Disney's Donald Duck: Goin' Quackers
Developer(s): Disney Interactive Studios
Publisher(s): Ubisoft
Genre: Action, Platformer
Wikipedia: Link
Game review links: Metacritic: 73/100, IGN: 7/10, GameSpot: 6.2/10
Game description: Goin' Quackers's gameplay is very similar to that of Crash Bandicoot, and requires the player to move through various settings in 24 levels in four warp rooms. The four level themes are Duckie Mountain, Duckburg, Magica DeSpell's Manor, and Merlock's Temple. Donald Duck has to dodge various enemies and obstacles throughout the levels and defeat bosses at the end of each warp room. There are also bonus levels where Donald Duck has to outrun a bear, a truck with an evil face, a ghost hand, and a statue head, respectively. The viewpoint of the levels can change between a 2D side-scrolling perspective and a 3D perspective. Re-doing the levels in order to defeat Gladstone's time in same, gives the player advantages in the game.
The player has four lives that can increase by finding special items. Each life gives Donald two opportunities to be touched by the enemy; the first time is touched, he becomes angry and throws berserk to the enemies, the second time, he loses a life. Donald can also unlock new outfits, which alter cutscenes and idle animations (such as Donald taking photos of the place if he is dressed like a tourist).
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
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13 11 2012 1.1.0 r5452- | GSdx 5442 SSE41 [29 10 2012] |
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Runs above full speed. | |
PAL | Windows |
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1.5.0-20180323133834 | GSdx | ? | OpenGL Hardware, Native, High Blending Accuracy, Bilinear (PS2) Texture Filtering. MTVU causes texture artifacts and random crashes. Minor issues with shadows on characters | |
PAL | Windows 10 (64-Bit) |
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1.6.0-20200506140834 (May 6 2020) | GSdx 20200506140834 (MSVC 19.25 AVX2) 1.2.0 | SPU2-X 20200506140834 2.0.0 | Runs almost perfectly, between 50-60 FPS. Crashes occur occasionally when pausing and resuming emulation. A few textures and shaders do not work correctly at times, creating issues with shadows on characters. | |
NTSC-U | Windows 8.1, x64 |
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v1.7.0-dev-1907 | GSdx |
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Europe v02.00(14/06/2004), Perfect, The game runs at 1620p (3K) 60 FPS, without freezes, bugs and brakes. The graphics in the game, just a bomb, beautiful, clear. | Chern40+7 |
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
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? | ? | ? | There are no test results for this game on Linux. You can help by playing and submitting your test results here. |
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Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
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? | ? | ? | There are no test results for this game on macOS. You can help by playing and submitting your test results here. |
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Trivia
- Original names: ドナルドダック レスキュー大作戦!! (SLPS-20070)
- Also known as Donald Duck: Quack Attack (EU), Donald Duck: Rescue Daisakusen!! (JP), Disney's Donald Duck: Quack Attack
Gameplay Screenshots
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v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
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v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
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v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
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- Games rated E in North America
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- Games
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