timing hack. Audio occasionally makes a slight ringing noise, but I've noticed no issues otherwise.
NTSC-U Windows 10 64-bit
  • 11th Gen Intel(R) Core(TM) i5-11600 @ 2.80GHz
  • Nvidia GeForce GTX 1080 Ti
v1.7.2248 GSdx 1.2.0-AVX2
  • SPU2-X 2.0.0
  • LilyPad 0.12.1
No noticeable bugs. Plays fine, framerate is solid. Hemporus01


  • Original names: パックマンワールド2 (SLPS-25141)
  • 16:9 (Widescreen) mode in the games options crops the top and bottom image, meaning less viewing area then in 4:3 mode.

Public compatibility forum links