https://wiki.pcsx2.net/api.php?action=feedcontributions&user=Atomic83&feedformat=atomPCSX2 Wiki - User contributions [en]2024-03-29T14:54:02ZUser contributionsMediaWiki 1.41.0https://wiki.pcsx2.net/index.php?title=Oni&diff=92252Oni2018-07-07T11:52:55Z<p>Atomic83: </p>
<hr />
<div>{{infobox<br />
|image = Oni_Cover.jpeg<br />
|caption = NTSC-U cover<br />
|developer = [[Rockstar Games|Rockstar Toronto]]<br />
|publisher = [[Rockstar Games]]<br />
|genre = Action, Fighting<br />
|wikipedia = [https://en.wikipedia.org/wiki/Oni_(video_game) Link]<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/256526-oni Link]<br />
|reviewlinks = {{ReviewLink|[http://www.gamerankings.com/ps2/256526-oni/index.html GameRankings]|69/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/oni Metacritic]|69/100}}<br />
|gameinfo = An intense anime thriller comes to life in Oni. Konoko, an elite member of the Technology Crimes Task Force, is on a mission to fight the evil Syndicate. Guide her as she kicks, punches, and jumps her way through rooms full of enemies. You'll have access to a variety of weapons ranging from pistols and machine guns to mortar launchers and plasma weapons. As you delve deeper into the crime syndicate, the truth behind Konoko's past becomes clear.<br />
<!-- General props --><br />
|widescreenpatch = 1<br />
|na_rating_text = Animated Violence<br />
|na_rating = T<br />
<!-- Language props --><br />
|spanish = SLES-50179<br />
|french = SLES-50176<br />
|german = SLES-50177<br />
|english = SLES-50134 & SLUS-20064<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-20064<br />
|CRCsNTSCU =<br />
|releasedateNTSCU = January 29, 2001<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU =<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-50134<br />SLES-50134/P <small>(Platinum)</small><br />SLES-50176<br />SLES-50177<br />SLES-50178<br />SLES-50179<br />
|CRCsPAL = 22E85E68 (SLES-50134)<br />
|releasedatePAL = March 9, 2001<br />March 8, 2002 <small>(Platinum)</small><br />
|statusPAL = <br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 10 64-bit<br />
|CPU=AMD FX 6300 @ 4.60 GHz<br />
|GPU=AMD R9 270X 1350/1500<br />
|Revision=1.4.0<br />
|Graphics=GSdx32-avx Direct3D11 (Hardware/Software)<br />
|Sound=SPU-X 2.0.0<br />
|Comments=Runs very smooth 59/65 FPS throughout, I switch to Software mode during intro/cutscenes as they are rendered with lines in Hardware mode.<br />
|Tester=Truedeal<br />
}}<br />
{{TestingFooter}}<br />
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|Comments=?<br />
|Tester=?<br />
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<br />
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--><br />
==Known Issues==<br />
{{Issue<br />
|IssueName=Intro & cutscenes obscured by grid<br />
|IsFixed=0<br />
|IssueLevel=0<br />
|Description=In Hardware mode cutscences are obscured by lines when the resolution is set to anything higher than native.<br />
|Workaround= As of recent v1.5.0 git builds, this can be resolved. Go to Config > Video (GS) > Plugin Settings,click "Enable HW Hacks", go to Configure Hacks, and enable the "Unscale Point Line" hack. Or Go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix. Or play in native.<br />
}}<br />
<br />
{{Issue<br />
|IssueName=Game hanging after the Intro<br />
|IsFixed=0<br />
|IssueLevel=2<br />
|Description=The game stuck on a black screen after the intro due to an endless DMA loop.<br />
|Workaround=Keep enable the "Automatic game fix" function, some version of the game are still not patched so if your game have the issue even with "Automatic game fix" please contact the PCSX2 team.<br />
}}<br />
<br />
==The gallery==<br />
<gallery><br />
File:Oni_Forum_1.jpg|Oni (SLES 50177)<br />
</gallery><br />
<br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Oni-SLES-50177-G--29223 Oni (SLES 50177) (G)]<br />
*[http://forums.pcsx2.net/Thread-Oni-SLUS-20064-U--29544 Oni (SLUS 20064) (U)]}}</div>Atomic83https://wiki.pcsx2.net/index.php?title=Time_Crisis_II&diff=91978Time Crisis II2018-05-24T19:48:20Z<p>Atomic83: Time crisis 2 warning</p>
<hr />
<div>{{infobox<br />
|image = Time_Crisis_II_Coverart.png<br />
|caption = Time Crisis II<br />
|developer = Namco<br />
|publisher = [[Namco]] (US, JP), [[Sony|SCEE]] (EU)<br />
|genre = Action, Shooter<br />
|gameinfo = Agents Keith Martin and Robert Baxter have been sent to find a missing agent. Christy Ryan was last heard from while uncovering a deceptive plan by Neodyne Industries to launch a network of military satellites. The world is in trouble, your fellow agent is in danger, and only you and a friend can stop this threat. Time Crisis 2, the arcade hit, is ready to deliver maximum impact!<br /><br />
A game released in the arcade in 1998, it was ported to the PS2 in 2001. The PS2 version of the game offered enhanced graphics and other gameplay options. Play single player, two player splitscreen, one player with double guns, or two player via iLink.<br />
|wikipedia = [http://en.wikipedia.org/wiki/Time_Crisis_II Link]<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/476512-time-crisis-ii Link]<br />
|numberofplayers = 2<br />
|reviewlinks = {{ReviewLink|[http://ps2.ign.com/objects/016/016293.html IGN]|8.7}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/time-crisis-ii Metacritic]|81/100}}<br />
|eu_rating = 16+<br />
|na_rating_text = Violence<br />
|na_rating = T<br />
|ko_rating = 12<br />
|lightgun = 1<br />
|italian = SCES-50300<br />
|spanish = SCES-50300<br />
|french = SCES-50300<br />
|german = SCES-50300<br />
|japanese = SLPS-20122 & SLPS-20113 & SLPS-73006<br />
|english = SCES-50300 & SLUS-20219 & SLUS-29999<br />
|widescreenpatch = 1<br />
|korean = SCKA-20002<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-20219<br />SLUS-29999 <small>(w/ GunCon2)</small><br />
|CRCsNTSCU =<br />
|releasedateNTSCU = October 1, 2001<br />October 3, 2001 <small>(w/ GunCon2)</small><br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU =<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SCES-50300<br />
|CRCsPAL =<br />
|releasedatePAL = October 19, 2001<br />
|statusPAL = 2<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SLPS-20113 <small>(w/ GunCon2)</small><br />SLPS-20122<br />SLPS-73006 <small>(PlayStation2 the Best)</small><br />SCAJ-10004 <small>(PlayStation 2 The Best)</small><br />SCKA-20002<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ = October 4, 2001 <small>(w/ GunCon2)</small><br />November 8, 2001<br />February 13, 2003 <small>(PlayStation2 the Best)</small><br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=0<br />
|Region=NTSC-U<br />
|OS=?<br />
|CPU=?<br />
|GPU=?<br />
|Revision=0.9.8 (r4600)<br />
|Graphics=?<br />
|Sound=?<br />
|Comments=The game needs lightgun emulation<br />
|Tester=MyDreamName<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.4Ghz<br />
|GPU=Nvidia GTX 285 768MB<br />
|Revision=13 11 2012 1.1.0 r5452-<br />
|Graphics=GSdx 5442 SSE41 [29 10 2012]<br />
|Sound=<br />
*SPU2-X 2.0.0 [21 11 2012]<br />
*LilyPad 0.11.0 [09 10 2012]<br />
|Comments=Runs above full speed., Screen is overly bright in gsdx hardware mode. Looks fine in software mode.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=Windows<br />
|CPU=I5 3330<br />
|GPU=HD radeon 6850<br />
|Revision=1.1.svn5814<br />
|Graphics=GSDX<br />
|Sound=<br />
*SPU2-X<br />
*?<br />
|Comments=USA v02.20(10/02/2006), Not, Much, Game working fine, light game for any cpu/gpu,perfect.<br />
|Tester={{ForumUser|DESTRUIDOR}}<br />
}}<br />
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<br />
== Trivia ==<br />
* Original names: '''タイムクライシス2''' (SLPS-20113) & (SLPS-20122) & (SLPS-73006), '''타임 크라이시스 2''' (SCKA-20002)<br />
<br />
==Known Issues==<br />
{{Issue<br />
|IssueName=Black Screen on boot<br />
|IsFixed=0<br />
|IssueLevel=1<br />
|Description=The game will crash with some bios revision.<br />
|Workaround=Set the EE cyclerate to -3<br />
}}<br />
<br />
==The gallery==<br />
<gallery><br />
File:Time_Crisis_II_Forum_1.jpg|Time Crisis II (SLUS 20219)<br />
File:Time_Crisis_II_Forum_3.jpg|Time Crisis II (SCES 50300)<br />
</gallery><br />
<br />
<br />
<br />
<br />
<!-- Remove comment signs and add issues here --><br />
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--><br />
<!--<br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=<br />
|IsFixed=<br />
|IssueLevel=<br />
|Description=<br />
|Workaround=<br />
}}<br />
--><br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Time-Crisis-2-SLUS-20219-U--28309 Time Crisis 2 (SLUS 20219) (U)]<br />
*[http://forums.pcsx2.net/Thread-Time-Crisis-2-SCES-50300-E Time Crisis 2 (SCES 50300) (E)]}}</div>Atomic83https://wiki.pcsx2.net/index.php?title=Max_Payne&diff=90771Max Payne2017-12-29T15:13:36Z<p>Atomic83: </p>
<hr />
<div>{{infobox<br />
|image = Max Payne.jpg<br />
|caption =<br />
|developer = [[Rockstar Games|Rockstar Toronto]]<br />
|publisher = [[Rockstar Games]] (US, EU, KO), [[Electronic Arts]] (JP)<br />
|genre = Action, Shooter<br />
|wikipedia = [https://en.wikipedia.org/wiki/Max_Payne_(video_game) Link]<br />
|gameinfo = Max Payne is a man with nothing to lose--a fugitive undercover cop framed for murder, and now hunted by the cops and the mob. As Payne, you'll uncover plot twists, engage in dramatic "bullet-time" firefights with thugs, and fight your way through an unforgiving New York blizzard. Max can wield a variety of weapons including pistols, submachine guns, shotguns, sniper rifles, grenades, and Molotov cocktails. Prepare yourself for an involving story combined with slick action.<br /><br />
The first game of the Max Payne trilogy. It centers on the NYPD Detective Max Payne, who attempts to avenge the murder of his family. It features a gritty neo-noir style and uses graphic novel panels (with voice-overs) in place of animated cutscenes to narrate the game.<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/477671-max-payne Link]<br />
|reviewlinks = {{ReviewLink|[http://www.ign.com/articles/2001/12/12/max-payne-4 IGN]|8.1/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/max-payne Metacritic]|80/100}}<br />
<!-- General props --><br />
|widescreenpatch = 1<br />
|ko_rating = 18<br />
|eu_rating = 18+<br />
|japan_rating = Z<br />
|na_rating_text = Blood, Violence<br />
|na_rating = M<br />
<!-- Language props --><br />
|italian = SLES-50326<br />
|spanish = SLES-50326<br />
|french = SLES-50326<br />
|english = SLES-50325 & SLES-50326 & SLUS-20230 & SLUS-20230GH & NPUD-20230<br />
|japanese = SLPS-25244<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-20230<br />SLUS-20230GH <small>(Greatest Hits)</small><br />NPUD-20230 <small>(PS2 Classics)</small><br />
|CRCsNTSCU = BEB4577E<br />
|releasedateNTSCU = December 6, 2001<br />2002 <small>(Greatest Hits)</small><br />May 1, 2012 <small>(PS2 Classics)</small><br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU =<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-50325 <br> SLES-50326<br />SLES-50325-P<br />
|CRCsPAL =<br />
|releasedatePAL = January 11, 2002<br />October 25, 2002 <small>(Platinum)</small><br />May 2, 2012 <small>(PS2 Classics)</small><br />
|statusPAL = 2<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SLPS-25244<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ = May 22, 2003<br />May 22, 2012 <small>(PS2 Classics, Korea)</small><br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
}}<br />
<br />
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{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=1<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.4Ghz<br />
|GPU=Nvidia GTX 285 768MB<br />
|Revision=1.1.0 r5754<br />
|Graphics=GSdx 5752 SSE41<br />
|Sound=<br />
*SPU2-X 5733 2.0.0<br />
*LilyPad 5403 0.11.0<br />
|Comments=No sound on intro animation if gsdx is in hardware mode. Crashes shortly ingame in hardware mode and screen goes blank shortly ingame with software mode.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=1<br />
|Region=NTSC-U<br />
|OS=Windows 7 64-Bit<br />
|CPU=Intel i7 @ 3.4Ghz<br />
|GPU=Sapphire R9 290X 4GB<br />
|Revision=1.2.1 r5873<br />
|Graphics=GSdx 10 (Hardware)0.1.16 r5875 <br />
|Sound=<br />
*SPU2-X r5875<br />
*Lilypad 0.11.0 r5875<br />
|Comments= Able to load the first level. Once the level was loaded, the game immediately crashed, VU errors everywhere. Bios v 2.0 was used.<br />
|Tester=Zrooney<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U/PAL<br />
|OS=Windows<br />
|CPU=I5 3330<br />
|GPU=HD radeon 6850<br />
|Revision=1.3 28 of May<br />
|Graphics=GSDX<br />
|Sound=<br />
*SPU2-X<br />
*?<br />
|Comments=USA v02.20(10/02/2006), EE/VU Clamp: Extra preserv sign*, EE/VU Rounding: Nearest*, Standard, Used in software mode for more caution,after several time in tests the only solution for the game not crashs or frezze,its used in EEIOP advanced settings and VUs advanced settings(rounding mode and clamping mode). Possibles delays on loading screen,use savestate before(But very rare to happen)<br />
|Tester={{ForumUser|DESTRUIDOR}}<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=PAL<br />
|OS=Windows 10 Fall creators update 64bit<br />
|CPU=AMD fx 8350<br />
|GPU=Nvidia GTX 780ti<br />
|Revision=1.5 git build<br />
|Graphics=GSDX<br />
|Sound=SPU2-X<br />
|Comments=This game is perfect on PCSX2, no graphics or gameplay issue at all, just keep automatic game fix on for this one.<br />
Also as a side not, don't use the MSAA under DirectX9/11 or the game will shows some vertical lines<br />
|Tester=Atomic 83<br />
}}<br />
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<br />
<br />
== Trivia ==<br />
* Original names: '''マックス ペイン''' (SLPS-25244)<br />
<br />
==Known Issues==<br />
{{Issue<br />
|IssueName=Random crash<br />
|IsFixed=1<br />
|IssueLevel=1<br />
|Description=The game will randomly crash in older versions if the EE clamp mode is not on the "full" level.<br />
|Workaround=As been fix in recent 1.5dev build as long as automatic game fix is enable, for older version, put the EE clamping mode on full.<br />
}}<br />
<br />
==The gallery==<br />
<gallery><br />
File:Max_Payne_Forum_1.jpg|Max Payne (SLES 50325)<br />
File:Max_Payne_Forum_2.jpg|Max Payne (SLUS 20230)<br />
</gallery><br />
<br />
[[Category:temp Navbox required]]<br />
<br />
<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Max-Payne-SLES-50325-E--29333 Max Payne (SLES 50325) (E)]<br />
*[http://forums.pcsx2.net/Thread-Max-Payne-SLUS-20230-U--30022 Max Payne (SLUS 20230) (U)]}}</div>Atomic83https://wiki.pcsx2.net/index.php?title=Star_Wars_Bounty_Hunter&diff=90770Star Wars Bounty Hunter2017-12-29T14:58:10Z<p>Atomic83: </p>
<hr />
<div>{{infobox<br />
|image = Star_Wars_Bounty_Hunter.jpg<br />
|caption =<br />
|developer = LucasArts<br />
|publisher = [[LucasArts]] (US, EU, JP), [[Electronic Arts]] (JP), [[Sony|SCEA]] (US)<br />
|genre = Action, Shooter, Arcade<br />
|wikipedia = [http://en.wikipedia.org/wiki/Star_Wars:_Bounty_Hunter Link]<br />
|gameinfo = The hunt begins. You are Jango Fett, the galaxy's most dangerous bounty hunter, hired to hunt down the elusive leader of a mysterious cult--dead or alive. Through 18 action-packed levels across six diverse worlds, face off against galactic scum, fearsome beasts, and brutal competition that stand between you and your prey: a deranged dark Jedi. This hunt will lead you to the darkest corners of the Star Wars universe where no one else has dared to go, but you are the fearless, ruthless, and relentless Jango Fett. For the galaxy's most wanted, there is no place to hide.<br /><br />
The main objective of Star Wars: Bounty Hunter is to hunt Dark Jedi Komari Vosa. During the game, it is revealed why Jango Fett was chosen as the template for the Grand Army of the Republic, how Boba Fett, his cloned "son" was born, and how Jango acquired Slave I. Players also fight many "bosses", such as Montross and Longo "Two-Guns". There are also side objectives, such as collecting secondary bounties, that open special bonus items in the game.<br />
|progressive = 1<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/557901-star-wars-bounty-hunter Link]<br />
|reviewlinks = {{ReviewLink|[http://www.ign.com/articles/2002/11/22/star-wars-bounty-hunter-2 IGN]|8.2/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/star-wars-bounty-hunter Metacritic]|65/100}}<br />
|eu_rating = 12+<br />
|japan_rating = C<br />
|na_rating_text = Violence<br />
|na_rating = T<br />
|italian = SLES-50834<br />
|spanish = SLES-50835<br />
|french = SLES-50832<br />
|german = SLES-50833<br />
|english = SLES-50831 & SLUS-20420 & SLUS-20420GH & NPUD-20420<br />
|japanese = SLPS-25252 & SLPM-65726<br />
|widescreenpatch = 1<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-20420<br />SLUS-20420GH <small>(Greatest Hits)</small><br />NPUD-20420 <small>(PS2 Classics)</small><br />
|CRCsNTSCU =<br />
|releasedateNTSCU = November 19, 2002<br />2003 <small>(Greatest Hits)</small><br />April 28, 2015 <small>(PS2 Classics)</small><br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU =<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-50831<br />SLES-50832<br />SLES-50833<br />SLES-50834<br />SLES-50835<br />NPED-00289 <small>(PS2 Classics)</small><br />
|CRCsPAL =<br />
|releasedatePAL = December 6, 2002<br />October 8, 2014 <small>(PS2 Classics)</small><br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SLPS-25252<br />SLPM-65726 <small>(EA Best Hits)</small><br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ = June 19, 2003<br />September 16, 2004 <small>(EA Best Hits)</small><br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
}}<br />
<br />
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{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 7<br />
|CPU=Intel i7-4770k (3.5) ghz stock 4 cores<br />
|GPU=Nvidia GTX 980 <br />
|Revision=?<br />
|Graphics=DX9 hardware, 6x native resolution. edge AA. FXAA. Hardware hacks enabled, alpha enabled. <br />
|Sound=?<br />
|Comments=Works great, didn't need to use software mode and setting the vu and EE/IOP clamp modes to extra + reserve sign rids of any weird glitches where the camera goes through the wall and you can see the meshes and everything. Also set Round mode in EE/IOP to Chop/Zero and for VU nearest.<br />
|Tester=glaspeylawson <br />
}}<br />
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== Trivia ==<br />
* Original names: '''スターウォーズ ジャンゴフェット''' (SLPS-25252) & (SLPM-65726)<br />
* Also known as '''Star Wars: Jango Fett''' (JP)<br />
<br />
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==Known Issues==<br />
<br />
{{Issue<br />
|IssueName= Camera moves through some textures and turns grey<br />
|IsFixed=1<br />
|IssueLevel=0<br />
|Description=Sometimes the camera in certain areas if you move it it will make some textures on walls or whatever area you're in go crazy and turn grey for a quick second. <br />
|Workaround=Has been fix in recent 1.5dev builds as long as automatic game fix is enable. For the older versions, Go to the Core GS settings and change Round mode to nearest, and clamping mode to Extra + preserve sign for VU, and for EE/IOP put claming mode on extra +preserve sign, and put round mode on chop/zero.}}<br />
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{{Star Wars series}}<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Star-Wars-Bounty-Hunter-SLUS-20420-U--29794 Star Wars - Bounty Hunter (SLUS 20420) (U)]}}</div>Atomic83