Mortal Kombat: Deception

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Mortal Kombat: Deception

Mortal Kombat: Deception boxart
Game general and emulation properties:
ESRB rating: M (Blood and Gore, Intense Violence)
PEGI rating: 18+
Game supports headset
Widescreen supported natively
Widescreen patch available
Progressive scan supported
Hardware rendering is supported
Supports up to two local players
Languages supported:
English: SLES-52705 & SLES-52706 & SLUS-20881 & SLUS-21081 & SLUS-21101 & SLUS-20881GH
German: SLES-52705 & SLES-52706
French: SLES-52705 & SLES-52706
Spanish: SLES-52705 & SLES-52706
Italian: SLES-52705 & SLES-52706
Region NTSC-U:
Serial numbers: SLUS-20881
SLUS-21101 (Premium Pack)
SLUS-21081 (Premium Pack)
SLUS-20881GH (Greatest Hits)
Release date: October 4, 2004
2006 (Greatest Hits)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-52705
Release date: November 19, 2004
CRCs: 43341C03
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Midway
Publisher(s): Midway
Genre: Action, Fighting
Wikipedia: Link
Game review links: Gamespot8.5/10, Metacritic81/100
Game description: Mortal Kombat: Deception takes the series to the next level with multiple fatalities per character, interactive backgrounds, and new game modes. For the first time in the Mortal Kombat series, you can play a free-roaming Konquest mode, board games, and a puzzle game, in addition to the enhanced one-on-one fighting mode. Mortal Kombat: Deception supports online play for both the PS2 and Xbox Live and features online matches and tournaments as well as online gameplay capabilities for both the board game and puzzle modes.
Mortal Kombat: Deception follows Shujinko's quest to collecting artefacts called the Kamidogu for a mysterious god named Damashi. Shujinko must travel through 6 different realms, fighting new opponents along the way and learning new fighting styles.

Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
  • Core i5 2500k @ stock settings
  • MSI GTX 470 Hawk @ 758 core
r4600 GSDX r4643 0.1.16
  • SPU2-X r4600m 1.4.0
  • LilyPad r4510 0.10.0
BIOS: SCPH70004, Relatively light game. Lagahan
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5492 GSdx 5464 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed., Right side of screen is distorted if gsdx is in hardware mode. Looks perfect in software mode.
PAL Windows
  • Intel Core 2 Duo E6750 @ 2.66 Ghz
  • Nvidia GTX 260 896MB
1.1.0 r5800 GSdx r5800 SSSE3
  • SPU2-X 2.0.0 r5800
  • LilyPad 0.11.0 r5800
Game works fine (a lil slow) and stable., Right side of screen is distorted if gsdx scaling is used.
NTSC-U Windows 10 64-bit
  • AMD Ryzen 5 3550H with Radeon Vega Mobile GFX 2.10 GHz
  • Nvidia GeForce GTX 1050
1.7.0-dev-437 GSDX 1.2.0 SSE2
  • SPU2-X 2.0.0 r5800
  • LilyPad 0.9.7
Game runs perfect when (Enable Speedhacks Set EE Cyclerate To 180% And Mild EE Cycle Skipping leave everything else in default it will run fps 60. Area 51 Demo broken do not try it the game will lag very bad and the emulator will crash) Legendgamer

The gallery

Known Issues

Lines present around ingame text

  • Status: Active
  • Type: Minor
  • Description: Due to alignment troubles, the font sprites used by the game to render text are surrounded by lines on various sides when upscaling.
  • Workaround: Only present workaround is to utilize Texture Offsets. Apply the following X/Y values for your respective upscale multiplier below. Keep in mind that using this hack has the potential to misalign other parts of the game as a result.
Public compatibility forum links