Neopets: The Darkest Faerie

From PCSX2 Wiki
Jump to navigation Jump to search
Neopets: The Darkest Faerie
Game general and emulation properties:
ESRB rating: E10+ (Cartoon Violence)
Widescreen patch available
Languages supported:
English: SCUS-97367 & SCUS-97469
Region NTSC-U:
Serial numbers: SCUS-97367
SCUS-97469 (Demo)
Release date: November 16, 2005
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Idol Minds
Publisher(s): SCEA
Genre: Adventure
Wikipedia: Link
Game review links: Metacritic61/100
Game description: Neopets: The Darkest Faerie is an adventure game based on the Web site For the first time, you can explore the world of Neopia in 3D as you complete quests and attempt to rid the land of the Darkest Faerie. Neopets: The Darkest Faerie gives you two unique characters to choose from and many items you can use to equip and upgrade them. The game features an extensive fantasyland with more than 60 areas and 100 non-player characters to encounter.

Winlogo.png Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 10
  • 4 different configurations
  • 4 different configurations
1.5.0-20160607001448 While technically playable, the game lags so heavily that it is nearly impossible to get past even the tutorial, let alone beat the game. kylikeit
NTSC-U Windows 10 Creator's Update
  • Intel Core i5-7300HQ, 2.5 GHZ
  • GeForce GTX 1050 Ti
v1.5.0-dev-2002-gc115a4c GSdx OpenGL SPU2-X XAudio2 Upon testing on a more modern system, I have found that it does run at normal speed, but there is a glitch in the Meridell Arena which cause Tormund to flail wildly while stuck floating in mid-air upon being hit by an Ixi Chieftain, which as far as I know does not occur on real hardware. Also, even with V-sync enabled, there are still massive issues with tearing. kylikeit
NTSC-U Windows 10
  • Intel Core i7-8700k
  • GeForce GTX 1060 Ti
v1.6.0 GSdx Direct3D 11 SPU2-X XAudio2 Set EE/FPU Round Mode to Negative. Played for a total of about 3 hours at fullspeed. The glitch below is the only noticeable issue. Otherwise, prerendered cutscenes run choppy but that could just be how they're encoded. PCSX2WikiEditor


  • It was bound to be release for PS1 but it got canceled.

Known Issues

Player Freezes After Taking a Hit

  • Status: Active
  • Type: Serious
  • Description: Taking damage from enemies can sometimes cause the player character to become frozen in the air, flailing his arms.
  • Workaround: Under Emulation Settings > EE/IOP > EE/FPU Advanced Recompiler Options, set Round Mode to Negative.

Public compatibility forum links