https://wiki.pcsx2.net/api.php?action=feedcontributions&user=Corrine+Alastor&feedformat=atomPCSX2 Wiki - User contributions [en]2024-03-29T14:53:26ZUser contributionsMediaWiki 1.41.0https://wiki.pcsx2.net/index.php?title=Onimusha:_Dawn_of_Dreams&diff=105887Onimusha: Dawn of Dreams2022-08-12T08:56:35Z<p>Corrine Alastor: </p>
<hr />
<div>{{infobox<br />
|image = Onimusha_DoD_NTSC_U.jpg<br />
|caption = NTSC-U Boxart<br />
|developer = Capcom<br />
|publisher = [[Capcom]]<br />
|genre = Action, Adventure, Horror<br />
|gameinfo = Onimusha: Dawn of Dreams is the latest installment in Capcom's third-person action franchise. You play as Soki, a young and powerful warrior who, with the help of some friends, attempts to defeat the evil Hideyoshi and the Genma forces. There are new characters, artificial intelligence-controlled secondary characters, and a new gameplay system that lets you take control of various characters throughout the game. In addition, you will be able to customize your character, weapons, and attacks.<br />
|wikipedia = [http://en.wikipedia.org/wiki/Onimusha:_Dawn_of_Dreams Wikipedia]<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/927507-onimusha-dawn-of-dreams Link]<br />
|numberofplayers = 2<br />
|reviewlinks = {{ReviewLink|[http://www.ign.com/articles/2006/03/04/onimusha-dawn-of-dreams IGN]|8.8}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/onimusha-dawn-of-dreams Metacritic]|81/100}}<br />
|eu_rating = 12+<br />
|ko_rating = 18<br />
|na_rating_text = Blood, Language, Violence<br />
|na_rating = M<br />
|japan_rating = C<br />
|italian = SLES-82038 & SLES-82039<br />
|spanish = SLES-82038 & SLES-82039<br />
|french = SLES-82038 & SLES-82039<br />
|german = SLES-82038 & SLES-82039<br />
|japanese = SLUS-21180 & SLUS-21362 & SLPM-74251 & SLPM-74252 & SLPM-66275 & SLPM-66276 & SCKA-20086 & SCKA-20087 & SLPM-74232<br />
|english = SLES-82038 & SLES-82039 & SLUS-21180 & SLUS-21362 & SLPM-74251 & SLPM-74252 & SLPM-66275 & SLPM-66276 & SCKA-20086 & SCKA-20087<br />
|widescreenpatch = 1<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21180 <small>(Disc 1)</small><br />SLUS-21362 <small>(Disc 2)</small><br />
|CRCsNTSCU = FE44479E<br />
|releasedateNTSCU = March 7, 2006<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU = <br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-82038 <small>(Disc 1)</small><br />SLES-82039 <small>(Disc 2)</small><br />
|CRCsPAL = 812C5A96<br />
|releasedatePAL = March 17, 2006<br />
|statusPAL = 2<br />
|linuxstatusPAL = <br />
|macstatusPAL = <br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SLPM-66275 <small>(Disc 1)</small><br />SLPM-66276 <small>(Disc 2)</small><br />SCKA-20086 <small>(Disc 1)</small><br />SCKA-20087 <small>(Disc 2)</small><br />SLPM-74232 <small>(PlayStation 2 The Best, Disc 1)</small><br />SLPM-74233 <small>(PlayStation 2 The Best, Disc 2)</small><br />SLPM-74251 <small>(Disc 1, PlayStation 2 the Best - Reprint)</small><br />SLPM-74252 <small>(Disc 2, PlayStation 2 the Best - Reprint)</small><br />
|CRCsNTSCJ = BD17248E<br />
|releasedateNTSCJ = January 26, 2006<br />October 19, 2006 <small>(PlayStation 2 the Best, Japan; BigHit Series, Korea)</small><br />November 15, 2007 <small>(PlayStation 2 the Best Reprint)</small><br />
|statusNTSCJ = 2<br />
|linuxstatusNTSCJ = <br />
|macstatusNTSCJ = <br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=?<br />
|OS=?<br />
|CPU=Intel Core 2 Extreme QX9770 3.20GHz Yorkfield XE 4 cores<br />
|GPU=GIGABYTE NVIDIA GEFORCE GTS 450 OC. GV-N450OC-1GI<br />
|Revision=0.9.7 r3353<br />
|Graphics=GSDX r3983<br />
|Sound=<br />
* SPU2-X r3983<br />
* LilyPad r3919<br />
|Comments=<br />
|Tester=Dhillel<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=?<br />
|OS=?<br />
|CPU=?<br />
|GPU=?<br />
|Revision=0.9.8<br />
|Graphics=GSDX r4600<br />
|Sound=<br />
* SPU2-X r4600<br />
* LilyPad r3919<br />
|Comments=BIOS: USA v02.00, Needs patches to go past intro since 0.9.7.r3878, worked fine in r3113 and 0.9.6. Some of the patches can be found here: [http://forums.pcsx2.net/Thread-Post-your-PCSX2-patches-here?pid=170987 patches thread at PCSX2 forums].<br />
|Tester=Machina<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.4Ghz<br />
|GPU=Nvidia GTX 285 768MB<br />
|Revision=1.1.0 r5492<br />
|Graphics=GSdx 5464 SSE41<br />
|Sound=<br />
*SPU2-X 2.0.0<br />
*LilyPad 0.11.0<br />
|Comments=Runs above full speed., Intro and menu screens have graphics corrpution.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-J<br />
|OS=Windows<br />
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz<br />
|GPU=Nvidia GTX 260 896MB<br />
|Revision=1.1.0 r5754<br />
|Graphics=GSdx r5752 SSSE3<br />
|Sound=<br />
*SPU2-X 2.0.0 r5733<br />
*LilyPad 0.11.0 r5403<br />
|Comments=Game works fine at a good speed., Intro and Menus have graphical corruption. Game requires the patch to avoid freezing at the beginning.<br />
|Tester={{ForumUser|prafull}}<br />
}}<br />
<br />
{{TestingEntry<br />
|Status=0<br />
|Region=PAL<br />
|OS=Windows 7 Professional x64<br />
|CPU=i7 4790K @ 4GHz<br />
|GPU=GTX 770<br />
|Revision=1.5.0-dev2448-gd09737dbb <br />
|Graphics=GSdx 1.1.0 AVX2<br />
|Sound=<br />
* SPU2-X 2.0.0<br />
* Lilypad 0.12.1<br />
|Comments=when playing on 50Hz (PAL setting) some images and videos(intro) gets completely black but when changed to 60Hz they appear again however with some graphical corruption BUT when starting the actual gameplay, in both 50Hz&60Hz, only the HUD appear while everything is black and the PCSX2 log keeps showing "Sync Timeout".<br />
|Tester=HimaOuji<br />
}}<br />
<br />
{{TestingEntry<br />
|Status=0<br />
|Region=NTSC-U<br />
|OS=Windows 7 Professional x64<br />
|CPU=i7 4790K @ 4GHz<br />
|GPU=GTX 770<br />
|Revision=1.5.0-dev2448-gd09737dbb <br />
|Graphics=GSdx 1.1.0 AVX2<br />
|Sound=<br />
* SPU2-X 2.0.0<br />
* Lilypad 0.12.1<br />
|Comments=Never made it past the CAPCOM logo.<br />
|Tester=HimaOuji<br />
}}<br />
<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=Windows 7 Professional x64<br />
|CPU=i7 4790K @ 4GHz<br />
|GPU=GTX 770<br />
|Revision=1.5.0-dev2464-gf80af64a2 <br />
|Graphics='''GSdx SSE4'''<br />
|Sound=<br />
* SPU2-X 2.0.0<br />
* Lilypad 0.12.1<br />
|Comments=Finally able to play but with some graphical corruption, changed the setting from my two previous test where I used AVX2 I needed to use SSE4 so that i don"t get black screen (see previous test).<br />
|Tester=HimaOuji<br />
<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 10<br />
|CPU=i7 4790<br />
|GPU=AMD RX570<br />
|Revision=1.7.2128<br />
|Graphics=GS Software, D3D11, OpenGL<br />
|Sound=SPU2 (Async Mix)<br />
|Comments=Updated IPU patch included in GameDB automatic game-fixes greatly improves the graphical corruption issue, menus are easier to navigate and notes can be read just fine (with the exception of a few). Game speed is consistently high in software and hardware modes, no real performance issues staying close to or at 100%.<br />
|Tester=Nyahello<br />
}}<br />
<br />
{{TestingFooter}}<br />
<br />
<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Manjaro Linux<br />
|CPU=Ryzen 5 2600X @3.6Ghz<br />
|GPU=RX 5700 XT<br />
|Revision=v1.7.0-dev-4046-gff15de9fa<br />
|Graphics=OpenGL - Deinterlacing:(Auto) or it will have jittering parts of the screen (I have it set to Bob (Bottom Field First) to reduce the motion blur effect). <br />
Texture and post-processing bilinear filtering are both set to OFF. <br />
Dithering: Scaled, CRC Fix Level: Aggressive to fix white lines on the right side of the screen, but disables the blurry, fading loading screen effect in exchange.<br />
5x Internal Resolution for a sharp image, but this is mostly down to preference.<br />
|Sound=Cubeb with Gaussian Interpolation<br />
* SPU2-X 2.0.0<br />
* LilyPad 0.12.1<br />
|Comments=Runs perfectly with only minor frame drops when alt+tabbing, switching between fullscreen and windowed, at random times or when there is a lot going on in-game. I've played many hours, almost done with Disc 1 at time of writing.<br />
|Tester=Corrine Alastor<br />
}}<br />
...<br />
{{TestingFooter}}<br />
--><br />
<br />
== Trivia ==<br />
* Original names: '''新 鬼武者 ドーン・オブ・ドリームス''' (SLPM-66275) & (SLPM-66276), '''신귀무자 Dawn of Dreams''' (SCKA-20086) & (SCKA-20087)<br />
* Also known as '''Shin Onimusha: Dawn of Dreams''' (JP, KO)<br />
<br />
== Patches ==<br />
<spoiler show="De-interlace NTSC-U -asesega" hide="Hide"><br />
* Deinterlace Patch for FE44479E :<br />
<pre><br />
patch=1,EE,20178424,extended,00001825<br />
</pre><br />
Only works on gameplay, menus and FMVs still shake.<br />
</spoiler><br />
<br />
<spoiler show="Disable some effects NTSC-U -felixthecat1970" hide="Hide"><br />
* Effect disable test codes FE44479E :<br />
<pre><br />
patch=1,EE,E0010E0A,extended,0084F480 //unk<br />
patch=1,EE,0084F480,extended,00<br />
<br />
patch=1,EE,E0010D03,extended,0084A200 //df<br />
patch=1,EE,0084A200,extended,00<br />
<br />
patch=1,EE,E0010D05,extended,0084FC80 //df sce<br />
patch=1,EE,0084FC80,extended,00<br />
<br />
patch=1,EE,E0010D05,extended,0084F880 //df sce 2<br />
patch=1,EE,0084F880,extended,00<br />
</pre><br />
Partial "no effects" (minimize/disable blur, dof in gameplay - important cutscenes). https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=619401#pid619401<br />
</spoiler><br />
<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=Garbage in menus<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=Has garbage patterns in menus and most 2d screens. (Improved patch added to Gamedb reduces the severity of the issue--use latest dev build)<br />
|Workaround=No known solution.<br />
<gallery><br />
File:Pcsx2 2021-04-22 13-08-54.png|thumb|UI and menu corruption pre 1.7<br />
File:Pcsx2 2021-04-22 13-10-15.png|thumb|Updated IPU patch 1.7<br />
</gallery><br />
}}<br />
<br />
{{Issue<br />
|IssueName=Broken post processing<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=When increasing internal resolution above 1x, post processing will become mis-aligned and fragmented. Bloom will separate into chunks and effects will never fully align. The most obnoxious example being the first encounter with Tenkai when he casts his illusion, none of the hardware hacks properly handle this.<br />
|Workaround=Set CRC hack level to aggressive. It will remove most of the post processing entirely, including the area/door transition effect (unfortunately).<br />
}}<br />
<br />
==The gallery==<br />
<gallery><br />
File:Onimusha_Dawn_of_Dreams_Forum_1.jpg|Onimusha: Dawn of Dreams (SLPM 66275)<br />
</gallery><br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Onimusha-Dawn-of-Dreams-SLPM-66275-J--28607 Onimusha - Dawn of Dreams (SLPM 66275) (J)]<br />
*[http://forums.pcsx2.net/Thread-Onimusha-Dawn-of-Dreams-SLUS-21180-U--28839 Onimusha - Dawn of Dreams (SLUS 21180) (U)]}}</div>Corrine Alastorhttps://wiki.pcsx2.net/index.php?title=Onimusha:_Dawn_of_Dreams&diff=105886Onimusha: Dawn of Dreams2022-08-12T08:52:16Z<p>Corrine Alastor: </p>
<hr />
<div>{{infobox<br />
|image = Onimusha_DoD_NTSC_U.jpg<br />
|caption = NTSC-U Boxart<br />
|developer = Capcom<br />
|publisher = [[Capcom]]<br />
|genre = Action, Adventure, Horror<br />
|gameinfo = Onimusha: Dawn of Dreams is the latest installment in Capcom's third-person action franchise. You play as Soki, a young and powerful warrior who, with the help of some friends, attempts to defeat the evil Hideyoshi and the Genma forces. There are new characters, artificial intelligence-controlled secondary characters, and a new gameplay system that lets you take control of various characters throughout the game. In addition, you will be able to customize your character, weapons, and attacks.<br />
|wikipedia = [http://en.wikipedia.org/wiki/Onimusha:_Dawn_of_Dreams Wikipedia]<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/927507-onimusha-dawn-of-dreams Link]<br />
|numberofplayers = 2<br />
|reviewlinks = {{ReviewLink|[http://www.ign.com/articles/2006/03/04/onimusha-dawn-of-dreams IGN]|8.8}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/onimusha-dawn-of-dreams Metacritic]|81/100}}<br />
|eu_rating = 12+<br />
|ko_rating = 18<br />
|na_rating_text = Blood, Language, Violence<br />
|na_rating = M<br />
|japan_rating = C<br />
|italian = SLES-82038 & SLES-82039<br />
|spanish = SLES-82038 & SLES-82039<br />
|french = SLES-82038 & SLES-82039<br />
|german = SLES-82038 & SLES-82039<br />
|japanese = SLUS-21180 & SLUS-21362 & SLPM-74251 & SLPM-74252 & SLPM-66275 & SLPM-66276 & SCKA-20086 & SCKA-20087 & SLPM-74232<br />
|english = SLES-82038 & SLES-82039 & SLUS-21180 & SLUS-21362 & SLPM-74251 & SLPM-74252 & SLPM-66275 & SLPM-66276 & SCKA-20086 & SCKA-20087<br />
|widescreenpatch = 1<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21180 <small>(Disc 1)</small><br />SLUS-21362 <small>(Disc 2)</small><br />
|CRCsNTSCU = FE44479E<br />
|releasedateNTSCU = March 7, 2006<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU = <br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-82038 <small>(Disc 1)</small><br />SLES-82039 <small>(Disc 2)</small><br />
|CRCsPAL = 812C5A96<br />
|releasedatePAL = March 17, 2006<br />
|statusPAL = 2<br />
|linuxstatusPAL = <br />
|macstatusPAL = <br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SLPM-66275 <small>(Disc 1)</small><br />SLPM-66276 <small>(Disc 2)</small><br />SCKA-20086 <small>(Disc 1)</small><br />SCKA-20087 <small>(Disc 2)</small><br />SLPM-74232 <small>(PlayStation 2 The Best, Disc 1)</small><br />SLPM-74233 <small>(PlayStation 2 The Best, Disc 2)</small><br />SLPM-74251 <small>(Disc 1, PlayStation 2 the Best - Reprint)</small><br />SLPM-74252 <small>(Disc 2, PlayStation 2 the Best - Reprint)</small><br />
|CRCsNTSCJ = BD17248E<br />
|releasedateNTSCJ = January 26, 2006<br />October 19, 2006 <small>(PlayStation 2 the Best, Japan; BigHit Series, Korea)</small><br />November 15, 2007 <small>(PlayStation 2 the Best Reprint)</small><br />
|statusNTSCJ = 2<br />
|linuxstatusNTSCJ = <br />
|macstatusNTSCJ = <br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=?<br />
|OS=?<br />
|CPU=Intel Core 2 Extreme QX9770 3.20GHz Yorkfield XE 4 cores<br />
|GPU=GIGABYTE NVIDIA GEFORCE GTS 450 OC. GV-N450OC-1GI<br />
|Revision=0.9.7 r3353<br />
|Graphics=GSDX r3983<br />
|Sound=<br />
* SPU2-X r3983<br />
* LilyPad r3919<br />
|Comments=<br />
|Tester=Dhillel<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=?<br />
|OS=?<br />
|CPU=?<br />
|GPU=?<br />
|Revision=0.9.8<br />
|Graphics=GSDX r4600<br />
|Sound=<br />
* SPU2-X r4600<br />
* LilyPad r3919<br />
|Comments=BIOS: USA v02.00, Needs patches to go past intro since 0.9.7.r3878, worked fine in r3113 and 0.9.6. Some of the patches can be found here: [http://forums.pcsx2.net/Thread-Post-your-PCSX2-patches-here?pid=170987 patches thread at PCSX2 forums].<br />
|Tester=Machina<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.4Ghz<br />
|GPU=Nvidia GTX 285 768MB<br />
|Revision=1.1.0 r5492<br />
|Graphics=GSdx 5464 SSE41<br />
|Sound=<br />
*SPU2-X 2.0.0<br />
*LilyPad 0.11.0<br />
|Comments=Runs above full speed., Intro and menu screens have graphics corrpution.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-J<br />
|OS=Windows<br />
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz<br />
|GPU=Nvidia GTX 260 896MB<br />
|Revision=1.1.0 r5754<br />
|Graphics=GSdx r5752 SSSE3<br />
|Sound=<br />
*SPU2-X 2.0.0 r5733<br />
*LilyPad 0.11.0 r5403<br />
|Comments=Game works fine at a good speed., Intro and Menus have graphical corruption. Game requires the patch to avoid freezing at the beginning.<br />
|Tester={{ForumUser|prafull}}<br />
}}<br />
<br />
{{TestingEntry<br />
|Status=0<br />
|Region=PAL<br />
|OS=Windows 7 Professional x64<br />
|CPU=i7 4790K @ 4GHz<br />
|GPU=GTX 770<br />
|Revision=1.5.0-dev2448-gd09737dbb <br />
|Graphics=GSdx 1.1.0 AVX2<br />
|Sound=<br />
* SPU2-X 2.0.0<br />
* Lilypad 0.12.1<br />
|Comments=when playing on 50Hz (PAL setting) some images and videos(intro) gets completely black but when changed to 60Hz they appear again however with some graphical corruption BUT when starting the actual gameplay, in both 50Hz&60Hz, only the HUD appear while everything is black and the PCSX2 log keeps showing "Sync Timeout".<br />
|Tester=HimaOuji<br />
}}<br />
<br />
{{TestingEntry<br />
|Status=0<br />
|Region=NTSC-U<br />
|OS=Windows 7 Professional x64<br />
|CPU=i7 4790K @ 4GHz<br />
|GPU=GTX 770<br />
|Revision=1.5.0-dev2448-gd09737dbb <br />
|Graphics=GSdx 1.1.0 AVX2<br />
|Sound=<br />
* SPU2-X 2.0.0<br />
* Lilypad 0.12.1<br />
|Comments=Never made it past the CAPCOM logo.<br />
|Tester=HimaOuji<br />
}}<br />
<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=Windows 7 Professional x64<br />
|CPU=i7 4790K @ 4GHz<br />
|GPU=GTX 770<br />
|Revision=1.5.0-dev2464-gf80af64a2 <br />
|Graphics='''GSdx SSE4'''<br />
|Sound=<br />
* SPU2-X 2.0.0<br />
* Lilypad 0.12.1<br />
|Comments=Finally able to play but with some graphical corruption, changed the setting from my two previous test where I used AVX2 I needed to use SSE4 so that i don"t get black screen (see previous test).<br />
|Tester=HimaOuji<br />
<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 10<br />
|CPU=i7 4790<br />
|GPU=AMD RX570<br />
|Revision=1.7.2128<br />
|Graphics=GS Software, D3D11, OpenGL<br />
|Sound=SPU2 (Async Mix)<br />
|Comments=Updated IPU patch included in GameDB automatic game-fixes greatly improves the graphical corruption issue, menus are easier to navigate and notes can be read just fine (with the exception of a few). Game speed is consistently high in software and hardware modes, no real performance issues staying close to or at 100%.<br />
|Tester=Nyahello<br />
}}<br />
<br />
{{TestingFooter}}<br />
<br />
<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Manjaro Linux<br />
|CPU=Ryzen 5 2600X @3.6Ghz<br />
|GPU=RX 5700 XT<br />
|Revision=v1.7.0-dev-4046-gff15de9fa<br />
|Graphics=OpenGL - Deinterlacing:(Auto) or it will have jittering parts of the screen (I have it set to Bob (Bottom Field First) to reduce the motion blur effect). <br />
Texture and post-processing bilinear filtering are both set to OFF. Dithering: Scaled, CRC Fix Level: Aggressive to fix white lines on the right side of the screen, but disables the blurry, fading loading screen effect in exchange.<br />
|Sound=Cubeb with Gaussian Interpolation<br />
|Comments=Runs perfectly with only minor frame drops when alt+tabbing, switching between fullscreen and windowed, at random times or when there is a lot going on in-game. I've played many hours, almost done with Disc 1 at time of writing.<br />
|Tester=Corrine Alastor<br />
}}<br />
...<br />
{{TestingFooter}}<br />
--><br />
<br />
== Trivia ==<br />
* Original names: '''新 鬼武者 ドーン・オブ・ドリームス''' (SLPM-66275) & (SLPM-66276), '''신귀무자 Dawn of Dreams''' (SCKA-20086) & (SCKA-20087)<br />
* Also known as '''Shin Onimusha: Dawn of Dreams''' (JP, KO)<br />
<br />
== Patches ==<br />
<spoiler show="De-interlace NTSC-U -asesega" hide="Hide"><br />
* Deinterlace Patch for FE44479E :<br />
<pre><br />
patch=1,EE,20178424,extended,00001825<br />
</pre><br />
Only works on gameplay, menus and FMVs still shake.<br />
</spoiler><br />
<br />
<spoiler show="Disable some effects NTSC-U -felixthecat1970" hide="Hide"><br />
* Effect disable test codes FE44479E :<br />
<pre><br />
patch=1,EE,E0010E0A,extended,0084F480 //unk<br />
patch=1,EE,0084F480,extended,00<br />
<br />
patch=1,EE,E0010D03,extended,0084A200 //df<br />
patch=1,EE,0084A200,extended,00<br />
<br />
patch=1,EE,E0010D05,extended,0084FC80 //df sce<br />
patch=1,EE,0084FC80,extended,00<br />
<br />
patch=1,EE,E0010D05,extended,0084F880 //df sce 2<br />
patch=1,EE,0084F880,extended,00<br />
</pre><br />
Partial "no effects" (minimize/disable blur, dof in gameplay - important cutscenes). https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=619401#pid619401<br />
</spoiler><br />
<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=Garbage in menus<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=Has garbage patterns in menus and most 2d screens. (Improved patch added to Gamedb reduces the severity of the issue--use latest dev build)<br />
|Workaround=No known solution.<br />
<gallery><br />
File:Pcsx2 2021-04-22 13-08-54.png|thumb|UI and menu corruption pre 1.7<br />
File:Pcsx2 2021-04-22 13-10-15.png|thumb|Updated IPU patch 1.7<br />
</gallery><br />
}}<br />
<br />
{{Issue<br />
|IssueName=Broken post processing<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=When increasing internal resolution above 1x, post processing will become mis-aligned and fragmented. Bloom will separate into chunks and effects will never fully align. The most obnoxious example being the first encounter with Tenkai when he casts his illusion, none of the hardware hacks properly handle this.<br />
|Workaround=Set CRC hack level to aggressive. It will remove most of the post processing entirely, including the area/door transition effect (unfortunately).<br />
}}<br />
<br />
==The gallery==<br />
<gallery><br />
File:Onimusha_Dawn_of_Dreams_Forum_1.jpg|Onimusha: Dawn of Dreams (SLPM 66275)<br />
</gallery><br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Onimusha-Dawn-of-Dreams-SLPM-66275-J--28607 Onimusha - Dawn of Dreams (SLPM 66275) (J)]<br />
*[http://forums.pcsx2.net/Thread-Onimusha-Dawn-of-Dreams-SLUS-21180-U--28839 Onimusha - Dawn of Dreams (SLUS 21180) (U)]}}</div>Corrine Alastorhttps://wiki.pcsx2.net/index.php?title=Onimusha:_Dawn_of_Dreams&diff=105885Onimusha: Dawn of Dreams2022-08-12T08:50:25Z<p>Corrine Alastor: </p>
<hr />
<div>{{infobox<br />
|image = Onimusha_DoD_NTSC_U.jpg<br />
|caption = NTSC-U Boxart<br />
|developer = Capcom<br />
|publisher = [[Capcom]]<br />
|genre = Action, Adventure, Horror<br />
|gameinfo = Onimusha: Dawn of Dreams is the latest installment in Capcom's third-person action franchise. You play as Soki, a young and powerful warrior who, with the help of some friends, attempts to defeat the evil Hideyoshi and the Genma forces. There are new characters, artificial intelligence-controlled secondary characters, and a new gameplay system that lets you take control of various characters throughout the game. In addition, you will be able to customize your character, weapons, and attacks.<br />
|wikipedia = [http://en.wikipedia.org/wiki/Onimusha:_Dawn_of_Dreams Wikipedia]<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/927507-onimusha-dawn-of-dreams Link]<br />
|numberofplayers = 2<br />
|reviewlinks = {{ReviewLink|[http://www.ign.com/articles/2006/03/04/onimusha-dawn-of-dreams IGN]|8.8}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/onimusha-dawn-of-dreams Metacritic]|81/100}}<br />
|eu_rating = 12+<br />
|ko_rating = 18<br />
|na_rating_text = Blood, Language, Violence<br />
|na_rating = M<br />
|japan_rating = C<br />
|italian = SLES-82038 & SLES-82039<br />
|spanish = SLES-82038 & SLES-82039<br />
|french = SLES-82038 & SLES-82039<br />
|german = SLES-82038 & SLES-82039<br />
|japanese = SLUS-21180 & SLUS-21362 & SLPM-74251 & SLPM-74252 & SLPM-66275 & SLPM-66276 & SCKA-20086 & SCKA-20087 & SLPM-74232<br />
|english = SLES-82038 & SLES-82039 & SLUS-21180 & SLUS-21362 & SLPM-74251 & SLPM-74252 & SLPM-66275 & SLPM-66276 & SCKA-20086 & SCKA-20087<br />
|widescreenpatch = 1<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21180 <small>(Disc 1)</small><br />SLUS-21362 <small>(Disc 2)</small><br />
|CRCsNTSCU = FE44479E<br />
|releasedateNTSCU = March 7, 2006<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU = <br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-82038 <small>(Disc 1)</small><br />SLES-82039 <small>(Disc 2)</small><br />
|CRCsPAL = 812C5A96<br />
|releasedatePAL = March 17, 2006<br />
|statusPAL = 2<br />
|linuxstatusPAL = <br />
|macstatusPAL = <br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SLPM-66275 <small>(Disc 1)</small><br />SLPM-66276 <small>(Disc 2)</small><br />SCKA-20086 <small>(Disc 1)</small><br />SCKA-20087 <small>(Disc 2)</small><br />SLPM-74232 <small>(PlayStation 2 The Best, Disc 1)</small><br />SLPM-74233 <small>(PlayStation 2 The Best, Disc 2)</small><br />SLPM-74251 <small>(Disc 1, PlayStation 2 the Best - Reprint)</small><br />SLPM-74252 <small>(Disc 2, PlayStation 2 the Best - Reprint)</small><br />
|CRCsNTSCJ = BD17248E<br />
|releasedateNTSCJ = January 26, 2006<br />October 19, 2006 <small>(PlayStation 2 the Best, Japan; BigHit Series, Korea)</small><br />November 15, 2007 <small>(PlayStation 2 the Best Reprint)</small><br />
|statusNTSCJ = 2<br />
|linuxstatusNTSCJ = <br />
|macstatusNTSCJ = <br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=?<br />
|OS=?<br />
|CPU=Intel Core 2 Extreme QX9770 3.20GHz Yorkfield XE 4 cores<br />
|GPU=GIGABYTE NVIDIA GEFORCE GTS 450 OC. GV-N450OC-1GI<br />
|Revision=0.9.7 r3353<br />
|Graphics=GSDX r3983<br />
|Sound=<br />
* SPU2-X r3983<br />
* LilyPad r3919<br />
|Comments=<br />
|Tester=Dhillel<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=?<br />
|OS=?<br />
|CPU=?<br />
|GPU=?<br />
|Revision=0.9.8<br />
|Graphics=GSDX r4600<br />
|Sound=<br />
* SPU2-X r4600<br />
* LilyPad r3919<br />
|Comments=BIOS: USA v02.00, Needs patches to go past intro since 0.9.7.r3878, worked fine in r3113 and 0.9.6. Some of the patches can be found here: [http://forums.pcsx2.net/Thread-Post-your-PCSX2-patches-here?pid=170987 patches thread at PCSX2 forums].<br />
|Tester=Machina<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.4Ghz<br />
|GPU=Nvidia GTX 285 768MB<br />
|Revision=1.1.0 r5492<br />
|Graphics=GSdx 5464 SSE41<br />
|Sound=<br />
*SPU2-X 2.0.0<br />
*LilyPad 0.11.0<br />
|Comments=Runs above full speed., Intro and menu screens have graphics corrpution.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-J<br />
|OS=Windows<br />
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz<br />
|GPU=Nvidia GTX 260 896MB<br />
|Revision=1.1.0 r5754<br />
|Graphics=GSdx r5752 SSSE3<br />
|Sound=<br />
*SPU2-X 2.0.0 r5733<br />
*LilyPad 0.11.0 r5403<br />
|Comments=Game works fine at a good speed., Intro and Menus have graphical corruption. Game requires the patch to avoid freezing at the beginning.<br />
|Tester={{ForumUser|prafull}}<br />
}}<br />
<br />
{{TestingEntry<br />
|Status=0<br />
|Region=PAL<br />
|OS=Windows 7 Professional x64<br />
|CPU=i7 4790K @ 4GHz<br />
|GPU=GTX 770<br />
|Revision=1.5.0-dev2448-gd09737dbb <br />
|Graphics=GSdx 1.1.0 AVX2<br />
|Sound=<br />
* SPU2-X 2.0.0<br />
* Lilypad 0.12.1<br />
|Comments=when playing on 50Hz (PAL setting) some images and videos(intro) gets completely black but when changed to 60Hz they appear again however with some graphical corruption BUT when starting the actual gameplay, in both 50Hz&60Hz, only the HUD appear while everything is black and the PCSX2 log keeps showing "Sync Timeout".<br />
|Tester=HimaOuji<br />
}}<br />
<br />
{{TestingEntry<br />
|Status=0<br />
|Region=NTSC-U<br />
|OS=Windows 7 Professional x64<br />
|CPU=i7 4790K @ 4GHz<br />
|GPU=GTX 770<br />
|Revision=1.5.0-dev2448-gd09737dbb <br />
|Graphics=GSdx 1.1.0 AVX2<br />
|Sound=<br />
* SPU2-X 2.0.0<br />
* Lilypad 0.12.1<br />
|Comments=Never made it past the CAPCOM logo.<br />
|Tester=HimaOuji<br />
}}<br />
<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=Windows 7 Professional x64<br />
|CPU=i7 4790K @ 4GHz<br />
|GPU=GTX 770<br />
|Revision=1.5.0-dev2464-gf80af64a2 <br />
|Graphics='''GSdx SSE4'''<br />
|Sound=<br />
* SPU2-X 2.0.0<br />
* Lilypad 0.12.1<br />
|Comments=Finally able to play but with some graphical corruption, changed the setting from my two previous test where I used AVX2 I needed to use SSE4 so that i don"t get black screen (see previous test).<br />
|Tester=HimaOuji<br />
<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 10<br />
|CPU=i7 4790<br />
|GPU=AMD RX570<br />
|Revision=1.7.2128<br />
|Graphics=GS Software, D3D11, OpenGL<br />
|Sound=SPU2 (Async Mix)<br />
|Comments=Updated IPU patch included in GameDB automatic game-fixes greatly improves the graphical corruption issue, menus are easier to navigate and notes can be read just fine (with the exception of a few). Game speed is consistently high in software and hardware modes, no real performance issues staying close to or at 100%.<br />
|Tester=Nyahello<br />
}}<br />
<br />
{{TestingFooter}}<br />
<br />
<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Manjaro Linux<br />
|CPU=Ryzen 5 2600X<br />
|GPU=RX 5700 XT<br />
|Revision=v1.7.0-dev-4046-gff15de9fa<br />
|Graphics=OpenGL - Deinterlacing:(Auto) or it will have jittering parts of the screen (I have it set to Bob (Bottom Field First) to reduce the motion blur effect). <br />
Texture and post-processing bilinear filtering are both set to OFF. Dithering: Scaled, CRC Fix Level: Aggressive to fix white lines on the right side of the screen, but disables the blurry, fading loading screen effect in exchange.<br />
|Sound=Cubeb with Gaussian Interpolation<br />
|Comments=Runs perfectly with only minor frame drops when alt+tabbing, switching between fullscreen and windowed, at random times or when there is a lot going on in-game. <br />
|Tester=Corrine Alastor<br />
}}<br />
...<br />
{{TestingFooter}}<br />
--><br />
<br />
== Trivia ==<br />
* Original names: '''新 鬼武者 ドーン・オブ・ドリームス''' (SLPM-66275) & (SLPM-66276), '''신귀무자 Dawn of Dreams''' (SCKA-20086) & (SCKA-20087)<br />
* Also known as '''Shin Onimusha: Dawn of Dreams''' (JP, KO)<br />
<br />
== Patches ==<br />
<spoiler show="De-interlace NTSC-U -asesega" hide="Hide"><br />
* Deinterlace Patch for FE44479E :<br />
<pre><br />
patch=1,EE,20178424,extended,00001825<br />
</pre><br />
Only works on gameplay, menus and FMVs still shake.<br />
</spoiler><br />
<br />
<spoiler show="Disable some effects NTSC-U -felixthecat1970" hide="Hide"><br />
* Effect disable test codes FE44479E :<br />
<pre><br />
patch=1,EE,E0010E0A,extended,0084F480 //unk<br />
patch=1,EE,0084F480,extended,00<br />
<br />
patch=1,EE,E0010D03,extended,0084A200 //df<br />
patch=1,EE,0084A200,extended,00<br />
<br />
patch=1,EE,E0010D05,extended,0084FC80 //df sce<br />
patch=1,EE,0084FC80,extended,00<br />
<br />
patch=1,EE,E0010D05,extended,0084F880 //df sce 2<br />
patch=1,EE,0084F880,extended,00<br />
</pre><br />
Partial "no effects" (minimize/disable blur, dof in gameplay - important cutscenes). https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=619401#pid619401<br />
</spoiler><br />
<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=Garbage in menus<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=Has garbage patterns in menus and most 2d screens. (Improved patch added to Gamedb reduces the severity of the issue--use latest dev build)<br />
|Workaround=No known solution.<br />
<gallery><br />
File:Pcsx2 2021-04-22 13-08-54.png|thumb|UI and menu corruption pre 1.7<br />
File:Pcsx2 2021-04-22 13-10-15.png|thumb|Updated IPU patch 1.7<br />
</gallery><br />
}}<br />
<br />
{{Issue<br />
|IssueName=Broken post processing<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=When increasing internal resolution above 1x, post processing will become mis-aligned and fragmented. Bloom will separate into chunks and effects will never fully align. The most obnoxious example being the first encounter with Tenkai when he casts his illusion, none of the hardware hacks properly handle this.<br />
|Workaround=Set CRC hack level to aggressive. It will remove most of the post processing entirely, including the area/door transition effect (unfortunately).<br />
}}<br />
<br />
==The gallery==<br />
<gallery><br />
File:Onimusha_Dawn_of_Dreams_Forum_1.jpg|Onimusha: Dawn of Dreams (SLPM 66275)<br />
</gallery><br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Onimusha-Dawn-of-Dreams-SLPM-66275-J--28607 Onimusha - Dawn of Dreams (SLPM 66275) (J)]<br />
*[http://forums.pcsx2.net/Thread-Onimusha-Dawn-of-Dreams-SLUS-21180-U--28839 Onimusha - Dawn of Dreams (SLUS 21180) (U)]}}</div>Corrine Alastorhttps://wiki.pcsx2.net/index.php?title=Onimusha:_Dawn_of_Dreams&diff=105884Onimusha: Dawn of Dreams2022-08-12T08:40:39Z<p>Corrine Alastor: </p>
<hr />
<div>{{infobox<br />
|image = Onimusha_DoD_NTSC_U.jpg<br />
|caption = NTSC-U Boxart<br />
|developer = Capcom<br />
|publisher = [[Capcom]]<br />
|genre = Action, Adventure, Horror<br />
|gameinfo = Onimusha: Dawn of Dreams is the latest installment in Capcom's third-person action franchise. You play as Soki, a young and powerful warrior who, with the help of some friends, attempts to defeat the evil Hideyoshi and the Genma forces. There are new characters, artificial intelligence-controlled secondary characters, and a new gameplay system that lets you take control of various characters throughout the game. In addition, you will be able to customize your character, weapons, and attacks.<br />
|wikipedia = [http://en.wikipedia.org/wiki/Onimusha:_Dawn_of_Dreams Wikipedia]<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/927507-onimusha-dawn-of-dreams Link]<br />
|numberofplayers = 2<br />
|reviewlinks = {{ReviewLink|[http://www.ign.com/articles/2006/03/04/onimusha-dawn-of-dreams IGN]|8.8}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/onimusha-dawn-of-dreams Metacritic]|81/100}}<br />
|eu_rating = 12+<br />
|ko_rating = 18<br />
|na_rating_text = Blood, Language, Violence<br />
|na_rating = M<br />
|japan_rating = C<br />
|italian = SLES-82038 & SLES-82039<br />
|spanish = SLES-82038 & SLES-82039<br />
|french = SLES-82038 & SLES-82039<br />
|german = SLES-82038 & SLES-82039<br />
|japanese = SLUS-21180 & SLUS-21362 & SLPM-74251 & SLPM-74252 & SLPM-66275 & SLPM-66276 & SCKA-20086 & SCKA-20087 & SLPM-74232<br />
|english = SLES-82038 & SLES-82039 & SLUS-21180 & SLUS-21362 & SLPM-74251 & SLPM-74252 & SLPM-66275 & SLPM-66276 & SCKA-20086 & SCKA-20087<br />
|widescreenpatch = 1<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21180 <small>(Disc 1)</small><br />SLUS-21362 <small>(Disc 2)</small><br />
|CRCsNTSCU = FE44479E<br />
|releasedateNTSCU = March 7, 2006<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU = <br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-82038 <small>(Disc 1)</small><br />SLES-82039 <small>(Disc 2)</small><br />
|CRCsPAL = 812C5A96<br />
|releasedatePAL = March 17, 2006<br />
|statusPAL = 2<br />
|linuxstatusPAL = <br />
|macstatusPAL = <br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SLPM-66275 <small>(Disc 1)</small><br />SLPM-66276 <small>(Disc 2)</small><br />SCKA-20086 <small>(Disc 1)</small><br />SCKA-20087 <small>(Disc 2)</small><br />SLPM-74232 <small>(PlayStation 2 The Best, Disc 1)</small><br />SLPM-74233 <small>(PlayStation 2 The Best, Disc 2)</small><br />SLPM-74251 <small>(Disc 1, PlayStation 2 the Best - Reprint)</small><br />SLPM-74252 <small>(Disc 2, PlayStation 2 the Best - Reprint)</small><br />
|CRCsNTSCJ = BD17248E<br />
|releasedateNTSCJ = January 26, 2006<br />October 19, 2006 <small>(PlayStation 2 the Best, Japan; BigHit Series, Korea)</small><br />November 15, 2007 <small>(PlayStation 2 the Best Reprint)</small><br />
|statusNTSCJ = 2<br />
|linuxstatusNTSCJ = <br />
|macstatusNTSCJ = <br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=?<br />
|OS=?<br />
|CPU=Intel Core 2 Extreme QX9770 3.20GHz Yorkfield XE 4 cores<br />
|GPU=GIGABYTE NVIDIA GEFORCE GTS 450 OC. GV-N450OC-1GI<br />
|Revision=0.9.7 r3353<br />
|Graphics=GSDX r3983<br />
|Sound=<br />
* SPU2-X r3983<br />
* LilyPad r3919<br />
|Comments=<br />
|Tester=Dhillel<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=?<br />
|OS=?<br />
|CPU=?<br />
|GPU=?<br />
|Revision=0.9.8<br />
|Graphics=GSDX r4600<br />
|Sound=<br />
* SPU2-X r4600<br />
* LilyPad r3919<br />
|Comments=BIOS: USA v02.00, Needs patches to go past intro since 0.9.7.r3878, worked fine in r3113 and 0.9.6. Some of the patches can be found here: [http://forums.pcsx2.net/Thread-Post-your-PCSX2-patches-here?pid=170987 patches thread at PCSX2 forums].<br />
|Tester=Machina<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.4Ghz<br />
|GPU=Nvidia GTX 285 768MB<br />
|Revision=1.1.0 r5492<br />
|Graphics=GSdx 5464 SSE41<br />
|Sound=<br />
*SPU2-X 2.0.0<br />
*LilyPad 0.11.0<br />
|Comments=Runs above full speed., Intro and menu screens have graphics corrpution.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-J<br />
|OS=Windows<br />
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz<br />
|GPU=Nvidia GTX 260 896MB<br />
|Revision=1.1.0 r5754<br />
|Graphics=GSdx r5752 SSSE3<br />
|Sound=<br />
*SPU2-X 2.0.0 r5733<br />
*LilyPad 0.11.0 r5403<br />
|Comments=Game works fine at a good speed., Intro and Menus have graphical corruption. Game requires the patch to avoid freezing at the beginning.<br />
|Tester={{ForumUser|prafull}}<br />
}}<br />
<br />
{{TestingEntry<br />
|Status=0<br />
|Region=PAL<br />
|OS=Windows 7 Professional x64<br />
|CPU=i7 4790K @ 4GHz<br />
|GPU=GTX 770<br />
|Revision=1.5.0-dev2448-gd09737dbb <br />
|Graphics=GSdx 1.1.0 AVX2<br />
|Sound=<br />
* SPU2-X 2.0.0<br />
* Lilypad 0.12.1<br />
|Comments=when playing on 50Hz (PAL setting) some images and videos(intro) gets completely black but when changed to 60Hz they appear again however with some graphical corruption BUT when starting the actual gameplay, in both 50Hz&60Hz, only the HUD appear while everything is black and the PCSX2 log keeps showing "Sync Timeout".<br />
|Tester=HimaOuji<br />
}}<br />
<br />
{{TestingEntry<br />
|Status=0<br />
|Region=NTSC-U<br />
|OS=Windows 7 Professional x64<br />
|CPU=i7 4790K @ 4GHz<br />
|GPU=GTX 770<br />
|Revision=1.5.0-dev2448-gd09737dbb <br />
|Graphics=GSdx 1.1.0 AVX2<br />
|Sound=<br />
* SPU2-X 2.0.0<br />
* Lilypad 0.12.1<br />
|Comments=Never made it past the CAPCOM logo.<br />
|Tester=HimaOuji<br />
}}<br />
<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=Windows 7 Professional x64<br />
|CPU=i7 4790K @ 4GHz<br />
|GPU=GTX 770<br />
|Revision=1.5.0-dev2464-gf80af64a2 <br />
|Graphics='''GSdx SSE4'''<br />
|Sound=<br />
* SPU2-X 2.0.0<br />
* Lilypad 0.12.1<br />
|Comments=Finally able to play but with some graphical corruption, changed the setting from my two previous test where I used AVX2 I needed to use SSE4 so that i don"t get black screen (see previous test).<br />
|Tester=HimaOuji<br />
<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 10<br />
|CPU=i7 4790<br />
|GPU=AMD RX570<br />
|Revision=1.7.2128<br />
|Graphics=GS Software, D3D11, OpenGL<br />
|Sound=SPU2 (Async Mix)<br />
|Comments=Updated IPU patch included in GameDB automatic game-fixes greatly improves the graphical corruption issue, menus are easier to navigate and notes can be read just fine (with the exception of a few). Game speed is consistently high in software and hardware modes, no real performance issues staying close to or at 100%.<br />
|Tester=Nyahello<br />
}}<br />
<br />
{{TestingFooter}}<br />
<br />
<!--<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Manjaro Linux<br />
|CPU=Ryzen 5 2600X<br />
|GPU=RX 5700 XT<br />
|Revision=v1.7.0-dev-4046-gff15de9fa<br />
|Graphics=OpenGL<br />
|Sound=<br />
* SPU2-X 2.0.0<br />
* LilyPad 0.12.1<br />
|Comments=Runs perfectly with only minor frame drops when alt+tabbing, switching between fullscreen and windowed, at random times or when there is a lot going on in-game. <br />
Deinterlacing must be set to (Auto) or it will have jittering parts of the screen (I have it set to Bob Bottom Field First to reduce the motion blur effect). <br />
Texture and post-processing bilinear filtering are both set to OFF. <br />
Dithering is set to Scaled and the CRC fix level is set to AGGRESSIVE to fix white lines on the right side of the screen, but disables the blurry, fading loading screen effect in exchange.<br />
|Tester=Corrine Alastor<br />
}}<br />
{{TestingFooter}}<br />
--><br />
<br />
== Trivia ==<br />
* Original names: '''新 鬼武者 ドーン・オブ・ドリームス''' (SLPM-66275) & (SLPM-66276), '''신귀무자 Dawn of Dreams''' (SCKA-20086) & (SCKA-20087)<br />
* Also known as '''Shin Onimusha: Dawn of Dreams''' (JP, KO)<br />
<br />
== Patches ==<br />
<spoiler show="De-interlace NTSC-U -asesega" hide="Hide"><br />
* Deinterlace Patch for FE44479E :<br />
<pre><br />
patch=1,EE,20178424,extended,00001825<br />
</pre><br />
Only works on gameplay, menus and FMVs still shake.<br />
</spoiler><br />
<br />
<spoiler show="Disable some effects NTSC-U -felixthecat1970" hide="Hide"><br />
* Effect disable test codes FE44479E :<br />
<pre><br />
patch=1,EE,E0010E0A,extended,0084F480 //unk<br />
patch=1,EE,0084F480,extended,00<br />
<br />
patch=1,EE,E0010D03,extended,0084A200 //df<br />
patch=1,EE,0084A200,extended,00<br />
<br />
patch=1,EE,E0010D05,extended,0084FC80 //df sce<br />
patch=1,EE,0084FC80,extended,00<br />
<br />
patch=1,EE,E0010D05,extended,0084F880 //df sce 2<br />
patch=1,EE,0084F880,extended,00<br />
</pre><br />
Partial "no effects" (minimize/disable blur, dof in gameplay - important cutscenes). https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=619401#pid619401<br />
</spoiler><br />
<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=Garbage in menus<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=Has garbage patterns in menus and most 2d screens. (Improved patch added to Gamedb reduces the severity of the issue--use latest dev build)<br />
|Workaround=No known solution.<br />
<gallery><br />
File:Pcsx2 2021-04-22 13-08-54.png|thumb|UI and menu corruption pre 1.7<br />
File:Pcsx2 2021-04-22 13-10-15.png|thumb|Updated IPU patch 1.7<br />
</gallery><br />
}}<br />
<br />
{{Issue<br />
|IssueName=Broken post processing<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=When increasing internal resolution above 1x, post processing will become mis-aligned and fragmented. Bloom will separate into chunks and effects will never fully align. The most obnoxious example being the first encounter with Tenkai when he casts his illusion, none of the hardware hacks properly handle this.<br />
|Workaround=Set CRC hack level to aggressive. It will remove most of the post processing entirely, including the area/door transition effect (unfortunately).<br />
}}<br />
<br />
==The gallery==<br />
<gallery><br />
File:Onimusha_Dawn_of_Dreams_Forum_1.jpg|Onimusha: Dawn of Dreams (SLPM 66275)<br />
</gallery><br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Onimusha-Dawn-of-Dreams-SLPM-66275-J--28607 Onimusha - Dawn of Dreams (SLPM 66275) (J)]<br />
*[http://forums.pcsx2.net/Thread-Onimusha-Dawn-of-Dreams-SLUS-21180-U--28839 Onimusha - Dawn of Dreams (SLUS 21180) (U)]}}</div>Corrine Alastorhttps://wiki.pcsx2.net/index.php?title=Second_Sight&diff=96805Second Sight2020-12-29T13:04:14Z<p>Corrine Alastor: </p>
<hr />
<div>{{infobox<br />
|image = Second_Sight.jpg<br />
|caption = PAL cover<br />
|developer = Free Radical Design<br />
|publisher = [[Codemasters]]<br />
|genre = Action, Adventure<br />
|wikipedia = [http://en.wikipedia.org/wiki/Second_Sight_%28video_game%29 Link]<br />
|gameinfo = Join John Vattic, a man endowed with psychic abilities, as he attempts to escape a US medical facility. As you discover more and more of John's psychic powers, you'll slowly uncover the events that landed him in the hands of the researchers. You'll gain access to a variety of psionic abilities (such as Psi-Blast, Telekinesis, Projection, and Charm) and powerful weapons (including handguns, tranquilizers, and machine guns). Complete your objectives using a combination of shooting action and stealth tactics.<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/919912-second-sight Link]<br />
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/second-sight Metacritic]|76/100}}<br />
|na_rating_text = Blood, Mild Language, Violence<br />
|na_rating = T<br />
|eu_rating = 16+<br />
|italian = SLES-52670<br />
|spanish = SLES-52670<br />
|french = SLES-52670<br />
|german = SLES-52670<br />
|english = SLES-52670 & SLUS-21033<br />
|widescreenpatch = 1<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21033<br />
|CRCsNTSCU =<br />
|releasedateNTSCU = September 21, 2004<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-52670<br />
|CRCsPAL =<br />
|releasedatePAL = September 3, 2004<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 0<br />
|serialsNTSCJ =<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ =<br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=0<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=I5 3330<br />
|GPU=HD radeon 6850<br />
|Revision=1.3 Git 5 of June<br />
|Graphics=GSDX<br />
|Sound=<br />
*SPU2-X<br />
*?<br />
|Comments=USA v02.20(10/02/2006), Hangs shortily in intro,music continues after...<br />
|Tester={{ForumUser|DESTRUIDOR}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz<br />
|GPU=Nvidia GTX 260 896MB<br />
|Revision=PCSX2 1.3.1-20150303095439<br />
|Graphics=GSDX<br />
|Sound=<br />
*SPU2-X<br />
*?<br />
|Comments=Game works great at good speed. You can increase internal resolution very high and it will still run over 100 fps if you enable speed hacks. In some Menus before the start of actual gameplay some text is invisible with Gsdx HW mode. Press F9 to go through that.<br />
|Tester={{ForumUser|prafull}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 7 64bit<br />
|CPU=Intel i5 4670k @ 4.00 Ghz<br />
|GPU=Nvidia GTX 1060 6GB<br />
|Revision=PCSX2 1.5.0-20180331005218<br />
|Graphics=GSDX<br />
|Sound=<br />
*SPU2-X<br />
|Comments=Game works great 60FPS. No Bugs that ive noticed. MTVU uncheck. Rest of the speedhacks can be enabled.<br />
|Tester=Everx7<br />
}}<br />
{{TestingFooter}}<br />
<br />
<br />
{{TestingHeader|OS=Linux}}<br />
<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Manjaro Linux (Kernel 5.9.11)<br />
|CPU=Ryzen 5 2600X<br />
|GPU=RX 5700 XT<br />
|Revision=1.7.0-dev-636-g3b073343c<br />
|Graphics=GSDX<br />
|Sound=SPU2-X<br />
|Comments=Runs great, just turn off MTVU and you're good to go. I've noticed a white line in large areas that seems to be locked at a certain distance and even with internal resolution at 4x, everything seems a bit blurry. Not sure if that's just part of the game or I need to tweak something.<br />
|Tester=Corrine Alastor<br />
}}<br />
{{TestingFooter}} <br />
<br />
<br />
<br />
<br />
<!-- Remove comment signs and add issues here --><br />
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--><br />
<!--<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=<br />
|IsFixed=<br />
|IssueLevel=<br />
|Description=<br />
|Workaround=<br />
}}<br />
--><br />
<br />
==The gallery==<br />
<gallery><br />
File:Second_Sight_Forum_1.jpg|Second Sight (SLES 52670)<br />
File:Second_Sight_Forum_2.jpg|Second Sight (SLUS 21033)<br />
</gallery><br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Second-Sight-SLES-52670-E--29074 Second Sight (SLES 52670) (E)]<br />
*[http://forums.pcsx2.net/Thread-Second-Sight-SLUS-21033-U--29869 Second Sight (SLUS 21033) (U)]}}</div>Corrine Alastorhttps://wiki.pcsx2.net/index.php?title=Second_Sight&diff=96804Second Sight2020-12-29T13:00:22Z<p>Corrine Alastor: </p>
<hr />
<div>{{infobox<br />
|image = Second_Sight.jpg<br />
|caption = PAL cover<br />
|developer = Free Radical Design<br />
|publisher = [[Codemasters]]<br />
|genre = Action, Adventure<br />
|wikipedia = [http://en.wikipedia.org/wiki/Second_Sight_%28video_game%29 Link]<br />
|gameinfo = Join John Vattic, a man endowed with psychic abilities, as he attempts to escape a US medical facility. As you discover more and more of John's psychic powers, you'll slowly uncover the events that landed him in the hands of the researchers. You'll gain access to a variety of psionic abilities (such as Psi-Blast, Telekinesis, Projection, and Charm) and powerful weapons (including handguns, tranquilizers, and machine guns). Complete your objectives using a combination of shooting action and stealth tactics.<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/919912-second-sight Link]<br />
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/second-sight Metacritic]|76/100}}<br />
|na_rating_text = Blood, Mild Language, Violence<br />
|na_rating = T<br />
|eu_rating = 16+<br />
|italian = SLES-52670<br />
|spanish = SLES-52670<br />
|french = SLES-52670<br />
|german = SLES-52670<br />
|english = SLES-52670 & SLUS-21033<br />
|widescreenpatch = 1<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21033<br />
|CRCsNTSCU =<br />
|releasedateNTSCU = September 21, 2004<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU =<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-52670<br />
|CRCsPAL =<br />
|releasedatePAL = September 3, 2004<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 0<br />
|serialsNTSCJ =<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ =<br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=0<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=I5 3330<br />
|GPU=HD radeon 6850<br />
|Revision=1.3 Git 5 of June<br />
|Graphics=GSDX<br />
|Sound=<br />
*SPU2-X<br />
*?<br />
|Comments=USA v02.20(10/02/2006), Hangs shortily in intro,music continues after...<br />
|Tester={{ForumUser|DESTRUIDOR}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz<br />
|GPU=Nvidia GTX 260 896MB<br />
|Revision=PCSX2 1.3.1-20150303095439<br />
|Graphics=GSDX<br />
|Sound=<br />
*SPU2-X<br />
*?<br />
|Comments=Game works great at good speed. You can increase internal resolution very high and it will still run over 100 fps if you enable speed hacks. In some Menus before the start of actual gameplay some text is invisible with Gsdx HW mode. Press F9 to go through that.<br />
|Tester={{ForumUser|prafull}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 7 64bit<br />
|CPU=Intel i5 4670k @ 4.00 Ghz<br />
|GPU=Nvidia GTX 1060 6GB<br />
|Revision=PCSX2 1.5.0-20180331005218<br />
|Graphics=GSDX<br />
|Sound=<br />
*SPU2-X<br />
|Comments=Game works great 60FPS. No Bugs that ive noticed. MTVU uncheck. Rest of the speedhacks can be enabled.<br />
|Tester=Everx7<br />
}}<br />
{{TestingFooter}}<br />
<br />
<br />
{{TestingHeader|OS=Linux}}<br />
<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Manjaro Linux (Kernel 5.9.11)<br />
|CPU=Ryzen 5 2600X<br />
|GPU=RX 5700 XT<br />
|Revision=1.7.0-dev-636-g3b073343c<br />
|Graphics=GSDX<br />
|Sound=SPU2-X<br />
|Comments=Runs great, just turn off MTVU and you're good to go. I've noticed a white line in large areas that seems to be locked at a certain distance and even with internal resolution at 4x, everything seems a bit blurry. Not sure if that's just part of the game or I need to tweak something.<br />
|Tester=Corrine Alastor<br />
}}<br />
{{TestingFooter}} <br />
<br />
<br />
<br />
<br />
<!-- Remove comment signs and add issues here --><br />
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--><br />
<!--<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=<br />
|IsFixed=<br />
|IssueLevel=<br />
|Description=<br />
|Workaround=<br />
}}<br />
--><br />
<br />
==The gallery==<br />
<gallery><br />
File:Second_Sight_Forum_1.jpg|Second Sight (SLES 52670)<br />
File:Second_Sight_Forum_2.jpg|Second Sight (SLUS 21033)<br />
</gallery><br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Second-Sight-SLES-52670-E--29074 Second Sight (SLES 52670) (E)]<br />
*[http://forums.pcsx2.net/Thread-Second-Sight-SLUS-21033-U--29869 Second Sight (SLUS 21033) (U)]}}</div>Corrine Alastorhttps://wiki.pcsx2.net/index.php?title=Second_Sight&diff=96803Second Sight2020-12-29T12:56:46Z<p>Corrine Alastor: </p>
<hr />
<div>{{infobox<br />
|image = Second_Sight.jpg<br />
|caption = PAL cover<br />
|developer = Free Radical Design<br />
|publisher = [[Codemasters]]<br />
|genre = Action, Adventure<br />
|wikipedia = [http://en.wikipedia.org/wiki/Second_Sight_%28video_game%29 Link]<br />
|gameinfo = Join John Vattic, a man endowed with psychic abilities, as he attempts to escape a US medical facility. As you discover more and more of John's psychic powers, you'll slowly uncover the events that landed him in the hands of the researchers. You'll gain access to a variety of psionic abilities (such as Psi-Blast, Telekinesis, Projection, and Charm) and powerful weapons (including handguns, tranquilizers, and machine guns). Complete your objectives using a combination of shooting action and stealth tactics.<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/919912-second-sight Link]<br />
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/second-sight Metacritic]|76/100}}<br />
|na_rating_text = Blood, Mild Language, Violence<br />
|na_rating = T<br />
|eu_rating = 16+<br />
|italian = SLES-52670<br />
|spanish = SLES-52670<br />
|french = SLES-52670<br />
|german = SLES-52670<br />
|english = SLES-52670 & SLUS-21033<br />
|widescreenpatch = 1<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21033<br />
|CRCsNTSCU =<br />
|releasedateNTSCU = September 21, 2004<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU =<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-52670<br />
|CRCsPAL =<br />
|releasedatePAL = September 3, 2004<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 0<br />
|serialsNTSCJ =<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ =<br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=0<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=I5 3330<br />
|GPU=HD radeon 6850<br />
|Revision=1.3 Git 5 of June<br />
|Graphics=GSDX<br />
|Sound=<br />
*SPU2-X<br />
*?<br />
|Comments=USA v02.20(10/02/2006), Hangs shortily in intro,music continues after...<br />
|Tester={{ForumUser|DESTRUIDOR}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz<br />
|GPU=Nvidia GTX 260 896MB<br />
|Revision=PCSX2 1.3.1-20150303095439<br />
|Graphics=GSDX<br />
|Sound=<br />
*SPU2-X<br />
*?<br />
|Comments=Game works great at good speed. You can increase internal resolution very high and it will still run over 100 fps if you enable speed hacks. In some Menus before the start of actual gameplay some text is invisible with Gsdx HW mode. Press F9 to go through that.<br />
|Tester={{ForumUser|prafull}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 7 64bit<br />
|CPU=Intel i5 4670k @ 4.00 Ghz<br />
|GPU=Nvidia GTX 1060 6GB<br />
|Revision=PCSX2 1.5.0-20180331005218<br />
|Graphics=GSDX<br />
|Sound=<br />
*SPU2-X<br />
|Comments=Game works great 60FPS. No Bugs that ive noticed. MTVU uncheck. Rest of the speedhacks can be enabled.<br />
|Tester=Everx7<br />
}}<br />
{{TestingFooter}}<br />
<br />
<!--<br />
{{TestingHeader|OS=Linux}}<br />
<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Manjaro Linux (Kernel 5.9.11)<br />
|CPU=Ryzen 5 2600X<br />
|GPU=RX 5700 XT<br />
|Revision=1.7.0-dev-636-g3b073343c<br />
|Graphics=GSDX<br />
|Sound=SPU2-X<br />
|Comments=Runs great, just turn off MTVU and you're good to go. I've noticed a white line in large areas that seems to be locked at a certain distance and even with internal resolution at 4x, everything seems a bit blurry. Not sure if that's just part of the game or I need to tweak something.<br />
|Tester=Corrine Alastor<br />
}}<br />
{{TestingFooter}}<br />
--><br />
<br />
<br />
<br />
<!-- Remove comment signs and add issues here --><br />
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--><br />
<!--<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=<br />
|IsFixed=<br />
|IssueLevel=<br />
|Description=<br />
|Workaround=<br />
}}<br />
--><br />
<br />
==The gallery==<br />
<gallery><br />
File:Second_Sight_Forum_1.jpg|Second Sight (SLES 52670)<br />
File:Second_Sight_Forum_2.jpg|Second Sight (SLUS 21033)<br />
</gallery><br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Second-Sight-SLES-52670-E--29074 Second Sight (SLES 52670) (E)]<br />
*[http://forums.pcsx2.net/Thread-Second-Sight-SLUS-21033-U--29869 Second Sight (SLUS 21033) (U)]}}</div>Corrine Alastorhttps://wiki.pcsx2.net/index.php?title=Darkwatch&diff=95164Darkwatch2020-08-08T22:38:28Z<p>Corrine Alastor: </p>
<hr />
<div>{{infobox<br />
|image = Darkwatch_Cover.jpeg<br />
|caption =<br />
|developer = High Moon Studios<br />
|publisher = [[Capcom]] (US), [[Ubisoft]] (EU)<br />
|genre = Action, Shooter, Arcade<br />
|gameinfo = Darkwatch: Curse of the West blends vampire horror with western genres. Darkwatch is a secret strike-force that has a protected man from evil since the dawn of civilization. You play its newest and deadliest agent, Jericho Cross, an outlaw gunslinger hunting the vampire that bit him. Blast your way through an American frontier overrun by the undead using your arsenal of powerful assault vehicles, enhanced versions of Western weapons, supernatural vampire abilities, and your trusty undead horse. In this frightening version of the Wild West, you're never safe.<br /><br />
The game mixes western, horror and steampunk genres, telling the story of Jericho Cross, an outlaw gunfighter in the late 19th-century American Frontier who has been turned into a vampire and then forcibly recruited by the titular monster-hunting secret organization to fight against supernatural forces.<br />
|wikipedia = [https://en.wikipedia.org/wiki/Darkwatch Link]<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/919568-darkwatch Link]<br />
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/darkwatch Metacritic]|74/100}}<br />
|numberofplayers = 2<br />
|widescreenpatch = 1<br />
|eu_rating = 18+<br />
|na_rating_text = Blood and Gore, Intense Violence, Language, Sexual Themes<br />
|na_rating = M<br />
|italian = SLES-53564<br />
|spanish = SLES-53564<br />
|french = SLES-53564<br />
|german = SLES-53564<br />
|english = SLES-53564 & SLUS-21042<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21042<br />
|CRCsNTSCU = 327053E8<br />
|releasedateNTSCU = August 16, 2005<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-53564<br />
|CRCsPAL =<br />
|releasedatePAL = October 7, 2005<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.4Ghz<br />
|GPU=Nvidia GTX 285 768MB<br />
|Revision=17 01 2013 1.1.0 r5517-<br />
|Graphics=GSdx 5464 SSE41 [09 12 2012]<br />
|Sound=<br />
*SPU2-X 2.0.0 [17 01 2013]<br />
*LilyPad 0.11.0 [28 12 2012]<br />
|Comments=Runs above full speed.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz<br />
|GPU=Nvidia GTX 260 896MB<br />
|Revision=1.1.0 r5754-<br />
|Graphics=GSdx r5752 SSSE3<br />
|Sound=<br />
*SPU2-X 2.0.0 r5733<br />
*LilyPad 0.11.0 r5403<br />
|Comments=Game is just a little slow on my pc without speedhacks. Everything else seems to be just fine.<br />
|Tester={{ForumUser|prafull}}<br />
}}<br />
{{TestingFooter}}<br />
<br />
<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Manjaro Linux 64-bit<br />
|CPU=Ryzen 5 2600X @3.60Ghz<br />
|GPU=RX 5700 XT XFX RAW II<br />
|Revision=1.6.0-1 Compiled May 28th 2020<br />
|Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0<br />
<spoiler show="Settings" hide="Hide"><br />
* Renderer: OpenGL (Hardware)<br />
** 4x Internal Resolution (2K/1440p)<br />
</spoiler><br />
|Sound=<br />
* SPU2-X-Dev 2.0.0<br />
* OnePAD Dev 1.3.0<br />
|Comments=Runs fine for the most part with solid 60FPS and all default settings. Maybe dips or spikes to the 50's, but not sure. Haven't been watching or recording FPS.<br />
|Tester=Corrine Alastor<br />
}}<br />
<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Manjaro Linux 64-bit<br />
|CPU=Ryzen 5 2600X @3.60Ghz<br />
|GPU=RX 5700 XT XFX RAW II<br />
|Revision=1.7.0-dev-154-g543bb2270 Compiled August 8th, 2020<br />
|Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0<br />
<spoiler show="Settings" hide="Hide"><br />
* Renderer: OpenGL (Hardware)<br />
** 4x Internal Resolution (2K/1440p)<br />
</spoiler><br />
|Sound=<br />
* SPU2-X-Dev 2.0.0<br />
* OnePAD Dev 1.3.0<br />
|Comments=Runs perfectly and no longer has the crashing issue from 1.6.0 :D<br />
|Tester=Corrine Alastor<br />
}}<br />
{{TestingFooter}}<br />
<br />
<br />
<!-- Remove comment signs and add issues here --><br />
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--><br />
<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=Freeze while loading the level "The Morning After"<br />
|IsFixed=0<br />
|IssueLevel=1<br />
|Description=The game freezes during the loading screen of the level "The Morning After".<br />
|Workaround=Set the EE Cyclerate to 130% in the Speed hacks menu.<br />
}}<br />
<br />
<br />
{{Issue<br />
|IssueName=Crash/CTD at the end of the level "Baptism of Fire"<br />
|IsFixed=1<br />
|IssueLevel=1<br />
|Description=The game crashes/CTD's at the end of the mission.<br />
|Workaround=Update to latest 1.7.0-git version.<br />
}}<br />
<br />
<br />
{{Issue<br />
|IssueName=FMVs can have screen tearing <br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=Early parts of FMVs can have screen tearing artifacts not present on original hardware.[https://forums.pcsx2.net/Thread-Darkwatch-Screentearing-in-FMVs [1<nowiki>]</nowiki>]<br />
|Workaround=None<br />
}}<br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Darkwatch-SLUS-21042-U--29488 Darkwatch (SLUS 21042) (U)]}}</div>Corrine Alastorhttps://wiki.pcsx2.net/index.php?title=Darkwatch&diff=95163Darkwatch2020-08-08T22:34:44Z<p>Corrine Alastor: </p>
<hr />
<div>{{infobox<br />
|image = Darkwatch_Cover.jpeg<br />
|caption =<br />
|developer = High Moon Studios<br />
|publisher = [[Capcom]] (US), [[Ubisoft]] (EU)<br />
|genre = Action, Shooter, Arcade<br />
|gameinfo = Darkwatch: Curse of the West blends vampire horror with western genres. Darkwatch is a secret strike-force that has a protected man from evil since the dawn of civilization. You play its newest and deadliest agent, Jericho Cross, an outlaw gunslinger hunting the vampire that bit him. Blast your way through an American frontier overrun by the undead using your arsenal of powerful assault vehicles, enhanced versions of Western weapons, supernatural vampire abilities, and your trusty undead horse. In this frightening version of the Wild West, you're never safe.<br /><br />
The game mixes western, horror and steampunk genres, telling the story of Jericho Cross, an outlaw gunfighter in the late 19th-century American Frontier who has been turned into a vampire and then forcibly recruited by the titular monster-hunting secret organization to fight against supernatural forces.<br />
|wikipedia = [https://en.wikipedia.org/wiki/Darkwatch Link]<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/919568-darkwatch Link]<br />
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/darkwatch Metacritic]|74/100}}<br />
|numberofplayers = 2<br />
|widescreenpatch = 1<br />
|eu_rating = 18+<br />
|na_rating_text = Blood and Gore, Intense Violence, Language, Sexual Themes<br />
|na_rating = M<br />
|italian = SLES-53564<br />
|spanish = SLES-53564<br />
|french = SLES-53564<br />
|german = SLES-53564<br />
|english = SLES-53564 & SLUS-21042<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21042<br />
|CRCsNTSCU = 327053E8<br />
|releasedateNTSCU = August 16, 2005<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-53564<br />
|CRCsPAL =<br />
|releasedatePAL = October 7, 2005<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.4Ghz<br />
|GPU=Nvidia GTX 285 768MB<br />
|Revision=17 01 2013 1.1.0 r5517-<br />
|Graphics=GSdx 5464 SSE41 [09 12 2012]<br />
|Sound=<br />
*SPU2-X 2.0.0 [17 01 2013]<br />
*LilyPad 0.11.0 [28 12 2012]<br />
|Comments=Runs above full speed.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz<br />
|GPU=Nvidia GTX 260 896MB<br />
|Revision=1.1.0 r5754-<br />
|Graphics=GSdx r5752 SSSE3<br />
|Sound=<br />
*SPU2-X 2.0.0 r5733<br />
*LilyPad 0.11.0 r5403<br />
|Comments=Game is just a little slow on my pc without speedhacks. Everything else seems to be just fine.<br />
|Tester={{ForumUser|prafull}}<br />
}}<br />
{{TestingFooter}}<br />
<br />
<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Manjaro Linux 64-bit<br />
|CPU=Ryzen 5 2600X @3.60Ghz<br />
|GPU=RX 5700 XT XFX RAW II<br />
|Revision=1.6.0-1 Compiled May 28th 2020<br />
|Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0<br />
<spoiler show="Settings" hide="Hide"><br />
* Renderer: OpenGL (Hardware)<br />
** 4x Internal Resolution (2K/1440p)<br />
</spoiler><br />
|Sound=<br />
* SPU2-X-Dev 2.0.0<br />
* OnePAD Dev 1.3.0<br />
|Comments=Runs fine for the most part with solid 60FPS and all default settings. Maybe dips or spikes to the 50's, but not sure. Haven't been watching or recording FPS.<br />
|Tester=Corrine Alastor<br />
}}<br />
<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Manjaro Linux 64-bit<br />
|CPU=Ryzen 5 2600X @3.60Ghz<br />
|GPU=RX 5700 XT XFX RAW II<br />
|Revision=1.6.0-1 Compiled May 28th 2020<br />
|Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0<br />
<spoiler show="Settings" hide="Hide"><br />
* Renderer: OpenGL (Hardware)<br />
** 4x Internal Resolution (2K/1440p)<br />
</spoiler><br />
|Sound=<br />
* SPU2-X-Dev 2.0.0<br />
* OnePAD Dev 1.3.0<br />
|Comments=Runs perfectly and no longer has the crashing issue from 1.6.0 :D<br />
|Tester=Corrine Alastor<br />
}}<br />
{{TestingFooter}}<br />
<br />
<br />
<!-- Remove comment signs and add issues here --><br />
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--><br />
<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=Freeze while loading the level "The Morning After"<br />
|IsFixed=0<br />
|IssueLevel=1<br />
|Description=The game freezes during the loading screen of the level "The Morning After".<br />
|Workaround=Set the EE Cyclerate to 130% in the Speed hacks menu.<br />
}}<br />
<br />
<br />
{{Issue<br />
|IssueName=Crash/CTD at the end of the level "Baptism of Fire"<br />
|IsFixed=1<br />
|IssueLevel=1<br />
|Description=The game crashes/CTD's at the end of the mission.<br />
|Workaround=Update to latest 1.7.0-git version.<br />
}}<br />
<br />
<br />
{{Issue<br />
|IssueName=FMVs can have screen tearing <br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=Early parts of FMVs can have screen tearing artifacts not present on original hardware.[https://forums.pcsx2.net/Thread-Darkwatch-Screentearing-in-FMVs [1<nowiki>]</nowiki>]<br />
|Workaround=None<br />
}}<br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Darkwatch-SLUS-21042-U--29488 Darkwatch (SLUS 21042) (U)]}}</div>Corrine Alastorhttps://wiki.pcsx2.net/index.php?title=Darkwatch&diff=95162Darkwatch2020-08-08T22:32:16Z<p>Corrine Alastor: </p>
<hr />
<div>{{infobox<br />
|image = Darkwatch_Cover.jpeg<br />
|caption =<br />
|developer = High Moon Studios<br />
|publisher = [[Capcom]] (US), [[Ubisoft]] (EU)<br />
|genre = Action, Shooter, Arcade<br />
|gameinfo = Darkwatch: Curse of the West blends vampire horror with western genres. Darkwatch is a secret strike-force that has a protected man from evil since the dawn of civilization. You play its newest and deadliest agent, Jericho Cross, an outlaw gunslinger hunting the vampire that bit him. Blast your way through an American frontier overrun by the undead using your arsenal of powerful assault vehicles, enhanced versions of Western weapons, supernatural vampire abilities, and your trusty undead horse. In this frightening version of the Wild West, you're never safe.<br /><br />
The game mixes western, horror and steampunk genres, telling the story of Jericho Cross, an outlaw gunfighter in the late 19th-century American Frontier who has been turned into a vampire and then forcibly recruited by the titular monster-hunting secret organization to fight against supernatural forces.<br />
|wikipedia = [https://en.wikipedia.org/wiki/Darkwatch Link]<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/919568-darkwatch Link]<br />
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/darkwatch Metacritic]|74/100}}<br />
|numberofplayers = 2<br />
|widescreenpatch = 1<br />
|eu_rating = 18+<br />
|na_rating_text = Blood and Gore, Intense Violence, Language, Sexual Themes<br />
|na_rating = M<br />
|italian = SLES-53564<br />
|spanish = SLES-53564<br />
|french = SLES-53564<br />
|german = SLES-53564<br />
|english = SLES-53564 & SLUS-21042<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21042<br />
|CRCsNTSCU = 327053E8<br />
|releasedateNTSCU = August 16, 2005<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-53564<br />
|CRCsPAL =<br />
|releasedatePAL = October 7, 2005<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.4Ghz<br />
|GPU=Nvidia GTX 285 768MB<br />
|Revision=17 01 2013 1.1.0 r5517-<br />
|Graphics=GSdx 5464 SSE41 [09 12 2012]<br />
|Sound=<br />
*SPU2-X 2.0.0 [17 01 2013]<br />
*LilyPad 0.11.0 [28 12 2012]<br />
|Comments=Runs above full speed.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz<br />
|GPU=Nvidia GTX 260 896MB<br />
|Revision=1.1.0 r5754-<br />
|Graphics=GSdx r5752 SSSE3<br />
|Sound=<br />
*SPU2-X 2.0.0 r5733<br />
*LilyPad 0.11.0 r5403<br />
|Comments=Game is just a little slow on my pc without speedhacks. Everything else seems to be just fine.<br />
|Tester={{ForumUser|prafull}}<br />
}}<br />
{{TestingFooter}}<br />
<br />
<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Manjaro Linux 64-bit<br />
|CPU=Ryzen 5 2600X @3.60Ghz<br />
|GPU=RX 5700 XT XFX RAW II<br />
|Revision=1.6.0-1 Compiled May 28th 2020<br />
|Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0<br />
<spoiler show="Settings" hide="Hide"><br />
* Renderer: OpenGL (Hardware)<br />
** 4x Internal Resolution (2K/1440p)<br />
</spoiler><br />
|Sound=<br />
* SPU2-X-Dev 2.0.0<br />
* OnePAD Dev 1.3.0<br />
|Comments=Runs fine for the most part with solid 60FPS and all default settings. Maybe dips or spikes to the 50's, but not sure. Haven't been watching or recording FPS.<br />
|Tester=Corrine Alastor<br />
}}<br />
{{TestingFooter}}<br />
<br />
<br />
<!-- Remove comment signs and add issues here --><br />
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--><br />
<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=Freeze while loading the level "The Morning After"<br />
|IsFixed=0<br />
|IssueLevel=1<br />
|Description=The game freezes during the loading screen of the level "The Morning After".<br />
|Workaround=Set the EE Cyclerate to 130% in the Speed hacks menu.<br />
}}<br />
<br />
<br />
{{Issue<br />
|IssueName=Crash/CTD at the end of the level "Baptism of Fire"<br />
|IsFixed=1<br />
|IssueLevel=1<br />
|Description=The game crashes/CTD's at the end of the mission.<br />
|Workaround=Update to latest 1.7.0-git version.<br />
}}<br />
<br />
<br />
{{Issue<br />
|IssueName=FMVs can have screen tearing <br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=Early parts of FMVs can have screen tearing artifacts not present on original hardware.[https://forums.pcsx2.net/Thread-Darkwatch-Screentearing-in-FMVs [1<nowiki>]</nowiki>]<br />
|Workaround=None<br />
}}<br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Darkwatch-SLUS-21042-U--29488 Darkwatch (SLUS 21042) (U)]}}</div>Corrine Alastorhttps://wiki.pcsx2.net/index.php?title=Darkwatch&diff=95159Darkwatch2020-08-07T19:52:10Z<p>Corrine Alastor: </p>
<hr />
<div>{{infobox<br />
|image = Darkwatch_Cover.jpeg<br />
|caption =<br />
|developer = High Moon Studios<br />
|publisher = [[Capcom]] (US), [[Ubisoft]] (EU)<br />
|genre = Action, Shooter, Arcade<br />
|gameinfo = Darkwatch: Curse of the West blends vampire horror with western genres. Darkwatch is a secret strike-force that has a protected man from evil since the dawn of civilization. You play its newest and deadliest agent, Jericho Cross, an outlaw gunslinger hunting the vampire that bit him. Blast your way through an American frontier overrun by the undead using your arsenal of powerful assault vehicles, enhanced versions of Western weapons, supernatural vampire abilities, and your trusty undead horse. In this frightening version of the Wild West, you're never safe.<br /><br />
The game mixes western, horror and steampunk genres, telling the story of Jericho Cross, an outlaw gunfighter in the late 19th-century American Frontier who has been turned into a vampire and then forcibly recruited by the titular monster-hunting secret organization to fight against supernatural forces.<br />
|wikipedia = [https://en.wikipedia.org/wiki/Darkwatch Link]<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/919568-darkwatch Link]<br />
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/darkwatch Metacritic]|74/100}}<br />
|numberofplayers = 2<br />
|widescreenpatch = 1<br />
|eu_rating = 18+<br />
|na_rating_text = Blood and Gore, Intense Violence, Language, Sexual Themes<br />
|na_rating = M<br />
|italian = SLES-53564<br />
|spanish = SLES-53564<br />
|french = SLES-53564<br />
|german = SLES-53564<br />
|english = SLES-53564 & SLUS-21042<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21042<br />
|CRCsNTSCU = 327053E8<br />
|releasedateNTSCU = August 16, 2005<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-53564<br />
|CRCsPAL =<br />
|releasedatePAL = October 7, 2005<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.4Ghz<br />
|GPU=Nvidia GTX 285 768MB<br />
|Revision=17 01 2013 1.1.0 r5517-<br />
|Graphics=GSdx 5464 SSE41 [09 12 2012]<br />
|Sound=<br />
*SPU2-X 2.0.0 [17 01 2013]<br />
*LilyPad 0.11.0 [28 12 2012]<br />
|Comments=Runs above full speed.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz<br />
|GPU=Nvidia GTX 260 896MB<br />
|Revision=1.1.0 r5754-<br />
|Graphics=GSdx r5752 SSSE3<br />
|Sound=<br />
*SPU2-X 2.0.0 r5733<br />
*LilyPad 0.11.0 r5403<br />
|Comments=Game is just a little slow on my pc without speedhacks. Everything else seems to be just fine.<br />
|Tester={{ForumUser|prafull}}<br />
}}<br />
{{TestingFooter}}<br />
<br />
<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Manjaro Linux 64-bit<br />
|CPU=Ryzen 5 2600X @3.60Ghz<br />
|GPU=RX 5700 XT XFX RAW II<br />
|Revision=1.6.0-1 Compiled May 28th 2020<br />
|Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0<br />
<spoiler show="Settings" hide="Hide"><br />
* Renderer: OpenGL (Hardware)<br />
** 4x Internal Resolution (2K/1440p)<br />
</spoiler><br />
|Sound=<br />
* SPU2-X-Dev 2.0.0<br />
* OnePAD Dev 1.3.0<br />
|Comments=Runs fine for the most part with solid 60FPS and all default settings. Maybe dips or spikes to the 50's, but not sure. Haven't been watching or recording FPS.<br />
|Tester=Corrine Alastor<br />
}}<br />
{{TestingFooter}}<br />
<br />
<br />
<!-- Remove comment signs and add issues here --><br />
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--><br />
<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=Freeze while loading the level "The Morning After"<br />
|IsFixed=0<br />
|IssueLevel=1<br />
|Description=The game freezes during the loading screen of the level "The Morning After".<br />
|Workaround=Set the EE Cyclerate to 130% in the Speed hacks menu.<br />
}}<br />
<br />
<br />
{{Issue<br />
|IssueName=Crash/CTD at the end of the level "Baptism of Fire"<br />
|IsFixed=0<br />
|IssueLevel=1<br />
|Description=The game crashes/CTD's at the end of the mission.<br />
|Workaround=None<br />
}}<br />
<br />
<br />
{{Issue<br />
|IssueName=FMVs can have screen tearing <br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=Early parts of FMVs can have screen tearing artifacts not present on original hardware.[https://forums.pcsx2.net/Thread-Darkwatch-Screentearing-in-FMVs [1<nowiki>]</nowiki>]<br />
|Workaround=None<br />
}}<br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Darkwatch-SLUS-21042-U--29488 Darkwatch (SLUS 21042) (U)]}}</div>Corrine Alastorhttps://wiki.pcsx2.net/index.php?title=Darkwatch&diff=95157Darkwatch2020-08-07T06:30:14Z<p>Corrine Alastor: </p>
<hr />
<div>{{infobox<br />
|image = Darkwatch_Cover.jpeg<br />
|caption =<br />
|developer = High Moon Studios<br />
|publisher = [[Capcom]] (US), [[Ubisoft]] (EU)<br />
|genre = Action, Shooter, Arcade<br />
|gameinfo = Darkwatch: Curse of the West blends vampire horror with western genres. Darkwatch is a secret strike-force that has a protected man from evil since the dawn of civilization. You play its newest and deadliest agent, Jericho Cross, an outlaw gunslinger hunting the vampire that bit him. Blast your way through an American frontier overrun by the undead using your arsenal of powerful assault vehicles, enhanced versions of Western weapons, supernatural vampire abilities, and your trusty undead horse. In this frightening version of the Wild West, you're never safe.<br /><br />
The game mixes western, horror and steampunk genres, telling the story of Jericho Cross, an outlaw gunfighter in the late 19th-century American Frontier who has been turned into a vampire and then forcibly recruited by the titular monster-hunting secret organization to fight against supernatural forces.<br />
|wikipedia = [https://en.wikipedia.org/wiki/Darkwatch Link]<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/919568-darkwatch Link]<br />
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/darkwatch Metacritic]|74/100}}<br />
|numberofplayers = 2<br />
|widescreenpatch = 1<br />
|eu_rating = 18+<br />
|na_rating_text = Blood and Gore, Intense Violence, Language, Sexual Themes<br />
|na_rating = M<br />
|italian = SLES-53564<br />
|spanish = SLES-53564<br />
|french = SLES-53564<br />
|german = SLES-53564<br />
|english = SLES-53564 & SLUS-21042<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21042<br />
|CRCsNTSCU = 327053E8<br />
|releasedateNTSCU = August 16, 2005<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-53564<br />
|CRCsPAL =<br />
|releasedatePAL = October 7, 2005<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.4Ghz<br />
|GPU=Nvidia GTX 285 768MB<br />
|Revision=17 01 2013 1.1.0 r5517-<br />
|Graphics=GSdx 5464 SSE41 [09 12 2012]<br />
|Sound=<br />
*SPU2-X 2.0.0 [17 01 2013]<br />
*LilyPad 0.11.0 [28 12 2012]<br />
|Comments=Runs above full speed.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz<br />
|GPU=Nvidia GTX 260 896MB<br />
|Revision=1.1.0 r5754-<br />
|Graphics=GSdx r5752 SSSE3<br />
|Sound=<br />
*SPU2-X 2.0.0 r5733<br />
*LilyPad 0.11.0 r5403<br />
|Comments=Game is just a little slow on my pc without speedhacks. Everything else seems to be just fine.<br />
|Tester={{ForumUser|prafull}}<br />
}}<br />
{{TestingFooter}}<br />
<br />
<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Manjaro Linux 64-bit<br />
|CPU=Ryzen 5 2600X @3.60Ghz<br />
|GPU=RX 5700 XT XFX RAW II<br />
|Revision=1.6.0-1 Compiled May 28th 2020<br />
|Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0<br />
<spoiler show="Settings" hide="Hide"><br />
* Renderer: OpenGL (Hardware)<br />
** 4x Internal Resolution (2K/1440p)<br />
</spoiler><br />
|Sound=<br />
* SPU2-X-Dev 2.0.0<br />
* OnePAD Dev 1.3.0<br />
|Comments=Runs fine for the most part with solid 60FPS and all default settings. Maybe dips or spikes to the 50's, but not sure. Haven't been watching or recording FPS.<br />
|Tester=Corrine Alastor<br />
}}<br />
{{TestingFooter}}<br />
<br />
<br />
<!-- Remove comment signs and add issues here --><br />
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--><br />
<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=Freeze while loading the level "The Morning After"<br />
|IsFixed=0<br />
|IssueLevel=1<br />
|Description=The game freezes during the loading screen of the level "The Morning After".<br />
|Workaround=Set the EE Cyclerate to 130% in the Speed hacks menu.<br />
}}<br />
<br />
<br />
{{Issue<br />
|IssueName=Crash/CTD while loading the level "Baptism of Fire"<br />
|IsFixed=0<br />
|IssueLevel=1<br />
|Description=The game crashes/CTD's during the loading screen of the level "Baptism of Fire". Possibly due to a checkpoint with a lot of action going on, corrupted .iso or corrupted save.<br />
|Workaround=None<br />
}}<br />
<br />
<br />
{{Issue<br />
|IssueName=FMVs can have screen tearing <br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=Early parts of FMVs can have screen tearing artifacts not present on original hardware.[https://forums.pcsx2.net/Thread-Darkwatch-Screentearing-in-FMVs [1<nowiki>]</nowiki>]<br />
|Workaround=None<br />
}}<br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Darkwatch-SLUS-21042-U--29488 Darkwatch (SLUS 21042) (U)]}}</div>Corrine Alastorhttps://wiki.pcsx2.net/index.php?title=Jak_3&diff=95156Jak 32020-08-07T06:23:24Z<p>Corrine Alastor: </p>
<hr />
<div>{{infobox<br />
|image = Jak_3_Coverart.jpg<br />
|caption =<br />
|developer = Naughty Dog<br />
|publisher = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU), [[Sony|SCEI]] (KO)<br />
|genre = Action, Platformer<br />
|wikipedia = [https://en.wikipedia.org/wiki/Jak_3 Link]<br />
|gamefaqslink = [https://www.gamefaqs.com/ps2/919901-jak-3 Link]<br />
|reviewlinks = {{ReviewLink|[http://www.gamerankings.com/ps2/919901-jak-3/index.html GameRankings]|85/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/jak-3 Metacritic]|84/100}}<br />
|gameinfo = Jak 3 combines elements from a variety of genres, including driving, adventure, action, puzzle, strategy, and exploration. The story begins with Jak's banishment to the Wasteland, a desert environment five times the size of Haven City, with multiple areas, including mines and a volcano. Given the expansiveness and variance in terrain, vehicles play a large role in each mission. The game unveils more vehicles, guns, and dark powers and introduces light powers. As Jak and Daxter fight for their lives, both new and familiar characters will slowly be revealed.<br /><br />
Play as Jak in his 3rd game, Jak 3 takes place a short year after the events of Jak II, continuing the series in this exciting sequel!<br />
<!-- General props --><br />
|progressive = 1<br />
|widescreen = 1<br />
|widescreenpatch = 1<br />
|cpu-intensive = 1<br />
|ko_rating = 12<br />
|eu_rating = 12+<br />
|eu_rating_text = Bad Language, Violence<br />
|na_rating = T<br />
|na_rating_text = Comic Mischief, Language, Mild Violence, Suggestive Themes<br />
<!-- Language props --><br />
|korean = SCKA-20040<br />
|russian = SCES-52460 & SCUS-97330<br />
|portuguese = SCES-52460 & SCUS-97330<br />
|italian = SCED-52952 & SCES-52460 & SCUS-97330<br />
|spanish = SCED-52952 & SCES-52460 & SCUS-97330<br />
|french = SCED-52952 & SCES-52460 & SCUS-97330<br />
|german = SCED-52952 & SCES-52460 & SCUS-97330<br />
|english = SCED-52952 & SCES-52460 & SCUS-97330 & SCUS-97516 & SCUS-97412<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SCUS-97330<br />SCUS-97516 <small>(Greatest Hits)</small><br />SCUS-97412 <small>(Demo)</small><br />
|CRCsNTSCU = 644CFD03<br />
|releasedateNTSCU = November 9, 2004<br />August 25, 2005 <small>(Greatest Hits)</small><br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU =<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SCES-52460<br />SCES-52460/P <small>(Platinum)</small><br />SCED-52952 <small>(Demo)</small><br />
|CRCsPAL = E59E10BF<br />
|releasedatePAL = November 26, 2004<br />November 2004 <small>(Australia)</small><br />June 10, 2005 <small>(Platinum)</small><br />
|statusPAL = 2<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SCKA-20040<br />
|CRCsNTSCJ = <br />
|releasedateNTSCJ = May 19, 2005 <small>(Korea)</small><br />
|statusNTSCJ = <br />
|linuxstatusNTSCJ = <br />
|macstatusNTSCJ = <br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=1<br />
|Region=NTSC-U<br />
|OS=?<br />
|CPU=Intel Core i5-750<br />
|GPU=NVIDIA GeForce GTX 280<br />
|Revision=0.9.7 (r3113)<br />
|Graphics=GSdx SSE2 0.1.16 (r3068)<br />
|Sound=<br />
* SPU2-X 1.4.0 (r3117)<br />
* LilyPad 0.10.0 (r2930)<br />
|Comments=BIOS: USA v01.60 (07/02/2002), FPS: Average. 35 FPS when playing level, about 40-45 for cutscenes. Mainly graphical corruption. Character eyes are missing except Daxter's left eye (to me this made it look like a M-rated game...).<br />
|Tester=174.126.227.45<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U(?)<br />
|OS=?<br />
|CPU=AMD Athlon II X4 630 @ 2.80 GHz<br />
|GPU=ATI Radeon HD 5770<br />
|Revision=0.9.9 (r5078)<br />
<spoiler show="Settings" hide="Hide"><br />
* VUs:<br />
** VU0: superVU Recompiler<br />
** VU1: microVU Recompiler<br />
* Speedhacks:<br />
** EE Cyclerate: 3<br />
** VU Cycle Stealing: 3<br />
** INTC Spin Detection: ✓<br />
** Wait Loop Detection: ✓<br />
** Fast CDVD: ✓<br />
** mVU Flag Hack: ✓<br />
** MTVU: ✓<br />
</spoiler><br />
|Graphics=GSdx 0.1.16 SSE41 (r5078)<br />
|Sound=<br />
* SPU2-X 2.0 (r5078)<br />
* LilyPad 0.10.0 (r5078)<br />
|Comments=See settings.<br />
|Tester=Recoder<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.40 GHz<br />
|GPU=NVIDIA GeForce GTX 285 @ 768 MB<br />
|Revision=1.1.0 (r5480)<br />
|Graphics=GSdx SSE41 (r5442)<br />
|Sound=<br />
* SPU2-X 2.0.0<br />
* LilyPad 0.11.0<br />
|Comments=Runs above full speed. For some odd reason, the language and text are Japanese, even though this is a US copy of the game. Various graphic glitches, but still playable.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=Windows<br />
|CPU=Intel Core i7-4770K<br />
|GPU=NVIDIA GeForce GTX 780<br />
|Revision=1.3.0 (r5886)<br />
|Graphics=GSdx<br />
|Sound=<br />
* SPU2-X<br />
* ?<br />
|Comments=USA v02.00(14/06/2004), use Full boot from BIOS in order to choose game language and get sound. Status: Playable<br />
|Tester={{ForumUser|ZEROx}}<br />
}}<br />
{{TestingFooter}}<br />
<br />
<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Manjaro Linux 64-bit<br />
|CPU=Ryzen 5 2600X @3.60Ghz<br />
|GPU=RX 5700 XT XFX RAW II<br />
|Revision=1.6.0-1 Compiled May 28th 2020<br />
|Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0<br />
<spoiler show="Settings" hide="Hide"><br />
* Renderer: OpenGL (Hardware)<br />
** 4x Internal Resolution (2K/1440p)<br />
<br />
* Speed Hacks:<br />
** EE Cycle Skipping=2<br />
** Enable INTC Spin Detection=ON<br />
** Enable Wait Loop Detection=ON<br />
** mVU=ON<br />
** MTVU=ON<br />
</spoiler><br />
|Sound=<br />
* SPU2-X-Dev 2.0.0<br />
* OnePAD Dev 1.3.0<br />
|Comments=Seems to have a bit of stuttering, but very playable and runs well. Default settings are very sluggish. Will load with Japanese if you do FAST BOOT. Full Boot should be English or your native language setting.<br />
|Tester=Corrine Alastor<br />
}}<br />
{{TestingFooter}}<br />
<br />
<br />
<br />
==Trivia==<br />
* Original names: '''잭 3''' (SCKA-20040)<br />
* The in-game widescreen option crops the top and bottom of the 4:3 image, meaning there is less visible viewing area than when played in 4:3.<br />
<br />
<br />
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--><br />
==Known Issues==<br />
{{Issue<br />
|IssueName=Glitchy eyes<br />
|IsFixed=1<br />
|IssueLevel=0<br />
|Description=Characters have glitchy eyes. <br />
|Workaround=Fixed as of v1.5.0-dev-3250. For older versions, switch to software mode by going to Config > Video (GS) > Plugin Settings and setting Renderer to any of the "(Software)" options.<br />
}}<br />
<br />
{{Issue<br />
|IssueName=Pause crash<br />
|IsFixed=1<br />
|IssueLevel=1<br />
|Description=The game crashes if paused during the first race of the game.<br />
|Workaround=Fixed since 1.4 release.<br />
}}<br />
<br />
{{Issue<br />
|IssueName=Stretched shadows<br />
|IsFixed=1<br />
|IssueLevel=0<br />
|Description=Objects have stretched shadows.<br />
|Workaround=Use the latest 1.5.0 dev builds, select OpenGL renderer, make sure Blending level is set to at least Basic level.<br />
}}<br />
<br />
{{Issue<br />
|IssueName=Mipmapping issues in Hardware Mode<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=Broken textures at a distance.<br />
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set mipmapping to at least "Basic". <br />
For a full solution switch to Software mode by setting Renderer to any of the "(Software)" options.<br />
}}<br />
<br />
{{Issue<br />
|IssueName= Pentagons appear<br />
|IsFixed=1<br />
|IssueLevel=0<br />
|Description=In OpenGl where smoke is supposed to appear a Pentagon appear instead<br />
|Workaround=Use the latest 1.5.0 dev builds.<br />
}}<br />
<br />
{{Issue<br />
|IssueName=Language bug<br />
|IsFixed=0<br />
|IssueLevel=-1<br />
|Description=The game starts always in Japanese even after the language was already set.<br />
|Workaround=Full boot the game(System -> Boot CDVD (full)), or choose the bottom(third) option in the main menu, then the top option and change the options with the Japanese flag pictures to your preferred language.<br />
}}<br />
<br />
<br />
{{Jak and Daxter series}}<br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Jak-3-SCUS-97330-U--29448 Jak 3 (SCUS 97330) (U)]<br />
*[http://forums.pcsx2.net/Thread-Jak-3-SCES-52460-E--29562 Jak 3 (SCES 52460) (E)]}}</div>Corrine Alastorhttps://wiki.pcsx2.net/index.php?title=Darkwatch&diff=95155Darkwatch2020-08-07T06:11:58Z<p>Corrine Alastor: </p>
<hr />
<div>{{infobox<br />
|image = Darkwatch_Cover.jpeg<br />
|caption =<br />
|developer = High Moon Studios<br />
|publisher = [[Capcom]] (US), [[Ubisoft]] (EU)<br />
|genre = Action, Shooter, Arcade<br />
|gameinfo = Darkwatch: Curse of the West blends vampire horror with western genres. Darkwatch is a secret strike-force that has a protected man from evil since the dawn of civilization. You play its newest and deadliest agent, Jericho Cross, an outlaw gunslinger hunting the vampire that bit him. Blast your way through an American frontier overrun by the undead using your arsenal of powerful assault vehicles, enhanced versions of Western weapons, supernatural vampire abilities, and your trusty undead horse. In this frightening version of the Wild West, you're never safe.<br /><br />
The game mixes western, horror and steampunk genres, telling the story of Jericho Cross, an outlaw gunfighter in the late 19th-century American Frontier who has been turned into a vampire and then forcibly recruited by the titular monster-hunting secret organization to fight against supernatural forces.<br />
|wikipedia = [https://en.wikipedia.org/wiki/Darkwatch Link]<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/919568-darkwatch Link]<br />
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/darkwatch Metacritic]|74/100}}<br />
|numberofplayers = 2<br />
|widescreenpatch = 1<br />
|eu_rating = 18+<br />
|na_rating_text = Blood and Gore, Intense Violence, Language, Sexual Themes<br />
|na_rating = M<br />
|italian = SLES-53564<br />
|spanish = SLES-53564<br />
|french = SLES-53564<br />
|german = SLES-53564<br />
|english = SLES-53564 & SLUS-21042<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21042<br />
|CRCsNTSCU = 327053E8<br />
|releasedateNTSCU = August 16, 2005<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-53564<br />
|CRCsPAL =<br />
|releasedatePAL = October 7, 2005<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.4Ghz<br />
|GPU=Nvidia GTX 285 768MB<br />
|Revision=17 01 2013 1.1.0 r5517-<br />
|Graphics=GSdx 5464 SSE41 [09 12 2012]<br />
|Sound=<br />
*SPU2-X 2.0.0 [17 01 2013]<br />
*LilyPad 0.11.0 [28 12 2012]<br />
|Comments=Runs above full speed.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz<br />
|GPU=Nvidia GTX 260 896MB<br />
|Revision=1.1.0 r5754-<br />
|Graphics=GSdx r5752 SSSE3<br />
|Sound=<br />
*SPU2-X 2.0.0 r5733<br />
*LilyPad 0.11.0 r5403<br />
|Comments=Game is just a little slow on my pc without speedhacks. Everything else seems to be just fine.<br />
|Tester={{ForumUser|prafull}}<br />
}}<br />
{{TestingFooter}}<br />
<br />
<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Manjaro Linux 64-bit<br />
|CPU=Ryzen 5 2600X @3.60Ghz<br />
|GPU=RX 5700 XT XFX RAW II<br />
|Revision=1.6.0-1 Compiled May 28th 2020<br />
|Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0<br />
<spoiler show="Settings" hide="Hide"><br />
* Renderer: OpenGL (Hardware)<br />
** 4x Internal Resolution (2K/1440p)<br />
</spoiler><br />
|Sound=<br />
* SPU2-X-Dev 2.0.0<br />
* OnePAD 20200505220805-Dev 1.3.0<br />
|Comments=Runs fine for the most part with solid 60FPS and all default settings. Maybe dips or spikes to the 50's, but not sure. Haven't been watching or recording FPS.<br />
|Tester=Corrine Alastor<br />
}}<br />
{{TestingFooter}}<br />
<br />
<br />
<!-- Remove comment signs and add issues here --><br />
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--><br />
<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=Freeze while loading the level "The Morning After"<br />
|IsFixed=0<br />
|IssueLevel=1<br />
|Description=The game freezes during the loading screen of the level "The Morning After".<br />
|Workaround=Set the EE Cyclerate to 130% in the Speed hacks menu.<br />
}}<br />
<br />
<br />
{{Issue<br />
|IssueName=FMVs can have screen tearing <br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=Early parts of FMVs can have screen tearing artifacts not present on original hardware.[https://forums.pcsx2.net/Thread-Darkwatch-Screentearing-in-FMVs [1<nowiki>]</nowiki>]<br />
|Workaround=None<br />
}}<br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Darkwatch-SLUS-21042-U--29488 Darkwatch (SLUS 21042) (U)]}}</div>Corrine Alastorhttps://wiki.pcsx2.net/index.php?title=Darkwatch&diff=95153Darkwatch2020-08-07T06:06:09Z<p>Corrine Alastor: </p>
<hr />
<div>{{infobox<br />
|image = Darkwatch_Cover.jpeg<br />
|caption =<br />
|developer = High Moon Studios<br />
|publisher = [[Capcom]] (US), [[Ubisoft]] (EU)<br />
|genre = Action, Shooter, Arcade<br />
|gameinfo = Darkwatch: Curse of the West blends vampire horror with western genres. Darkwatch is a secret strike-force that has a protected man from evil since the dawn of civilization. You play its newest and deadliest agent, Jericho Cross, an outlaw gunslinger hunting the vampire that bit him. Blast your way through an American frontier overrun by the undead using your arsenal of powerful assault vehicles, enhanced versions of Western weapons, supernatural vampire abilities, and your trusty undead horse. In this frightening version of the Wild West, you're never safe.<br /><br />
The game mixes western, horror and steampunk genres, telling the story of Jericho Cross, an outlaw gunfighter in the late 19th-century American Frontier who has been turned into a vampire and then forcibly recruited by the titular monster-hunting secret organization to fight against supernatural forces.<br />
|wikipedia = [https://en.wikipedia.org/wiki/Darkwatch Link]<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/919568-darkwatch Link]<br />
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/darkwatch Metacritic]|74/100}}<br />
|numberofplayers = 2<br />
|widescreenpatch = 1<br />
|eu_rating = 18+<br />
|na_rating_text = Blood and Gore, Intense Violence, Language, Sexual Themes<br />
|na_rating = M<br />
|italian = SLES-53564<br />
|spanish = SLES-53564<br />
|french = SLES-53564<br />
|german = SLES-53564<br />
|english = SLES-53564 & SLUS-21042<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21042<br />
|CRCsNTSCU = 327053E8<br />
|releasedateNTSCU = August 16, 2005<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU =<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-53564<br />
|CRCsPAL =<br />
|releasedatePAL = October 7, 2005<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.4Ghz<br />
|GPU=Nvidia GTX 285 768MB<br />
|Revision=17 01 2013 1.1.0 r5517-<br />
|Graphics=GSdx 5464 SSE41 [09 12 2012]<br />
|Sound=<br />
*SPU2-X 2.0.0 [17 01 2013]<br />
*LilyPad 0.11.0 [28 12 2012]<br />
|Comments=Runs above full speed.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz<br />
|GPU=Nvidia GTX 260 896MB<br />
|Revision=1.1.0 r5754-<br />
|Graphics=GSdx r5752 SSSE3<br />
|Sound=<br />
*SPU2-X 2.0.0 r5733<br />
*LilyPad 0.11.0 r5403<br />
|Comments=Game is just a little slow on my pc without speedhacks. Everything else seems to be just fine.<br />
|Tester={{ForumUser|prafull}}<br />
}}<br />
{{TestingFooter}}<br />
<br />
<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Manjaro Linux 64-bit<br />
|CPU=Ryzen 5 2600X @3.60Ghz<br />
|GPU=RX 5700 XT XFX RAW II<br />
|Revision=1.6.0-20200505220805-<br />
|Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0<br />
<spoiler show="Settings" hide="Hide"><br />
* Renderer: OpenGL (Hardware)<br />
** 4x Internal Resolution (2K/1440p)<br />
</spoiler><br />
|Sound=<br />
* SPU2-X-Dev 2.0.0<br />
* OnePAD 20200505220805-Dev 1.3.0<br />
|Comments=Runs fine for the most part with solid 60FPS and all default settings. Maybe dips or spikes to the 50's, but not sure. Haven't been watching or recording FPS.<br />
|Tester={{ForumUser|Corrine Alastor}}<br />
}}<br />
{{TestingFooter}}<br />
<br />
<br />
<!-- Remove comment signs and add issues here --><br />
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--><br />
<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=Freeze while loading the level "The Morning After"<br />
|IsFixed=0<br />
|IssueLevel=1<br />
|Description=The game freezes during the loading screen of the level "The Morning After".<br />
|Workaround=Set the EE Cyclerate to 130% in the Speed hacks menu.<br />
}}<br />
<br />
<br />
{{Issue<br />
|IssueName=FMVs can have screen tearing <br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=Early parts of FMVs can have screen tearing artifacts not present on original hardware.[https://forums.pcsx2.net/Thread-Darkwatch-Screentearing-in-FMVs [1<nowiki>]</nowiki>]<br />
|Workaround=None<br />
}}<br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Darkwatch-SLUS-21042-U--29488 Darkwatch (SLUS 21042) (U)]}}</div>Corrine Alastorhttps://wiki.pcsx2.net/index.php?title=Darkwatch&diff=95151Darkwatch2020-08-07T05:59:16Z<p>Corrine Alastor: </p>
<hr />
<div>{{infobox<br />
|image = Darkwatch_Cover.jpeg<br />
|caption =<br />
|developer = High Moon Studios<br />
|publisher = [[Capcom]] (US), [[Ubisoft]] (EU)<br />
|genre = Action, Shooter, Arcade<br />
|gameinfo = Darkwatch: Curse of the West blends vampire horror with western genres. Darkwatch is a secret strike-force that has a protected man from evil since the dawn of civilization. You play its newest and deadliest agent, Jericho Cross, an outlaw gunslinger hunting the vampire that bit him. Blast your way through an American frontier overrun by the undead using your arsenal of powerful assault vehicles, enhanced versions of Western weapons, supernatural vampire abilities, and your trusty undead horse. In this frightening version of the Wild West, you're never safe.<br /><br />
The game mixes western, horror and steampunk genres, telling the story of Jericho Cross, an outlaw gunfighter in the late 19th-century American Frontier who has been turned into a vampire and then forcibly recruited by the titular monster-hunting secret organization to fight against supernatural forces.<br />
|wikipedia = [https://en.wikipedia.org/wiki/Darkwatch Link]<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/919568-darkwatch Link]<br />
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/darkwatch Metacritic]|74/100}}<br />
|numberofplayers = 2<br />
|widescreenpatch = 1<br />
|eu_rating = 18+<br />
|na_rating_text = Blood and Gore, Intense Violence, Language, Sexual Themes<br />
|na_rating = M<br />
|italian = SLES-53564<br />
|spanish = SLES-53564<br />
|french = SLES-53564<br />
|german = SLES-53564<br />
|english = SLES-53564 & SLUS-21042<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21042<br />
|CRCsNTSCU = 327053E8<br />
|releasedateNTSCU = August 16, 2005<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU =<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-53564<br />
|CRCsPAL =<br />
|releasedatePAL = October 7, 2005<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.4Ghz<br />
|GPU=Nvidia GTX 285 768MB<br />
|Revision=17 01 2013 1.1.0 r5517-<br />
|Graphics=GSdx 5464 SSE41 [09 12 2012]<br />
|Sound=<br />
*SPU2-X 2.0.0 [17 01 2013]<br />
*LilyPad 0.11.0 [28 12 2012]<br />
|Comments=Runs above full speed.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz<br />
|GPU=Nvidia GTX 260 896MB<br />
|Revision=1.1.0 r5754-<br />
|Graphics=GSdx r5752 SSSE3<br />
|Sound=<br />
*SPU2-X 2.0.0 r5733<br />
*LilyPad 0.11.0 r5403<br />
|Comments=Game is just a little slow on my pc without speedhacks. Everything else seems to be just fine.<br />
|Tester={{ForumUser|prafull}}<br />
}}<br />
{{TestingFooter}}<br />
<br />
<!--<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Manjaro Linux 64-bit<br />
|CPU=Ryzen 5 2600X @3.60Ghz<br />
|GPU=RX 5700 XT XFX RAW II<br />
|Revision=1.6.0<br />
|Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0<br />
<spoiler show="Settings" hide="Hide"><br />
* Renderer: OpenGL (Hardware)<br />
** 4x Internal Resolution (2K/1440p)<br />
</spoiler><br />
|Sound=<br />
* SPU2-X-Dev 2.0.0<br />
* OnePAD 20200505220805-Dev 1.3.0<br />
|Comments=Runs fine for the most part with solid 60FPS and all default settings. Maybe dips or spikes to the 50's, but not sure. Haven't been watching or recording FPS.<br />
|Tester=Corrine Alastor<br />
}}<br />
{{TestingFooter}}<br />
--><br />
<br />
<!-- Remove comment signs and add issues here --><br />
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--><br />
<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=Freeze while loading the level "The Morning After"<br />
|IsFixed=0<br />
|IssueLevel=1<br />
|Description=The game freezes during the loading screen of the level "The Morning After".<br />
|Workaround=Set the EE Cyclerate to 130% in the Speed hacks menu.<br />
}}<br />
<br />
<br />
{{Issue<br />
|IssueName=FMVs can have screen tearing <br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=Early parts of FMVs can have screen tearing artifacts not present on original hardware.[https://forums.pcsx2.net/Thread-Darkwatch-Screentearing-in-FMVs [1<nowiki>]</nowiki>]<br />
|Workaround=None<br />
}}<br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Darkwatch-SLUS-21042-U--29488 Darkwatch (SLUS 21042) (U)]}}</div>Corrine Alastor