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2024-03-28T22:21:42Z
User contributions
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https://wiki.pcsx2.net/index.php?title=God_of_War&diff=49953
God of War
2015-10-05T15:39:56Z
<p>Digital devil: </p>
<hr />
<div>{{infobox<br />
|image = God of War Front.jpg<br />
|caption = North American box art.<br />
|developer = SCEA<br />
|genre = Action-Adventure<br />
|gameinfo = God of War is a single player game that features a third-person perspective view with a fixed camera. The player controls the character Kratos, a Spartan warrior in the service of the Olympian Gods in a mixture of combat, both normal and quick time, with platforming and puzzle game elements. The player guides the protagonist through a long series of tests, trials and mazes to achieve goals. The game is loosely based on Greek mythology, and is set in Ancient Greece.<br />
|wikipedia = [http://en.wikipedia.org/wiki/God_of_War_(video_game) Link]<br />
|reviewlinks = [http://www.metacritic.com/game/playstation-2/god-of-war/critic-reviews Metacritic]<br />
|reviewscore = 94/100<br />
|widescreen = 2<br />
|progressive = 1<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/919864-god-of-war Link]<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SCUS-97399<br />SCUS-97467 <small>(Demo, God of War: The Hydra Battle)</small><br />
|CRCsNTSCU = D6385328<br />
|releasedateNTSCU = March 22, 2005<br />March 1, 2006 <small>(Greatest Hits)</small><br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SCES-53133<br />SCES-53133/P <small>(Platinum)</small><br />SCES-51533<br />
|CRCsPAL = FB0E6D72<br />
|releasedatePAL = July 8, 2005<br />January 13, 2006 <small>(Platinum)</small><br />March 23, 2006 <small>(Platinum)</small><br />
|statusPAL = 2<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SCKA-30002<br />SLPM-67010<br />SLPM-67011 <small>(CapKore)</small><br />SLPM-67012 <small>(Best Price)</small><br />SCAJ-30010<br />SLPM-66167<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ = August 18, 2005<br />November 17, 2005<br />June 30, 2006 <small>(BigHit Series)</small><br />September 28, 2006 <small>(CapKore)</small><br />September 6, 2007 <small>(Best Price)</small><br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=?<br />
|CPU=AMD Athlon 64 X2 6000+ 3.1GHz <br />
|GPU=Nvidia GeForce 9400GT 1GB <br />
|Revision=0.9.7 (3113 svn)<br />
|Graphics=GSDX SSE2 (r3068)<br />
|Sound=SPU2-X 1.4.0 (r3117)<br />
|Comments=BIOS: USA v02.20, GSdx plugin settings : Try to enable Native tick and disable any others. Speed hacks settings : Try to enable everything. VU Cycle Stealing causes huge speed up, but Kratus blinks.<br />
|Tester=Squall*<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=?<br />
|CPU=Core 2 duo from 3.2GHz or I3/I5/I7 @ 2.7<br />
|GPU=Nvidia GeForce 9600GT 1GB or better <br />
|Revision=0.9.8 r4895 ( SVN )<br />
|Graphics=GSDX SSE4 (r4895)<br />
|Sound=SPU2-X 2.0 (r4872)<br />
|Comments=BIOS: USA v02.00, Try to enable Native ( weak GPU ) Emulation Settings : try to enable those speedhacks : VU Cycle Stealing( which causes huge speed up, and cause fake FPS (slider2/3)) recomended Speedhacks specially MTVU ( if you're on triple core or higher may cause a decent increase on dual cores ) don't use EE Cycling minimum speed will cause increase stuttering FMVs<br />
|Tester=Abdo123<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=?<br />
|CPU=?<br />
|GPU=?<br />
|Revision=0.9.9 r5128<br />
|Graphics=GSDX SSE4.1 (r5133)<br />
|Sound=SPU2-X 2.0 (r5112)<br />
|Comments=With 5x resolution i get 50fps super stable! recomended speedhacks on, automatic game fixes on , mtvu on, gsdx: dx11 , texture filtering , hardware hack- half pixel offset. Change ntsc framerate to 50 fps or lower, change in Pcsx2_vm.ini<br />
|Tester=Heltonxl<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.4Ghz<br />
|GPU=Nvidia GTX 285 768MB<br />
|Revision=1.1.0 r5480<br />
|Graphics=GSdx 5442 SSE41<br />
|Sound=<br />
*SPU2-X 2.0.0<br />
*LilyPad 0.11.0<br />
|Comments=Runs near full speed.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 7 64 Bit Ultimate <br />
|CPU=AMD FX4100 3.6 GHz Black Edition<br />
|GPU=AMD Radeon HD 7750 1 GB GDDR5<br />
|Revision=PCSX2 1.2.1 (r5875) <br />
|Graphics=GSdx 0.1.16 [gsdx32-sse4-r5875]<br />
|Sound= SPU2-X r5830 2.0.0<br />
|Comments=Speedhacks: EE Cyclerate - 2, VU Cycle Stealing - 2, INTC Spin Detection - Enabled, Wait Loop Detection - Enabled, mVU Flag Hack - Enabled and MTVU - Enabled. <br />
The entire game was played at 2x Native Resolution, with Shade Boost, FXAA and FX Shader options all enabled, at a solid 60FPS (with very rare drops) in DX11 Hardware Mode. The game is fully playable, and all the Bonus features you unlock after completing the game work. '''NOTE :''' Shadows on Kratos and enemies cannot be seen. The Hades section is missing some effects resulting in a washed out look.<br />
|Tester= digital_devil<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=Windows<br />
|CPU=I5 3330<br />
|GPU=HD radeon 6850<br />
|Revision=1.3.svn5932<br />
|Graphics=GSDX<br />
|Sound=<br />
*SPU2-X<br />
*?<br />
|Comments=USA v02.20(10/02/2006), No Bugs<br />
|Tester={{ForumUser|DESTRUIDOR}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i5 750 @ 2.67Ghz (3.0GHz OC)<br />
|GPU=AMD Radeon HD 5850 1024MB<br />
|Revision=1.3.0 Git 2014/08/30 (v1.21-549)<br />
|Graphics=GSdx 0.1.16 SSE41<br />
|Sound=<br />
*SPU2-X 2.0.0<br />
*LilyPad 0.11.0<br />
|Comments=US v02.00(14/06/2004), Defaults + MTVU (Multi-Threaded microVU1), Run at max speed (60fps) with a few rare slowdowns (45-50fps) using also 1920x1080 resolution., In Hardware mode shadows from main character and creatures are not displayed. The same also happen with the fog effect. In software mode both works fine.<br />
|Tester={{ForumUser|Altomar}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC<br />
|OS=Windows 8.1 Professional x64<br />
|CPU=Intel Core i5-4690k 3.5GHz<br />
|GPU=nVidia GTX970 4GB<br />
|Revision=1.3.1-530-g62beb3a<br />
|Graphics=GSDX<br />
* DirectX 11 Hardware, 6x Resolution (See Comments)<br />
|Sound=<br />
* SPU2-X 20150614102702 2.0.0<br />
* LilyPad 20150614102702 0.11.0<br />
|Comments=BIOS: USA 2.2.0(10/02/2006)<br />
* HW Hacks, Skipdraw = 2, Alpha, Half-Pixel Offset and Auto-skip depth enabled<br />
* Speedhacks Enabled, INTC Spin Detection, Wait Loop Detection, mVU Flag Hack and MTVU<br />
* Completed the entire game with no crashing.<br />
|Tester=INVALID_STRING_NAME<br />
}}<br />
{{TestingFooter}}<br />
<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=?<br />
|OS=?<br />
|CPU=Core 2 duo from 3.33GHz<br />
|GPU=?<br />
|Revision=1736<br />
|Graphics=ZZogl 182<br />
|Sound= <br />
|Comments=16-bit textures<br />
|Tester=188.134.4.34<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=<br />
*Debian 8 Testing<br />
*Linux 4.1.6-amd64<br />
|CPU=Intel Core i5-3570K @ 3.40Ghz<br />
|GPU=Nvidia GTX 650 Ti BOOST 2GB<br />
|Revision=1.3.1-1094-gf062b0f<br />
|Graphics=GSdx (GCC 5.2.1, SSE2) 1.0.0<br />
|Sound=<br />
*SPU2-X 2.0.0<br />
*OnePAD 0-Dev 1.1.0<br />
|Comments=<br />
*BIOS: Europe v02.00 (04/11/2004)<br />
*OpenGL HW, 2x Native, BUA: High, Anisotropic Filtering: 16x, CRC Level: Partial. Preset: Safest.<br />
*Runs full speed.<br />
|Tester=Beta Version BY<br />
}}<br />
<br />
{{TestingFooter}}<br />
<br />
==Trivia==<br />
* Japanese name: '''ゴッド・オブ・ウォー''' (SLPM-67010), '''ゴッド・オブ・ウォー カプコレ''' (SLPM-67011), '''ゴッド・オブ・ウォー Best Price!''' (SLPM-67012)<br />
* Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3.<br />
<br />
<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=Shadow of Kratos missing in hardware mode<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=Shadow of Kratos missing in hardware mode<br />
|Workaround=Use SW mode (F9)<br />
}}<br />
<br />
{{Issue<br />
|IssueName=Horizontal lines underwater<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=Horizontal lines underwater<br />
|Workaround=Native resolution<br />
}}<br />
<br />
{{Issue<br />
|IssueName=Kratos blinking when using VU cycling speed hack<br />
|IsFixed=1<br />
|IssueLevel=0<br />
|Description=Kratos blinking when using VU cycling speed hack<br />
|Workaround=Use the latest SVN<br />
}}<br />
<br />
==The gallery==<br />
<gallery><br />
File:God_of_War_Forum_2.jpg|God of War (SCUS 97399)<br />
File:God_of_War_Forum_3.jpg|God of War (SCUS 97399)<br />
File:God_of_War_Forum_4.jpg|God of War (SCUS 97399)<br />
File:God_of_War_Forum_1.jpg|God of War (SCUS 97399)<br />
</gallery><br />
<br />
{{God of War series}}<br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-God-of-War-SCUS-97399-U--29467 God of War (SCUS 97399) (U)]<br />
*[http://forums.pcsx2.net/Thread-God-of-War-SCES-53133-E--30259 God of War (SCES 53133) (E)]}}</div>
Digital devil
https://wiki.pcsx2.net/index.php?title=God_of_War&diff=49864
God of War
2015-10-04T13:28:38Z
<p>Digital devil: </p>
<hr />
<div>{{infobox<br />
|image = God of War Front.jpg<br />
|caption = North American box art.<br />
|developer = SCEA<br />
|genre = Action-Adventure<br />
|gameinfo = God of War is a single player game that features a third-person perspective view with a fixed camera. The player controls the character Kratos, a Spartan warrior in the service of the Olympian Gods in a mixture of combat, both normal and quick time, with platforming and puzzle game elements. The player guides the protagonist through a long series of tests, trials and mazes to achieve goals. The game is loosely based on Greek mythology, and is set in Ancient Greece.<br />
|wikipedia = [http://en.wikipedia.org/wiki/God_of_War_(video_game) Link]<br />
|reviewlinks = [http://www.metacritic.com/game/playstation-2/god-of-war/critic-reviews Metacritic]<br />
|reviewscore = 94/100<br />
|widescreen = 2<br />
|progressive = 1<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/919864-god-of-war Link]<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SCUS-97399<br />SCUS-97467 <small>(Demo, God of War: The Hydra Battle)</small><br />
|CRCsNTSCU = D6385328<br />
|releasedateNTSCU = March 22, 2005<br />March 1, 2006 <small>(Greatest Hits)</small><br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SCES-53133<br />SCES-53133/P <small>(Platinum)</small><br />SCES-51533<br />
|CRCsPAL = FB0E6D72<br />
|releasedatePAL = July 8, 2005<br />January 13, 2006 <small>(Platinum)</small><br />March 23, 2006 <small>(Platinum)</small><br />
|statusPAL = 2<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SCKA-30002<br />SLPM-67010<br />SLPM-67011 <small>(CapKore)</small><br />SLPM-67012 <small>(Best Price)</small><br />SCAJ-30010<br />SLPM-66167<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ = August 18, 2005<br />November 17, 2005<br />June 30, 2006 <small>(BigHit Series)</small><br />September 28, 2006 <small>(CapKore)</small><br />September 6, 2007 <small>(Best Price)</small><br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=?<br />
|CPU=AMD Athlon 64 X2 6000+ 3.1GHz <br />
|GPU=Nvidia GeForce 9400GT 1GB <br />
|Revision=0.9.7 (3113 svn)<br />
|Graphics=GSDX SSE2 (r3068)<br />
|Sound=SPU2-X 1.4.0 (r3117)<br />
|Comments=BIOS: USA v02.20, GSdx plugin settings : Try to enable Native tick and disable any others. Speed hacks settings : Try to enable everything. VU Cycle Stealing causes huge speed up, but Kratus blinks.<br />
|Tester=Squall*<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=?<br />
|CPU=Core 2 duo from 3.2GHz or I3/I5/I7 @ 2.7<br />
|GPU=Nvidia GeForce 9600GT 1GB or better <br />
|Revision=0.9.8 r4895 ( SVN )<br />
|Graphics=GSDX SSE4 (r4895)<br />
|Sound=SPU2-X 2.0 (r4872)<br />
|Comments=BIOS: USA v02.00, Try to enable Native ( weak GPU ) Emulation Settings : try to enable those speedhacks : VU Cycle Stealing( which causes huge speed up, and cause fake FPS (slider2/3)) recomended Speedhacks specially MTVU ( if you're on triple core or higher may cause a decent increase on dual cores ) don't use EE Cycling minimum speed will cause increase stuttering FMVs<br />
|Tester=Abdo123<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=?<br />
|CPU=?<br />
|GPU=?<br />
|Revision=0.9.9 r5128<br />
|Graphics=GSDX SSE4.1 (r5133)<br />
|Sound=SPU2-X 2.0 (r5112)<br />
|Comments=With 5x resolution i get 50fps super stable! recomended speedhacks on, automatic game fixes on , mtvu on, gsdx: dx11 , texture filtering , hardware hack- half pixel offset. Change ntsc framerate to 50 fps or lower, change in Pcsx2_vm.ini<br />
|Tester=Heltonxl<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.4Ghz<br />
|GPU=Nvidia GTX 285 768MB<br />
|Revision=1.1.0 r5480<br />
|Graphics=GSdx 5442 SSE41<br />
|Sound=<br />
*SPU2-X 2.0.0<br />
*LilyPad 0.11.0<br />
|Comments=Runs near full speed.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=Windows<br />
|CPU=I5 3330<br />
|GPU=HD radeon 6850<br />
|Revision=1.3.svn5932<br />
|Graphics=GSDX<br />
|Sound=<br />
*SPU2-X<br />
*?<br />
|Comments=USA v02.20(10/02/2006), No Bugs<br />
|Tester={{ForumUser|DESTRUIDOR}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i5 750 @ 2.67Ghz (3.0GHz OC)<br />
|GPU=AMD Radeon HD 5850 1024MB<br />
|Revision=1.3.0 Git 2014/08/30 (v1.21-549)<br />
|Graphics=GSdx 0.1.16 SSE41<br />
|Sound=<br />
*SPU2-X 2.0.0<br />
*LilyPad 0.11.0<br />
|Comments=US v02.00(14/06/2004), Defaults + MTVU (Multi-Threaded microVU1), Run at max speed (60fps) with a few rare slowdowns (45-50fps) using also 1920x1080 resolution., In Hardware mode shadows from main character and creatures are not displayed. The same also happen with the fog effect. In software mode both works fine.<br />
|Tester={{ForumUser|Altomar}}<br />
}}<br />
<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC<br />
|OS=Windows 8.1 Professional x64<br />
|CPU=Intel Core i5-4690k 3.5GHz<br />
|GPU=nVidia GTX970 4GB<br />
|Revision=1.3.1-530-g62beb3a<br />
|Graphics=GSDX<br />
* DirectX 11 Hardware, 6x Resolution (See Comments)<br />
|Sound=<br />
* SPU2-X 20150614102702 2.0.0<br />
* LilyPad 20150614102702 0.11.0<br />
|Comments=BIOS: USA 2.2.0(10/02/2006)<br />
* HW Hacks, Skipdraw = 2, Alpha, Half-Pixel Offset and Auto-skip depth enabled<br />
* Speedhacks Enabled, INTC Spin Detection, Wait Loop Detection, mVU Flag Hack and MTVU<br />
* Completed the entire game with no crashing.<br />
|Tester=INVALID_STRING_NAME<br />
}}<br />
<br />
<br />
<br />
<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 7 64 Bit Ultimate <br />
|CPU=AMD FX4100 3.6 GHz Black Edition<br />
|GPU=AMD Radeon HD 7750 1 GB GDDR5<br />
|Revision=PCSX2 1.2.1 (r5875) <br />
|Graphics=GSdx 0.1.16 [gsdx32-sse4-r5875]<br />
|Sound= SPU2-X r5830 2.0.0<br />
|Comments=Speedhacks: EE Cyclerate - 2, VU Cycle Stealing - 2, INTC Spin Detection - Enabled, Wait Loop Detection - Enabled, mVU Flag Hack - Enabled and MTVU - Enabled. <br />
The entire game was played at 2x Native Resolution, with Shade Boost, FXAA and FX Shader options all enabled, at a solid 60FPS in DX11 Hardware Mode. Everything works as it should, including the Bonus features you unlock after completing the game.<br />
|Tester= digital_devil<br />
}}<br />
<br />
<br />
{{TestingFooter}}<br />
<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=?<br />
|OS=?<br />
|CPU=Core 2 duo from 3.33GHz<br />
|GPU=?<br />
|Revision=1736<br />
|Graphics=ZZogl 182<br />
|Sound= <br />
|Comments=16-bit textures<br />
|Tester=188.134.4.34<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=<br />
*Debian 8 Testing<br />
*Linux 4.1.6-amd64<br />
|CPU=Intel Core i5-3570K @ 3.40Ghz<br />
|GPU=Nvidia GTX 650 Ti BOOST 2GB<br />
|Revision=1.3.1-1094-gf062b0f<br />
|Graphics=GSdx (GCC 5.2.1, SSE2) 1.0.0<br />
|Sound=<br />
*SPU2-X 2.0.0<br />
*OnePAD 0-Dev 1.1.0<br />
|Comments=<br />
*BIOS: Europe v02.00 (04/11/2004)<br />
*OpenGL HW, 2x Native, BUA: High, Anisotropic Filtering: 16x, CRC Level: Partial. Preset: Safest.<br />
*Runs full speed.<br />
|Tester=Beta Version BY<br />
}}<br />
<br />
{{TestingFooter}}<br />
<br />
==Trivia==<br />
* Japanese name: '''ゴッド・オブ・ウォー''' (SLPM-67010), '''ゴッド・オブ・ウォー カプコレ''' (SLPM-67011), '''ゴッド・オブ・ウォー Best Price!''' (SLPM-67012)<br />
* Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3.<br />
<br />
<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=Shadow of Kratos missing in hardware mode<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=Shadow of Kratos missing in hardware mode<br />
|Workaround=Use SW mode (F9)<br />
}}<br />
<br />
{{Issue<br />
|IssueName=Horizontal lines underwater<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=Horizontal lines underwater<br />
|Workaround=Native resolution<br />
}}<br />
<br />
{{Issue<br />
|IssueName=Kratos blinking when using VU cycling speed hack<br />
|IsFixed=1<br />
|IssueLevel=0<br />
|Description=Kratos blinking when using VU cycling speed hack<br />
|Workaround=Use the latest SVN<br />
}}<br />
<br />
==The gallery==<br />
<gallery><br />
File:God_of_War_Forum_2.jpg|God of War (SCUS 97399)<br />
File:God_of_War_Forum_3.jpg|God of War (SCUS 97399)<br />
File:God_of_War_Forum_4.jpg|God of War (SCUS 97399)<br />
File:God_of_War_Forum_1.jpg|God of War (SCUS 97399)<br />
</gallery><br />
<br />
{{God of War series}}<br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-God-of-War-SCUS-97399-U--29467 God of War (SCUS 97399) (U)]<br />
*[http://forums.pcsx2.net/Thread-God-of-War-SCES-53133-E--30259 God of War (SCES 53133) (E)]}}</div>
Digital devil
https://wiki.pcsx2.net/index.php?title=God_of_War&diff=49863
God of War
2015-10-04T13:26:59Z
<p>Digital devil: </p>
<hr />
<div>{{infobox<br />
|image = God of War Front.jpg<br />
|caption = North American box art.<br />
|developer = SCEA<br />
|genre = Action-Adventure<br />
|gameinfo = God of War is a single player game that features a third-person perspective view with a fixed camera. The player controls the character Kratos, a Spartan warrior in the service of the Olympian Gods in a mixture of combat, both normal and quick time, with platforming and puzzle game elements. The player guides the protagonist through a long series of tests, trials and mazes to achieve goals. The game is loosely based on Greek mythology, and is set in Ancient Greece.<br />
|wikipedia = [http://en.wikipedia.org/wiki/God_of_War_(video_game) Link]<br />
|reviewlinks = [http://www.metacritic.com/game/playstation-2/god-of-war/critic-reviews Metacritic]<br />
|reviewscore = 94/100<br />
|widescreen = 2<br />
|progressive = 1<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/919864-god-of-war Link]<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SCUS-97399<br />SCUS-97467 <small>(Demo, God of War: The Hydra Battle)</small><br />
|CRCsNTSCU = D6385328<br />
|releasedateNTSCU = March 22, 2005<br />March 1, 2006 <small>(Greatest Hits)</small><br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SCES-53133<br />SCES-53133/P <small>(Platinum)</small><br />SCES-51533<br />
|CRCsPAL = FB0E6D72<br />
|releasedatePAL = July 8, 2005<br />January 13, 2006 <small>(Platinum)</small><br />March 23, 2006 <small>(Platinum)</small><br />
|statusPAL = 2<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SCKA-30002<br />SLPM-67010<br />SLPM-67011 <small>(CapKore)</small><br />SLPM-67012 <small>(Best Price)</small><br />SCAJ-30010<br />SLPM-66167<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ = August 18, 2005<br />November 17, 2005<br />June 30, 2006 <small>(BigHit Series)</small><br />September 28, 2006 <small>(CapKore)</small><br />September 6, 2007 <small>(Best Price)</small><br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=?<br />
|CPU=AMD Athlon 64 X2 6000+ 3.1GHz <br />
|GPU=Nvidia GeForce 9400GT 1GB <br />
|Revision=0.9.7 (3113 svn)<br />
|Graphics=GSDX SSE2 (r3068)<br />
|Sound=SPU2-X 1.4.0 (r3117)<br />
|Comments=BIOS: USA v02.20, GSdx plugin settings : Try to enable Native tick and disable any others. Speed hacks settings : Try to enable everything. VU Cycle Stealing causes huge speed up, but Kratus blinks.<br />
|Tester=Squall*<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=?<br />
|CPU=Core 2 duo from 3.2GHz or I3/I5/I7 @ 2.7<br />
|GPU=Nvidia GeForce 9600GT 1GB or better <br />
|Revision=0.9.8 r4895 ( SVN )<br />
|Graphics=GSDX SSE4 (r4895)<br />
|Sound=SPU2-X 2.0 (r4872)<br />
|Comments=BIOS: USA v02.00, Try to enable Native ( weak GPU ) Emulation Settings : try to enable those speedhacks : VU Cycle Stealing( which causes huge speed up, and cause fake FPS (slider2/3)) recomended Speedhacks specially MTVU ( if you're on triple core or higher may cause a decent increase on dual cores ) don't use EE Cycling minimum speed will cause increase stuttering FMVs<br />
|Tester=Abdo123<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=?<br />
|CPU=?<br />
|GPU=?<br />
|Revision=0.9.9 r5128<br />
|Graphics=GSDX SSE4.1 (r5133)<br />
|Sound=SPU2-X 2.0 (r5112)<br />
|Comments=With 5x resolution i get 50fps super stable! recomended speedhacks on, automatic game fixes on , mtvu on, gsdx: dx11 , texture filtering , hardware hack- half pixel offset. Change ntsc framerate to 50 fps or lower, change in Pcsx2_vm.ini<br />
|Tester=Heltonxl<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.4Ghz<br />
|GPU=Nvidia GTX 285 768MB<br />
|Revision=1.1.0 r5480<br />
|Graphics=GSdx 5442 SSE41<br />
|Sound=<br />
*SPU2-X 2.0.0<br />
*LilyPad 0.11.0<br />
|Comments=Runs near full speed.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=Windows<br />
|CPU=I5 3330<br />
|GPU=HD radeon 6850<br />
|Revision=1.3.svn5932<br />
|Graphics=GSDX<br />
|Sound=<br />
*SPU2-X<br />
*?<br />
|Comments=USA v02.20(10/02/2006), No Bugs<br />
|Tester={{ForumUser|DESTRUIDOR}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i5 750 @ 2.67Ghz (3.0GHz OC)<br />
|GPU=AMD Radeon HD 5850 1024MB<br />
|Revision=1.3.0 Git 2014/08/30 (v1.21-549)<br />
|Graphics=GSdx 0.1.16 SSE41<br />
|Sound=<br />
*SPU2-X 2.0.0<br />
*LilyPad 0.11.0<br />
|Comments=US v02.00(14/06/2004), Defaults + MTVU (Multi-Threaded microVU1), Run at max speed (60fps) with a few rare slowdowns (45-50fps) using also 1920x1080 resolution., In Hardware mode shadows from main character and creatures are not displayed. The same also happen with the fog effect. In software mode both works fine.<br />
|Tester={{ForumUser|Altomar}}<br />
}}<br />
<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC<br />
|OS=Windows 8.1 Professional x64<br />
|CPU=Intel Core i5-4690k 3.5GHz<br />
|GPU=nVidia GTX970 4GB<br />
|Revision=1.3.1-530-g62beb3a<br />
|Graphics=GSDX<br />
* DirectX 11 Hardware, 6x Resolution (See Comments)<br />
|Sound=<br />
* SPU2-X 20150614102702 2.0.0<br />
* LilyPad 20150614102702 0.11.0<br />
|Comments=BIOS: USA 2.2.0(10/02/2006)<br />
* HW Hacks, Skipdraw = 2, Alpha, Half-Pixel Offset and Auto-skip depth enabled<br />
* Speedhacks Enabled, INTC Spin Detection, Wait Loop Detection, mVU Flag Hack and MTVU<br />
* Completed the entire game with no crashing.<br />
|Tester=INVALID_STRING_NAME<br />
}}<br />
<br />
<br />
<br />
{{TestingHeader OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 7 64 Bit Ultimate <br />
|CPU=AMD FX4100 3.6 GHz Black Edition<br />
|GPU=AMD Radeon HD 7750 1 GB GDDR5<br />
|Revision=PCSX2 1.2.1 (r5875) <br />
|Graphics=GSdx 0.1.16 [gsdx32-sse4-r5875]<br />
|Sound= SPU2-X r5830 2.0.0<br />
|Comments=Speedhacks: EE Cyclerate - 2, VU Cycle Stealing - 2, INTC Spin Detection - Enabled, Wait Loop Detection - Enabled, mVU Flag Hack - Enabled and MTVU - Enabled. <br />
The entire game was played at 2x Native Resolution, with Shade Boost, FXAA and FX Shader options all enabled, at a solid 60FPS in DX11 Hardware Mode. Everything works as it should, including the Bonus features you unlock after completing the game.<br />
|Tester= digital_devil<br />
}}<br />
<br />
<br />
{{TestingFooter}}<br />
<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=?<br />
|OS=?<br />
|CPU=Core 2 duo from 3.33GHz<br />
|GPU=?<br />
|Revision=1736<br />
|Graphics=ZZogl 182<br />
|Sound= <br />
|Comments=16-bit textures<br />
|Tester=188.134.4.34<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=<br />
*Debian 8 Testing<br />
*Linux 4.1.6-amd64<br />
|CPU=Intel Core i5-3570K @ 3.40Ghz<br />
|GPU=Nvidia GTX 650 Ti BOOST 2GB<br />
|Revision=1.3.1-1094-gf062b0f<br />
|Graphics=GSdx (GCC 5.2.1, SSE2) 1.0.0<br />
|Sound=<br />
*SPU2-X 2.0.0<br />
*OnePAD 0-Dev 1.1.0<br />
|Comments=<br />
*BIOS: Europe v02.00 (04/11/2004)<br />
*OpenGL HW, 2x Native, BUA: High, Anisotropic Filtering: 16x, CRC Level: Partial. Preset: Safest.<br />
*Runs full speed.<br />
|Tester=Beta Version BY<br />
}}<br />
<br />
{{TestingFooter}}<br />
<br />
==Trivia==<br />
* Japanese name: '''ゴッド・オブ・ウォー''' (SLPM-67010), '''ゴッド・オブ・ウォー カプコレ''' (SLPM-67011), '''ゴッド・オブ・ウォー Best Price!''' (SLPM-67012)<br />
* Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3.<br />
<br />
<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=Shadow of Kratos missing in hardware mode<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=Shadow of Kratos missing in hardware mode<br />
|Workaround=Use SW mode (F9)<br />
}}<br />
<br />
{{Issue<br />
|IssueName=Horizontal lines underwater<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=Horizontal lines underwater<br />
|Workaround=Native resolution<br />
}}<br />
<br />
{{Issue<br />
|IssueName=Kratos blinking when using VU cycling speed hack<br />
|IsFixed=1<br />
|IssueLevel=0<br />
|Description=Kratos blinking when using VU cycling speed hack<br />
|Workaround=Use the latest SVN<br />
}}<br />
<br />
==The gallery==<br />
<gallery><br />
File:God_of_War_Forum_2.jpg|God of War (SCUS 97399)<br />
File:God_of_War_Forum_3.jpg|God of War (SCUS 97399)<br />
File:God_of_War_Forum_4.jpg|God of War (SCUS 97399)<br />
File:God_of_War_Forum_1.jpg|God of War (SCUS 97399)<br />
</gallery><br />
<br />
{{God of War series}}<br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-God-of-War-SCUS-97399-U--29467 God of War (SCUS 97399) (U)]<br />
*[http://forums.pcsx2.net/Thread-God-of-War-SCES-53133-E--30259 God of War (SCES 53133) (E)]}}</div>
Digital devil
https://wiki.pcsx2.net/index.php?title=Shin_Megami_Tensei:_Digital_Devil_Saga_2&diff=48222
Shin Megami Tensei: Digital Devil Saga 2
2015-09-11T07:29:05Z
<p>Digital devil: Added my windows config for the game</p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox<br />
|image = SMT-DigitalDevilSaga2.png<br />
|caption =<br />
|developer = Atlus<br />
|genre = RPG<br />
|gameinfo = <br />
|wikipedia = [http://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Digital_Devil_Saga_2 Link]<br />
|reviewlinks = [http://www.metacritic.com/game/playstation-2/shin-megami-tensei-digital-devil-saga-2 Metacritic]<br />
|reviewscore = 82/100<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/924460-shin-megami-tensei-digital-devil-saga-2 Link]<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21152<br />NPUD-21152<br />
|CRCsNTSCU = D382C164<br />
|releasedateNTSCU = October 11, 2005<br />June 10, 2014<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU =<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-54555<br />NPED-00141<br />
|CRCsPAL =<br />
|releasedatePAL = March 2, 2007<br />March 15, 2007<br />June 11, 2014<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SLPM-65795<br />SLPM-66373 <small>(Atlus Best Collection)</small><br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ = January 27, 2005<br />September 30, 2005<br />March 30, 2006 <small>(Atlus Best Collection)</small><br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 4gb RAM<br />
|CPU=Core i5 480m (2,67 ghz)<br />
|GPU=Geforce 540m (2 GB)<br />
|Revision=0.9.8<br />
|Graphics=Gsdx r4600 sse4<br />
|Sound=<br />
* spu2x r4600<br />
* lilypad r4600<br />
|Comments=BIOS: 70012 V12 USA, HACKS: EE Round mode chop zero, EE clamping mode none,VU 0-1 microVU, Round Mode normal. EE cyclerate 2, VU Cycle Stealing 2, INTC On, Wait Loop On, mVU flag on, Plays at 2x resolution fine with some slowdowns in battles. Sounds is good but glitchy in battle. Videos and cutscenes almost ok, occasionally the sound is heard before the characters move the mouth. At 3x res is playable but has more slowdowns 60 fps, 30-40 in intensive situations).<br />
|Tester=Madpiercing<br />
}}<br />
<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 7 64 Bit Ultimate <br />
|CPU=AMD FX4100 3.6 GHz Black Edition<br />
|GPU=AMD HD7750 1 GB GDDR5<br />
|Revision=1.2.1 r5873<br />
|Graphics=GSdx 0.1.16 [gsdx32-sse4-r5875]<br />
|Sound=SPU2-X r5830 2.0.0<br />
|Comments=Hacks: INTC, Wait Idle Loop, mVU Flag Hack, MTVU. Played at native resolution on DX11 Hardware Mode. Usually runs at 50-60 FPS outside of battle. Drops to ~25-30 FPS can be expected on graphics intensive scenes (eg: when fighting 4-5 enemies, or when magic that has a lot of special effects are used). Drops are usually observed in battles. Game is completely playable from start to finish.<br />
|Tester=digital_devil<br />
}}<br />
{{TestingFooter}}<br />
<br />
<!--<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=?<br />
|Region=?<br />
|OS=?<br />
|CPU=?<br />
|GPU=?<br />
|Revision=?<br />
|Graphics=?<br />
|Sound=?<br />
|Comments=?<br />
|Tester=?<br />
}}<br />
{{TestingFooter}}<br />
--><br />
<br />
== Trivia ==<br />
* Japanese name: '''DIGITAL DEVIL SAGA(デジタル・デビル・サーガ) 〜アバタール・チューナー2〜''' (SLPM-65795), '''ATLUS BEST COLLECTION DIGITAL DEVIL SAGA 〜アバタール・チューナー2〜''' (SLPM-66373)<br />
* Also known as '''Digital Devil Saga: Avatar Tuner 2''' (JP, KO)<br />
<br />
<br />
<br />
<!-- Remove comment signs and add issues here --><br />
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--><br />
<!--<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=<br />
|IsFixed=<br />
|IssueLevel=<br />
|Description=<br />
|Workaround=<br />
}}<br />
--><br />
<br />
{{Megami Tensei series}}<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Shin-Megami-Tensei-Digital-Devil-Saga-2-SLUS-21152-U--28820 Shin Megami Tensei - Digital Devil Saga 2 (SLUS 21152) (U)]}}</div>
Digital devil