https://wiki.pcsx2.net/api.php?userExpLevel=registered&hidemyself=1&hidebots=1&urlversion=1&days=7&limit=50&target=Grand_Theft_Auto%3A_Liberty_City_Stories&action=feedrecentchanges&feedformat=atomPCSX2 Wiki - Changes related to "Grand Theft Auto: Liberty City Stories" [en]2024-03-29T05:25:55ZRelated changesMediaWiki 1.41.0https://wiki.pcsx2.net/index.php?title=Grand_Theft_Auto:_San_Andreas&diff=109041&oldid=0Grand Theft Auto: San Andreas2024-03-27T10:31:25Z<p><a href="/User:Ngng" class="mw-userlink" title="User:Ngng"><bdi>Ngng</bdi></a> imported <a href="/Grand_Theft_Auto:_San_Andreas" title="Grand Theft Auto: San Andreas">Grand Theft Auto: San Andreas</a> by file upload (1 revision)</p>
<p><b>New page</b></p><div>{{infobox<br />
|image = Cover_Grand_Theft_Auto_San_Andreas.jpg<br />
|caption = NTSC-U (Greatest Hits) Cover Art<br />
|developer = [[Rockstar Games|Rockstar North]]<br />
|publisher = [[Rockstar Games]] (US, EU, AU, JP), [[Capcom]] (JP), [[Sony|SCEA]] (US)<br />
|genre = Action, Adventure<br />
|gameinfo = Five years ago Carl Johnson escaped from the pressures of life in Los Santos, San Andreas... a city tearing itself apart with gang trouble, drugs and corruption. Where filmstars and millionaires do their best to avoid the dealers and gangbangers. Now, it's the early 90s. Carl's got to go home. His mother has been murdered, his family has fallen apart and his childhood friends are all heading towards disaster. On his return to the neighborhood, a couple of corrupt cops frame him for homicide. CJ is forced on a journey that takes him across the entire state of San Andreas, to save his family and to take control of the streets.<br /><br />
|wikipedia = [https://en.wikipedia.org/wiki/Grand_Theft_Auto:_San_Andreas Link]<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/914983-grand-theft-auto-san-andreas Link]<br />
|reviewlinks = {{ReviewLink|[http://www.gamerankings.com/ps2/914983-grand-theft-auto-san-andreas/index.html GameRankings]|95/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/grand-theft-auto-san-andreas Metacritic]|95/100}}<br />
<!-- General props --><br />
|sw-rendering-only = 0<br />
|numberofplayers = 2<br />
|widescreen = 1<br />
|widescreenpatch = 1<br />
|japan_rating = Z<br />
|japan_rating_text = Crime, Violence<br />
|au_rating = MA<br />
|au_rating_text = Strong violence, Strong Coarse language<br />
|eu_rating = 18+<br />
|eu_rating_text = Bad Language Violence<br />
|na_rating = M<br />
|na_rating_text = Blood and Gore, Intense Violence, Strong Language, Strong Sexual Content, Use of Drugs<br />
<!-- Language props --><br />
|italian = SLES-52541<br />
|spanish = SLES-52541<br />
|french = SLES-52541<br />
|german = SLES-52541 & SLES-52927<br />
|japanese = SLPM-65984 & SLPM-66788 & SLPM-55292 & NPJD-00107<br />
|english = SLES-52541 & SLES-52927 & SLUS-20946 & SLUS-20946P & SLUS-20946GH & NPUD-20946<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-20946<br />SLUS-20946P <small>(Special Edition)</small><br />SLUS-20946GH <small>(Greatest Hits)</small><br />NPUD-20946 <small>(PS2 Classics)</small><br />
|CRCsNTSCU = 2C6BE434, 399A49CA<br />
|releasedateNTSCU = October 26, 2004<br />October 17, 2005 <small>(Special Edition)</small><br />February 20, 2006 <small>(Greatest Hits)</small><br />December 11, 2012 <small>(PS2 Classics)</small><br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = <br />
|macstatusNTSCU = <br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-52541<br />SLES-52541/P <small>(Platinum Edition)</small><br />SLES-51541<br />SLES-52927<br />SLES-52927-P <small>(Platinum)</small><br />NPED-00070 <small>(PS2 Classics)</small><br />
|CRCsPAL = A1B3F232, B440A8FE<br />
|releasedatePAL = October 29, 2004<br />April 1, 2006 <small>(Platinum Edition; Platinum Australia)</small><br />December 12, 2012 <small>(PS2 Classics)</small><br />April 1, 2015 <small>(PS2 Classics re-release)</small><br />
|statusPAL = 2<br />
|linuxstatusPAL = 2<br />
|macstatusPAL = <br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SLPM-65984<br />SLPM-66788 <small>(Best Price)</small><br />SLPM-55092 <small>(Best Price Re-Edition)</small><br />SLPM-55292 <small>(Rockstar Classics)</small><br />NPJD-00107 <small>(PS2 Classics)</small><br />
|CRCsNTSCJ = 60FE139C<br />
|releasedateNTSCJ = January 25, 2007<br />July 12, 2007 <small>(Best Price)</small><br />July 23, 2009 <small>(Best Price Re-Edition)</small><br />September 29, 2011 <small>(Rockstar Classics)</small><br />August 26, 2015 <small>(PS2 Classics)</small><br />
|statusNTSCJ = 2<br />
|linuxstatusNTSCJ = <br />
|macstatusNTSCJ = <br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=?<br />
|CPU=Intel Core i7 920 @ 3.40 GHz<br />
|GPU=NVIDIA GeForce GTX 285<br />
|Revision=0.9.8 RC r4463<br />
|Graphics=GSdx r4459<br />
|Sound=<br />
* SPU2-X 1.4.0<br />
* LilyPad 0.10.0<br />
|Comments=BIOS: USA 2.0, FPS: 60/60, PAL last tested with 0.9.4 with complains of reflections covering the screen, probably playable with 0.9.8.<br />
|Tester=Machina<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.40 GHz<br />
|GPU=NVIDIA GeForce GTX 285 768MB<br />
|Revision=1.1.0 r5480<br />
|Graphics=GSdx 5442 SSE41<br />
|Sound=<br />
*SPU2-X 2.0.0<br />
*LilyPad 0.11.0<br />
|Comments=Runs above full speed.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core2 Duo E6750 @ 2.66 GHz<br />
|GPU=NVIDIA GeForce GTX 260 896MB<br />
|Revision=1.1.0 r5576<br />
|Graphics=GSdx r5464 SSSE3<br />
|Sound=<br />
*SPU2-X 2.0.0 r5460<br />
*LilyPad 0.11.0 r5403<br />
|Comments=Fast and smooth it is.<br />
|Tester={{ForumUser|prafull}}<br />
}}<br />
{{TestingEntry<br />
|Status=1<br />
|Region=NTSC-U<br />
|OS=?<br />
|CPU=Intel Core i5-3320<br />
|GPU=Intel HD Graphics 4000<br />
|Revision=1.1.0 5732<br />
|Graphics=GSdx32 r5732 AVX<br />
|Sound=<br />
* SPU2-X r5731<br />
* LilyPad r5403<br />
|Comments=BIOS: EUR 2.0, FPS: 4-60, works just on software renderer dx11 or dx9. msaa 4x, alpha, halfpixel,sprite,wildarmsoffset,agressivce-crc,alpha stencil. texture filtering, allow 8bit textures, enable hw hacks ! Speedhacks: EE 2 , VU 1. intc,loop detection, mvu flag hack and mtvu active !<br />
|Tester=Xeo<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.80 GHz<br />
|GPU=NVIDIA GeForce GTX 570 1368MB<br />
|Revision=1.1.0 r5829<br />
|Graphics=GSdx<br />
|Sound=<br />
*SPU2-X<br />
*?<br />
|Comments=Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Goes from Ingame to Playable. Game works fine at a good speed, very dark however due to light being removed via CRC patch. I recommend you enable Shadeboost and put the brightness slider to about 85 to achieve the brightness seen in the screenshot above.<br />
|Tester={{ForumUser|refraction}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC<br />
|OS=Windows 8.1 Professional x64<br />
|CPU=Intel Core i5-4690K 3.50 GHz<br />
|GPU=NVIDIA GeForce GTX 970 4GB<br />
|Revision=1.3.1-530-g62beb3a<br />
|Graphics=GSdx<br />
* DirectX 11 Hardware, 6x Resolution (See Comments)<br />
|Sound=<br />
* SPU2-X 20150614102702 2.0.0<br />
* LilyPad 20150614102702 0.11.0<br />
|Comments=BIOS: USA 2.2.0(10/02/2006)<br />
* No Speedhacks, No Game Fixes - Presets Disabled<br />
* No known issues.<br />
|Tester=INVALID_STRING_NAME<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL-M5<br />
|OS=Windows 8.1, x64<br />
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz<br />
|GPU=NVIDIA GeForce GT 1030 @ 2 GB<br />
|Revision=Nightly - v1.7.2095<br />
* '''Automatic fixes'''<br />
|Graphics=GSdx<br />
<!--<br />
<small style="font-size:10px;"><br />
* Renderer: Direct3D 11 or OpenGL (Hardware)<br />
* Conversation Buffer Allocation<br />
* Native Resolution: 1920x1080 and 2560x1440<br />
* Texture Filtering: Bilinear (PS2)<br />
* Anisotropic Filtering: 16x<br />
* Mipmapping: Basic (Fast)<br />
* CRC Hack Level: Automatic (Default)<br />
* Blending Accuracy: Basic (Recommended)<br />
* '''Enable HW Hacks:'''<br />
** Auto Flush<br />
* FXAA Shader<br />
* Widescreen patch<br />
--><br />
|Sound=build-in<br />
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1080p and 1440p (2K) 50 FPS, without freezes, brakes and bugs.<br />
|Tester={{ForumUser|Chern40_7}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-J<br />
|OS=Windows 10 64-bit build 19045<br />
|CPU=Intel Core i5-8500<br />
|GPU=NVIDIA GeForce GTX 1050 Ti<br />
|Revision=v1.7.3980<br />
|Graphics=default <br />
|Sound=default <br />
|Comments=Completed first several missions. No issues.<br />
|Tester=Seruranblue<br />
}}<br />
{{TestingFooter}}<br />
<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=Linux Mint 19.1<br />
|CPU=Intel Pentium CPU G3258 @ 3.20GHz<br />
|GPU=NVIDIA GeForce GT710<br />
|Revision=1.4.0<br />
|Graphics=GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0]<br />
|Sound=SPU2-X 2.0.0 [libspu2x-2.0.0]<br />
|Comments=BIOS: Europe v02.00 FPS 48/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth Emulation ,Internal Resolution X2 Native , Blending Unit Accuracy Basic , Automatic CRC Level Full , Speed Hacks UV Cycle Stealing Set To 1. Only player the first level but everything seems fine as far more testing might be needed.<br />
|Tester=Logeater<br />
}}<br />
{{TestingFooter}}<br />
<br />
<br />
==Trivia==<br />
* Original names: '''グランド・セフト・オート・サンアンドレアス''' (SLPM-65984) & (SLPM-66788) & (SLPM-55292)<br />
* This game has Vert- widescreen issues, meaning the vertical FOV becomes smaller than intended if the player uses an aspect ratio above 4:3. This issue can be solved using widescreen hacks.<br />
<br />
<br />
==Known Issues==<br />
{{Issue<br />
|IssueLevel=-1<br />
|Description=The game utilizes a bloom layer that also doubles as a haze/fog dof which is meant to protrude outwards of any buildings/trees/etc that you see. It's entirely intentional by design but when upscaling it really looks off to people playing this game.<br />
|Workaround=Change De-interlacing to Blend (Top Field First) and Blending Accuracy to "Minimum" to make it much less noticeable, you can also set Half-Pixel Offset to Special (Texture) to make the game sharper and complement it, but it creates a bit of aliasing.<br />
}}<br />
<br />
==Fixed Issues==<br />
{{Issue<br />
|IssueName=Game freezes during "Reuniting The Families" mission<br />
|IsFixed=1<br />
|IssueLevel=2<br />
|Description=Game freezes when the cops start descending from the chopper, exactly when the game is supposed to slow down, when the pilot says "All units, rock n' roll".<br />
|Workaround=Has been corrected since version 1.7.2041. For older versions, either skip the cutscene before the bug triggers or set the '''EE Clamping Mode''' to at least to "Extra + Preserve Sign".<br />
}}<br />
{{Issue<br />
|IssueName=Semi-transparent image overlay<br />
|IsFixed=1<br />
|IssueLevel=1<br />
|Description=Reflections and/or semi-transparent images can cover the screen at random.<br />
|Workaround=This has been corrected through automatic hardware hacks in 1.7.X. For older versions, you will need to enable the '''Auto Flush''' hack to work around it. Ancient versions can instead change the '''CRC Hack Level''' to Partial or higher.<br />
}}<br />
{{Issue<br />
|IssueName=Pink vehicle dirt<br />
|IsFixed=1<br />
|IssueLevel=0<br />
|Description=The dirt on car appear as a pink color. <br />
|Workaround=Has been corrected since version 1.7.2010 (CLUT fix).<br />
}}<br />
<br />
==The gallery==<br />
<gallery><br />
File:Grand_Theft_Auto_San_Andreas_Forum_1.jpg|Grand Theft Auto: San Andreas (SLES 52541)<br />
</gallery><br />
<br />
<br />
{{Grand Theft Auto series}}<br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Grand-Theft-Auto-San-Andreas-SLUS-20946-U--28540 Grand Theft Auto - San Andreas (SLUS 20946) (U)]<br />
*[http://forums.pcsx2.net/Thread-Grand-Theft-Auto-San-Andreas-SLES-52541-E--30530 Grand Theft Auto - San Andreas (SLES 52541) (E)]}}</div>Ngnghttps://wiki.pcsx2.net/index.php?title=Grand_Theft_Auto:_Vice_City_Stories&diff=109043&oldid=0Grand Theft Auto: Vice City Stories2024-03-27T10:31:25Z<p><a href="/User:Ngng" class="mw-userlink" title="User:Ngng"><bdi>Ngng</bdi></a> imported <a href="/Grand_Theft_Auto:_Vice_City_Stories" title="Grand Theft Auto: Vice City Stories">Grand Theft Auto: Vice City Stories</a> by file upload (1 revision)</p>
<p><b>New page</b></p><div>{{infobox<br />
|image = Grand_Theft_Auto-Vice_City_Stories.jpg<br />
|caption = NTSC-U cover<br />
|developer = [[Rockstar Games|Rockstar Leeds]]<br />
|publisher = [[Rockstar Games]] (US, EU, AU), [[Capcom]] (JP), [[Sony|SCEA]] (US)<br />
|genre = Action, Adventure<br />
|wikipedia = [https://en.wikipedia.org/wiki/Grand_Theft_Auto:_Vice_City_Stories Link]<br />
|gameinfo = Vice City, 1984. Opportunity abounds in a city emerging from the swamps, its growth fueled by the violent power struggle in a lucrative drug trade. Construction is everywhere as a shining metropolis rises from foundations of crime and betrayal. As a soldier, Vic Vance has always protected his dysfunctional family, his country, himself. One bad decision later and that job is about to get much harder. Kicked out onto the streets of a city torn between glamour and gluttony, Vic is faced with a stark choice - build an empire or be crushed.<br />
|widescreen = 1<br />
|gamefaqslink = [https://gamefaqs.gamespot.com/ps2/938211-grand-theft-auto-vice-city-stories Link]<br />
|reviewlinks = {{ReviewLink|[https://www.gamespot.com/reviews/grand-theft-auto-vice-city-stories-review/1900-6161042/ GameSpot]|8.4/10}}, {{ReviewLink|[http://www.ign.com/games/grand-theft-auto-vice-city-stories/ps2-881201 IGN]|7.5/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/grand-theft-auto-vice-city-stories Metacritic]|75/100}}, {{ReviewLink|[https://www.eurogamer.net/articles/grand-theft-auto-vice-city-stories-review Eurogamer]|6/10}}<br />
|japan_rating = Z<br />
|japan_rating_text = Crime, Violence<br />
|au_rating = MA<br />
|au_rating_text = Strong Violence, Strong Coarse Language<br />
|eu_rating = 18+<br />
|au_rating_text = Bad Language, Violence<br />
|na_rating_text = Blood and Gore, Intense Violence, Strong Language, Strong Sexual Content, Use of Drugs<br />
|na_rating = M<br />
|italian = SLES-54622<br />
|spanish = SLES-54622<br />
|french = SLES-54622<br />
|german = SLES-54622<br />
|english = SLES-54622 & SLUS-21590 & NPUD-21590<br />
|japanese = SLPM-66917 & SLPM-55135<br />
|widescreenpatch = 1<br />
|sw-rendering-only = 0<br />
|cpu-intensive = 1<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21590<br />NPUD-21590 <small>(PS2 Classics)</small><br />
|CRCsNTSCU = 4F32A11F<br />
|releasedateNTSCU = March 5, 2007<br />April 2, 2013 <small>(PS2 Classics)</small><br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = <br />
|macstatusNTSCU = <br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-54623<br />SLES-54622<br />SLES-54622/P <small>(Platinum: The Best of PlayStation 2)</small><br />SLES-54623/P <small>(Platinum)</small><br />NPED-00065 <small>(PS2 Classics)</small><br />
|CRCsPAL = <br />
|releasedatePAL = March 9, 2007<br />April 3, 2013 <small>(PS2 Classics)</small><br />
|statusPAL = 2<br />
|linuxstatusPAL = 2<br />
|macstatusPAL = <br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SLPM-66917<br />SLPM-55135 <small>(Best Price!)</small><br />
|CRCsNTSCJ = <br />
|releasedateNTSCJ = December 6, 2007<br />May 28, 2009 <small>(Best Price!)</small><br />
|statusNTSCJ = <br />
|linuxstatusNTSCJ = <br />
|macstatusNTSCJ = <br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=?<br />
|OS=?<br />
|CPU=AMD Phenom II X4 965 BE 3.4Ghz<br />
|GPU=nVidia 8800 GTS 512MB<br />
|Revision=0.9.8<br />
|Graphics=GSDX r4600<br />
|Sound=<br />
* SPU2-X r4600<br />
* Lilypad r4510<br />
|Comments=BIOS: 2.00,<br />
*Will run at 60 FPS while your character is facing in certain directions, but will drop to ghastly speeds when facing in others (about 20 FPS and can drop even more). Software mode is quite fast, although.<br />
*Enabling 'Allow 8-bit textures' in GSdx is a must while playing this game, as it gives a great performance boost when the GPU is the bottleneck.<br />
*Setting the "FramerateNTSC=59.94" or "FrameratePAL=50.0" lines in the pcsx2_vm.ini file to 30/25 can play the game at full speed but lower smoothness even in slower PC.<br />
*Scaling kills this game. Cant even use 2x unless using Allow 8-bit textures.<br />
|Tester=Machina<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.4Ghz<br />
|GPU=Nvidia GTX 285 768MB<br />
|Revision=1.1.0 r5754<br />
|Graphics=GSdx 5752 SSE41<br />
|Sound=<br />
*SPU2-X 5733 2.0.0<br />
*LilyPad 5403 0.11.0<br />
|Comments=Runs above full speed.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 10 Pro x64 (1809)<br />
|CPU=Intel Core i7-6700K @ 4.5GHz<br />
|GPU=NVIDIA GeForce GTX 1070 8GB<br />
|Revision=1.5.0 r2899<br />
|Graphics=GSdx 1.1.0 AVX2<br />
|Sound=<br />
*SPU2-X 2.0.0<br />
*LilyPad 0.12.1<br />
|Comments=BIOS: 2.30,<br />
*Rock solid 60Hz (30 FPS) at 8x Native Resolution (5K)<br />
*As of this build, game no longer displays black boxes around HUD objects in DirectX 11 mode<br />
*Async mix stops audio slowdowns<br />
|Tester=Gravestone8<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 10<br />
|CPU=AMD Ryzen 5 3600 @ 3.6Ghz<br />
|GPU=Geforce 1660 Super<br />
|Revision=1.7.0 (dev-1545)<br />
<!--<br />
* '''Speedhacks:'''<br />
** EE Cyclerate: 0 <br />
** VU Cycle Stealing: 0<br />
** mVU Flag Hack: ✓<br />
** MTVU: ✓<br />
--><br />
|Graphics=GSdx<br />
<!--<br />
* Renderer: Direct3D11 (Hardware)<br />
* Internal Resolution: 6x Native<br />
* Anisotropic Filtering: N/A<br />
* GPU Palette Conversion: ✓<br />
--- HW Hacks ---<br />
* Skipdraw: 1 x 1<br />
--><br />
|Sound=SPU2-X 2.0.0<br />
|Comments=Completed the story with no issues and maintained full speed the vast majority of the time. Enable GPU Palette Conversion for a notable speedup. Note that disabling the framelimiter at any point may cause the lighting to start flickering when you enable it again, and this can only be fixed by saving and loading through the memcard. I recommend disabling "Trails" in the game options, and setting Skipdraw to 1x1 in GSdx HW Hacks to remove the "double vision" bug for distant objects.<br />
|Tester=CynicMimic<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7-6700K @ 4.5Ghz<br />
|GPU=Geforce GTX 1070<br />
|Revision=1.7.0-20220326074733<br />
|Graphics=GSdx<br />
<!--<br />
* Renderer: Software<br />
* Auto Flush: On<br />
* Edge Antialiasing: On<br />
* Mipmapping: On<br />
* Extra Rendering threads: 2<br />
--><br />
|Sound=cubeb<br />
|Comments=Rendering bug fix: EE Cycle Skipping +2 or Instant VU1 or MTVU. Smoke and rain effects affecting emulation speed: Increase "Extra Rendering threads"<br />
|Tester=Ahayri<br />
}}<br />
{{TestingFooter}}<br />
<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=Debian 10<br />
|CPU=Intel Core i5-4570 CPU @ 3.20 GHz<br />
|GPU=NVIDIA GeForce GTX 760 2 GB<br />
|Revision=1.6.0<br />
<!--<br />
* Enable fast DVD: Yes<br />
* MTVU: Yes<br />
--><br />
|Graphics=GSdx 1.2.0 AVX2<br />
<!--<br />
* Renderer: OpenGL Hardware<br />
* Internal Resolution: 3x<br />
* Allow 8 bits textures: Yes<br />
* Half-pixel Offset: Normal (Vertex)<br />
--><br />
|Sound=<br />
* SPU2-X 2.0.0<br />
* OnePAD 0 2.0.0<br />
|Comments=Runs at full speed. Enabling 8-bit textures helps avoid slowdowns on my machine. It might not be needed with a more powerful CPU.<br />
|Tester=Ratchet66<br />
}}<br />
{{TestingFooter}}<br />
<br />
==Trivia==<br />
* Original names: '''グランド・セフト・オート・バイスシティ・ストーリーズ''' (SLPM-66917) & (SLPM-55135)<br />
* Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3.<br />
<br />
<br />
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--><br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=Blurry upscaled image<br />
|IsFixed=0<br />
|IssueLevel=-1<br />
|Description=In some systems and configurations, the video is blurry.<br />
|Workaround=Turn off "Trails" in video options.<br />
}}<br />
<br />
{{Issue<br />
|IssueName=Can't load save from folder memory card<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=Saving the game to a folder memory card will result in the save not being visible from within the game once PCSX2 is restarted.<br />
|Workaround=Use a normal 8 MB memory card.<br />
}}<br />
<br />
==The gallery==<br />
<gallery><br />
File:Grand_Theft_Auto_Vice_City_Stories_Forum_1.jpg|Grand Theft Auto: Vice City Stories (SLUS 21590)<br />
File:Grand_Theft_Auto_Vice_City_Stories_gameplay_hardware.jpg|Grand Theft Auto: Vice City Stories (SLES-54622)<br />
File:Gtavcs1-cynicmimic.jpg|v1.7.0 dev-1545, 6x Native Resolution (2160p), FXAA, Widescreen Patch<br />
File:Gtavcs2-cynicmimic.jpg|v1.7.0 dev-1545, 6x Native Resolution (2160p), FXAA, Widescreen Patch<br />
File:Gtavcs3-cynicmimic.jpg|v1.7.0 dev-1545, 6x Native Resolution (2160p), FXAA, Widescreen Patch<br />
</gallery><br />
<br />
{{Grand Theft Auto series}}<br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Grand-Theft-Auto-Vice-City-Stories-SLUS-21590-U--28873 Grand Theft Auto - Vice City Stories (SLUS 21590) (U)]<br />
*[http://forums.pcsx2.net/Thread-Grand-Theft-Auto-Vice-City-Stories-SLES-54622-E Grand Theft Auto - Vice City Stories (SLES 54622) (E)]}}</div>Ngnghttps://wiki.pcsx2.net/index.php?title=Grand_Theft_Auto_III&diff=109045&oldid=0Grand Theft Auto III2024-03-27T10:31:25Z<p><a href="/User:Ngng" class="mw-userlink" title="User:Ngng"><bdi>Ngng</bdi></a> imported <a href="/Grand_Theft_Auto_III" title="Grand Theft Auto III">Grand Theft Auto III</a> by file upload (1 revision)</p>
<p><b>New page</b></p><div>{{infobox<br />
|image = Grand-Theft-Auto-III.jpg<br />
|caption = NTSC-U cover<br />
|developer = DMA Design<br />
|publisher = [[Rockstar Games]] (US, JP), [[Take-Two Interactive]] (EU, AU), [[Capcom]] (JP), [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU)<br />
|genre = Action, Adventure<br />
|gameinfo = Crime does pay. The highly controversial Grand Theft Auto franchise moves into 3D in the dark and seedy underworld of Liberty City. You play a crook with link to the Mafia. A man named 8-ball assigns you tasks ranging from delivering an item to killing the leaders of rival gangs. But you don't have to take that route, as Grand Theft Auto III gives you the freedom to go anywhere and cause your own trouble. Some of your activities might consist of jacking people's cars, beating pedestrians, and testing out your huge arsenal of weapons--including assault rifles, shotguns, rocket launchers, and flamethrowers--on the police.<br /><br />
Grand Theft Auto III is the third title in the Grand Theft Auto series and is the first GTA with a 3D open world sandbox. Grand Theft Auto III is played from a third-person perspective in an open world environment, allowing the player to interact with the game world at their leisure. The game is set within the fictional city of Liberty City, which is based on New York City. The single-player story follows Claude, a bank robber who was left for dead by his girlfriend, and quickly becomes entangled in a world of gangs, crime, and corruption.<br />
|wikipedia = [https://en.wikipedia.org/wiki/Grand_Theft_Auto_III Link]<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/466217-grand-theft-auto-iii Link]<br />
|reviewlinks = {{ReviewLink|[https://www.eurogamer.net/articles/r_gta3_ps2 Eurogamer]|10/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/grand-theft-auto-iii Metacritic]|97/100}}, {{ReviewLink|[https://www.ign.com/articles/2001/10/22/grand-theft-auto-iii-3 IGN]|9.6/10}}, {{ReviewLink|[https://www.gamespot.com/reviews/grand-theft-auto-iii-review/1900-2820025/ GameSpot]|9.6/10}}<br />
<!-- General props --><br />
|widescreen = 1<br />
|widescreenpatch = 1<br />
|ko_rating = 18<br />
|japan_rating = Z<br />
|japan_rating_text = Crime, Violence<br />
|au_rating = MA<br />
|au_rating_text = Strong Violence<br />
|eu_rating = 18+<br />
|eu_rating_text = Bad Language, Drugs, Violence<br />
|na_rating = M<br />
|na_rating_text = Blood, Strong Language, Violence<br />
|gpu-intensive = 1<br />
<!-- Language props --><br />
|italian = SLES-50793 & SLES-50330 & NPED-00063<br />
|spanish = SLES-50793 & SLES-50330 & NPED-00063<br />
|french = SLES-50793 & SLES-50330 & NPED-00063<br />
|german = SLES-50793 & SLES-50330 & NPED-00063<br />
|japanese = SLPM-65382 & SLPM-65760 & SLPM-66789 & SLPM-55293<br />
|english = SLES-50793 & SLES-50330 & SLUS-20062 & NPUD-20062 & NPED-00063 & SLUS-20062GH<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-20062<br />SLUS-20062GH <small>(Greatest Hits)</small><br />NPUD-20062 <small>(PS2 Classics)</small><br />
|CRCsNTSCU = 5E115FB6<br />
|releasedateNTSCU = October 22, 2001<br />May 7, 2003 <small>(Greatest Hits)</small><br />September 25, 2012 <small>(PS2 Classics)</small><br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU =<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-50330<br />SLES-50330/P <small>(Platinum)</small><br />SLES-50793 <small>(Platinum)</small><br />SLES-50793-P<br />NPED-00063 <small>(PS2 Classics)</small><br />
|CRCsPAL = 581954FC<br />
|releasedatePAL = October 26, 2001<br />March 28, 2003 <small>(Platinum; Platinum, Australia)</small><br />September 26, 2012 <small>(PS2 Classics)</small><br />October 4, 2012 <small>(PS2 Classics, Australia)</small><br />
|statusPAL = 2<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SLPM-65382<br />SLPM-65760 <small>(CapKore)</small><br />SLPM-66789 <small>(Best Price)</small><br />SLPM-55293 <small>(Rockstar Classics)</small><br />
|CRCsNTSCJ = <br />
|releasedateNTSCJ = September 25, 2003<br />December 16, 2004 <small>(CapKore)</small><br />July 12, 2007 <small>(Best Price)</small><br />September 29, 2011 <small>(Rockstar Classics)</small><br />February 6, 2013 <small>(PS2 Classics, Korea)</small><br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=?<br />
|CPU=Intel Core i5-2500K @ stock settings<br />
|GPU=MSI GeForce GTX 470 Hawk @ 758 core<br />
|Revision=0.9.8 stable r4600<br />
|Graphics=GSdx r4643 0.1.16<br />
|Sound=<br />
* SPU2-X r4600m 1.4.0<br />
* LilyPad r4510 0.10.0<br />
|Comments=FPS: 55-60<br />
|Tester=Lagahan<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U (?)<br />
|OS=?<br />
|CPU=Intel Core i7-2600K @ 4.80 GHz<br />
|GPU=NVIDIA GeForce GTX 570 OC x2<br />
|Revision=0.9.9<br />
|Graphics=GSdx r5100 0.1.16<br />
|Sound=<br />
* SPU2-X r5025 2.0.0<br />
* LilyPad r4959 0.11.0<br />
|Comments=BIOS: 01.60, Using "Allow 8-bit Textures" is a must. Fully Playable 60/60 FPS.<br />
|Tester=MozzaGamer<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=Windows<br />
|CPU=Intel Core2 Duo E6750 @ 2.66 GHz<br />
|GPU=NVIDIA GeForce GTX 260 896MB<br />
|Revision=1.1.0 r5576<br />
|Graphics=GSdx r5464 SSSE3<br />
|Sound=<br />
*SPU2-X 2.0.0 r5460<br />
*LilyPad 0.11.0 r5403<br />
|Comments=Seems to be running fast and smooth.<br />
|Tester={{ForumUser|prafull}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.40 GHz<br />
|GPU=Nvidia GeForce GTX 285 768MB<br />
|Revision=1.1.0 r5754<br />
|Graphics=GSdx 5752 SSE41<br />
|Sound=<br />
*SPU2-X r5733 2.0.0<br />
*LilyPad r5403 0.11.0<br />
|Comments=Runs above full speed.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 7 64-Bit<br />
|CPU=Intel Core i7-2600K @ 3.40 GHz<br />
|GPU=Sapphire R9 290X 4GB <br />
|Revision=1.2.1 r5873<br />
|Graphics=GSdx 10 (Hardware)0.1.16 r5875 <br />
|Sound=<br />
* SPU2-X r5875<br />
* LilyPad 0.11.0 r5875<br />
|Comments=Game is able to upscale successfully at 1080p at 60FPS with only minor graphical glitches and slight stuttering. However, if the game is run at default resolutions it runs flawlessly. I observed no difference between using and not using 8-Bit textures, but your degree of success may vary. BIOS v2.0 was used.<br />
|Tester=Zrooney<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 10 Pro x64 ver.1903<br />
|CPU=Intel Core i5-6200U CPU @ 2.30 GHz<br />
|GPU=NVIDIA GeForce 930MX 2GB DDR3<br />
|Revision=1.4.0<br />
<!--<br />
* Speedhacks:<br />
** Preset: 2-Safe(faster)<br />
--><br />
|Graphics=GSdx 1.0.0 SSE41<br />
<!--<br />
* Renderer: Direct3D11 (Hardware)<br />
** Internal Resolution: 2x Native<br />
--><br />
|Sound=<br />
* SPU2-X 2.0.0<br />
* LilyPad 0.11.1<br />
|Comments=The game runs unstable, can drops to 60% speed and 40 FPS.<br />
|Tester=Nova Senpai<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 11 Home Build 22000<br />
|CPU=AMD Ryzen 7 5700G<br />
|GPU=NVIDIA GeForce RTX 2070<br />
|Revision=1.6.0<br />
|Comments=4x native resolution (~1440P). Runs flawlessly with just a couple glitches here and there. <br />
|Tester=MajorLeagueGinger<br />
}}<br />
{{TestingFooter}}<br />
<br />
<!--<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=?<br />
|Region=?<br />
|OS=?<br />
|CPU=?<br />
|GPU=?<br />
|Revision=?<br />
|Graphics=?<br />
|Sound=?<br />
|Comments=?<br />
|Tester=?<br />
}}<br />
{{TestingFooter}}<br />
--><br />
<br />
<br />
==Trivia==<br />
* Original names: '''グランド・セフト・オートIII''' (SLPM-65382) & (SLPM-65760) & (SLPM-66789) & (SLPM-55293)<br />
* Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3. In PCSX2 go to the System tab and click "Enable Widescreen Patches" to get a proper widescreen result.<br />
<br />
<br />
==Fixed Issues==<br />
{{Issue<br />
|IssueName=Cloned Character<br />
|IsFixed=1<br />
|IssueLevel=0<br />
|Description= if the intro cutscene plays out the character 8-Ball appears twice. <br />
|Workaround=Fixed in v1.7.0-dev-1645. For older versions: Skip the cutscene. <br />
}}<br />
<br />
<br />
==The gallery==<br />
<gallery><br />
File:Grand_Theft_Auto_III_Forum_1.jpg|Grand Theft Auto III (SLUS 20062)<br />
File:Grand_Theft_Auto_III_Forum_2.jpg|Grand Theft Auto III (SLES 50330)<br />
</gallery><br />
<br />
<br />
{{Grand Theft Auto series}}<br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Grand-Theft-Auto-III-SLUS-20062-U--28538 Grand Theft Auto III (SLUS 20062) (U)]<br />
*[http://forums.pcsx2.net/Thread-Grand-Theft-Auto-III-SLES-50330-E--30565 Grand Theft Auto III (SLES 50330) (E)]}}</div>Ngng