https://wiki.pcsx2.net/api.php?action=feedcontributions&user=IlDucci&feedformat=atomPCSX2 Wiki - User contributions [en]2024-03-29T11:54:37ZUser contributionsMediaWiki 1.41.0https://wiki.pcsx2.net/index.php?title=Dino_Stalker&diff=107622Dino Stalker2023-05-10T21:38:00Z<p>IlDucci: Adding a PAL walkthrough details.</p>
<hr />
<div>{{infobox<br />
|image = Dino Stalker NTSC-U.jpg<br />
|caption = NTSC-U box art<br />
|developer = TOSE<br />
|publisher = [[Capcom]]<br />
|genre = Action, Shooter<br />
|gameinfo = Gigantic dinosaurs, deep jungles, and new weapons... World War II never prepared you for this. In Dino Stalker, you play Lt. Mike Wired, a WWII fighter pilot who's shot down during a dogfight and wakes up in a prehistoric time. While the environment is unfamiliar, you still know how to fight enemies from the land, sea, and air. Blast your way through jungles filled with prehistoric creatures to discover a futuristic city with fully interactive backgrounds. In this foreign world, you can defend yourself using either the Dual Shock 2 controller or the Guncon 2 light gun.<br /><br />
Dino Stalker is the third installment in Capcom's Gun Survivor series and the third entry in the Gun Survivor series after Resident Evil Survivor 2 Code: Veronica. Although the Gun Survivor games are an offshoot of the Resident Evil series, Dino Stalker is the only game in the series without any ties to Resident Evil. It was followed by Resident Evil: Dead Aim. <br><br />
The game focuses on the central character Lieutenant Mike Wired, who is caught in an intense dogfight during World War II. With nowhere to go, Mike appears to be doomed until he is suddenly teleported into the sky in the 3,000,000's, and must defend himself against an army of flying prehistoric predators.<br />
|wikipedia = [https://en.wikipedia.org/wiki/Dino_Stalker Link]<br />
|gamefaqslink = [https://gamefaqs.gamespot.com/ps2/557717-dino-stalker Link]<br />
|reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/dino-stalker Metacritic]|50/100}}<br />
|na_rating_text = Blood, Violence<br />
|na_rating = M<br />
|ko_rating = 15<br />
|lightgun = 1<br />
|french = SLES-51095<br />
|german = SLES-51096<br />
|japanese = SLPM-65139 & CPCS-01002 & SLPM-61026<br />
|english = SLES-50930 & SLUS-20485<br />
|widescreenpatch = 1<br />
|korean = SLPM-67529<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-20485<br />
|CRCsNTSCU = 3FBF0EA6<br />
|releasedateNTSCU = September 9, 2002<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU =<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-50930<br />SLES-51095<br />SLES-51096<br />
|CRCsPAL = 086DB720 (ENG)<br />
|releasedatePAL = September 20, 2002<br />
|statusPAL = 2<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SLPM-65139<br />CPCS-01002 <small>(w/ GunCon2)</small><br />SLPM-67529<br />SLPM-61026 <small>(Demo, Taikenban)</small><br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ = June 27, 2002<br />
|statusNTSCJ = 2<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.4Ghz<br />
|GPU=Nvidia GTX 285 768MB<br />
|Revision=31 03 2013 1.1.0 r5604<br />
|Graphics=GSdx 5580 SSE41 [18 03 2013]<br />
|Sound=<br />
*SPU2-X 2.0.0 [24 02 2013]<br />
*LilyPad 0.11.0 [13 01 2013]<br />
|Comments=Runs above full speed.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-J<br />
|OS=Windows<br />
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz<br />
|GPU=Nvidia GTX 260 896MB<br />
|Revision=1.1.0 r5754-<br />
|Graphics=GSdx r5752 SSSE3<br />
|Sound=<br />
*SPU2-X 2.0.0 r5733<br />
*LilyPad 0.11.0 r5403<br />
|Comments=Runs fast and stable. Although its a horrible game but it looks OK at higher resolutions. Some videos seem to hang at the end but you can skip them before ending.<br />
|Tester={{ForumUser|prafull}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=Windows 10 Pro x64 21H2<br />
|CPU=Intel i7-9700k @ 3.60GHz<br />
|GPU=NVIDIA GTX 2070 16GB<br />
|Revision=v1.7.4452<br />
|Graphics=Software<br />
<spoiler show="Graphics Settings" hide="Hide"><br />
<small style="font-size:10px;"><br />
* Auto Flush: Enabled<br />
* Mipmapping: Enabled<br />
* Extra Rendering Threads: 3<br />
</spoiler><br />
|Sound=Cubeb<br />
|Comments=BIOS Europe v01.60, fully playable from start to finish. Runs at full speed at native resolution in software mode.<br />
|Tester={{ForumUser|IlDucci}}<br />
}}<br />
{{TestingFooter}}<br />
<br />
<!--<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=?<br />
|Region=?<br />
|OS=?<br />
|CPU=?<br />
|GPU=?<br />
|Revision=?<br />
|Graphics=?<br />
|Sound=?<br />
|Comments=?<br />
|Tester=?<br />
}}<br />
{{TestingFooter}}<br />
--><br />
<br />
== Trivia ==<br />
* Original names: '''ガン・サバイバー3 ~ディノ・クライシス~''' (SLPM-65139) & (CPCS-01002), '''건 서바이버 3 디노 크라이시스''' (SLPM-67529)<br />
* Also known as '''Gun Survivor 3: Dino Crisis''' (JP)<br />
<br />
<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=FMVs not playing properly in hardware mode<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=In hardware mode, FMVs are washed out or too dark.<br />
|Workaround=Go to Config > Emulation Settings > Game Fixes, tick the box '''Enable manual game fixes''' and enable "Switch to GSdx software rendering when a FMV plays" fix, or switch to Software mode by setting Renderer to any of the "(Software)" options.<br />
}}<br />
<br />
{{Issue<br />
|IssueName=Flashing issue in recent PCSX2 releases<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=In certain sections and when shooting enemies/objects, flashes appear during the gameplay.<br />
|Workaround=Go to Config > Emulation Settings, VUs tab, and set '''Clamping Mode''' to '''Extra'''. Or use the "GSdx r5350" plugin integrated in PCSX2 version 1.0.0 as video plugin.<br />
}}<br />
<br />
{{Issue<br />
|IssueName='''RELOAD!''' window is displayed incorrectly in software mode<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=Whenever the '''RELOAD!''' window is displayed while playing in software mode, it shows a transparent vertical line on the right.<br />
|Workaround=Unknown.<br />
}}<br />
<br />
==The gallery==<br />
<gallery><br />
File:Gun_Survivor_3_Dino_Crisis_Forum_1.jpg|Gun Survivor 3: Dino Crisis (SLPM 65139)<br />
</gallery><br />
<br />
<br />
[[Category:temp Navbox required]]<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Dino-Stalker-SLUS-20485-U--29142 Dino Stalker (SLUS 20485) (U)]<br />
*[http://forums.pcsx2.net/Thread-Dino-Crisis-Gun-Survivor-3-SLPM-65139-J--29118 Dino Crisis - Gun Survivor 3 (SLPM 65139) (J)]}}</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=Reservoir_Dogs&diff=106687Reservoir Dogs2022-10-07T10:08:31Z<p>IlDucci: Whoopsie</p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox<br />
|image =Res_dogs.JPG<br />
|caption =<br />
|developer = Volatile Games<br />
|publisher = [[Eidos Interactive]]<br />
|genre = Action, Adventure<br />
|gameinfo = Reservoir Dogs is based on the 1992 Quentin Tarantino-directed classic movie about five total strangers who are brought together to carry out a diamond heist. The robbery goes wrong when the alarm is tripped and the cops show up. In the ensuing confusion, four of the robbers make it back to their warehouse rendezvous but it is quickly apparent that one of them is an undercover police officer - but which one? Staying true to the original plot, this intense, third person shooter follows the progress and planning of the famed diamond heist while filling in some of the cliffhanger questions from the film: What happened to Mr. Blue and Mr. Brown? Where did Mr. Pink hide the diamonds? What actually happened at the heist? These questions and more will be answered as the game unfolds and according to the player's tactics. Players get to fill the shoes of each iconic character in the film as they relive the Reservoir Dogs experience complete with the movie's trademark style and wit. The game will also feature the full and original soundtrack from the movie - the super sounds of the seventies brought alive with the thematic "Little Green Bag", "Stuck in the Middle with You" and more.<br />
|wikipedia = [https://en.wikipedia.org/wiki/Reservoir_Dogs_(video_game) Link]<br />
|widescreen = 1<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/589765-reservoir-dogs Link]<br />
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/reservoir-dogs Metacritic]|50/100}}<br />
|na_rating_text = Blood and Gore, Intense Violence, Strong Language<br />
|na_rating = M<br />
|eu_rating = 18+<br />
|italian = SLES-53775<br />
|spanish = SLES-53775 & SLUS-21479<br />
|french = SLES-53775 & SLUS-21479<br />
|english = SLES-53775 & SLUS-21479<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21479<br />
|CRCsNTSCU =<br />
|releasedateNTSCU = October 24, 2006<br />
|statusNTSCU =<br />
|linuxstatusNTSCU =<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-53775<br />
|CRCsPAL = 36c11474<br />
|releasedatePAL = August 25, 2006<br />
|statusPAL = 2<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 0<br />
|serialsNTSCJ =<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ =<br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=Windows 10 Pro x64 21H2<br />
|CPU=Intel i5-6600K @ 3.50 GHz (4 GPUs)<br />
|GPU=NVidia RTX 2060 16GB<br />
|Revision=v1.7.3375<br />
|Graphics=Software, HW Mode (Vulkan)<br />
|Sound=Cubeb<br />
|Comments=Quick test done to check a new PR. Only played through the first tutorial level. Hardware mode will show opaque lines in the Pause menu and during the Bullet Fest mode.<br />
|Tester=IlDucci<br />
}}<br />
{{TestingFooter}}<br />
<br />
<!--<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=?<br />
|Region=?<br />
|OS=?<br />
|CPU=?<br />
|GPU=?<br />
|Revision=?<br />
|Graphics=?<br />
|Sound=?<br />
|Comments=?<br />
|Tester=?<br />
}}<br />
{{TestingFooter}}<br />
--><br />
<br />
<br />
<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=Opaque lines during the Pause menu and Bullet Fest mode (Hardware mode)<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=When the screen is using a postprocessing effect, opaque lines will show up.<br />
|Workaround=Use Software mode.<br />
}}<br />
<br />
<br />
==Gallery==<br />
<gallery><br />
File:Reservoir_Dogs_Forum_1.jpg|Reservoir Dogs (SLUS-21479)<br />
File:ReservoirDogs_HW0.jpg|Reservoir Dogs (SLES-53775) on Hardware mode, 2X resolution.<br />
File:ReservoirDogs_HW2.jpg|Reservoir Dogs (SLES-53775) on Hardware mode, 2X resolution.<br />
File:ReservoirDogs_HW3.jpg|Reservoir Dogs (SLES-53775) on Hardware mode, 2X resolution. Defects from the issue are visible.<br />
File:ReservoirDogs_HW4.jpg|Reservoir Dogs (SLES-53775) on Hardware mode, 2X resolution. Defects from the issue are visible.<br />
File:ReservoirDogs_HW5.jpg|Reservoir Dogs (SLES-53775) on Hardware mode, 2X resolution. Defects from the issue are visible.<br />
File:ReservoirDogs_SW1.jpg|Reservoir Dogs (SLES-53775) on Software mode. Defects from the issue are gone.<br />
File:ReservoirDogs_SW2.jpg|Reservoir Dogs (SLES-53775) on Software mode. Defects from the issue are gone.<br />
File:ReservoirDogs_SW3.jpg|Reservoir Dogs (SLES-53775) on Software mode. Defects from the issue are gone.<br />
</gallery><br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Reservoir-Dogs-SLUS-21479-U--28653 Reservoir Dogs (SLUS 21479) (U)]}}</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=Reservoir_Dogs&diff=106686Reservoir Dogs2022-10-07T10:06:57Z<p>IlDucci: Adding findings from quick tests on PR 7146.</p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox<br />
|image =Res_dogs.JPG<br />
|caption =<br />
|developer = Volatile Games<br />
|publisher = [[Eidos Interactive]]<br />
|genre = Action, Adventure<br />
|gameinfo = Reservoir Dogs is based on the 1992 Quentin Tarantino-directed classic movie about five total strangers who are brought together to carry out a diamond heist. The robbery goes wrong when the alarm is tripped and the cops show up. In the ensuing confusion, four of the robbers make it back to their warehouse rendezvous but it is quickly apparent that one of them is an undercover police officer - but which one? Staying true to the original plot, this intense, third person shooter follows the progress and planning of the famed diamond heist while filling in some of the cliffhanger questions from the film: What happened to Mr. Blue and Mr. Brown? Where did Mr. Pink hide the diamonds? What actually happened at the heist? These questions and more will be answered as the game unfolds and according to the player's tactics. Players get to fill the shoes of each iconic character in the film as they relive the Reservoir Dogs experience complete with the movie's trademark style and wit. The game will also feature the full and original soundtrack from the movie - the super sounds of the seventies brought alive with the thematic "Little Green Bag", "Stuck in the Middle with You" and more.<br />
|wikipedia = [https://en.wikipedia.org/wiki/Reservoir_Dogs_(video_game) Link]<br />
|widescreen = 1<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/589765-reservoir-dogs Link]<br />
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/reservoir-dogs Metacritic]|50/100}}<br />
|na_rating_text = Blood and Gore, Intense Violence, Strong Language<br />
|na_rating = M<br />
|eu_rating = 18+<br />
|italian = SLES-53775<br />
|spanish = SLES-53775 & SLUS-21479<br />
|french = SLES-53775 & SLUS-21479<br />
|english = SLES-53775 & SLUS-21479<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21479<br />
|CRCsNTSCU =<br />
|releasedateNTSCU = October 24, 2006<br />
|statusNTSCU =<br />
|linuxstatusNTSCU =<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-53775<br />
|CRCsPAL = 36c11474<br />
|releasedatePAL = August 25, 2006<br />
|statusPAL = 2<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 0<br />
|serialsNTSCJ =<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ =<br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=Windows 10 Pro x64 21H2<br />
|CPU=Intel i5-6600K @ 3.50 GHz (4 GPUs)<br />
|GPU=NVidia RTX 2060 16GB<br />
|Revision=v1.7.3375<br />
|Graphics=Software, HW Mode (Vulkan)<br />
|Sound=Cubeb<br />
|Comments=Quick test done to check a new PR. Only played through the first tutorial level. Hardware mode will show opaque lines in the Pause menu and during the Bullet Fest mode.<br />
|Tester=IlDucci<br />
}}<br />
{{TestingFooter}}<br />
<br />
<!--<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=?<br />
|Region=?<br />
|OS=?<br />
|CPU=?<br />
|GPU=?<br />
|Revision=?<br />
|Graphics=?<br />
|Sound=?<br />
|Comments=?<br />
|Tester=?<br />
}}<br />
{{TestingFooter}}<br />
--><br />
<br />
<br />
<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=Opaque lines during the Pause menu and Bullet Fest mode (Hardware mode)<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=When the screen is using a postprocessing effect, opaque lines will show up.<br />
|Workaround=Use Software mode.<br />
}}<br />
<br />
<br />
==Gallery==<br />
<gallery><br />
File:Reservoir_Dogs_Forum_1.jpg|Reservoir Dogs (SLUS-21479)<br />
File:File:ReservoirDogs_HW0.jpg|Reservoir Dogs (SLES-53775) on Hardware mode.<br />
File:File:ReservoirDogs_HW2.jpg|Reservoir Dogs (SLES-53775) on Hardware mode.<br />
File:File:ReservoirDogs_HW3.jpg|Reservoir Dogs (SLES-53775) on Hardware mode. Defects from the issue are visible.<br />
File:File:ReservoirDogs_HW4.jpg|Reservoir Dogs (SLES-53775) on Hardware mode. Defects from the issue are visible.<br />
File:File:ReservoirDogs_HW5.jpg|Reservoir Dogs (SLES-53775) on Hardware mode. Defects from the issue are visible.<br />
File:File:ReservoirDogs_SW1.jpg|Reservoir Dogs (SLES-53775) on Software mode. Defects from the issue are gone.<br />
File:File:ReservoirDogs_SW2.jpg|Reservoir Dogs (SLES-53775) on Software mode. Defects from the issue are gone.<br />
File:File:ReservoirDogs_SW3.jpg|Reservoir Dogs (SLES-53775) on Software mode. Defects from the issue are gone.<br />
</gallery><br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Reservoir-Dogs-SLUS-21479-U--28653 Reservoir Dogs (SLUS 21479) (U)]}}</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:ReservoirDogs_SW3.jpg&diff=106685File:ReservoirDogs SW3.jpg2022-10-07T10:05:59Z<p>IlDucci: Reservoir Dogs (PAL, SLES-53775)</p>
<hr />
<div>== Summary ==<br />
Reservoir Dogs (PAL, SLES-53775)</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:ReservoirDogs_SW2.jpg&diff=106684File:ReservoirDogs SW2.jpg2022-10-07T10:05:52Z<p>IlDucci: Reservoir Dogs (PAL, SLES-53775)</p>
<hr />
<div>== Summary ==<br />
Reservoir Dogs (PAL, SLES-53775)</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:ReservoirDogs_SW1.jpg&diff=106683File:ReservoirDogs SW1.jpg2022-10-07T10:05:45Z<p>IlDucci: Reservoir Dogs (PAL, SLES-53775)</p>
<hr />
<div>== Summary ==<br />
Reservoir Dogs (PAL, SLES-53775)</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:ReservoirDogs_HW5.jpg&diff=106682File:ReservoirDogs HW5.jpg2022-10-07T10:05:38Z<p>IlDucci: Reservoir Dogs (PAL, SLES-53775)</p>
<hr />
<div>== Summary ==<br />
Reservoir Dogs (PAL, SLES-53775)</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:ReservoirDogs_HW4.jpg&diff=106681File:ReservoirDogs HW4.jpg2022-10-07T10:05:30Z<p>IlDucci: Reservoir Dogs (PAL, SLES-53775)</p>
<hr />
<div>== Summary ==<br />
Reservoir Dogs (PAL, SLES-53775)</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:ReservoirDogs_HW3.jpg&diff=106680File:ReservoirDogs HW3.jpg2022-10-07T10:05:20Z<p>IlDucci: Reservoir Dogs (PAL, SLES-53775)</p>
<hr />
<div>== Summary ==<br />
Reservoir Dogs (PAL, SLES-53775)</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:ReservoirDogs_HW2.jpg&diff=106678File:ReservoirDogs HW2.jpg2022-10-07T10:05:12Z<p>IlDucci: Reservoir Dogs (PAL, SLES-53775)</p>
<hr />
<div>== Summary ==<br />
Reservoir Dogs (PAL, SLES-53775)</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:ReservoirDogs_HW0.jpg&diff=106677File:ReservoirDogs HW0.jpg2022-10-07T10:03:37Z<p>IlDucci: Reservoir Dogs (PAL, SLES-53775)</p>
<hr />
<div>== Summary ==<br />
Reservoir Dogs (PAL, SLES-53775)</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=Official_PlayStation_2_Magazine_Demo_44&diff=104715Official PlayStation 2 Magazine Demo 442022-06-19T21:57:12Z<p>IlDucci: Minor typo fixing.</p>
<hr />
<div>{{infobox<br />
|image = Official PlayStation 2 Magazine Demo 44.jpg<br />
|caption =<br />
|developer =<br />
|publisher = [[Sony|Sony Computer Entertainment]], [[Future Publishing]]<br />
|genre = Demo<br />
|wikipedia =<br />
|italian = SCED-52052 & SCED-52377<br />
|spanish = SCED-52052 & SCED-52377<br />
|french = SCED-52052 & SCED-52377<br />
|german = SCED-52052 & SCED-52377<br />
|english = SCED-52052 & SCED-52377<br />
|gameinfo = {{OPSM2Info}}<br /><br />
* SCED-52052 contents: <br />
** Demos: 007: Everything Or Nothing, Crash Nitro Kart, Downhill Domination, Kill Switch, Nightshade, Rainbow Six 3, Urban Freestyle Soccer, Whiplash<br />
** Videos: Dot Hack, Driv3r, The Hobbit, The Making Of Forbidden Siren<br />
** Saves: Chaos Legion, Lord Of The Rings: Return Of The King, Medal Of Honor: Rising Sun, SSX 3, Timesplitters 2<br />
<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SCED-52052<br />SCED-52377 <small>(France)</small><br />
|CRCsPAL = 90C0E5F1<br />
|releasedatePAL = March 2004 <small>(UK)</small><br />April 2004 <small>(EU)</small><br />
|statusPAL = 2<br />
|linuxstatusPAL = <br />
|macstatusPAL = <br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=Windows 10 Pro x64 21H2<br />
|CPU=Intel i7-9700k @ 3.60GHz<br />
|GPU=NVIDIA GTX 2070 16GB<br />
|Revision=v1.7.2952 QT<br />
<spoiler show="Emulator Settings" hide="Hide"><br />
<small style="font-size:10px;"><br />
* <br />
** Cycle-Rate: 100%<br />
** Cycle Skip: Normal<br />
** EE Rounding Mode: Default<br />
** EE Clamping Mode: Default<br />
** Affinity Control: Disabled<br />
** VU Rounding Mode: Default<br />
** VU Clamping Mode: Default<br />
** MTVU: Enabled<br />
** Instant VU1: Enabled<br />
** Fast CDVD: Disabled<br />
** Advanced System: All Settings enabled except Enable Cache<br />
</spoiler><br />
|Graphics=Software<br />
<spoiler show="Graphics Settings" hide="Hide"><br />
<small style="font-size:10px;"><br />
* Auto Flush: Enabled<br />
* Mipmapping: Enabled<br />
* Extra Rendering Threads: 2<br />
* Async Texture Loading: Enabled<br />
* Edge Anti-Aliasing: Enabled<br />
</spoiler><br />
|Sound=Cubeb<br />
<spoiler show="Audio Settings" hide="Hide"><br />
<small style="font-size:10px;"><br />
* Interpolation: 5 - Gaussian<br />
</spoiler><br />
|Comments=BIOS Europe v01.60, all demos are playable. Only the DOT HACK video shows unfixable audio stutters every 2 seconds.<br />
|Tester=IlDucci<br />
}}<br />
{{TestingFooter}}<br />
<br />
<!--<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=<br />
|Region=<br />
|OS=<br />
|CPU=<br />
|GPU=<br />
|Revision=<br />
|Graphics=<br />
|Sound=<br />
|Comments=<br />
|Tester=<br />
}}<br />
{{TestingFooter}}<br />
--><br />
<br />
==Trivia==<br />
* Also known as '''OPS2M Demo 44''', '''UPS2M Demo Italia 04/04''', '''OPS2M Regular Edition 04/04'''<br />
<br />
== Known Issues ==<br />
<br />
{{Issue<br />
|IssueName=Whiplash: Distorted textures<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=In Hardware Mode, mipmapping issues cause several object and character textures to appear distorted from a certain distance. This issue also happens with the full game.<br />
|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". For older versions set Renderer to Software mode by selecting one of the "(Software)" options and check that Mipmapping is enabled. Press the insert key in-game to toggle mipmapping.<br />
}}<br />
<br />
{{Issue<br />
|IssueName=Urban Freestyle Soccer: Black trails<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=In Hardware Mode, characters and objects leave a black trail behind, leaving the screen darkened.<br />
|Workaround=Play in Software Mode.<br />
}}<br />
<br />
{{Issue<br />
|IssueName=Dot Hack trailer<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=The audio of the trailer has crackles every two seconds approximately.<br />
|Workaround=Unfixable for now.<br />
}}<br />
<br />
== Other issues unrelated to PCSX2 ==<br />
* Crash Nitro Kart demo's screen will be displayed stretched out if your BIOS' language is anything other than English. This issue also happens in real hardware.<br />
* Downhill Domination will glitch out when exiting this demo if your BIOS' language is anything other than English. This issue also happens in real hardware.<br />
<br />
== Gallery ==<br />
<gallery widths="175px" heights="100px"><br />
SCED-52052 01.png<br />
SCED-52052 02.png<br />
SCED-52052 03.png<br />
SCED-52052 04.png<br />
SCED-52052 05.png<br />
SCED-52052 06.png<br />
SCED-52052 07.png<br />
SCED-52052 08.png<br />
SCED-52052 09.png<br />
SCED-52052 10.png<br />
SCED-52052 11.png<br />
</gallery></div>IlDuccihttps://wiki.pcsx2.net/index.php?title=Official_PlayStation_2_Magazine_Demo_44&diff=104714Official PlayStation 2 Magazine Demo 442022-06-19T21:46:29Z<p>IlDucci: Adding testing results (along with my previous edit).</p>
<hr />
<div>{{infobox<br />
|image = Official PlayStation 2 Magazine Demo 44.jpg<br />
|caption =<br />
|developer =<br />
|publisher = [[Sony|Sony Computer Entertainment]], [[Future Publishing]]<br />
|genre = Demo<br />
|wikipedia =<br />
|italian = SCED-52052 & SCED-52377<br />
|spanish = SCED-52052 & SCED-52377<br />
|french = SCED-52052 & SCED-52377<br />
|german = SCED-52052 & SCED-52377<br />
|english = SCED-52052 & SCED-52377<br />
|gameinfo = {{OPSM2Info}}<br /><br />
* SCED-52052 contents: <br />
** Demos: 007: Everything Or Nothing, Crash Nitro Cart, Downhill Domination, Kill Switch, Nightshade, Rainbow Six 3, Urban Freestyle Soccer, Whiplash<br />
** Videos: Dot Hack, Driv3r, The Hobbit, The Making Of Forbidden Siren<br />
** Saves: Chaos Legion, Lord Of The Rings: Return Of The King, Medal Of Honor: Rising Sun, SSX 3, Timesplitters 2<br />
<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SCED-52052<br />SCED-52377 <small>(France)</small><br />
|CRCsPAL = 90C0E5F1<br />
|releasedatePAL = March 2004 <small>(UK)</small><br />April 2004 <small>(EU)</small><br />
|statusPAL = 2<br />
|linuxstatusPAL = <br />
|macstatusPAL = <br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=Windows 10 Pro x64 21H2<br />
|CPU=Intel i7-9700k @ 3.60GHz<br />
|GPU=NVIDIA GTX 2070 16GB<br />
|Revision=v1.7.2952 QT<br />
<spoiler show="Emulator Settings" hide="Hide"><br />
<small style="font-size:10px;"><br />
* <br />
** Cycle-Rate: 100%<br />
** Cycle Skip: Normal<br />
** EE Rounding Mode: Default<br />
** EE Clamping Mode: Default<br />
** Affinity Control: Disabled<br />
** VU Rounding Mode: Default<br />
** VU Clamping Mode: Default<br />
** MTVU: Enabled<br />
** Instant VU1: Enabled<br />
** Fast CDVD: Disabled<br />
** Advanced System: All Settings enabled except Enable Cache<br />
</spoiler><br />
|Graphics=Software<br />
<spoiler show="Graphics Settings" hide="Hide"><br />
<small style="font-size:10px;"><br />
* Auto Flush: Enabled<br />
* Mipmapping: Enabled<br />
* Extra Rendering Threads: 2<br />
* Async Texture Loading: Enabled<br />
* Edge Anti-Aliasing: Enabled<br />
</spoiler><br />
|Sound=Cubeb<br />
<spoiler show="Audio Settings" hide="Hide"><br />
<small style="font-size:10px;"><br />
* Interpolation: 5 - Gaussian<br />
</spoiler><br />
|Comments=BIOS Europe v01.60, all demos are playable. Only the DOT HACK video shows unfixable audio stutters every 2 seconds.<br />
|Tester=IlDucci<br />
}}<br />
{{TestingFooter}}<br />
<br />
<!--<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=<br />
|Region=<br />
|OS=<br />
|CPU=<br />
|GPU=<br />
|Revision=<br />
|Graphics=<br />
|Sound=<br />
|Comments=<br />
|Tester=<br />
}}<br />
{{TestingFooter}}<br />
--><br />
<br />
==Trivia==<br />
* Also known as '''OPS2M Demo 44''', '''UPS2M Demo Italia 04/04''', '''OPS2M Regular Edition 04/04'''<br />
<br />
== Known Issues ==<br />
<br />
{{Issue<br />
|IssueName=Whiplash: Distorted textures<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=In Hardware Mode, mipmapping issues cause several object and character textures to appear distorted from a certain distance. This issue also happens with the full game.<br />
|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". For older versions set Renderer to Software mode by selecting one of the "(Software)" options and check that Mipmapping is enabled. Press the insert key in-game to toggle mipmapping.<br />
}}<br />
<br />
{{Issue<br />
|IssueName=Urban Freestyle Soccer: Black trails<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=In Hardware Mode, characters and objects leave a black trail behind, leaving the screen darkened.<br />
|Workaround=Play in Software Mode.<br />
}}<br />
<br />
{{Issue<br />
|IssueName=Dot Hack trailer<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=The audio of the trailer has crackles every two seconds approximately.<br />
|Workaround=Unfixable for now.<br />
}}<br />
<br />
== Other issues unrelated to PCSX2 ==<br />
* Crash Nitro Kart demo's screen will be displayed stretched out if your BIOS' language is anything other than English. This issue also happens in real hardware.<br />
* Downhill Domination will glitch out when exiting this demo if your BIOS' language is anything other than English. This issue also happens in real hardware.<br />
<br />
== Gallery ==<br />
<gallery widths="175px" heights="100px"><br />
SCED-52052 01.png<br />
SCED-52052 02.png<br />
SCED-52052 03.png<br />
SCED-52052 04.png<br />
SCED-52052 05.png<br />
SCED-52052 06.png<br />
SCED-52052 07.png<br />
SCED-52052 08.png<br />
SCED-52052 09.png<br />
SCED-52052 10.png<br />
SCED-52052 11.png<br />
</gallery></div>IlDuccihttps://wiki.pcsx2.net/index.php?title=Official_PlayStation_2_Magazine_Demo_44&diff=104713Official PlayStation 2 Magazine Demo 442022-06-19T21:46:07Z<p>IlDucci: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox<br />
|image = Official PlayStation 2 Magazine Demo 44.jpg<br />
|caption =<br />
|developer =<br />
|publisher = [[Sony|Sony Computer Entertainment]], [[Future Publishing]]<br />
|genre = Demo<br />
|wikipedia =<br />
|italian = SCED-52052 & SCED-52377<br />
|spanish = SCED-52052 & SCED-52377<br />
|french = SCED-52052 & SCED-52377<br />
|german = SCED-52052 & SCED-52377<br />
|english = SCED-52052 & SCED-52377<br />
|gameinfo = {{OPSM2Info}}<br /><br />
* SCED-52052 contents: <br />
** Demos: 007: Everything Or Nothing, Crash Nitro Cart, Downhill Domination, Kill Switch, Nightshade, Rainbow Six 3, Urban Freestyle Soccer, Whiplash<br />
** Videos: Dot Hack, Driv3r, The Hobbit, The Making Of Forbidden Siren<br />
** Saves: Chaos Legion, Lord Of The Rings: Return Of The King, Medal Of Honor: Rising Sun, SSX 3, Timesplitters 2<br />
<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SCED-52052<br />SCED-52377 <small>(France)</small><br />
|CRCsPAL = 90C0E5F1<br />
|releasedatePAL = March 2004 <small>(UK)</small><br />April 2004 <small>(EU)</small><br />
|statusPAL = 2<br />
|linuxstatusPAL = <br />
|macstatusPAL = <br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=Windows 10 Pro x64 21H2<br />
|CPU=Intel i7-9700k @ 3.60GHz<br />
|GPU=NVIDIA GTX 2070 16GB<br />
|Revision=v1.7.2952 QT<br />
<spoiler show="Emulator Settings" hide="Hide"><br />
<small style="font-size:10px;"><br />
* <br />
** Cycle-Rate: 100%<br />
** Cycle Skip: Normal<br />
** EE Rounding Mode: Default<br />
** EE Clamping Mode: Default<br />
** Affinity Control: Disabled<br />
** VU Rounding Mode: Default<br />
** VU Clamping Mode: Default<br />
** MTVU: Enabled<br />
** Instant VU1: Enabled<br />
** Fast CDVD: Disabled<br />
** Advanced System: All Settings enabled except Enable Cache<br />
</spoiler><br />
|Graphics=Software<br />
<spoiler show="Graphics Settings" hide="Hide"><br />
<small style="font-size:10px;"><br />
* Auto Flush: Enabled<br />
* Mipmapping: Enabled<br />
* Extra Rendering Threads: 2<br />
* Async Texture Loading: Enabled<br />
* Edge Anti-Aliasing: Enabled<br />
</spoiler><br />
|Sound=Cubeb<br />
<spoiler show="Audio Settings" hide="Hide"><br />
<small style="font-size:10px;"><br />
* Interpolation: 5 - Gaussian<br />
</spoiler><br />
|Comments=BIOS Europe v01.60, all demos are playable. Only the DOT HACK video shows unfixable audio stutters every 2 seconds.<br />
|Tester=IlDucci<br />
}}<br />
{{TestingFooter}}<br />
<br />
<!--<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=<br />
|Region=<br />
|OS=<br />
|CPU=<br />
|GPU=<br />
|Revision=<br />
|Graphics=<br />
|Sound=<br />
|Comments=<br />
|Tester=<br />
}}<br />
{{TestingFooter}}<br />
--><br />
<br />
==Trivia==<br />
* Also known as '''OPS2M Demo 44''', '''UPS2M Demo Italia 04/04''', '''OPS2M Regular Edition 04/04'''<br />
<br />
== Known Issues ==<br />
<br />
{{Issue<br />
|IssueName=Whiplash: Distorted textures<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=In Hardware Mode, mipmapping issues cause several object and character textures to appear distorted from a certain distance. This issue also happens with the full game.<br />
|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". For older versions set Renderer to Software mode by selecting one of the "(Software)" options and check that Mipmapping is enabled. Press the insert key in-game to toggle mipmapping.<br />
}}<br />
<br />
{{Issue<br />
|IssueName=Urban Freestyle Soccer: Black trails<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=In Hardware Mode, characters and objects leave a black trail behind, leaving the screen darkened.<br />
|Workaround=Play in Software Mode.<br />
}}<br />
<br />
{{Issue<br />
|IssueName=Dot Hack trailer<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=The audio of the trailer has crackles every two seconds approximately.<br />
|Workaround=Unfixable for now.<br />
}}<br />
<br />
== Other issues unrelated to PCSX2 ==<br />
* Crash Nitro Kart demo's screen will be displayed stretched out if your BIOS' language is anything other than English. This issue also happens in real hardware.<br />
* Downhill Domination will glitch out when exiting this demo if your BIOS' language is anything other than English. This issue also happens in real hardware.<br />
<br />
== Gallery ==<br />
<gallery widths="175px" heights="100px"><br />
SCED-52052 01.png<br />
SCED-52052 02.png<br />
SCED-52052 03.png<br />
SCED-52052 04.png<br />
SCED-52052 05.png<br />
SCED-52052 06.png<br />
SCED-52052 07.png<br />
SCED-52052 08.png<br />
SCED-52052 09.png<br />
SCED-52052 10.png<br />
SCED-52052 11.png<br />
</gallery></div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:SCED-52052_11.png&diff=104712File:SCED-52052 11.png2022-06-19T21:34:44Z<p>IlDucci: Official PlayStation 2 Magazine Demo 44 Screenshot</p>
<hr />
<div>== Summary ==<br />
Official PlayStation 2 Magazine Demo 44 Screenshot</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:SCED-52052_10.png&diff=104711File:SCED-52052 10.png2022-06-19T21:34:36Z<p>IlDucci: Official PlayStation 2 Magazine Demo 44 Screenshot</p>
<hr />
<div>== Summary ==<br />
Official PlayStation 2 Magazine Demo 44 Screenshot</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:SCED-52052_09.png&diff=104710File:SCED-52052 09.png2022-06-19T21:34:29Z<p>IlDucci: Official PlayStation 2 Magazine Demo 44 Screenshot</p>
<hr />
<div>== Summary ==<br />
Official PlayStation 2 Magazine Demo 44 Screenshot</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:SCED-52052_08.png&diff=104709File:SCED-52052 08.png2022-06-19T21:34:23Z<p>IlDucci: Official PlayStation 2 Magazine Demo 44 Screenshot</p>
<hr />
<div>== Summary ==<br />
Official PlayStation 2 Magazine Demo 44 Screenshot</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:SCED-52052_07.png&diff=104708File:SCED-52052 07.png2022-06-19T21:34:15Z<p>IlDucci: Official PlayStation 2 Magazine Demo 44 Screenshot</p>
<hr />
<div>== Summary ==<br />
Official PlayStation 2 Magazine Demo 44 Screenshot</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:SCED-52052_06.png&diff=104707File:SCED-52052 06.png2022-06-19T21:34:07Z<p>IlDucci: Official PlayStation 2 Magazine Demo 44 Screenshot</p>
<hr />
<div>== Summary ==<br />
Official PlayStation 2 Magazine Demo 44 Screenshot</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:SCED-52052_05.png&diff=104706File:SCED-52052 05.png2022-06-19T21:33:54Z<p>IlDucci: Official PlayStation 2 Magazine Demo 44 Screenshot</p>
<hr />
<div>== Summary ==<br />
Official PlayStation 2 Magazine Demo 44 Screenshot</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:SCED-52052_04.png&diff=104705File:SCED-52052 04.png2022-06-19T21:33:43Z<p>IlDucci: Official PlayStation 2 Magazine Demo 44 Screenshot</p>
<hr />
<div>== Summary ==<br />
Official PlayStation 2 Magazine Demo 44 Screenshot</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:SCED-52052_03.png&diff=104704File:SCED-52052 03.png2022-06-19T21:33:35Z<p>IlDucci: Official PlayStation 2 Magazine Demo 44 Screenshot</p>
<hr />
<div>== Summary ==<br />
Official PlayStation 2 Magazine Demo 44 Screenshot</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:SCED-52052_02.png&diff=104703File:SCED-52052 02.png2022-06-19T21:33:27Z<p>IlDucci: Official PlayStation 2 Magazine Demo 44 Screenshot</p>
<hr />
<div>== Summary ==<br />
Official PlayStation 2 Magazine Demo 44 Screenshot</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:SCED-52052_01.png&diff=104702File:SCED-52052 01.png2022-06-19T21:33:15Z<p>IlDucci: Official PlayStation 2 Magazine Demo 44 Screenshot</p>
<hr />
<div>== Summary ==<br />
Official PlayStation 2 Magazine Demo 44 Screenshot</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=Fire_Heroes&diff=104294Fire Heroes2022-04-24T21:58:06Z<p>IlDucci: Addition of a full gameplay report.</p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox<br />
|image = Cover_Fire_Heroes.jpg<br />
|caption =<br />
|developer = Spike<br />
|publisher = [[Spike]] (JP), [[505 Game Street]] (EU)<br />
|genre = Action, Adventure<br />
|wikipedia =<br />
|gameinfo = December 24th. St. Alberta's skyline is dominated by the about-to-be-completed Clayton Tower, a 30-floor skyscraper that contains a hotel, an office space, stores and a movie theater. But at 7:32 PM, disaster strikes when an explosion happens, followed by an uncontrollable fire that threatens to spread across the whole building. You'll be able to play as one of three playable characters: Douglas, the captain of Saint Alberta Fire Department's Unit 01, Max, an SAPD officer that happened to be there, and Scott, the building's architect, who was inside the building during the inauguration party. The goal is to control the fire and rescue all the people who were caught inside the building before it falls down.<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/921864-fire-heroes Link]<br />
|eu_rating = 12+<br />
|japan_rating = A<br />
|italian = SLES-53237<br />
|spanish = SLES-53237<br />
|french = SLES-53237<br />
|english = SLES-53237<br />
|japanese = SLPM-65695<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-53237<br />
|CRCsPAL = 90C5D585<br />
|releasedatePAL = November 16, 2005<br />
|statusPAL = 2<br />
|linuxstatusPAL = <br />
|macstatusPAL = <br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SLPM-65695<br />
|CRCsNTSCJ = <br />
|releasedateNTSCJ = October 28, 2004<br />
|statusNTSCJ = <br />
|linuxstatusNTSCJ = <br />
|macstatusNTSCJ = <br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=Windows 10 Pro x64 21H2<br />
|CPU=Intel i7-9700k @ 3.60GHz<br />
|GPU=NVIDIA GTX 2070 16GB<br />
|Revision=v1.7.2421<br />
<spoiler show="Emulator Settings" hide="Hide"><br />
<small style="font-size:10px;"><br />
* '''Speedhacks:'''<br />
** Preset 2 - Safe (Default)<br />
** Instant VU 1: Enabled<br />
** INTC Spin Detection: Enabled<br />
** Wait Loop Detection: Enabled<br />
** mVU Flag Hack: Enabled<br />
</spoiler><br />
|Graphics=Software<br />
<spoiler show="Graphics Settings" hide="Hide"><br />
<small style="font-size:10px;"><br />
* Auto Flush: Enabled<br />
* Mipmapping: Enabled<br />
* Extra Rendering Threads: 2<br />
</spoiler><br />
|Sound=XAudio 2<br />
<spoiler show="Audio Settings" hide="Hide"><br />
<small style="font-size:10px;"><br />
* Interpolation: 5 - Gaussian<br />
</spoiler><br />
|Comments=BIOS Europe v01.60, fully playable from start to finish. Runs at full speed at native resolution in software mode with just some minor slowdowns (sometimes caused by the game while reporting a 60 FPS speed, some others for real). The softlock when finishing Douglas' Chapter 4 happens in real hardware (press the X Button to skip the scene).<br />
|Tester=IlDucci<br />
}}<br />
{{TestingFooter}}<br />
<br />
<!--<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=<br />
|Region=<br />
|OS=<br />
|CPU=<br />
|GPU=<br />
|Revision=<br />
|Graphics=<br />
|Sound=<br />
|Comments=<br />
|Tester=<br />
}}<br />
{{TestingFooter}}<br />
--><br />
<br />
== Trivia ==<br />
* Original names: '''ハードラック''' (SLPM-65695)<br />
* Also known as '''Hard Luck''' (JP)<br />
<br />
<!-- Add issues here --><br />
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--><br />
== Known Issues ==<br />
<br />
{{Issue<br />
|IssueName=Horizontal and diagonal distortions on the UI elements<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|AffectedVersions=All<br />
|Description=The tower floors inside the Tower Map screen will display themselves moved to the left, many UI elements display diagonal distortions.<br />
|Workaround=This happens, surprisingly, only in Software Mode. Use hardware mode.<br />
}}<br />
<br />
== Game Comments ==<br />
This game is unpolished, and it has some issues that might look like emulator problems, but they are not. The most notable ones are the following:<br />
- Softlock at a black screen right after the ending cutscene of Douglas' Chapter 4. This can be avoided by pressing the X Button to skip the cutscene.<br />
- Douglas, Max and Scott's models suddenly losing their bilinear filtering during Chapter 9.<br />
- Transparent windows hiding the flames (at the monorrail).<br />
- Slowdowns that actually report full speed on the FPS counter.<br />
<br />
<!-- Remove comment signs and add game screenshots or videos here --><br />
== Gallery ==<br />
<gallery widths="175px" heights="100px"><br />
FIRE_HEROES_PAL_01.png<br />
FIRE_HEROES_PAL_02.png<br />
FIRE_HEROES_PAL_03.png<br />
FIRE_HEROES_PAL_04.png<br />
FIRE_HEROES_PAL_05.png<br />
FIRE_HEROES_PAL_06.png<br />
FIRE_HEROES_PAL_07.png<br />
FIRE_HEROES_PAL_08.png<br />
</gallery></div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:FIRE_HEROES_PAL_08.png&diff=104293File:FIRE HEROES PAL 08.png2022-04-24T21:57:29Z<p>IlDucci: Fire Heroes (PAL) screenshot.</p>
<hr />
<div>== Summary ==<br />
Fire Heroes (PAL) screenshot.</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:FIRE_HEROES_PAL_07.png&diff=104292File:FIRE HEROES PAL 07.png2022-04-24T21:57:21Z<p>IlDucci: Fire Heroes (PAL) screenshot.</p>
<hr />
<div>== Summary ==<br />
Fire Heroes (PAL) screenshot.</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:FIRE_HEROES_PAL_06.png&diff=104291File:FIRE HEROES PAL 06.png2022-04-24T21:57:14Z<p>IlDucci: Fire Heroes (PAL) screenshot.</p>
<hr />
<div>== Summary ==<br />
Fire Heroes (PAL) screenshot.</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:FIRE_HEROES_PAL_05.png&diff=104290File:FIRE HEROES PAL 05.png2022-04-24T21:57:07Z<p>IlDucci: Fire Heroes (PAL) screenshot.</p>
<hr />
<div>== Summary ==<br />
Fire Heroes (PAL) screenshot.</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:FIRE_HEROES_PAL_04.png&diff=104289File:FIRE HEROES PAL 04.png2022-04-24T21:56:58Z<p>IlDucci: Fire Heroes (PAL) screenshot.</p>
<hr />
<div>== Summary ==<br />
Fire Heroes (PAL) screenshot.</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:FIRE_HEROES_PAL_03.png&diff=104288File:FIRE HEROES PAL 03.png2022-04-24T21:56:51Z<p>IlDucci: Fire Heroes (PAL) screenshot.</p>
<hr />
<div>== Summary ==<br />
Fire Heroes (PAL) screenshot.</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:FIRE_HEROES_PAL_02.png&diff=104287File:FIRE HEROES PAL 02.png2022-04-24T21:56:44Z<p>IlDucci: Fire Heroes (PAL) screenshot.</p>
<hr />
<div>== Summary ==<br />
Fire Heroes (PAL) screenshot.</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:FIRE_HEROES_PAL_01.png&diff=104286File:FIRE HEROES PAL 01.png2022-04-24T21:56:34Z<p>IlDucci: Fire Heroes (PAL) screenshot.</p>
<hr />
<div>== Summary ==<br />
Fire Heroes (PAL) screenshot.</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=Without_Warning&diff=103904Without Warning2022-03-11T16:41:56Z<p>IlDucci: </p>
<hr />
<div>{{infobox<br />
|image = Cover_Without_Warning.jpg<br />
|caption =<br />
|developer = CiRCLE<br />
|publisher = [[Capcom]]<br />
|genre = Action, Shooter, Arcade<br />
|gameinfo = In Without Warning, a radical terrorist group has targeted and seized the Peterson-Daniels Chemical Facility, a vulnerable location that jeopardizes millions of people from the devastating ecological hazard it imposes if destroyed. Pleas are useless and any direct military assault would be too great a risk. As terrified hostages fearfor their lives, their only hope lies with a covert operations team, whose goal is to infiltrate the plant and eliminate the merciless enemy. The harrowing events unfold over a 12 hour period, featuring a unique gameplay dynamic which enables the six central characters to experience events across the same timeline but from their own distinct viewpoints. The player controls each character individually, with the focus automatically shifting to a new character at key moments which are unfolded throughcut scenes. By switching between the characters, their individual tales are woven together to create an overall picture of the events that happened during the crisis. The player will also retrospectively view events through the eyes of another character and is therefore not only a participant in the events, but a spectator as well. Furthermore, actions performed as one character affect the progress of others and players must successfully utilize the strengths of each in order to advance.<br />
|wikipedia = [https://en.wikipedia.org/wiki/Without_Warning_(video_game) Link]<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/926270-without-warning Link]<br />
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/without-warning Metacritic]|45/100}}<br />
|na_rating_text = Blood, Language, Violence<br />
|na_rating = M<br />
|eu_rating = 16+<br />
|italian = SLES-53716<br />
|spanish = SLES-53716 & SLUS-21156<br />
|french = SLES-53716 & SLUS-21156<br />
|german = SLES-53716<br />
|english = SLES-53716 & SLUS-21156<br />
|widescreenpatch = 1<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21156<br />
|CRCsNTSCU =<br />
|releasedateNTSCU = November 1, 2005<br />
|statusNTSCU =<br />
|linuxstatusNTSCU =<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-53716<br />
|CRCsPAL = D9D96321<br />
|releasedatePAL = October 28, 2005<br />
|statusPAL = 2<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 0<br />
|serialsNTSCJ =<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ =<br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=Windows 10 Pro x64 21H2<br />
|CPU=Intel i7-9700k @ 3.60GHz<br />
|GPU=NVIDIA GTX 2070 16GB<br />
|Revision=v1.7.2421<br />
<spoiler show="Emulator Settings" hide="Hide"><br />
<small style="font-size:10px;"><br />
* '''Speedhacks:'''<br />
** Preset 2 - Safe (Default)<br />
** InstantVU: Enabled<br />
** INTC Spin Detection: Enabled<br />
** Wait Loop Detection: Enabled<br />
** mVU Flag Hack: Enabled<br />
</spoiler><br />
|Graphics=Software<br />
<spoiler show="Graphics Settings" hide="Hide"><br />
<small style="font-size:10px;"><br />
* Auto Flush: Enabled<br />
* Mipmapping: Enabled<br />
* Extra Rendering Threads: 2<br />
</spoiler><br />
|Sound=XAudio 2<br />
<spoiler show="Audio Settings" hide="Hide"><br />
<small style="font-size:10px;"><br />
* Interpolation: 5 - Gaussian<br />
</spoiler><br />
|Comments=BIOS Europe v01.60, fully playable from start to finish. Runs at full speed at native resolution in software mode. The few visual glitches that can appear (at missions 02:25, Hooper, Rail Track; 04:50, Harrison, Service Jetty; 05:10, Harrison, Storage Fields - Administration; and 07:15, Shaw, Office Lobby) happen in real hardware and should be ignored.<br />
|Tester=IlDucci<br />
}}<br />
{{TestingFooter}}<br />
<br />
<!--<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=?<br />
|Region=?<br />
|OS=?<br />
|CPU=?<br />
|GPU=?<br />
|Revision=?<br />
|Graphics=?<br />
|Sound=?<br />
|Comments=?<br />
|Tester=?<br />
}}<br />
{{TestingFooter}}<br />
--><br />
<br />
<br />
<br />
<!-- Remove comment signs and add issues here --><br />
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--><br />
<!--<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=<br />
|IsFixed=<br />
|IssueLevel=<br />
|Description=<br />
|Workaround=<br />
}}<br />
--><br />
<br />
<br />
==Gallery==<br />
<gallery><br />
File:Gs_20220308220236.png|Without Warning (SLES-53716), native resolution<br />
File:WithoutWarningPAL02.png|Without Warning (SLES-53716), native resolution<br />
File:WithoutWarningPAL03.png|Without Warning (SLES-53716), native resolution<br />
File:WithoutWarningPAL04.png|Without Warning (SLES-53716), native resolution<br />
File:WithoutWarningPAL05.png|Without Warning (SLES-53716), native resolution<br />
File:WithoutWarningPAL06.png|Without Warning (SLES-53716), native resolution<br />
File:WithoutWarningPAL07.png|Without Warning (SLES-53716), native resolution<br />
File:WithoutWarningPAL08.png|Without Warning (SLES-53716), native resolution<br />
File:WithoutWarningPAL09.png|Without Warning (SLES-53716), native resolution<br />
File:WithoutWarningPAL10.png|Without Warning (SLES-53716), native resolution<br />
File:WithoutWarningPAL11.png|Without Warning (SLES-53716), native resolution<br />
File:WithoutWarningPAL12.png|Without Warning (SLES-53716), native resolution<br />
File:WithoutWarningPAL13.png|Without Warning (SLES-53716), native resolution<br />
File:WithoutWarningPAL14.png|Without Warning (SLES-53716), native resolution<br />
</gallery><br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Without-Warning-SLUS-21156-U--28739 Without Warning (SLUS 21156) (U)]}}</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:Gs_20220308220236.png&diff=103903File:Gs 20220308220236.png2022-03-11T16:41:35Z<p>IlDucci: </p>
<hr />
<div>== Summary ==<br />
Without Warning (SLES-53716)</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:WithoutWarningPAL02.png&diff=103902File:WithoutWarningPAL02.png2022-03-11T16:41:19Z<p>IlDucci: </p>
<hr />
<div>== Summary ==<br />
Without Warning (SLES-53716)</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:WithoutWarningPAL02.png&diff=103901File:WithoutWarningPAL02.png2022-03-11T16:41:05Z<p>IlDucci: </p>
<hr />
<div>Without Warning (SLES-53716)</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:WithoutWarningPAL14.png&diff=103900File:WithoutWarningPAL14.png2022-03-11T16:39:54Z<p>IlDucci: Without Warning (SLES-53716)</p>
<hr />
<div>== Summary ==<br />
Without Warning (SLES-53716)</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:WithoutWarningPAL13.png&diff=103899File:WithoutWarningPAL13.png2022-03-11T16:39:47Z<p>IlDucci: Without Warning (SLES-53716)</p>
<hr />
<div>== Summary ==<br />
Without Warning (SLES-53716)</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:WithoutWarningPAL12.png&diff=103898File:WithoutWarningPAL12.png2022-03-11T16:39:39Z<p>IlDucci: Without Warning (SLES-53716)</p>
<hr />
<div>== Summary ==<br />
Without Warning (SLES-53716)</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:WithoutWarningPAL11.png&diff=103897File:WithoutWarningPAL11.png2022-03-11T16:39:32Z<p>IlDucci: Without Warning (SLES-53716)</p>
<hr />
<div>== Summary ==<br />
Without Warning (SLES-53716)</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:WithoutWarningPAL10.png&diff=103896File:WithoutWarningPAL10.png2022-03-11T16:39:25Z<p>IlDucci: Without Warning (SLES-53716)</p>
<hr />
<div>== Summary ==<br />
Without Warning (SLES-53716)</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:WithoutWarningPAL09.png&diff=103895File:WithoutWarningPAL09.png2022-03-11T16:39:18Z<p>IlDucci: Without Warning (SLES-53716)</p>
<hr />
<div>== Summary ==<br />
Without Warning (SLES-53716)</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:WithoutWarningPAL08.png&diff=103894File:WithoutWarningPAL08.png2022-03-11T16:39:11Z<p>IlDucci: Without Warning (SLES-53716)</p>
<hr />
<div>== Summary ==<br />
Without Warning (SLES-53716)</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:WithoutWarningPAL07.png&diff=103893File:WithoutWarningPAL07.png2022-03-11T16:39:03Z<p>IlDucci: Without Warning (SLES-53716)</p>
<hr />
<div>== Summary ==<br />
Without Warning (SLES-53716)</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:WithoutWarningPAL06.png&diff=103892File:WithoutWarningPAL06.png2022-03-11T16:38:55Z<p>IlDucci: Without Warning (SLES-53716)</p>
<hr />
<div>== Summary ==<br />
Without Warning (SLES-53716)</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:WithoutWarningPAL05.png&diff=103891File:WithoutWarningPAL05.png2022-03-11T16:38:30Z<p>IlDucci: Without Warning (SLES-53716)</p>
<hr />
<div>== Summary ==<br />
Without Warning (SLES-53716)</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:WithoutWarningPAL04.png&diff=103890File:WithoutWarningPAL04.png2022-03-11T16:38:22Z<p>IlDucci: Without Warning (SLES-53716)</p>
<hr />
<div>== Summary ==<br />
Without Warning (SLES-53716)</div>IlDuccihttps://wiki.pcsx2.net/index.php?title=File:WithoutWarningPAL03.png&diff=103889File:WithoutWarningPAL03.png2022-03-11T16:38:14Z<p>IlDucci: Without Warning (SLES-53716)</p>
<hr />
<div>== Summary ==<br />
Without Warning (SLES-53716)</div>IlDucci