Auto Modellista

From PCSX2 Wiki
Jump to navigation Jump to search
Auto Modellista

Game general and emulation properties:
CERO rating: A
ESRB rating: E
GRB rating: ALL
Widescreen patch available
Supports up to eight local players
Languages supported:
English: SLES-51191 & SLUS-20642 & SLUS-20498 & SLUS-28031
Japanese: SLPM-65124 & SLPM-65183 & CPCS-01003 & SLPM-65286
German: SLES-51191
French: SLES-51191
Spanish: SLES-51191
Italian: SLES-51191
Korean: SLPM-67540
Region NTSC-U:
Serial numbers: SLUS-20642
SLUS-20498
SLUS-28031 (Public Beta Volume 2.0 (Version 1.01))
Release date: March 25, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51191
Release date: December 6, 2002
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65124
SLPM-65183 (Modem Pack)
CPCS-01003 (Modem Pack)
SLPM-67540 (Korea)
SLPM-65286 (U.S.-Tuned)
Release date: August 22, 2002
April 17, 2003 (Korea)
September 11, 2003 (U.S.-Tuned)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Capcom
Publisher(s): Capcom
Genre: Racing
Wikipedia: Link
Game review links: Metacritic66/100
Game description: Handle the road like a pro with your own customizable racing machine or your choice of more than 60 top-of-the-line models. Race vehicles from manufacturers, including Toyota, Nissan, Honda, Subaru, and Mitsubishi, against up to eight drivers online or up to two drivers in split-screen mode. You'll tear past spectators, maneuver your way through tight mountain passes, and round each corner of the race track in your dream car at lightning speeds.
Auto Modellista attempts to be a very technical racing game, with an immense amount of available parts and settings for the selection of cars provided to the player. Various aspects of each car can be tuned, allowing the player to tweak the performance of the car.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
13 11 2012 1.1.0 r5452- GSdx 5442 SSE41 [29 10 2012]
  • SPU2-X 2.0.0 [21 11 2012]
  • LilyPad 0.11.0 [09 10 2012]
Runs above full speed.
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
18 02 2013 1.1.0 r5565- GSdx 5559 SSE41 [12 02 2013]
  • SPU2-X 2.0.0 [12 02 2013]
  • LilyPad 0.11.0 [13 01 2013]
Runs at 200% speed.
NTSC-J Windows
  • Intel Core i7 @ 3.4Ghz (only 2 cores)
  • ATI 6950 2048MB
v1.5.0-dev-865-g292c681 GSDX SSE41 (D3D11 Hardware)
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Bios: Japan v02.50
(Auto Modellista U.S. Tuned) Works Fine with Full Speed.
Spirit
NTSC-U Windows 10 Home x64 (build 18363)
  • AMD Ryzen 5 2600 @ 3.90 GHz
  • NVIDIA GeForce GTX 2060 @ 4 GB
v1.7.0 (dev-189 g13ff9ab7d) GSdx 2.0.0 AVX2 (OpenGL Hardware)
  • SPU2-X 2.0.0
  • LilyPad 0.12.1
BIOS: USA 2.30, Works fine at full speed in every Area except only issue is inside tuning menu, where game runs at 45%-50% speed, no matter what settings are changed or hacks used while using OpenGL. Mohave
NTSC-U Windows 11 Pro 22H2
  • Ryzen 3950X
  • Nvidia Geforce RTX 3090
1.7.0 dev-3639 AVX2 , Vulkan (Hardware) Tested at 8x Resolution (5120x3584) and runs at full Speed all the time. Uncapped runs at ~350-500 Fps, depending on where you look. Scorpionking95


Trivia

  • Original names: アウトモデリスタ (SLPM-65124) & (SLPM-65183), アウトモデリスタ U.S.-tuned (SLPM-65286), 아우토 모델리스타 (SLPM-67540)
  • Also known as Auto Modellista: U.S.-Tuned (JP)


Known Issues

OpenGL half speed in Tuning section

  • Status: Active
  • Type: Minor
  • Description: In OpenGL, when tuning your vehicle, the game will slow down to 45 to 50% speed when using OpenGL Hardware; also spikes GPU usage to 100% only on this section.
  • Workaround: Temporarily switch to DX11 while in tuning section to avoid slowdown. Note: OpenGL works fine in every other situation in the game.
Public compatibility forum links