Armored Core 2

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Armored Core 2
Game general and emulation properties:
ESRB rating: T (Animated Violence)
Game supports USB mouse
Widescreen patch available
Supports up to two local players
Supported up to two LAN/online players
Languages supported:
English: SLES-50079 & SLUS-20014
Japanese: SLPS-25007 & SLPS-73403
Region NTSC-U:
Serial numbers: SLUS-20014
Release date: October 24, 2000
CRCs: 0D168765
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SLES-50079
Release date: March 23, 2001
CRCs: D9B48C4A
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25007
SLPS-73403 (PlayStation 2 the Best)
Release date: August 3, 2000
August 1, 2002 (PlayStation 2 the Best)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): From Software
Publisher(s): From Software (JP), Agetec (US), Ubisoft (EU)
Genre: Action
Wikipedia: Link
Game review links: Metacritic78/100
Game description: The sequel to Armored Core takes the action to Mars where the Ravens battle for their corporations. In Armored Core 2, you'll enter new battle arenas and challenge more than 45 menacing Armored Core units. Customize your AC unit's 200 parts, including interior equipment and extension packs, and use over-boost propulsion to generate lightning speed. One or two players can go head-to-head in split-screen battles using more than 200 customizable parts that feature interior equipment and extension packs.

Winlogo.png Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
  • Intel C2D e8400 OC 3.6Ghz
  • nVidia GeForce 260GTX
r3113 GSDX r3068 0.1.16
  • SPU2-X r3117 1.4.0
  • LilyPad r2930 0.10.0
  • Sometimes HUD gets messed up. No matter what it happens on the first stage then randomly throughout the game.
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5565 GSdx 5559 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.
PAL Windows 8.1 x64
  • Intel Core i5-750 @ 3.33Ghz
  • AMD Radeon HD 7870
1.3.1 2015-05-26 GSdx 0.1.16 2015-05-26 SSE41
  • SPU2-X 2.0.0
  • XPad 0.2.0
Preset 2 + MTVU
  • HW: 3xIR, some vertical lines on loading screens
  • SW: Flawless
NTSC-U Windows 10 Pro 1909 X64
  • Ryzen 5 2600X
  • nVidia GeForce 1660 Ti
v1.7.0-dev-157-gedc701d3f GSdx MSVC 19.26 AVX2/AVX2 1.2.0
  • SPU2-X 2.0.0
  • LilyPad 0.12.1
  • Besides the HUD line and endless sound issues, it works perfectly.

Linlogo.png Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC Ubuntu 13.04+, Archlinux
  • AMD FX4300
  • Nvidia GTX 650 Ti, AMD Radeon 6850 and 7850
1.2.2 GSdx SPU2X SDL runs poorly on Radeon and will freeze sometimes in certain missions on open source and Catalyst driver; runs very well and is playable in hardware mode on Nvidia closed source driver DaTankAC


  • Original names: アーマード・コア2 (SLPS-25007) & (SLPS-73403)

Known Issues

Persistent sound effect loop

  • Status: Active
  • Type: Minor
  • Description: Oftentimes, after ending a mission, a sound effect will persist and keep looping forever.
  • Workaround: download this file. Put this ini file in the inis folder (replace the old one).

HUD lines

  • Status: Active
  • Type: Minor
  • Description: Running in hardware mode or resolutions higher than original will result in lines across various HUD elements.
  • Workaround: (Partial Fix) Enable the Align Sprite hardware hack and set offsets for your resolution. For running the game at 6X, use X=840 Y=364.


Public compatibility forum links