https://wiki.pcsx2.net/api.php?action=feedcontributions&user=Alok&feedformat=atomPCSX2 Wiki - User contributions [en]2024-03-29T09:09:02ZUser contributionsMediaWiki 1.41.0https://wiki.pcsx2.net/index.php?title=PCSX2_Wiki:Community_Portal&diff=13136PCSX2 Wiki:Community Portal2011-12-06T10:34:39Z<p>Alok: /* About wikipedia and review Links */</p>
<hr />
<div>= Community Portal =<br />
<br />
<br />
== Complaints ==<br />
<br />
=== PCSX2 Wiki and Spam ===<br />
<br />
<br />
It seems that the wiki seems to be getting a lot of spam lately; anyone have a plan? [[User:MyDreamName|MyDreamName]] 10:50, 13 August 2011 (BST)<br />
<br />
:I don't have the rights for deletion here and that's too bad. But other than that the spammers will leave the place if all their attempts will be in vain. It's just a matter of time. --[[User:Ngng|Ngng]] 06:15, 14 August 2011 (BST)<br />
<br />
::By the way, I meant to ask why you don't have deletion rights? Is that because the pages could only be manually deleted by the host (Bositman)? [[User:MyDreamName|MyDreamName]] 00:21, 15 August 2011 (BST)<br />
<br />
:I have a bit different rights here (for example I cannot promote to admins, though it's not important). But page deletion rights sometimes are crucial especially in case of spam :(. --[[User:Ngng|Ngng]] 06:10, 15 August 2011 (BST)<br />
<br />
::I noticed that all of the spam articles are mostly made with Capitalized Words Like This in the title, except the last word. (with the exception of one article having "a job" not being capitalized). Any way something like that could be fed into a spam filter so that the article isn't made and a red flag appears? Probably not, but it looks like it is one group creating the accounts on different IPs and they all look like they are just spambots with no person behind them, so it might be worth analyzing their patterns if they don't end up going away. [[User:MyDreamName|MyDreamName]] 03:43, 16 August 2011 (BST)<br />
<br />
:::Also - It's funny, the spammers found us even if I can't find this page on any of the major search engines. Must be one of the active users here... I know it isn't me, so it MUST be Bositman... :P [[User:MyDreamName|MyDreamName]] 03:52, 16 August 2011 (BST)<br />
<br />
: :) Yeah! It's definitely him!<br />
:I still think it's not a bot's work. But if it's not gonna go away there must be some protection from this in a wiki world. There're many farms around and they aren't affected so I must've missed some wiki addon...<br />
:If only I have a little more time for contribution I'd come up with some ideas here or just game updates. Ah, no life for me. :-\ -[[User:Ngng|Ngng]] 19:04, 16 August 2011 (BST)<br />
<br />
::So is it an IP ban, too? If so, is he using a proxy? If so, we could try blocking all of the proxy IPs listed at proxy.org - I imagine that's what he would try to be using if he was a human. If it is a bot, I did also notice that the time between account creation and creating the spam is about 10-30 minutes, so if an article with the weird capitalization I mentioned is created in the first hour after an account is created, it could be blocked? We could also try blocking any link posted by the spammer and prevent any changes (including new article creation) if that link is posted. I doubt that MediaWiki provides such flexibility for those last two things, sadly, though. [[User:MyDreamName|MyDreamName]] 22:55, 16 August 2011 (BST)<br />
<br />
:Sadly I cannot not do lasting IP bans :( But I'd go for banning open proxies as explained [http://meta.wikimedia.org/wiki/Proxy_blocking here]. --[[User:Ngng|Ngng]] 05:23, 18 August 2011 (BST)<br />
<br />
:::I also noticed that all of the spamming accounts have exactly two capital letters in them in a kind of "first name, last name" deal. Now I seriously doubt MediaWiki would be THAT flexible to deal with that, but it's worth noting. [[User:MyDreamName|MyDreamName]] 01:09, 17 August 2011 (BST)<br />
<br />
:::So, I'm fairly sure it's spambots; unfortunately due to the last two articles, that looks like a new one. Don't see their account creations on the recent logs though, we need help. [[User:MyDreamName|MyDreamName]] 13:51, 17 August 2011 (BST)<br />
<br />
:They've created all the accounts they use but I can certainly see your point about some help now. My thoughts are to enable [http://www.mediawiki.org/wiki/Extension:ConfirmEdit ConfirmEdit] in conjunction with the mentioned proxy blocking. Too bad I cannot ban IPs and erase pages it would be over in a minute. --[[User:Ngng|Ngng]] 05:32, 18 August 2011 (BST)<br />
<br />
::Well, I'm against the open-proxy blocking - this could possibly block a lot of users, especially in countries that only use one/few IPs (such as in the middle-east). And, like mentioned in the article, spammers could log in on a non-proxy, and then switch over to a proxy (it does not block logged-in users). What I would be in favor of is putting in some sort of captcha in combination of blocking users from creating articles until a certain amount of edits are made (five should do) and see where we go from there. [[User:MyDreamName|MyDreamName]] 05:39, 18 August 2011 (BST)<br />
<br />
::Oh! However, I would like the captchas to go away if possible for users who have enough edits. It could make some tedious tasks much longer if you had to enter a captcha each time. [[User:MyDreamName|MyDreamName]] 05:42, 18 August 2011 (BST)<br />
<br />
:These captchas will only affect pages with external links, afaik only those edits actually ADD an external link to a page. If this is the case the captchas are no longer a concern. And open proxy blocking should be applied only to these particular edits with external links. The other way would be just to restore the rights to delete pages and to bad and IPs and those spammers will only generate some useless traffic. Not a big deal.<br />
:Bositman is not on IRC right now so I'll linger there for some time today waiting for him to appear (he maybe on vacation, though, and this'd be a tough luck). --[[User:Ngng|Ngng]] 06:03, 18 August 2011 (BST)<br />
<br />
::Well, I haven't had any tedious work to do on here involving external links, so I suppose that works. Anyways, if you get Bositman on IRC, go and bug him to add the wiki to the navigation bar on the front page or something to that effect - at this point, we're not really significant to any search engine or the easiest to find. Can I have the IIRC address/channel so I could go there and talk to you instead of clogging up the top of this page? [[User:MyDreamName|MyDreamName]] 06:10, 18 August 2011 (BST)<br />
<br />
:He promised a proper wiki introduction later so I will not bother him with it (but you on the other hand can). I don't know if I may tell you their dev IRC channel (you can guess it anyway) but here's the common one: irc://irc.efnet.org/pcsx2 better use this I guess. --[[User:Ngng|Ngng]] 06:46, 18 August 2011 (BST)<br />
<br />
== Requests ==<br />
<br />
=== PAL-M ===<br />
<br />
I took a look at what Brazil uses for their TV frequencies and discovered the "PAL-M" mode. I was thinking that this could perhaps be added to the template that covers game information, but had the potential to have this part added? I was thinking that this could be done to any other frequencies that don't fit into the three on there. For example, "Air Raid 3" was released in both the EU and Brazil. There is no way to explain the compatibility for both versions on the current template. [[User:MyDreamName|MyDreamName]] 02:16, 15 August 2011 (BST)<br />
<br />
:It's also the issue with PAL-G (for German games). But it's still PAL in its heart so it could be addressed in the PAL section commentary. We can, of course, modify the template to indicate all those regions but it may only bring confusion to users (besides I doubt that many PAL-M games behave differently compared to PAL, it's possible but very unlikely). Try it if you want to see how it'll look we can always go back (or not). --[[User:Ngng|Ngng]] 06:05, 15 August 2011 (BST)<br />
<br />
Well, I was thinking of modifying the template so that the three default regions (PAL, NTSC-U, NTSC-J) show up, but regions such as PAL-M could be added if necessary by advanced editors. [[User:MyDreamName|MyDreamName]] 03:56, 16 August 2011 (BST)<br />
<br />
:Go for it then :) (PAL-M looks like the only PAL that is quite different from EU PALs so it might be worth it). --[[User:Ngng|Ngng]] 18:54, 16 August 2011 (BST)<br />
<br />
:Well, I would, but honestly I haven't worked on templates in forever so I would have no idea how I would add that + have it hidden by default without breaking anything. Also, this is a late post. [[User:MyDreamName|MyDreamName]] 17:49, 22 August 2011 (BST)<br />
<br />
Ok then I'll do it myself later today. It's not that hard you'll see. On the side note I guess we have defeated our spammer after all. He may have created all those pages automatically but the account creation is another story. And now that I can delete pages no spammer would want to bother. Good! --[[User:Ngng|Ngng]] 06:50, 27 August 2011 (BST)<br />
<br />
<br />
=== Adding games automatically to the correct page if the developer's page is a redirect ===<br />
<br />
Hey Ngng, I was wondering that if the text in the developer field of a game linked to a redirect, could the template possibly be changed so that the game falls under the page that it was redirected to? Or perhaps, if a different link is provided along with the text (kind of like "Rockstar Games | Rockstar North" with double brackets instead of quotes - if put into the developer field, it'll still have the game placed under "Rockstar North" instead of "Rockstar Games"), that it could automatically place the game under the developer linked to? This would probably be better than having a page for "Rockstar North", "Rockstar Leeds", "Rockstar Vancouver", etc. and whatever other divisions they have and just putting their information in sections under "Rockstar Games", along with having their games hanging off that page. This would also be a good feature if there are different games that were developed under different people but effectively the same company. [[User:MyDreamName|MyDreamName]] 20:21, 30 August 2011 (BST)<br />
<br />
:To get the actual page from the redirect and to put it in the text inside of template I guess is... impossible (to my knowledge anyway). I've already gone further with those developers than I previously thought is possible so for this issue I can come with another cheaper solution. Why not leave them as Rockstar North, Rockstar Vancouver, etc. but redirect from their developers' pages instead into Rockstar Games page? On the other hand we can just ignore these divisions altogether and set each game to Rockstar Games. The other solution can be to manually add Rockstar Games category to the page so it will be listed there along with Rockstar North, etc.<br />
:I think I could do something to this pipe symbol when parsing the template but it's already grown quite big and every additional feature does cost in CPU load on the server side. We can ignore this fact or go some other way. <br />
:Oh, btw, about this image... It wasn't my fault, it was on it's wikipedia page. Ah, ok, my fault... --[[User:Ngng|Ngng]] 06:37, 31 August 2011 (BST)<br />
<br />
::Well, it doesn't have to be a change to the template necessarily - especially if it causes too much of a load on the webserver. I had already created the redirects for those subdivisions and what I wanted to do is make sure the games themselves fall under Rockstar Games (whereas currently they are falling under Rockstar North, etc.). Since the games from Rockstar are really the only issue with these multiple divisions when it comes to PS2 games, I'm wondering if it would be possible to manually remove these games from the developers such as Rockstar North and manually drag them to Rockstar Games? [[User:MyDreamName|MyDreamName]] 19:48, 31 August 2011 (BST)<br />
<br />
:It's a good question how to remove the game from the category if the category is set automatically by a template. I don't know the answer to it yet (it may not be even possible). Adding to a new category on the other hand is quite easy. <br />
:Hmmm. I think I've just found yet another way to do it... I'll experiment for a while to be sure. --[[User:Ngng|Ngng]] 12:32, 1 September 2011 (BST)<br />
<br />
<br/><br />
:I've managed to implement it your way (don't even ask how). It shouldn't be much harder for the server as I decreased the number of ''replace'' and ''explode'' calls but increased the number of nested templates. --[[User:Ngng|Ngng]] 19:46, 2 September 2011 (BST)<br />
<br />
== Design discussions ==<br />
<br />
=== Alternative "design" trials ===<br />
<br />
Since we cannot currently upload images (until it's fixed on the server side) I've tried to experiment with game pages and come up with unfinished (I wanted to add some small images which's impossible right now) '''[[User:Ngng/Gamebox2Test|page]]''' and would like to know your opinion. Thanks. --[[User:Ngng|Ngng]] 10:50, 1 October 2011 (BST)<br />
<br />
:I switched to the new infobox template because of the lack of response. The reason behind this new template is quite simple: two tables on one page is not a beautiful sight and now it's simpler and cleaner. But it's only my opinion so please make your suggestions here.<br />
:I've been far away for the long three weeks but the upload problem is still here. I'll try to stir it a bit to get solved. --[[User:Ngng|Ngng]] 09:36, 30 October 2011 (UTC)<br />
<br />
==About wikipedia and review Links==<br />
<br />
<br />
Hey ! I noticed that links submitted for a game to a review or wikipedia are used directly . On the wiki page, it shows complete address and looks odd.<br />
Please use this tag :<code>[url; game name]</code><br />
for example: if address is- http://en.wikipedia.org/wiki/god_of_war<br />
<br />
then write it as-<br />
<code>[http://en.wikipedia.org/wiki/god_of_war; God of War]</code><br />
<br />
Thanks. --[[User:Alok|Alok]] 10:34, 6 December 2011 (UTC)<br />
<br />
<br />
:It's funny you're using it like this <code>[url; game name]</code> because the last semicolon here will be attached to url name (potentially damaging the link), so simple <code>[url game name]</code> will do quite ok. Other than that I agree that a full link address looks ugly as hell. :) --[[User:Ngng|Ngng]] 18:38, 5 December 2011 (UTC)<br />
:Btw, to add your signature, you can just end the sentence with 4 tildes <nowiki>~~~~</nowiki>, it'll be converted into you signature upon saving. --[[User:Ngng|Ngng]] 18:43, 5 December 2011 (UTC)</div>Alokhttps://wiki.pcsx2.net/index.php?title=PCSX2_Wiki:Community_Portal&diff=13135PCSX2 Wiki:Community Portal2011-12-06T10:33:18Z<p>Alok: /* About wikipedia and review Links */</p>
<hr />
<div>= Community Portal =<br />
<br />
<br />
== Complaints ==<br />
<br />
=== PCSX2 Wiki and Spam ===<br />
<br />
<br />
It seems that the wiki seems to be getting a lot of spam lately; anyone have a plan? [[User:MyDreamName|MyDreamName]] 10:50, 13 August 2011 (BST)<br />
<br />
:I don't have the rights for deletion here and that's too bad. But other than that the spammers will leave the place if all their attempts will be in vain. It's just a matter of time. --[[User:Ngng|Ngng]] 06:15, 14 August 2011 (BST)<br />
<br />
::By the way, I meant to ask why you don't have deletion rights? Is that because the pages could only be manually deleted by the host (Bositman)? [[User:MyDreamName|MyDreamName]] 00:21, 15 August 2011 (BST)<br />
<br />
:I have a bit different rights here (for example I cannot promote to admins, though it's not important). But page deletion rights sometimes are crucial especially in case of spam :(. --[[User:Ngng|Ngng]] 06:10, 15 August 2011 (BST)<br />
<br />
::I noticed that all of the spam articles are mostly made with Capitalized Words Like This in the title, except the last word. (with the exception of one article having "a job" not being capitalized). Any way something like that could be fed into a spam filter so that the article isn't made and a red flag appears? Probably not, but it looks like it is one group creating the accounts on different IPs and they all look like they are just spambots with no person behind them, so it might be worth analyzing their patterns if they don't end up going away. [[User:MyDreamName|MyDreamName]] 03:43, 16 August 2011 (BST)<br />
<br />
:::Also - It's funny, the spammers found us even if I can't find this page on any of the major search engines. Must be one of the active users here... I know it isn't me, so it MUST be Bositman... :P [[User:MyDreamName|MyDreamName]] 03:52, 16 August 2011 (BST)<br />
<br />
: :) Yeah! It's definitely him!<br />
:I still think it's not a bot's work. But if it's not gonna go away there must be some protection from this in a wiki world. There're many farms around and they aren't affected so I must've missed some wiki addon...<br />
:If only I have a little more time for contribution I'd come up with some ideas here or just game updates. Ah, no life for me. :-\ -[[User:Ngng|Ngng]] 19:04, 16 August 2011 (BST)<br />
<br />
::So is it an IP ban, too? If so, is he using a proxy? If so, we could try blocking all of the proxy IPs listed at proxy.org - I imagine that's what he would try to be using if he was a human. If it is a bot, I did also notice that the time between account creation and creating the spam is about 10-30 minutes, so if an article with the weird capitalization I mentioned is created in the first hour after an account is created, it could be blocked? We could also try blocking any link posted by the spammer and prevent any changes (including new article creation) if that link is posted. I doubt that MediaWiki provides such flexibility for those last two things, sadly, though. [[User:MyDreamName|MyDreamName]] 22:55, 16 August 2011 (BST)<br />
<br />
:Sadly I cannot not do lasting IP bans :( But I'd go for banning open proxies as explained [http://meta.wikimedia.org/wiki/Proxy_blocking here]. --[[User:Ngng|Ngng]] 05:23, 18 August 2011 (BST)<br />
<br />
:::I also noticed that all of the spamming accounts have exactly two capital letters in them in a kind of "first name, last name" deal. Now I seriously doubt MediaWiki would be THAT flexible to deal with that, but it's worth noting. [[User:MyDreamName|MyDreamName]] 01:09, 17 August 2011 (BST)<br />
<br />
:::So, I'm fairly sure it's spambots; unfortunately due to the last two articles, that looks like a new one. Don't see their account creations on the recent logs though, we need help. [[User:MyDreamName|MyDreamName]] 13:51, 17 August 2011 (BST)<br />
<br />
:They've created all the accounts they use but I can certainly see your point about some help now. My thoughts are to enable [http://www.mediawiki.org/wiki/Extension:ConfirmEdit ConfirmEdit] in conjunction with the mentioned proxy blocking. Too bad I cannot ban IPs and erase pages it would be over in a minute. --[[User:Ngng|Ngng]] 05:32, 18 August 2011 (BST)<br />
<br />
::Well, I'm against the open-proxy blocking - this could possibly block a lot of users, especially in countries that only use one/few IPs (such as in the middle-east). And, like mentioned in the article, spammers could log in on a non-proxy, and then switch over to a proxy (it does not block logged-in users). What I would be in favor of is putting in some sort of captcha in combination of blocking users from creating articles until a certain amount of edits are made (five should do) and see where we go from there. [[User:MyDreamName|MyDreamName]] 05:39, 18 August 2011 (BST)<br />
<br />
::Oh! However, I would like the captchas to go away if possible for users who have enough edits. It could make some tedious tasks much longer if you had to enter a captcha each time. [[User:MyDreamName|MyDreamName]] 05:42, 18 August 2011 (BST)<br />
<br />
:These captchas will only affect pages with external links, afaik only those edits actually ADD an external link to a page. If this is the case the captchas are no longer a concern. And open proxy blocking should be applied only to these particular edits with external links. The other way would be just to restore the rights to delete pages and to bad and IPs and those spammers will only generate some useless traffic. Not a big deal.<br />
:Bositman is not on IRC right now so I'll linger there for some time today waiting for him to appear (he maybe on vacation, though, and this'd be a tough luck). --[[User:Ngng|Ngng]] 06:03, 18 August 2011 (BST)<br />
<br />
::Well, I haven't had any tedious work to do on here involving external links, so I suppose that works. Anyways, if you get Bositman on IRC, go and bug him to add the wiki to the navigation bar on the front page or something to that effect - at this point, we're not really significant to any search engine or the easiest to find. Can I have the IIRC address/channel so I could go there and talk to you instead of clogging up the top of this page? [[User:MyDreamName|MyDreamName]] 06:10, 18 August 2011 (BST)<br />
<br />
:He promised a proper wiki introduction later so I will not bother him with it (but you on the other hand can). I don't know if I may tell you their dev IRC channel (you can guess it anyway) but here's the common one: irc://irc.efnet.org/pcsx2 better use this I guess. --[[User:Ngng|Ngng]] 06:46, 18 August 2011 (BST)<br />
<br />
== Requests ==<br />
<br />
=== PAL-M ===<br />
<br />
I took a look at what Brazil uses for their TV frequencies and discovered the "PAL-M" mode. I was thinking that this could perhaps be added to the template that covers game information, but had the potential to have this part added? I was thinking that this could be done to any other frequencies that don't fit into the three on there. For example, "Air Raid 3" was released in both the EU and Brazil. There is no way to explain the compatibility for both versions on the current template. [[User:MyDreamName|MyDreamName]] 02:16, 15 August 2011 (BST)<br />
<br />
:It's also the issue with PAL-G (for German games). But it's still PAL in its heart so it could be addressed in the PAL section commentary. We can, of course, modify the template to indicate all those regions but it may only bring confusion to users (besides I doubt that many PAL-M games behave differently compared to PAL, it's possible but very unlikely). Try it if you want to see how it'll look we can always go back (or not). --[[User:Ngng|Ngng]] 06:05, 15 August 2011 (BST)<br />
<br />
Well, I was thinking of modifying the template so that the three default regions (PAL, NTSC-U, NTSC-J) show up, but regions such as PAL-M could be added if necessary by advanced editors. [[User:MyDreamName|MyDreamName]] 03:56, 16 August 2011 (BST)<br />
<br />
:Go for it then :) (PAL-M looks like the only PAL that is quite different from EU PALs so it might be worth it). --[[User:Ngng|Ngng]] 18:54, 16 August 2011 (BST)<br />
<br />
:Well, I would, but honestly I haven't worked on templates in forever so I would have no idea how I would add that + have it hidden by default without breaking anything. Also, this is a late post. [[User:MyDreamName|MyDreamName]] 17:49, 22 August 2011 (BST)<br />
<br />
Ok then I'll do it myself later today. It's not that hard you'll see. On the side note I guess we have defeated our spammer after all. He may have created all those pages automatically but the account creation is another story. And now that I can delete pages no spammer would want to bother. Good! --[[User:Ngng|Ngng]] 06:50, 27 August 2011 (BST)<br />
<br />
<br />
=== Adding games automatically to the correct page if the developer's page is a redirect ===<br />
<br />
Hey Ngng, I was wondering that if the text in the developer field of a game linked to a redirect, could the template possibly be changed so that the game falls under the page that it was redirected to? Or perhaps, if a different link is provided along with the text (kind of like "Rockstar Games | Rockstar North" with double brackets instead of quotes - if put into the developer field, it'll still have the game placed under "Rockstar North" instead of "Rockstar Games"), that it could automatically place the game under the developer linked to? This would probably be better than having a page for "Rockstar North", "Rockstar Leeds", "Rockstar Vancouver", etc. and whatever other divisions they have and just putting their information in sections under "Rockstar Games", along with having their games hanging off that page. This would also be a good feature if there are different games that were developed under different people but effectively the same company. [[User:MyDreamName|MyDreamName]] 20:21, 30 August 2011 (BST)<br />
<br />
:To get the actual page from the redirect and to put it in the text inside of template I guess is... impossible (to my knowledge anyway). I've already gone further with those developers than I previously thought is possible so for this issue I can come with another cheaper solution. Why not leave them as Rockstar North, Rockstar Vancouver, etc. but redirect from their developers' pages instead into Rockstar Games page? On the other hand we can just ignore these divisions altogether and set each game to Rockstar Games. The other solution can be to manually add Rockstar Games category to the page so it will be listed there along with Rockstar North, etc.<br />
:I think I could do something to this pipe symbol when parsing the template but it's already grown quite big and every additional feature does cost in CPU load on the server side. We can ignore this fact or go some other way. <br />
:Oh, btw, about this image... It wasn't my fault, it was on it's wikipedia page. Ah, ok, my fault... --[[User:Ngng|Ngng]] 06:37, 31 August 2011 (BST)<br />
<br />
::Well, it doesn't have to be a change to the template necessarily - especially if it causes too much of a load on the webserver. I had already created the redirects for those subdivisions and what I wanted to do is make sure the games themselves fall under Rockstar Games (whereas currently they are falling under Rockstar North, etc.). Since the games from Rockstar are really the only issue with these multiple divisions when it comes to PS2 games, I'm wondering if it would be possible to manually remove these games from the developers such as Rockstar North and manually drag them to Rockstar Games? [[User:MyDreamName|MyDreamName]] 19:48, 31 August 2011 (BST)<br />
<br />
:It's a good question how to remove the game from the category if the category is set automatically by a template. I don't know the answer to it yet (it may not be even possible). Adding to a new category on the other hand is quite easy. <br />
:Hmmm. I think I've just found yet another way to do it... I'll experiment for a while to be sure. --[[User:Ngng|Ngng]] 12:32, 1 September 2011 (BST)<br />
<br />
<br/><br />
:I've managed to implement it your way (don't even ask how). It shouldn't be much harder for the server as I decreased the number of ''replace'' and ''explode'' calls but increased the number of nested templates. --[[User:Ngng|Ngng]] 19:46, 2 September 2011 (BST)<br />
<br />
== Design discussions ==<br />
<br />
=== Alternative "design" trials ===<br />
<br />
Since we cannot currently upload images (until it's fixed on the server side) I've tried to experiment with game pages and come up with unfinished (I wanted to add some small images which's impossible right now) '''[[User:Ngng/Gamebox2Test|page]]''' and would like to know your opinion. Thanks. --[[User:Ngng|Ngng]] 10:50, 1 October 2011 (BST)<br />
<br />
:I switched to the new infobox template because of the lack of response. The reason behind this new template is quite simple: two tables on one page is not a beautiful sight and now it's simpler and cleaner. But it's only my opinion so please make your suggestions here.<br />
:I've been far away for the long three weeks but the upload problem is still here. I'll try to stir it a bit to get solved. --[[User:Ngng|Ngng]] 09:36, 30 October 2011 (UTC)<br />
<br />
==About wikipedia and review Links==<br />
<br />
<br />
Hey ! I noticed that links submitted for a game to a review or wikipedia are used directly . On the wiki page, it shows complete address and looks odd.<br />
Please use this tag :<code>[url; game name]</code><br />
for example: if address is- http://en.wikipedia.org/wiki/god_of_war<br />
<br />
then write it as-<br />
<code>[http://en.wikipedia.org/wiki/god_of_war; God of War]</code><br />
<br />
Thanks.<br />
Alok[[User:Alok|Alok]] 10:33, 6 December 2011 (UTC)<br />
<br />
:It's funny you're using it like this <code>[url; game name]</code> because the last semicolon here will be attached to url name (potentially damaging the link), so simple <code>[url game name]</code> will do quite ok. Other than that I agree that a full link address looks ugly as hell. :) --[[User:Ngng|Ngng]] 18:38, 5 December 2011 (UTC)<br />
:Btw, to add your signature, you can just end the sentence with 4 tildes <nowiki>~~~~</nowiki>, it'll be converted into you signature upon saving. --[[User:Ngng|Ngng]] 18:43, 5 December 2011 (UTC)</div>Alokhttps://wiki.pcsx2.net/index.php?title=PCSX2_Wiki:Community_Portal&diff=13134PCSX2 Wiki:Community Portal2011-12-06T10:31:16Z<p>Alok: /* About wikipedia and review Links */</p>
<hr />
<div>= Community Portal =<br />
<br />
<br />
== Complaints ==<br />
<br />
=== PCSX2 Wiki and Spam ===<br />
<br />
<br />
It seems that the wiki seems to be getting a lot of spam lately; anyone have a plan? [[User:MyDreamName|MyDreamName]] 10:50, 13 August 2011 (BST)<br />
<br />
:I don't have the rights for deletion here and that's too bad. But other than that the spammers will leave the place if all their attempts will be in vain. It's just a matter of time. --[[User:Ngng|Ngng]] 06:15, 14 August 2011 (BST)<br />
<br />
::By the way, I meant to ask why you don't have deletion rights? Is that because the pages could only be manually deleted by the host (Bositman)? [[User:MyDreamName|MyDreamName]] 00:21, 15 August 2011 (BST)<br />
<br />
:I have a bit different rights here (for example I cannot promote to admins, though it's not important). But page deletion rights sometimes are crucial especially in case of spam :(. --[[User:Ngng|Ngng]] 06:10, 15 August 2011 (BST)<br />
<br />
::I noticed that all of the spam articles are mostly made with Capitalized Words Like This in the title, except the last word. (with the exception of one article having "a job" not being capitalized). Any way something like that could be fed into a spam filter so that the article isn't made and a red flag appears? Probably not, but it looks like it is one group creating the accounts on different IPs and they all look like they are just spambots with no person behind them, so it might be worth analyzing their patterns if they don't end up going away. [[User:MyDreamName|MyDreamName]] 03:43, 16 August 2011 (BST)<br />
<br />
:::Also - It's funny, the spammers found us even if I can't find this page on any of the major search engines. Must be one of the active users here... I know it isn't me, so it MUST be Bositman... :P [[User:MyDreamName|MyDreamName]] 03:52, 16 August 2011 (BST)<br />
<br />
: :) Yeah! It's definitely him!<br />
:I still think it's not a bot's work. But if it's not gonna go away there must be some protection from this in a wiki world. There're many farms around and they aren't affected so I must've missed some wiki addon...<br />
:If only I have a little more time for contribution I'd come up with some ideas here or just game updates. Ah, no life for me. :-\ -[[User:Ngng|Ngng]] 19:04, 16 August 2011 (BST)<br />
<br />
::So is it an IP ban, too? If so, is he using a proxy? If so, we could try blocking all of the proxy IPs listed at proxy.org - I imagine that's what he would try to be using if he was a human. If it is a bot, I did also notice that the time between account creation and creating the spam is about 10-30 minutes, so if an article with the weird capitalization I mentioned is created in the first hour after an account is created, it could be blocked? We could also try blocking any link posted by the spammer and prevent any changes (including new article creation) if that link is posted. I doubt that MediaWiki provides such flexibility for those last two things, sadly, though. [[User:MyDreamName|MyDreamName]] 22:55, 16 August 2011 (BST)<br />
<br />
:Sadly I cannot not do lasting IP bans :( But I'd go for banning open proxies as explained [http://meta.wikimedia.org/wiki/Proxy_blocking here]. --[[User:Ngng|Ngng]] 05:23, 18 August 2011 (BST)<br />
<br />
:::I also noticed that all of the spamming accounts have exactly two capital letters in them in a kind of "first name, last name" deal. Now I seriously doubt MediaWiki would be THAT flexible to deal with that, but it's worth noting. [[User:MyDreamName|MyDreamName]] 01:09, 17 August 2011 (BST)<br />
<br />
:::So, I'm fairly sure it's spambots; unfortunately due to the last two articles, that looks like a new one. Don't see their account creations on the recent logs though, we need help. [[User:MyDreamName|MyDreamName]] 13:51, 17 August 2011 (BST)<br />
<br />
:They've created all the accounts they use but I can certainly see your point about some help now. My thoughts are to enable [http://www.mediawiki.org/wiki/Extension:ConfirmEdit ConfirmEdit] in conjunction with the mentioned proxy blocking. Too bad I cannot ban IPs and erase pages it would be over in a minute. --[[User:Ngng|Ngng]] 05:32, 18 August 2011 (BST)<br />
<br />
::Well, I'm against the open-proxy blocking - this could possibly block a lot of users, especially in countries that only use one/few IPs (such as in the middle-east). And, like mentioned in the article, spammers could log in on a non-proxy, and then switch over to a proxy (it does not block logged-in users). What I would be in favor of is putting in some sort of captcha in combination of blocking users from creating articles until a certain amount of edits are made (five should do) and see where we go from there. [[User:MyDreamName|MyDreamName]] 05:39, 18 August 2011 (BST)<br />
<br />
::Oh! However, I would like the captchas to go away if possible for users who have enough edits. It could make some tedious tasks much longer if you had to enter a captcha each time. [[User:MyDreamName|MyDreamName]] 05:42, 18 August 2011 (BST)<br />
<br />
:These captchas will only affect pages with external links, afaik only those edits actually ADD an external link to a page. If this is the case the captchas are no longer a concern. And open proxy blocking should be applied only to these particular edits with external links. The other way would be just to restore the rights to delete pages and to bad and IPs and those spammers will only generate some useless traffic. Not a big deal.<br />
:Bositman is not on IRC right now so I'll linger there for some time today waiting for him to appear (he maybe on vacation, though, and this'd be a tough luck). --[[User:Ngng|Ngng]] 06:03, 18 August 2011 (BST)<br />
<br />
::Well, I haven't had any tedious work to do on here involving external links, so I suppose that works. Anyways, if you get Bositman on IRC, go and bug him to add the wiki to the navigation bar on the front page or something to that effect - at this point, we're not really significant to any search engine or the easiest to find. Can I have the IIRC address/channel so I could go there and talk to you instead of clogging up the top of this page? [[User:MyDreamName|MyDreamName]] 06:10, 18 August 2011 (BST)<br />
<br />
:He promised a proper wiki introduction later so I will not bother him with it (but you on the other hand can). I don't know if I may tell you their dev IRC channel (you can guess it anyway) but here's the common one: irc://irc.efnet.org/pcsx2 better use this I guess. --[[User:Ngng|Ngng]] 06:46, 18 August 2011 (BST)<br />
<br />
== Requests ==<br />
<br />
=== PAL-M ===<br />
<br />
I took a look at what Brazil uses for their TV frequencies and discovered the "PAL-M" mode. I was thinking that this could perhaps be added to the template that covers game information, but had the potential to have this part added? I was thinking that this could be done to any other frequencies that don't fit into the three on there. For example, "Air Raid 3" was released in both the EU and Brazil. There is no way to explain the compatibility for both versions on the current template. [[User:MyDreamName|MyDreamName]] 02:16, 15 August 2011 (BST)<br />
<br />
:It's also the issue with PAL-G (for German games). But it's still PAL in its heart so it could be addressed in the PAL section commentary. We can, of course, modify the template to indicate all those regions but it may only bring confusion to users (besides I doubt that many PAL-M games behave differently compared to PAL, it's possible but very unlikely). Try it if you want to see how it'll look we can always go back (or not). --[[User:Ngng|Ngng]] 06:05, 15 August 2011 (BST)<br />
<br />
Well, I was thinking of modifying the template so that the three default regions (PAL, NTSC-U, NTSC-J) show up, but regions such as PAL-M could be added if necessary by advanced editors. [[User:MyDreamName|MyDreamName]] 03:56, 16 August 2011 (BST)<br />
<br />
:Go for it then :) (PAL-M looks like the only PAL that is quite different from EU PALs so it might be worth it). --[[User:Ngng|Ngng]] 18:54, 16 August 2011 (BST)<br />
<br />
:Well, I would, but honestly I haven't worked on templates in forever so I would have no idea how I would add that + have it hidden by default without breaking anything. Also, this is a late post. [[User:MyDreamName|MyDreamName]] 17:49, 22 August 2011 (BST)<br />
<br />
Ok then I'll do it myself later today. It's not that hard you'll see. On the side note I guess we have defeated our spammer after all. He may have created all those pages automatically but the account creation is another story. And now that I can delete pages no spammer would want to bother. Good! --[[User:Ngng|Ngng]] 06:50, 27 August 2011 (BST)<br />
<br />
<br />
=== Adding games automatically to the correct page if the developer's page is a redirect ===<br />
<br />
Hey Ngng, I was wondering that if the text in the developer field of a game linked to a redirect, could the template possibly be changed so that the game falls under the page that it was redirected to? Or perhaps, if a different link is provided along with the text (kind of like "Rockstar Games | Rockstar North" with double brackets instead of quotes - if put into the developer field, it'll still have the game placed under "Rockstar North" instead of "Rockstar Games"), that it could automatically place the game under the developer linked to? This would probably be better than having a page for "Rockstar North", "Rockstar Leeds", "Rockstar Vancouver", etc. and whatever other divisions they have and just putting their information in sections under "Rockstar Games", along with having their games hanging off that page. This would also be a good feature if there are different games that were developed under different people but effectively the same company. [[User:MyDreamName|MyDreamName]] 20:21, 30 August 2011 (BST)<br />
<br />
:To get the actual page from the redirect and to put it in the text inside of template I guess is... impossible (to my knowledge anyway). I've already gone further with those developers than I previously thought is possible so for this issue I can come with another cheaper solution. Why not leave them as Rockstar North, Rockstar Vancouver, etc. but redirect from their developers' pages instead into Rockstar Games page? On the other hand we can just ignore these divisions altogether and set each game to Rockstar Games. The other solution can be to manually add Rockstar Games category to the page so it will be listed there along with Rockstar North, etc.<br />
:I think I could do something to this pipe symbol when parsing the template but it's already grown quite big and every additional feature does cost in CPU load on the server side. We can ignore this fact or go some other way. <br />
:Oh, btw, about this image... It wasn't my fault, it was on it's wikipedia page. Ah, ok, my fault... --[[User:Ngng|Ngng]] 06:37, 31 August 2011 (BST)<br />
<br />
::Well, it doesn't have to be a change to the template necessarily - especially if it causes too much of a load on the webserver. I had already created the redirects for those subdivisions and what I wanted to do is make sure the games themselves fall under Rockstar Games (whereas currently they are falling under Rockstar North, etc.). Since the games from Rockstar are really the only issue with these multiple divisions when it comes to PS2 games, I'm wondering if it would be possible to manually remove these games from the developers such as Rockstar North and manually drag them to Rockstar Games? [[User:MyDreamName|MyDreamName]] 19:48, 31 August 2011 (BST)<br />
<br />
:It's a good question how to remove the game from the category if the category is set automatically by a template. I don't know the answer to it yet (it may not be even possible). Adding to a new category on the other hand is quite easy. <br />
:Hmmm. I think I've just found yet another way to do it... I'll experiment for a while to be sure. --[[User:Ngng|Ngng]] 12:32, 1 September 2011 (BST)<br />
<br />
<br/><br />
:I've managed to implement it your way (don't even ask how). It shouldn't be much harder for the server as I decreased the number of ''replace'' and ''explode'' calls but increased the number of nested templates. --[[User:Ngng|Ngng]] 19:46, 2 September 2011 (BST)<br />
<br />
== Design discussions ==<br />
<br />
=== Alternative "design" trials ===<br />
<br />
Since we cannot currently upload images (until it's fixed on the server side) I've tried to experiment with game pages and come up with unfinished (I wanted to add some small images which's impossible right now) '''[[User:Ngng/Gamebox2Test|page]]''' and would like to know your opinion. Thanks. --[[User:Ngng|Ngng]] 10:50, 1 October 2011 (BST)<br />
<br />
:I switched to the new infobox template because of the lack of response. The reason behind this new template is quite simple: two tables on one page is not a beautiful sight and now it's simpler and cleaner. But it's only my opinion so please make your suggestions here.<br />
:I've been far away for the long three weeks but the upload problem is still here. I'll try to stir it a bit to get solved. --[[User:Ngng|Ngng]] 09:36, 30 October 2011 (UTC)<br />
<br />
==About wikipedia and review Links==<br />
<br />
<br />
Hey ! I noticed that links submitted for a game to a review or wikipedia are used directly . On the wiki page, it shows complete address and looks odd.<br />
Please use this tag :<code>[url; game name]</code><br />
for example: if address is- http://en.wikipedia.org/wiki/god_of_war<br />
<br />
then write it as-<br />
<code>[http://en.wikipedia.org/wiki/god_of_war; God of War]</code><br />
<br />
Thanks.<br />
[[User:Alok|Alok]] 10:29, 6 December 2011 (UTC)<br />
<br />
:It's funny you're using it like this <code>[url; game name]</code> because the last semicolon here will be attached to url name (potentially damaging the link), so simple <code>[url game name]</code> will do quite ok. Other than that I agree that a full link address looks ugly as hell. :) --[[User:Ngng|Ngng]] 18:38, 5 December 2011 (UTC)<br />
:Btw, to add your signature, you can just end the sentence with 4 tildes <nowiki>~~~~</nowiki>, it'll be converted into you signature upon saving. --[[User:Ngng|Ngng]] 18:43, 5 December 2011 (UTC)</div>Alokhttps://wiki.pcsx2.net/index.php?title=PCSX2_Wiki:Community_Portal&diff=13133PCSX2 Wiki:Community Portal2011-12-06T10:29:45Z<p>Alok: /* About wikipedia and review Links */</p>
<hr />
<div>= Community Portal =<br />
<br />
<br />
== Complaints ==<br />
<br />
=== PCSX2 Wiki and Spam ===<br />
<br />
<br />
It seems that the wiki seems to be getting a lot of spam lately; anyone have a plan? [[User:MyDreamName|MyDreamName]] 10:50, 13 August 2011 (BST)<br />
<br />
:I don't have the rights for deletion here and that's too bad. But other than that the spammers will leave the place if all their attempts will be in vain. It's just a matter of time. --[[User:Ngng|Ngng]] 06:15, 14 August 2011 (BST)<br />
<br />
::By the way, I meant to ask why you don't have deletion rights? Is that because the pages could only be manually deleted by the host (Bositman)? [[User:MyDreamName|MyDreamName]] 00:21, 15 August 2011 (BST)<br />
<br />
:I have a bit different rights here (for example I cannot promote to admins, though it's not important). But page deletion rights sometimes are crucial especially in case of spam :(. --[[User:Ngng|Ngng]] 06:10, 15 August 2011 (BST)<br />
<br />
::I noticed that all of the spam articles are mostly made with Capitalized Words Like This in the title, except the last word. (with the exception of one article having "a job" not being capitalized). Any way something like that could be fed into a spam filter so that the article isn't made and a red flag appears? Probably not, but it looks like it is one group creating the accounts on different IPs and they all look like they are just spambots with no person behind them, so it might be worth analyzing their patterns if they don't end up going away. [[User:MyDreamName|MyDreamName]] 03:43, 16 August 2011 (BST)<br />
<br />
:::Also - It's funny, the spammers found us even if I can't find this page on any of the major search engines. Must be one of the active users here... I know it isn't me, so it MUST be Bositman... :P [[User:MyDreamName|MyDreamName]] 03:52, 16 August 2011 (BST)<br />
<br />
: :) Yeah! It's definitely him!<br />
:I still think it's not a bot's work. But if it's not gonna go away there must be some protection from this in a wiki world. There're many farms around and they aren't affected so I must've missed some wiki addon...<br />
:If only I have a little more time for contribution I'd come up with some ideas here or just game updates. Ah, no life for me. :-\ -[[User:Ngng|Ngng]] 19:04, 16 August 2011 (BST)<br />
<br />
::So is it an IP ban, too? If so, is he using a proxy? If so, we could try blocking all of the proxy IPs listed at proxy.org - I imagine that's what he would try to be using if he was a human. If it is a bot, I did also notice that the time between account creation and creating the spam is about 10-30 minutes, so if an article with the weird capitalization I mentioned is created in the first hour after an account is created, it could be blocked? We could also try blocking any link posted by the spammer and prevent any changes (including new article creation) if that link is posted. I doubt that MediaWiki provides such flexibility for those last two things, sadly, though. [[User:MyDreamName|MyDreamName]] 22:55, 16 August 2011 (BST)<br />
<br />
:Sadly I cannot not do lasting IP bans :( But I'd go for banning open proxies as explained [http://meta.wikimedia.org/wiki/Proxy_blocking here]. --[[User:Ngng|Ngng]] 05:23, 18 August 2011 (BST)<br />
<br />
:::I also noticed that all of the spamming accounts have exactly two capital letters in them in a kind of "first name, last name" deal. Now I seriously doubt MediaWiki would be THAT flexible to deal with that, but it's worth noting. [[User:MyDreamName|MyDreamName]] 01:09, 17 August 2011 (BST)<br />
<br />
:::So, I'm fairly sure it's spambots; unfortunately due to the last two articles, that looks like a new one. Don't see their account creations on the recent logs though, we need help. [[User:MyDreamName|MyDreamName]] 13:51, 17 August 2011 (BST)<br />
<br />
:They've created all the accounts they use but I can certainly see your point about some help now. My thoughts are to enable [http://www.mediawiki.org/wiki/Extension:ConfirmEdit ConfirmEdit] in conjunction with the mentioned proxy blocking. Too bad I cannot ban IPs and erase pages it would be over in a minute. --[[User:Ngng|Ngng]] 05:32, 18 August 2011 (BST)<br />
<br />
::Well, I'm against the open-proxy blocking - this could possibly block a lot of users, especially in countries that only use one/few IPs (such as in the middle-east). And, like mentioned in the article, spammers could log in on a non-proxy, and then switch over to a proxy (it does not block logged-in users). What I would be in favor of is putting in some sort of captcha in combination of blocking users from creating articles until a certain amount of edits are made (five should do) and see where we go from there. [[User:MyDreamName|MyDreamName]] 05:39, 18 August 2011 (BST)<br />
<br />
::Oh! However, I would like the captchas to go away if possible for users who have enough edits. It could make some tedious tasks much longer if you had to enter a captcha each time. [[User:MyDreamName|MyDreamName]] 05:42, 18 August 2011 (BST)<br />
<br />
:These captchas will only affect pages with external links, afaik only those edits actually ADD an external link to a page. If this is the case the captchas are no longer a concern. And open proxy blocking should be applied only to these particular edits with external links. The other way would be just to restore the rights to delete pages and to bad and IPs and those spammers will only generate some useless traffic. Not a big deal.<br />
:Bositman is not on IRC right now so I'll linger there for some time today waiting for him to appear (he maybe on vacation, though, and this'd be a tough luck). --[[User:Ngng|Ngng]] 06:03, 18 August 2011 (BST)<br />
<br />
::Well, I haven't had any tedious work to do on here involving external links, so I suppose that works. Anyways, if you get Bositman on IRC, go and bug him to add the wiki to the navigation bar on the front page or something to that effect - at this point, we're not really significant to any search engine or the easiest to find. Can I have the IIRC address/channel so I could go there and talk to you instead of clogging up the top of this page? [[User:MyDreamName|MyDreamName]] 06:10, 18 August 2011 (BST)<br />
<br />
:He promised a proper wiki introduction later so I will not bother him with it (but you on the other hand can). I don't know if I may tell you their dev IRC channel (you can guess it anyway) but here's the common one: irc://irc.efnet.org/pcsx2 better use this I guess. --[[User:Ngng|Ngng]] 06:46, 18 August 2011 (BST)<br />
<br />
== Requests ==<br />
<br />
=== PAL-M ===<br />
<br />
I took a look at what Brazil uses for their TV frequencies and discovered the "PAL-M" mode. I was thinking that this could perhaps be added to the template that covers game information, but had the potential to have this part added? I was thinking that this could be done to any other frequencies that don't fit into the three on there. For example, "Air Raid 3" was released in both the EU and Brazil. There is no way to explain the compatibility for both versions on the current template. [[User:MyDreamName|MyDreamName]] 02:16, 15 August 2011 (BST)<br />
<br />
:It's also the issue with PAL-G (for German games). But it's still PAL in its heart so it could be addressed in the PAL section commentary. We can, of course, modify the template to indicate all those regions but it may only bring confusion to users (besides I doubt that many PAL-M games behave differently compared to PAL, it's possible but very unlikely). Try it if you want to see how it'll look we can always go back (or not). --[[User:Ngng|Ngng]] 06:05, 15 August 2011 (BST)<br />
<br />
Well, I was thinking of modifying the template so that the three default regions (PAL, NTSC-U, NTSC-J) show up, but regions such as PAL-M could be added if necessary by advanced editors. [[User:MyDreamName|MyDreamName]] 03:56, 16 August 2011 (BST)<br />
<br />
:Go for it then :) (PAL-M looks like the only PAL that is quite different from EU PALs so it might be worth it). --[[User:Ngng|Ngng]] 18:54, 16 August 2011 (BST)<br />
<br />
:Well, I would, but honestly I haven't worked on templates in forever so I would have no idea how I would add that + have it hidden by default without breaking anything. Also, this is a late post. [[User:MyDreamName|MyDreamName]] 17:49, 22 August 2011 (BST)<br />
<br />
Ok then I'll do it myself later today. It's not that hard you'll see. On the side note I guess we have defeated our spammer after all. He may have created all those pages automatically but the account creation is another story. And now that I can delete pages no spammer would want to bother. Good! --[[User:Ngng|Ngng]] 06:50, 27 August 2011 (BST)<br />
<br />
<br />
=== Adding games automatically to the correct page if the developer's page is a redirect ===<br />
<br />
Hey Ngng, I was wondering that if the text in the developer field of a game linked to a redirect, could the template possibly be changed so that the game falls under the page that it was redirected to? Or perhaps, if a different link is provided along with the text (kind of like "Rockstar Games | Rockstar North" with double brackets instead of quotes - if put into the developer field, it'll still have the game placed under "Rockstar North" instead of "Rockstar Games"), that it could automatically place the game under the developer linked to? This would probably be better than having a page for "Rockstar North", "Rockstar Leeds", "Rockstar Vancouver", etc. and whatever other divisions they have and just putting their information in sections under "Rockstar Games", along with having their games hanging off that page. This would also be a good feature if there are different games that were developed under different people but effectively the same company. [[User:MyDreamName|MyDreamName]] 20:21, 30 August 2011 (BST)<br />
<br />
:To get the actual page from the redirect and to put it in the text inside of template I guess is... impossible (to my knowledge anyway). I've already gone further with those developers than I previously thought is possible so for this issue I can come with another cheaper solution. Why not leave them as Rockstar North, Rockstar Vancouver, etc. but redirect from their developers' pages instead into Rockstar Games page? On the other hand we can just ignore these divisions altogether and set each game to Rockstar Games. The other solution can be to manually add Rockstar Games category to the page so it will be listed there along with Rockstar North, etc.<br />
:I think I could do something to this pipe symbol when parsing the template but it's already grown quite big and every additional feature does cost in CPU load on the server side. We can ignore this fact or go some other way. <br />
:Oh, btw, about this image... It wasn't my fault, it was on it's wikipedia page. Ah, ok, my fault... --[[User:Ngng|Ngng]] 06:37, 31 August 2011 (BST)<br />
<br />
::Well, it doesn't have to be a change to the template necessarily - especially if it causes too much of a load on the webserver. I had already created the redirects for those subdivisions and what I wanted to do is make sure the games themselves fall under Rockstar Games (whereas currently they are falling under Rockstar North, etc.). Since the games from Rockstar are really the only issue with these multiple divisions when it comes to PS2 games, I'm wondering if it would be possible to manually remove these games from the developers such as Rockstar North and manually drag them to Rockstar Games? [[User:MyDreamName|MyDreamName]] 19:48, 31 August 2011 (BST)<br />
<br />
:It's a good question how to remove the game from the category if the category is set automatically by a template. I don't know the answer to it yet (it may not be even possible). Adding to a new category on the other hand is quite easy. <br />
:Hmmm. I think I've just found yet another way to do it... I'll experiment for a while to be sure. --[[User:Ngng|Ngng]] 12:32, 1 September 2011 (BST)<br />
<br />
<br/><br />
:I've managed to implement it your way (don't even ask how). It shouldn't be much harder for the server as I decreased the number of ''replace'' and ''explode'' calls but increased the number of nested templates. --[[User:Ngng|Ngng]] 19:46, 2 September 2011 (BST)<br />
<br />
== Design discussions ==<br />
<br />
=== Alternative "design" trials ===<br />
<br />
Since we cannot currently upload images (until it's fixed on the server side) I've tried to experiment with game pages and come up with unfinished (I wanted to add some small images which's impossible right now) '''[[User:Ngng/Gamebox2Test|page]]''' and would like to know your opinion. Thanks. --[[User:Ngng|Ngng]] 10:50, 1 October 2011 (BST)<br />
<br />
:I switched to the new infobox template because of the lack of response. The reason behind this new template is quite simple: two tables on one page is not a beautiful sight and now it's simpler and cleaner. But it's only my opinion so please make your suggestions here.<br />
:I've been far away for the long three weeks but the upload problem is still here. I'll try to stir it a bit to get solved. --[[User:Ngng|Ngng]] 09:36, 30 October 2011 (UTC)<br />
<br />
==About wikipedia and review Links==<br />
<br />
<br />
Hey ! I noticed that links submitted for a game to a review or wikipedia are used directly . On the wiki page, it shows complete address and looks odd.<br />
Please use this tag :<code>[url; game name]</code><br />
for example: if address is- http://en.wikipedia.org/wiki/god_of_war<br />
<br />
then write it as-<br />
<code>[http://en.wikipedia.org/wiki/god_of_war; God of War]</code><br />
<br />
Thanks.<br />
[Alok[[User:Alok|Alok]] 10:29, 6 December 2011 (UTC)]<br />
<br />
:It's funny you're using it like this <code>[url; game name]</code> because the last semicolon here will be attached to url name (potentially damaging the link), so simple <code>[url game name]</code> will do quite ok. Other than that I agree that a full link address looks ugly as hell. :) --[[User:Ngng|Ngng]] 18:38, 5 December 2011 (UTC)<br />
:Btw, to add your signature, you can just end the sentence with 4 tildes <nowiki>~~~~</nowiki>, it'll be converted into you signature upon saving. --[[User:Ngng|Ngng]] 18:43, 5 December 2011 (UTC)</div>Alokhttps://wiki.pcsx2.net/index.php?title=PCSX2_Wiki:Community_Portal&diff=13121PCSX2 Wiki:Community Portal2011-12-05T06:17:11Z<p>Alok: /* About wikipedia and review Links */</p>
<hr />
<div>= Community Portal =<br />
<br />
<br />
== Complaints ==<br />
<br />
=== PCSX2 Wiki and Spam ===<br />
<br />
<br />
It seems that the wiki seems to be getting a lot of spam lately; anyone have a plan? [[User:MyDreamName|MyDreamName]] 10:50, 13 August 2011 (BST)<br />
<br />
:I don't have the rights for deletion here and that's too bad. But other than that the spammers will leave the place if all their attempts will be in vain. It's just a matter of time. --[[User:Ngng|Ngng]] 06:15, 14 August 2011 (BST)<br />
<br />
::By the way, I meant to ask why you don't have deletion rights? Is that because the pages could only be manually deleted by the host (Bositman)? [[User:MyDreamName|MyDreamName]] 00:21, 15 August 2011 (BST)<br />
<br />
:I have a bit different rights here (for example I cannot promote to admins, though it's not important). But page deletion rights sometimes are crucial especially in case of spam :(. --[[User:Ngng|Ngng]] 06:10, 15 August 2011 (BST)<br />
<br />
::I noticed that all of the spam articles are mostly made with Capitalized Words Like This in the title, except the last word. (with the exception of one article having "a job" not being capitalized). Any way something like that could be fed into a spam filter so that the article isn't made and a red flag appears? Probably not, but it looks like it is one group creating the accounts on different IPs and they all look like they are just spambots with no person behind them, so it might be worth analyzing their patterns if they don't end up going away. [[User:MyDreamName|MyDreamName]] 03:43, 16 August 2011 (BST)<br />
<br />
:::Also - It's funny, the spammers found us even if I can't find this page on any of the major search engines. Must be one of the active users here... I know it isn't me, so it MUST be Bositman... :P [[User:MyDreamName|MyDreamName]] 03:52, 16 August 2011 (BST)<br />
<br />
: :) Yeah! It's definitely him!<br />
:I still think it's not a bot's work. But if it's not gonna go away there must be some protection from this in a wiki world. There're many farms around and they aren't affected so I must've missed some wiki addon...<br />
:If only I have a little more time for contribution I'd come up with some ideas here or just game updates. Ah, no life for me. :-\ -[[User:Ngng|Ngng]] 19:04, 16 August 2011 (BST)<br />
<br />
::So is it an IP ban, too? If so, is he using a proxy? If so, we could try blocking all of the proxy IPs listed at proxy.org - I imagine that's what he would try to be using if he was a human. If it is a bot, I did also notice that the time between account creation and creating the spam is about 10-30 minutes, so if an article with the weird capitalization I mentioned is created in the first hour after an account is created, it could be blocked? We could also try blocking any link posted by the spammer and prevent any changes (including new article creation) if that link is posted. I doubt that MediaWiki provides such flexibility for those last two things, sadly, though. [[User:MyDreamName|MyDreamName]] 22:55, 16 August 2011 (BST)<br />
<br />
:Sadly I cannot not do lasting IP bans :( But I'd go for banning open proxies as explained [http://meta.wikimedia.org/wiki/Proxy_blocking here]. --[[User:Ngng|Ngng]] 05:23, 18 August 2011 (BST)<br />
<br />
:::I also noticed that all of the spamming accounts have exactly two capital letters in them in a kind of "first name, last name" deal. Now I seriously doubt MediaWiki would be THAT flexible to deal with that, but it's worth noting. [[User:MyDreamName|MyDreamName]] 01:09, 17 August 2011 (BST)<br />
<br />
:::So, I'm fairly sure it's spambots; unfortunately due to the last two articles, that looks like a new one. Don't see their account creations on the recent logs though, we need help. [[User:MyDreamName|MyDreamName]] 13:51, 17 August 2011 (BST)<br />
<br />
:They've created all the accounts they use but I can certainly see your point about some help now. My thoughts are to enable [http://www.mediawiki.org/wiki/Extension:ConfirmEdit ConfirmEdit] in conjunction with the mentioned proxy blocking. Too bad I cannot ban IPs and erase pages it would be over in a minute. --[[User:Ngng|Ngng]] 05:32, 18 August 2011 (BST)<br />
<br />
::Well, I'm against the open-proxy blocking - this could possibly block a lot of users, especially in countries that only use one/few IPs (such as in the middle-east). And, like mentioned in the article, spammers could log in on a non-proxy, and then switch over to a proxy (it does not block logged-in users). What I would be in favor of is putting in some sort of captcha in combination of blocking users from creating articles until a certain amount of edits are made (five should do) and see where we go from there. [[User:MyDreamName|MyDreamName]] 05:39, 18 August 2011 (BST)<br />
<br />
::Oh! However, I would like the captchas to go away if possible for users who have enough edits. It could make some tedious tasks much longer if you had to enter a captcha each time. [[User:MyDreamName|MyDreamName]] 05:42, 18 August 2011 (BST)<br />
<br />
:These captchas will only affect pages with external links, afaik only those edits actually ADD an external link to a page. If this is the case the captchas are no longer a concern. And open proxy blocking should be applied only to these particular edits with external links. The other way would be just to restore the rights to delete pages and to bad and IPs and those spammers will only generate some useless traffic. Not a big deal.<br />
:Bositman is not on IRC right now so I'll linger there for some time today waiting for him to appear (he maybe on vacation, though, and this'd be a tough luck). --[[User:Ngng|Ngng]] 06:03, 18 August 2011 (BST)<br />
<br />
::Well, I haven't had any tedious work to do on here involving external links, so I suppose that works. Anyways, if you get Bositman on IRC, go and bug him to add the wiki to the navigation bar on the front page or something to that effect - at this point, we're not really significant to any search engine or the easiest to find. Can I have the IIRC address/channel so I could go there and talk to you instead of clogging up the top of this page? [[User:MyDreamName|MyDreamName]] 06:10, 18 August 2011 (BST)<br />
<br />
:He promised a proper wiki introduction later so I will not bother him with it (but you on the other hand can). I don't know if I may tell you their dev IRC channel (you can guess it anyway) but here's the common one: irc://irc.efnet.org/pcsx2 better use this I guess. --[[User:Ngng|Ngng]] 06:46, 18 August 2011 (BST)<br />
<br />
== Requests ==<br />
<br />
=== PAL-M ===<br />
<br />
I took a look at what Brazil uses for their TV frequencies and discovered the "PAL-M" mode. I was thinking that this could perhaps be added to the template that covers game information, but had the potential to have this part added? I was thinking that this could be done to any other frequencies that don't fit into the three on there. For example, "Air Raid 3" was released in both the EU and Brazil. There is no way to explain the compatibility for both versions on the current template. [[User:MyDreamName|MyDreamName]] 02:16, 15 August 2011 (BST)<br />
<br />
:It's also the issue with PAL-G (for German games). But it's still PAL in its heart so it could be addressed in the PAL section commentary. We can, of course, modify the template to indicate all those regions but it may only bring confusion to users (besides I doubt that many PAL-M games behave differently compared to PAL, it's possible but very unlikely). Try it if you want to see how it'll look we can always go back (or not). --[[User:Ngng|Ngng]] 06:05, 15 August 2011 (BST)<br />
<br />
Well, I was thinking of modifying the template so that the three default regions (PAL, NTSC-U, NTSC-J) show up, but regions such as PAL-M could be added if necessary by advanced editors. [[User:MyDreamName|MyDreamName]] 03:56, 16 August 2011 (BST)<br />
<br />
:Go for it then :) (PAL-M looks like the only PAL that is quite different from EU PALs so it might be worth it). --[[User:Ngng|Ngng]] 18:54, 16 August 2011 (BST)<br />
<br />
:Well, I would, but honestly I haven't worked on templates in forever so I would have no idea how I would add that + have it hidden by default without breaking anything. Also, this is a late post. [[User:MyDreamName|MyDreamName]] 17:49, 22 August 2011 (BST)<br />
<br />
Ok then I'll do it myself later today. It's not that hard you'll see. On the side note I guess we have defeated our spammer after all. He may have created all those pages automatically but the account creation is another story. And now that I can delete pages no spammer would want to bother. Good! --[[User:Ngng|Ngng]] 06:50, 27 August 2011 (BST)<br />
<br />
<br />
=== Adding games automatically to the correct page if the developer's page is a redirect ===<br />
<br />
Hey Ngng, I was wondering that if the text in the developer field of a game linked to a redirect, could the template possibly be changed so that the game falls under the page that it was redirected to? Or perhaps, if a different link is provided along with the text (kind of like "Rockstar Games | Rockstar North" with double brackets instead of quotes - if put into the developer field, it'll still have the game placed under "Rockstar North" instead of "Rockstar Games"), that it could automatically place the game under the developer linked to? This would probably be better than having a page for "Rockstar North", "Rockstar Leeds", "Rockstar Vancouver", etc. and whatever other divisions they have and just putting their information in sections under "Rockstar Games", along with having their games hanging off that page. This would also be a good feature if there are different games that were developed under different people but effectively the same company. [[User:MyDreamName|MyDreamName]] 20:21, 30 August 2011 (BST)<br />
<br />
:To get the actual page from the redirect and to put it in the text inside of template I guess is... impossible (to my knowledge anyway). I've already gone further with those developers than I previously thought is possible so for this issue I can come with another cheaper solution. Why not leave them as Rockstar North, Rockstar Vancouver, etc. but redirect from their developers' pages instead into Rockstar Games page? On the other hand we can just ignore these divisions altogether and set each game to Rockstar Games. The other solution can be to manually add Rockstar Games category to the page so it will be listed there along with Rockstar North, etc.<br />
:I think I could do something to this pipe symbol when parsing the template but it's already grown quite big and every additional feature does cost in CPU load on the server side. We can ignore this fact or go some other way. <br />
:Oh, btw, about this image... It wasn't my fault, it was on it's wikipedia page. Ah, ok, my fault... --[[User:Ngng|Ngng]] 06:37, 31 August 2011 (BST)<br />
<br />
::Well, it doesn't have to be a change to the template necessarily - especially if it causes too much of a load on the webserver. I had already created the redirects for those subdivisions and what I wanted to do is make sure the games themselves fall under Rockstar Games (whereas currently they are falling under Rockstar North, etc.). Since the games from Rockstar are really the only issue with these multiple divisions when it comes to PS2 games, I'm wondering if it would be possible to manually remove these games from the developers such as Rockstar North and manually drag them to Rockstar Games? [[User:MyDreamName|MyDreamName]] 19:48, 31 August 2011 (BST)<br />
<br />
:It's a good question how to remove the game from the category if the category is set automatically by a template. I don't know the answer to it yet (it may not be even possible). Adding to a new category on the other hand is quite easy. <br />
:Hmmm. I think I've just found yet another way to do it... I'll experiment for a while to be sure. --[[User:Ngng|Ngng]] 12:32, 1 September 2011 (BST)<br />
<br />
<br/><br />
:I've managed to implement it your way (don't even ask how). It shouldn't be much harder for the server as I decreased the number of ''replace'' and ''explode'' calls but increased the number of nested templates. --[[User:Ngng|Ngng]] 19:46, 2 September 2011 (BST)<br />
<br />
== Design discussions ==<br />
<br />
=== Alternative "design" trials ===<br />
<br />
Since we cannot currently upload images (until it's fixed on the server side) I've tried to experiment with game pages and come up with unfinished (I wanted to add some small images which's impossible right now) '''[[User:Ngng/Gamebox2Test|page]]''' and would like to know your opinion. Thanks. --[[User:Ngng|Ngng]] 10:50, 1 October 2011 (BST)<br />
<br />
:I switched to the new infobox template because of the lack of response. The reason behind this new template is quite simple: two tables on one page is not a beautiful sight and now it's simpler and cleaner. But it's only my opinion so please make your suggestions here.<br />
:I've been far away for the long three weeks but the upload problem is still here. I'll try to stir it a bit to get solved. --[[User:Ngng|Ngng]] 09:36, 30 October 2011 (UTC)<br />
<br />
==About wikipedia and review Links==<br />
<br />
<br />
Hey ! I noticed that links submitted for a game to a review or wikipedia are used directly . On the wiki page, it shows complete address and looks odd.<br />
Please use this tag :[url; game name]<br />
for example: if address is- http://en.wikipedia.org/wiki/god_of_war<br />
<br />
then write it as-<br />
[http://en.wikipedia.org/wiki/god_of_war; God of War]<br />
<br />
Thanks.<br />
--[[User:Alok|Alok]]</div>Alokhttps://wiki.pcsx2.net/index.php?title=PCSX2_Wiki:Community_Portal&diff=13120PCSX2 Wiki:Community Portal2011-12-05T06:15:56Z<p>Alok: /* About wikipedia and review Links */</p>
<hr />
<div>= Community Portal =<br />
<br />
<br />
== Complaints ==<br />
<br />
=== PCSX2 Wiki and Spam ===<br />
<br />
<br />
It seems that the wiki seems to be getting a lot of spam lately; anyone have a plan? [[User:MyDreamName|MyDreamName]] 10:50, 13 August 2011 (BST)<br />
<br />
:I don't have the rights for deletion here and that's too bad. But other than that the spammers will leave the place if all their attempts will be in vain. It's just a matter of time. --[[User:Ngng|Ngng]] 06:15, 14 August 2011 (BST)<br />
<br />
::By the way, I meant to ask why you don't have deletion rights? Is that because the pages could only be manually deleted by the host (Bositman)? [[User:MyDreamName|MyDreamName]] 00:21, 15 August 2011 (BST)<br />
<br />
:I have a bit different rights here (for example I cannot promote to admins, though it's not important). But page deletion rights sometimes are crucial especially in case of spam :(. --[[User:Ngng|Ngng]] 06:10, 15 August 2011 (BST)<br />
<br />
::I noticed that all of the spam articles are mostly made with Capitalized Words Like This in the title, except the last word. (with the exception of one article having "a job" not being capitalized). Any way something like that could be fed into a spam filter so that the article isn't made and a red flag appears? Probably not, but it looks like it is one group creating the accounts on different IPs and they all look like they are just spambots with no person behind them, so it might be worth analyzing their patterns if they don't end up going away. [[User:MyDreamName|MyDreamName]] 03:43, 16 August 2011 (BST)<br />
<br />
:::Also - It's funny, the spammers found us even if I can't find this page on any of the major search engines. Must be one of the active users here... I know it isn't me, so it MUST be Bositman... :P [[User:MyDreamName|MyDreamName]] 03:52, 16 August 2011 (BST)<br />
<br />
: :) Yeah! It's definitely him!<br />
:I still think it's not a bot's work. But if it's not gonna go away there must be some protection from this in a wiki world. There're many farms around and they aren't affected so I must've missed some wiki addon...<br />
:If only I have a little more time for contribution I'd come up with some ideas here or just game updates. Ah, no life for me. :-\ -[[User:Ngng|Ngng]] 19:04, 16 August 2011 (BST)<br />
<br />
::So is it an IP ban, too? If so, is he using a proxy? If so, we could try blocking all of the proxy IPs listed at proxy.org - I imagine that's what he would try to be using if he was a human. If it is a bot, I did also notice that the time between account creation and creating the spam is about 10-30 minutes, so if an article with the weird capitalization I mentioned is created in the first hour after an account is created, it could be blocked? We could also try blocking any link posted by the spammer and prevent any changes (including new article creation) if that link is posted. I doubt that MediaWiki provides such flexibility for those last two things, sadly, though. [[User:MyDreamName|MyDreamName]] 22:55, 16 August 2011 (BST)<br />
<br />
:Sadly I cannot not do lasting IP bans :( But I'd go for banning open proxies as explained [http://meta.wikimedia.org/wiki/Proxy_blocking here]. --[[User:Ngng|Ngng]] 05:23, 18 August 2011 (BST)<br />
<br />
:::I also noticed that all of the spamming accounts have exactly two capital letters in them in a kind of "first name, last name" deal. Now I seriously doubt MediaWiki would be THAT flexible to deal with that, but it's worth noting. [[User:MyDreamName|MyDreamName]] 01:09, 17 August 2011 (BST)<br />
<br />
:::So, I'm fairly sure it's spambots; unfortunately due to the last two articles, that looks like a new one. Don't see their account creations on the recent logs though, we need help. [[User:MyDreamName|MyDreamName]] 13:51, 17 August 2011 (BST)<br />
<br />
:They've created all the accounts they use but I can certainly see your point about some help now. My thoughts are to enable [http://www.mediawiki.org/wiki/Extension:ConfirmEdit ConfirmEdit] in conjunction with the mentioned proxy blocking. Too bad I cannot ban IPs and erase pages it would be over in a minute. --[[User:Ngng|Ngng]] 05:32, 18 August 2011 (BST)<br />
<br />
::Well, I'm against the open-proxy blocking - this could possibly block a lot of users, especially in countries that only use one/few IPs (such as in the middle-east). And, like mentioned in the article, spammers could log in on a non-proxy, and then switch over to a proxy (it does not block logged-in users). What I would be in favor of is putting in some sort of captcha in combination of blocking users from creating articles until a certain amount of edits are made (five should do) and see where we go from there. [[User:MyDreamName|MyDreamName]] 05:39, 18 August 2011 (BST)<br />
<br />
::Oh! However, I would like the captchas to go away if possible for users who have enough edits. It could make some tedious tasks much longer if you had to enter a captcha each time. [[User:MyDreamName|MyDreamName]] 05:42, 18 August 2011 (BST)<br />
<br />
:These captchas will only affect pages with external links, afaik only those edits actually ADD an external link to a page. If this is the case the captchas are no longer a concern. And open proxy blocking should be applied only to these particular edits with external links. The other way would be just to restore the rights to delete pages and to bad and IPs and those spammers will only generate some useless traffic. Not a big deal.<br />
:Bositman is not on IRC right now so I'll linger there for some time today waiting for him to appear (he maybe on vacation, though, and this'd be a tough luck). --[[User:Ngng|Ngng]] 06:03, 18 August 2011 (BST)<br />
<br />
::Well, I haven't had any tedious work to do on here involving external links, so I suppose that works. Anyways, if you get Bositman on IRC, go and bug him to add the wiki to the navigation bar on the front page or something to that effect - at this point, we're not really significant to any search engine or the easiest to find. Can I have the IIRC address/channel so I could go there and talk to you instead of clogging up the top of this page? [[User:MyDreamName|MyDreamName]] 06:10, 18 August 2011 (BST)<br />
<br />
:He promised a proper wiki introduction later so I will not bother him with it (but you on the other hand can). I don't know if I may tell you their dev IRC channel (you can guess it anyway) but here's the common one: irc://irc.efnet.org/pcsx2 better use this I guess. --[[User:Ngng|Ngng]] 06:46, 18 August 2011 (BST)<br />
<br />
== Requests ==<br />
<br />
=== PAL-M ===<br />
<br />
I took a look at what Brazil uses for their TV frequencies and discovered the "PAL-M" mode. I was thinking that this could perhaps be added to the template that covers game information, but had the potential to have this part added? I was thinking that this could be done to any other frequencies that don't fit into the three on there. For example, "Air Raid 3" was released in both the EU and Brazil. There is no way to explain the compatibility for both versions on the current template. [[User:MyDreamName|MyDreamName]] 02:16, 15 August 2011 (BST)<br />
<br />
:It's also the issue with PAL-G (for German games). But it's still PAL in its heart so it could be addressed in the PAL section commentary. We can, of course, modify the template to indicate all those regions but it may only bring confusion to users (besides I doubt that many PAL-M games behave differently compared to PAL, it's possible but very unlikely). Try it if you want to see how it'll look we can always go back (or not). --[[User:Ngng|Ngng]] 06:05, 15 August 2011 (BST)<br />
<br />
Well, I was thinking of modifying the template so that the three default regions (PAL, NTSC-U, NTSC-J) show up, but regions such as PAL-M could be added if necessary by advanced editors. [[User:MyDreamName|MyDreamName]] 03:56, 16 August 2011 (BST)<br />
<br />
:Go for it then :) (PAL-M looks like the only PAL that is quite different from EU PALs so it might be worth it). --[[User:Ngng|Ngng]] 18:54, 16 August 2011 (BST)<br />
<br />
:Well, I would, but honestly I haven't worked on templates in forever so I would have no idea how I would add that + have it hidden by default without breaking anything. Also, this is a late post. [[User:MyDreamName|MyDreamName]] 17:49, 22 August 2011 (BST)<br />
<br />
Ok then I'll do it myself later today. It's not that hard you'll see. On the side note I guess we have defeated our spammer after all. He may have created all those pages automatically but the account creation is another story. And now that I can delete pages no spammer would want to bother. Good! --[[User:Ngng|Ngng]] 06:50, 27 August 2011 (BST)<br />
<br />
<br />
=== Adding games automatically to the correct page if the developer's page is a redirect ===<br />
<br />
Hey Ngng, I was wondering that if the text in the developer field of a game linked to a redirect, could the template possibly be changed so that the game falls under the page that it was redirected to? Or perhaps, if a different link is provided along with the text (kind of like "Rockstar Games | Rockstar North" with double brackets instead of quotes - if put into the developer field, it'll still have the game placed under "Rockstar North" instead of "Rockstar Games"), that it could automatically place the game under the developer linked to? This would probably be better than having a page for "Rockstar North", "Rockstar Leeds", "Rockstar Vancouver", etc. and whatever other divisions they have and just putting their information in sections under "Rockstar Games", along with having their games hanging off that page. This would also be a good feature if there are different games that were developed under different people but effectively the same company. [[User:MyDreamName|MyDreamName]] 20:21, 30 August 2011 (BST)<br />
<br />
:To get the actual page from the redirect and to put it in the text inside of template I guess is... impossible (to my knowledge anyway). I've already gone further with those developers than I previously thought is possible so for this issue I can come with another cheaper solution. Why not leave them as Rockstar North, Rockstar Vancouver, etc. but redirect from their developers' pages instead into Rockstar Games page? On the other hand we can just ignore these divisions altogether and set each game to Rockstar Games. The other solution can be to manually add Rockstar Games category to the page so it will be listed there along with Rockstar North, etc.<br />
:I think I could do something to this pipe symbol when parsing the template but it's already grown quite big and every additional feature does cost in CPU load on the server side. We can ignore this fact or go some other way. <br />
:Oh, btw, about this image... It wasn't my fault, it was on it's wikipedia page. Ah, ok, my fault... --[[User:Ngng|Ngng]] 06:37, 31 August 2011 (BST)<br />
<br />
::Well, it doesn't have to be a change to the template necessarily - especially if it causes too much of a load on the webserver. I had already created the redirects for those subdivisions and what I wanted to do is make sure the games themselves fall under Rockstar Games (whereas currently they are falling under Rockstar North, etc.). Since the games from Rockstar are really the only issue with these multiple divisions when it comes to PS2 games, I'm wondering if it would be possible to manually remove these games from the developers such as Rockstar North and manually drag them to Rockstar Games? [[User:MyDreamName|MyDreamName]] 19:48, 31 August 2011 (BST)<br />
<br />
:It's a good question how to remove the game from the category if the category is set automatically by a template. I don't know the answer to it yet (it may not be even possible). Adding to a new category on the other hand is quite easy. <br />
:Hmmm. I think I've just found yet another way to do it... I'll experiment for a while to be sure. --[[User:Ngng|Ngng]] 12:32, 1 September 2011 (BST)<br />
<br />
<br/><br />
:I've managed to implement it your way (don't even ask how). It shouldn't be much harder for the server as I decreased the number of ''replace'' and ''explode'' calls but increased the number of nested templates. --[[User:Ngng|Ngng]] 19:46, 2 September 2011 (BST)<br />
<br />
== Design discussions ==<br />
<br />
=== Alternative "design" trials ===<br />
<br />
Since we cannot currently upload images (until it's fixed on the server side) I've tried to experiment with game pages and come up with unfinished (I wanted to add some small images which's impossible right now) '''[[User:Ngng/Gamebox2Test|page]]''' and would like to know your opinion. Thanks. --[[User:Ngng|Ngng]] 10:50, 1 October 2011 (BST)<br />
<br />
:I switched to the new infobox template because of the lack of response. The reason behind this new template is quite simple: two tables on one page is not a beautiful sight and now it's simpler and cleaner. But it's only my opinion so please make your suggestions here.<br />
:I've been far away for the long three weeks but the upload problem is still here. I'll try to stir it a bit to get solved. --[[User:Ngng|Ngng]] 09:36, 30 October 2011 (UTC)<br />
<br />
==About wikipedia and review Links==<br />
<br />
<br />
Hey ! I noticed that links submitted for a game to a review or wikipedia are used directly . On the wiki page, it shows complete address and looks odd.<br />
Please use this tag :[url; game name]<br />
for example: if address is- http://en.wikipedia.org/wiki/god_of_war<br />
<br />
then write it as-<br />
[http://en.wikipedia.org/wiki/god_of_war; God of War]<br />
<br />
Thanks.<br />
--[User:Alok]</div>Alokhttps://wiki.pcsx2.net/index.php?title=PCSX2_Wiki:Community_Portal&diff=13119PCSX2 Wiki:Community Portal2011-12-05T06:14:36Z<p>Alok: /* Alternative "design" trials */</p>
<hr />
<div>= Community Portal =<br />
<br />
<br />
== Complaints ==<br />
<br />
=== PCSX2 Wiki and Spam ===<br />
<br />
<br />
It seems that the wiki seems to be getting a lot of spam lately; anyone have a plan? [[User:MyDreamName|MyDreamName]] 10:50, 13 August 2011 (BST)<br />
<br />
:I don't have the rights for deletion here and that's too bad. But other than that the spammers will leave the place if all their attempts will be in vain. It's just a matter of time. --[[User:Ngng|Ngng]] 06:15, 14 August 2011 (BST)<br />
<br />
::By the way, I meant to ask why you don't have deletion rights? Is that because the pages could only be manually deleted by the host (Bositman)? [[User:MyDreamName|MyDreamName]] 00:21, 15 August 2011 (BST)<br />
<br />
:I have a bit different rights here (for example I cannot promote to admins, though it's not important). But page deletion rights sometimes are crucial especially in case of spam :(. --[[User:Ngng|Ngng]] 06:10, 15 August 2011 (BST)<br />
<br />
::I noticed that all of the spam articles are mostly made with Capitalized Words Like This in the title, except the last word. (with the exception of one article having "a job" not being capitalized). Any way something like that could be fed into a spam filter so that the article isn't made and a red flag appears? Probably not, but it looks like it is one group creating the accounts on different IPs and they all look like they are just spambots with no person behind them, so it might be worth analyzing their patterns if they don't end up going away. [[User:MyDreamName|MyDreamName]] 03:43, 16 August 2011 (BST)<br />
<br />
:::Also - It's funny, the spammers found us even if I can't find this page on any of the major search engines. Must be one of the active users here... I know it isn't me, so it MUST be Bositman... :P [[User:MyDreamName|MyDreamName]] 03:52, 16 August 2011 (BST)<br />
<br />
: :) Yeah! It's definitely him!<br />
:I still think it's not a bot's work. But if it's not gonna go away there must be some protection from this in a wiki world. There're many farms around and they aren't affected so I must've missed some wiki addon...<br />
:If only I have a little more time for contribution I'd come up with some ideas here or just game updates. Ah, no life for me. :-\ -[[User:Ngng|Ngng]] 19:04, 16 August 2011 (BST)<br />
<br />
::So is it an IP ban, too? If so, is he using a proxy? If so, we could try blocking all of the proxy IPs listed at proxy.org - I imagine that's what he would try to be using if he was a human. If it is a bot, I did also notice that the time between account creation and creating the spam is about 10-30 minutes, so if an article with the weird capitalization I mentioned is created in the first hour after an account is created, it could be blocked? We could also try blocking any link posted by the spammer and prevent any changes (including new article creation) if that link is posted. I doubt that MediaWiki provides such flexibility for those last two things, sadly, though. [[User:MyDreamName|MyDreamName]] 22:55, 16 August 2011 (BST)<br />
<br />
:Sadly I cannot not do lasting IP bans :( But I'd go for banning open proxies as explained [http://meta.wikimedia.org/wiki/Proxy_blocking here]. --[[User:Ngng|Ngng]] 05:23, 18 August 2011 (BST)<br />
<br />
:::I also noticed that all of the spamming accounts have exactly two capital letters in them in a kind of "first name, last name" deal. Now I seriously doubt MediaWiki would be THAT flexible to deal with that, but it's worth noting. [[User:MyDreamName|MyDreamName]] 01:09, 17 August 2011 (BST)<br />
<br />
:::So, I'm fairly sure it's spambots; unfortunately due to the last two articles, that looks like a new one. Don't see their account creations on the recent logs though, we need help. [[User:MyDreamName|MyDreamName]] 13:51, 17 August 2011 (BST)<br />
<br />
:They've created all the accounts they use but I can certainly see your point about some help now. My thoughts are to enable [http://www.mediawiki.org/wiki/Extension:ConfirmEdit ConfirmEdit] in conjunction with the mentioned proxy blocking. Too bad I cannot ban IPs and erase pages it would be over in a minute. --[[User:Ngng|Ngng]] 05:32, 18 August 2011 (BST)<br />
<br />
::Well, I'm against the open-proxy blocking - this could possibly block a lot of users, especially in countries that only use one/few IPs (such as in the middle-east). And, like mentioned in the article, spammers could log in on a non-proxy, and then switch over to a proxy (it does not block logged-in users). What I would be in favor of is putting in some sort of captcha in combination of blocking users from creating articles until a certain amount of edits are made (five should do) and see where we go from there. [[User:MyDreamName|MyDreamName]] 05:39, 18 August 2011 (BST)<br />
<br />
::Oh! However, I would like the captchas to go away if possible for users who have enough edits. It could make some tedious tasks much longer if you had to enter a captcha each time. [[User:MyDreamName|MyDreamName]] 05:42, 18 August 2011 (BST)<br />
<br />
:These captchas will only affect pages with external links, afaik only those edits actually ADD an external link to a page. If this is the case the captchas are no longer a concern. And open proxy blocking should be applied only to these particular edits with external links. The other way would be just to restore the rights to delete pages and to bad and IPs and those spammers will only generate some useless traffic. Not a big deal.<br />
:Bositman is not on IRC right now so I'll linger there for some time today waiting for him to appear (he maybe on vacation, though, and this'd be a tough luck). --[[User:Ngng|Ngng]] 06:03, 18 August 2011 (BST)<br />
<br />
::Well, I haven't had any tedious work to do on here involving external links, so I suppose that works. Anyways, if you get Bositman on IRC, go and bug him to add the wiki to the navigation bar on the front page or something to that effect - at this point, we're not really significant to any search engine or the easiest to find. Can I have the IIRC address/channel so I could go there and talk to you instead of clogging up the top of this page? [[User:MyDreamName|MyDreamName]] 06:10, 18 August 2011 (BST)<br />
<br />
:He promised a proper wiki introduction later so I will not bother him with it (but you on the other hand can). I don't know if I may tell you their dev IRC channel (you can guess it anyway) but here's the common one: irc://irc.efnet.org/pcsx2 better use this I guess. --[[User:Ngng|Ngng]] 06:46, 18 August 2011 (BST)<br />
<br />
== Requests ==<br />
<br />
=== PAL-M ===<br />
<br />
I took a look at what Brazil uses for their TV frequencies and discovered the "PAL-M" mode. I was thinking that this could perhaps be added to the template that covers game information, but had the potential to have this part added? I was thinking that this could be done to any other frequencies that don't fit into the three on there. For example, "Air Raid 3" was released in both the EU and Brazil. There is no way to explain the compatibility for both versions on the current template. [[User:MyDreamName|MyDreamName]] 02:16, 15 August 2011 (BST)<br />
<br />
:It's also the issue with PAL-G (for German games). But it's still PAL in its heart so it could be addressed in the PAL section commentary. We can, of course, modify the template to indicate all those regions but it may only bring confusion to users (besides I doubt that many PAL-M games behave differently compared to PAL, it's possible but very unlikely). Try it if you want to see how it'll look we can always go back (or not). --[[User:Ngng|Ngng]] 06:05, 15 August 2011 (BST)<br />
<br />
Well, I was thinking of modifying the template so that the three default regions (PAL, NTSC-U, NTSC-J) show up, but regions such as PAL-M could be added if necessary by advanced editors. [[User:MyDreamName|MyDreamName]] 03:56, 16 August 2011 (BST)<br />
<br />
:Go for it then :) (PAL-M looks like the only PAL that is quite different from EU PALs so it might be worth it). --[[User:Ngng|Ngng]] 18:54, 16 August 2011 (BST)<br />
<br />
:Well, I would, but honestly I haven't worked on templates in forever so I would have no idea how I would add that + have it hidden by default without breaking anything. Also, this is a late post. [[User:MyDreamName|MyDreamName]] 17:49, 22 August 2011 (BST)<br />
<br />
Ok then I'll do it myself later today. It's not that hard you'll see. On the side note I guess we have defeated our spammer after all. He may have created all those pages automatically but the account creation is another story. And now that I can delete pages no spammer would want to bother. Good! --[[User:Ngng|Ngng]] 06:50, 27 August 2011 (BST)<br />
<br />
<br />
=== Adding games automatically to the correct page if the developer's page is a redirect ===<br />
<br />
Hey Ngng, I was wondering that if the text in the developer field of a game linked to a redirect, could the template possibly be changed so that the game falls under the page that it was redirected to? Or perhaps, if a different link is provided along with the text (kind of like "Rockstar Games | Rockstar North" with double brackets instead of quotes - if put into the developer field, it'll still have the game placed under "Rockstar North" instead of "Rockstar Games"), that it could automatically place the game under the developer linked to? This would probably be better than having a page for "Rockstar North", "Rockstar Leeds", "Rockstar Vancouver", etc. and whatever other divisions they have and just putting their information in sections under "Rockstar Games", along with having their games hanging off that page. This would also be a good feature if there are different games that were developed under different people but effectively the same company. [[User:MyDreamName|MyDreamName]] 20:21, 30 August 2011 (BST)<br />
<br />
:To get the actual page from the redirect and to put it in the text inside of template I guess is... impossible (to my knowledge anyway). I've already gone further with those developers than I previously thought is possible so for this issue I can come with another cheaper solution. Why not leave them as Rockstar North, Rockstar Vancouver, etc. but redirect from their developers' pages instead into Rockstar Games page? On the other hand we can just ignore these divisions altogether and set each game to Rockstar Games. The other solution can be to manually add Rockstar Games category to the page so it will be listed there along with Rockstar North, etc.<br />
:I think I could do something to this pipe symbol when parsing the template but it's already grown quite big and every additional feature does cost in CPU load on the server side. We can ignore this fact or go some other way. <br />
:Oh, btw, about this image... It wasn't my fault, it was on it's wikipedia page. Ah, ok, my fault... --[[User:Ngng|Ngng]] 06:37, 31 August 2011 (BST)<br />
<br />
::Well, it doesn't have to be a change to the template necessarily - especially if it causes too much of a load on the webserver. I had already created the redirects for those subdivisions and what I wanted to do is make sure the games themselves fall under Rockstar Games (whereas currently they are falling under Rockstar North, etc.). Since the games from Rockstar are really the only issue with these multiple divisions when it comes to PS2 games, I'm wondering if it would be possible to manually remove these games from the developers such as Rockstar North and manually drag them to Rockstar Games? [[User:MyDreamName|MyDreamName]] 19:48, 31 August 2011 (BST)<br />
<br />
:It's a good question how to remove the game from the category if the category is set automatically by a template. I don't know the answer to it yet (it may not be even possible). Adding to a new category on the other hand is quite easy. <br />
:Hmmm. I think I've just found yet another way to do it... I'll experiment for a while to be sure. --[[User:Ngng|Ngng]] 12:32, 1 September 2011 (BST)<br />
<br />
<br/><br />
:I've managed to implement it your way (don't even ask how). It shouldn't be much harder for the server as I decreased the number of ''replace'' and ''explode'' calls but increased the number of nested templates. --[[User:Ngng|Ngng]] 19:46, 2 September 2011 (BST)<br />
<br />
== Design discussions ==<br />
<br />
=== Alternative "design" trials ===<br />
<br />
Since we cannot currently upload images (until it's fixed on the server side) I've tried to experiment with game pages and come up with unfinished (I wanted to add some small images which's impossible right now) '''[[User:Ngng/Gamebox2Test|page]]''' and would like to know your opinion. Thanks. --[[User:Ngng|Ngng]] 10:50, 1 October 2011 (BST)<br />
<br />
:I switched to the new infobox template because of the lack of response. The reason behind this new template is quite simple: two tables on one page is not a beautiful sight and now it's simpler and cleaner. But it's only my opinion so please make your suggestions here.<br />
:I've been far away for the long three weeks but the upload problem is still here. I'll try to stir it a bit to get solved. --[[User:Ngng|Ngng]] 09:36, 30 October 2011 (UTC)<br />
<br />
==About wikipedia and review Links==<br />
<br />
<br />
Hey ! I noticed that links submitted for a game to a review or wikipedia are used directly . On the wiki page, it shows complete address and looks odd.<br />
Please use this tag :[url; game name]<br />
for example: if address is- http://en.wikipedia.org/wiki/god_of_war<br />
<br />
then write it as-<br />
[http://en.wikipedia.org/wiki/god_of_war; God of War]<br />
<br />
Thanks.<br />
--[User:Alok|Alok]</div>Alokhttps://wiki.pcsx2.net/index.php?title=PCSX2_Wiki:Community_Portal&diff=13118PCSX2 Wiki:Community Portal2011-12-05T06:10:53Z<p>Alok: /* About wikipedia and review Links */</p>
<hr />
<div>= Community Portal =<br />
<br />
<br />
== Complaints ==<br />
<br />
=== PCSX2 Wiki and Spam ===<br />
<br />
<br />
It seems that the wiki seems to be getting a lot of spam lately; anyone have a plan? [[User:MyDreamName|MyDreamName]] 10:50, 13 August 2011 (BST)<br />
<br />
:I don't have the rights for deletion here and that's too bad. But other than that the spammers will leave the place if all their attempts will be in vain. It's just a matter of time. --[[User:Ngng|Ngng]] 06:15, 14 August 2011 (BST)<br />
<br />
::By the way, I meant to ask why you don't have deletion rights? Is that because the pages could only be manually deleted by the host (Bositman)? [[User:MyDreamName|MyDreamName]] 00:21, 15 August 2011 (BST)<br />
<br />
:I have a bit different rights here (for example I cannot promote to admins, though it's not important). But page deletion rights sometimes are crucial especially in case of spam :(. --[[User:Ngng|Ngng]] 06:10, 15 August 2011 (BST)<br />
<br />
::I noticed that all of the spam articles are mostly made with Capitalized Words Like This in the title, except the last word. (with the exception of one article having "a job" not being capitalized). Any way something like that could be fed into a spam filter so that the article isn't made and a red flag appears? Probably not, but it looks like it is one group creating the accounts on different IPs and they all look like they are just spambots with no person behind them, so it might be worth analyzing their patterns if they don't end up going away. [[User:MyDreamName|MyDreamName]] 03:43, 16 August 2011 (BST)<br />
<br />
:::Also - It's funny, the spammers found us even if I can't find this page on any of the major search engines. Must be one of the active users here... I know it isn't me, so it MUST be Bositman... :P [[User:MyDreamName|MyDreamName]] 03:52, 16 August 2011 (BST)<br />
<br />
: :) Yeah! It's definitely him!<br />
:I still think it's not a bot's work. But if it's not gonna go away there must be some protection from this in a wiki world. There're many farms around and they aren't affected so I must've missed some wiki addon...<br />
:If only I have a little more time for contribution I'd come up with some ideas here or just game updates. Ah, no life for me. :-\ -[[User:Ngng|Ngng]] 19:04, 16 August 2011 (BST)<br />
<br />
::So is it an IP ban, too? If so, is he using a proxy? If so, we could try blocking all of the proxy IPs listed at proxy.org - I imagine that's what he would try to be using if he was a human. If it is a bot, I did also notice that the time between account creation and creating the spam is about 10-30 minutes, so if an article with the weird capitalization I mentioned is created in the first hour after an account is created, it could be blocked? We could also try blocking any link posted by the spammer and prevent any changes (including new article creation) if that link is posted. I doubt that MediaWiki provides such flexibility for those last two things, sadly, though. [[User:MyDreamName|MyDreamName]] 22:55, 16 August 2011 (BST)<br />
<br />
:Sadly I cannot not do lasting IP bans :( But I'd go for banning open proxies as explained [http://meta.wikimedia.org/wiki/Proxy_blocking here]. --[[User:Ngng|Ngng]] 05:23, 18 August 2011 (BST)<br />
<br />
:::I also noticed that all of the spamming accounts have exactly two capital letters in them in a kind of "first name, last name" deal. Now I seriously doubt MediaWiki would be THAT flexible to deal with that, but it's worth noting. [[User:MyDreamName|MyDreamName]] 01:09, 17 August 2011 (BST)<br />
<br />
:::So, I'm fairly sure it's spambots; unfortunately due to the last two articles, that looks like a new one. Don't see their account creations on the recent logs though, we need help. [[User:MyDreamName|MyDreamName]] 13:51, 17 August 2011 (BST)<br />
<br />
:They've created all the accounts they use but I can certainly see your point about some help now. My thoughts are to enable [http://www.mediawiki.org/wiki/Extension:ConfirmEdit ConfirmEdit] in conjunction with the mentioned proxy blocking. Too bad I cannot ban IPs and erase pages it would be over in a minute. --[[User:Ngng|Ngng]] 05:32, 18 August 2011 (BST)<br />
<br />
::Well, I'm against the open-proxy blocking - this could possibly block a lot of users, especially in countries that only use one/few IPs (such as in the middle-east). And, like mentioned in the article, spammers could log in on a non-proxy, and then switch over to a proxy (it does not block logged-in users). What I would be in favor of is putting in some sort of captcha in combination of blocking users from creating articles until a certain amount of edits are made (five should do) and see where we go from there. [[User:MyDreamName|MyDreamName]] 05:39, 18 August 2011 (BST)<br />
<br />
::Oh! However, I would like the captchas to go away if possible for users who have enough edits. It could make some tedious tasks much longer if you had to enter a captcha each time. [[User:MyDreamName|MyDreamName]] 05:42, 18 August 2011 (BST)<br />
<br />
:These captchas will only affect pages with external links, afaik only those edits actually ADD an external link to a page. If this is the case the captchas are no longer a concern. And open proxy blocking should be applied only to these particular edits with external links. The other way would be just to restore the rights to delete pages and to bad and IPs and those spammers will only generate some useless traffic. Not a big deal.<br />
:Bositman is not on IRC right now so I'll linger there for some time today waiting for him to appear (he maybe on vacation, though, and this'd be a tough luck). --[[User:Ngng|Ngng]] 06:03, 18 August 2011 (BST)<br />
<br />
::Well, I haven't had any tedious work to do on here involving external links, so I suppose that works. Anyways, if you get Bositman on IRC, go and bug him to add the wiki to the navigation bar on the front page or something to that effect - at this point, we're not really significant to any search engine or the easiest to find. Can I have the IIRC address/channel so I could go there and talk to you instead of clogging up the top of this page? [[User:MyDreamName|MyDreamName]] 06:10, 18 August 2011 (BST)<br />
<br />
:He promised a proper wiki introduction later so I will not bother him with it (but you on the other hand can). I don't know if I may tell you their dev IRC channel (you can guess it anyway) but here's the common one: irc://irc.efnet.org/pcsx2 better use this I guess. --[[User:Ngng|Ngng]] 06:46, 18 August 2011 (BST)<br />
<br />
== Requests ==<br />
<br />
=== PAL-M ===<br />
<br />
I took a look at what Brazil uses for their TV frequencies and discovered the "PAL-M" mode. I was thinking that this could perhaps be added to the template that covers game information, but had the potential to have this part added? I was thinking that this could be done to any other frequencies that don't fit into the three on there. For example, "Air Raid 3" was released in both the EU and Brazil. There is no way to explain the compatibility for both versions on the current template. [[User:MyDreamName|MyDreamName]] 02:16, 15 August 2011 (BST)<br />
<br />
:It's also the issue with PAL-G (for German games). But it's still PAL in its heart so it could be addressed in the PAL section commentary. We can, of course, modify the template to indicate all those regions but it may only bring confusion to users (besides I doubt that many PAL-M games behave differently compared to PAL, it's possible but very unlikely). Try it if you want to see how it'll look we can always go back (or not). --[[User:Ngng|Ngng]] 06:05, 15 August 2011 (BST)<br />
<br />
Well, I was thinking of modifying the template so that the three default regions (PAL, NTSC-U, NTSC-J) show up, but regions such as PAL-M could be added if necessary by advanced editors. [[User:MyDreamName|MyDreamName]] 03:56, 16 August 2011 (BST)<br />
<br />
:Go for it then :) (PAL-M looks like the only PAL that is quite different from EU PALs so it might be worth it). --[[User:Ngng|Ngng]] 18:54, 16 August 2011 (BST)<br />
<br />
:Well, I would, but honestly I haven't worked on templates in forever so I would have no idea how I would add that + have it hidden by default without breaking anything. Also, this is a late post. [[User:MyDreamName|MyDreamName]] 17:49, 22 August 2011 (BST)<br />
<br />
Ok then I'll do it myself later today. It's not that hard you'll see. On the side note I guess we have defeated our spammer after all. He may have created all those pages automatically but the account creation is another story. And now that I can delete pages no spammer would want to bother. Good! --[[User:Ngng|Ngng]] 06:50, 27 August 2011 (BST)<br />
<br />
<br />
=== Adding games automatically to the correct page if the developer's page is a redirect ===<br />
<br />
Hey Ngng, I was wondering that if the text in the developer field of a game linked to a redirect, could the template possibly be changed so that the game falls under the page that it was redirected to? Or perhaps, if a different link is provided along with the text (kind of like "Rockstar Games | Rockstar North" with double brackets instead of quotes - if put into the developer field, it'll still have the game placed under "Rockstar North" instead of "Rockstar Games"), that it could automatically place the game under the developer linked to? This would probably be better than having a page for "Rockstar North", "Rockstar Leeds", "Rockstar Vancouver", etc. and whatever other divisions they have and just putting their information in sections under "Rockstar Games", along with having their games hanging off that page. This would also be a good feature if there are different games that were developed under different people but effectively the same company. [[User:MyDreamName|MyDreamName]] 20:21, 30 August 2011 (BST)<br />
<br />
:To get the actual page from the redirect and to put it in the text inside of template I guess is... impossible (to my knowledge anyway). I've already gone further with those developers than I previously thought is possible so for this issue I can come with another cheaper solution. Why not leave them as Rockstar North, Rockstar Vancouver, etc. but redirect from their developers' pages instead into Rockstar Games page? On the other hand we can just ignore these divisions altogether and set each game to Rockstar Games. The other solution can be to manually add Rockstar Games category to the page so it will be listed there along with Rockstar North, etc.<br />
:I think I could do something to this pipe symbol when parsing the template but it's already grown quite big and every additional feature does cost in CPU load on the server side. We can ignore this fact or go some other way. <br />
:Oh, btw, about this image... It wasn't my fault, it was on it's wikipedia page. Ah, ok, my fault... --[[User:Ngng|Ngng]] 06:37, 31 August 2011 (BST)<br />
<br />
::Well, it doesn't have to be a change to the template necessarily - especially if it causes too much of a load on the webserver. I had already created the redirects for those subdivisions and what I wanted to do is make sure the games themselves fall under Rockstar Games (whereas currently they are falling under Rockstar North, etc.). Since the games from Rockstar are really the only issue with these multiple divisions when it comes to PS2 games, I'm wondering if it would be possible to manually remove these games from the developers such as Rockstar North and manually drag them to Rockstar Games? [[User:MyDreamName|MyDreamName]] 19:48, 31 August 2011 (BST)<br />
<br />
:It's a good question how to remove the game from the category if the category is set automatically by a template. I don't know the answer to it yet (it may not be even possible). Adding to a new category on the other hand is quite easy. <br />
:Hmmm. I think I've just found yet another way to do it... I'll experiment for a while to be sure. --[[User:Ngng|Ngng]] 12:32, 1 September 2011 (BST)<br />
<br />
<br/><br />
:I've managed to implement it your way (don't even ask how). It shouldn't be much harder for the server as I decreased the number of ''replace'' and ''explode'' calls but increased the number of nested templates. --[[User:Ngng|Ngng]] 19:46, 2 September 2011 (BST)<br />
<br />
== Design discussions ==<br />
<br />
=== Alternative "design" trials ===<br />
<br />
Since we cannot currently upload images (until it's fixed on the server side) I've tried to experiment with game pages and come up with unfinished (I wanted to add some small images which's impossible right now) '''[[User:Ngng/Gamebox2Test|page]]''' and would like to know your opinion. Thanks. --[[User:Ngng|Ngng]] 10:50, 1 October 2011 (BST)<br />
<br />
:I switched to the new infobox template because of the lack of response. The reason behind this new template is quite simple: two tables on one page is not a beautiful sight and now it's simpler and cleaner. But it's only my opinion so please make your suggestions here.<br />
:I've been far away for the long three weeks but the upload problem is still here. I'll try to stir it a bit to get solved. --[[User:Ngng|Ngng]] 09:36, 30 October 2011 (UTC)<br />
<br />
<br />
==About wikipedia and review Links==<br />
<br />
<br />
Hey ! I noticed that links submitted for a game to a review or wikipedia are used directly . On the wiki page, it shows complete address and looks odd.<br />
Please use this tag :[url; game name]<br />
for example: if address is- http://en.wikipedia.org/wiki/god_of_war<br />
<br />
then write it as-<br />
[http://en.wikipedia.org/wiki/god_of_war; God of War]<br />
<br />
Thanks.<br />
--[User:Alok|Alok]</div>Alokhttps://wiki.pcsx2.net/index.php?title=PCSX2_Wiki:Community_Portal&diff=13117PCSX2 Wiki:Community Portal2011-12-05T06:08:06Z<p>Alok: /* About wikipedia and review Links */</p>
<hr />
<div>= Community Portal =<br />
<br />
<br />
== Complaints ==<br />
<br />
=== PCSX2 Wiki and Spam ===<br />
<br />
<br />
It seems that the wiki seems to be getting a lot of spam lately; anyone have a plan? [[User:MyDreamName|MyDreamName]] 10:50, 13 August 2011 (BST)<br />
<br />
:I don't have the rights for deletion here and that's too bad. But other than that the spammers will leave the place if all their attempts will be in vain. It's just a matter of time. --[[User:Ngng|Ngng]] 06:15, 14 August 2011 (BST)<br />
<br />
::By the way, I meant to ask why you don't have deletion rights? Is that because the pages could only be manually deleted by the host (Bositman)? [[User:MyDreamName|MyDreamName]] 00:21, 15 August 2011 (BST)<br />
<br />
:I have a bit different rights here (for example I cannot promote to admins, though it's not important). But page deletion rights sometimes are crucial especially in case of spam :(. --[[User:Ngng|Ngng]] 06:10, 15 August 2011 (BST)<br />
<br />
::I noticed that all of the spam articles are mostly made with Capitalized Words Like This in the title, except the last word. (with the exception of one article having "a job" not being capitalized). Any way something like that could be fed into a spam filter so that the article isn't made and a red flag appears? Probably not, but it looks like it is one group creating the accounts on different IPs and they all look like they are just spambots with no person behind them, so it might be worth analyzing their patterns if they don't end up going away. [[User:MyDreamName|MyDreamName]] 03:43, 16 August 2011 (BST)<br />
<br />
:::Also - It's funny, the spammers found us even if I can't find this page on any of the major search engines. Must be one of the active users here... I know it isn't me, so it MUST be Bositman... :P [[User:MyDreamName|MyDreamName]] 03:52, 16 August 2011 (BST)<br />
<br />
: :) Yeah! It's definitely him!<br />
:I still think it's not a bot's work. But if it's not gonna go away there must be some protection from this in a wiki world. There're many farms around and they aren't affected so I must've missed some wiki addon...<br />
:If only I have a little more time for contribution I'd come up with some ideas here or just game updates. Ah, no life for me. :-\ -[[User:Ngng|Ngng]] 19:04, 16 August 2011 (BST)<br />
<br />
::So is it an IP ban, too? If so, is he using a proxy? If so, we could try blocking all of the proxy IPs listed at proxy.org - I imagine that's what he would try to be using if he was a human. If it is a bot, I did also notice that the time between account creation and creating the spam is about 10-30 minutes, so if an article with the weird capitalization I mentioned is created in the first hour after an account is created, it could be blocked? We could also try blocking any link posted by the spammer and prevent any changes (including new article creation) if that link is posted. I doubt that MediaWiki provides such flexibility for those last two things, sadly, though. [[User:MyDreamName|MyDreamName]] 22:55, 16 August 2011 (BST)<br />
<br />
:Sadly I cannot not do lasting IP bans :( But I'd go for banning open proxies as explained [http://meta.wikimedia.org/wiki/Proxy_blocking here]. --[[User:Ngng|Ngng]] 05:23, 18 August 2011 (BST)<br />
<br />
:::I also noticed that all of the spamming accounts have exactly two capital letters in them in a kind of "first name, last name" deal. Now I seriously doubt MediaWiki would be THAT flexible to deal with that, but it's worth noting. [[User:MyDreamName|MyDreamName]] 01:09, 17 August 2011 (BST)<br />
<br />
:::So, I'm fairly sure it's spambots; unfortunately due to the last two articles, that looks like a new one. Don't see their account creations on the recent logs though, we need help. [[User:MyDreamName|MyDreamName]] 13:51, 17 August 2011 (BST)<br />
<br />
:They've created all the accounts they use but I can certainly see your point about some help now. My thoughts are to enable [http://www.mediawiki.org/wiki/Extension:ConfirmEdit ConfirmEdit] in conjunction with the mentioned proxy blocking. Too bad I cannot ban IPs and erase pages it would be over in a minute. --[[User:Ngng|Ngng]] 05:32, 18 August 2011 (BST)<br />
<br />
::Well, I'm against the open-proxy blocking - this could possibly block a lot of users, especially in countries that only use one/few IPs (such as in the middle-east). And, like mentioned in the article, spammers could log in on a non-proxy, and then switch over to a proxy (it does not block logged-in users). What I would be in favor of is putting in some sort of captcha in combination of blocking users from creating articles until a certain amount of edits are made (five should do) and see where we go from there. [[User:MyDreamName|MyDreamName]] 05:39, 18 August 2011 (BST)<br />
<br />
::Oh! However, I would like the captchas to go away if possible for users who have enough edits. It could make some tedious tasks much longer if you had to enter a captcha each time. [[User:MyDreamName|MyDreamName]] 05:42, 18 August 2011 (BST)<br />
<br />
:These captchas will only affect pages with external links, afaik only those edits actually ADD an external link to a page. If this is the case the captchas are no longer a concern. And open proxy blocking should be applied only to these particular edits with external links. The other way would be just to restore the rights to delete pages and to bad and IPs and those spammers will only generate some useless traffic. Not a big deal.<br />
:Bositman is not on IRC right now so I'll linger there for some time today waiting for him to appear (he maybe on vacation, though, and this'd be a tough luck). --[[User:Ngng|Ngng]] 06:03, 18 August 2011 (BST)<br />
<br />
::Well, I haven't had any tedious work to do on here involving external links, so I suppose that works. Anyways, if you get Bositman on IRC, go and bug him to add the wiki to the navigation bar on the front page or something to that effect - at this point, we're not really significant to any search engine or the easiest to find. Can I have the IIRC address/channel so I could go there and talk to you instead of clogging up the top of this page? [[User:MyDreamName|MyDreamName]] 06:10, 18 August 2011 (BST)<br />
<br />
:He promised a proper wiki introduction later so I will not bother him with it (but you on the other hand can). I don't know if I may tell you their dev IRC channel (you can guess it anyway) but here's the common one: irc://irc.efnet.org/pcsx2 better use this I guess. --[[User:Ngng|Ngng]] 06:46, 18 August 2011 (BST)<br />
<br />
== Requests ==<br />
<br />
=== PAL-M ===<br />
<br />
I took a look at what Brazil uses for their TV frequencies and discovered the "PAL-M" mode. I was thinking that this could perhaps be added to the template that covers game information, but had the potential to have this part added? I was thinking that this could be done to any other frequencies that don't fit into the three on there. For example, "Air Raid 3" was released in both the EU and Brazil. There is no way to explain the compatibility for both versions on the current template. [[User:MyDreamName|MyDreamName]] 02:16, 15 August 2011 (BST)<br />
<br />
:It's also the issue with PAL-G (for German games). But it's still PAL in its heart so it could be addressed in the PAL section commentary. We can, of course, modify the template to indicate all those regions but it may only bring confusion to users (besides I doubt that many PAL-M games behave differently compared to PAL, it's possible but very unlikely). Try it if you want to see how it'll look we can always go back (or not). --[[User:Ngng|Ngng]] 06:05, 15 August 2011 (BST)<br />
<br />
Well, I was thinking of modifying the template so that the three default regions (PAL, NTSC-U, NTSC-J) show up, but regions such as PAL-M could be added if necessary by advanced editors. [[User:MyDreamName|MyDreamName]] 03:56, 16 August 2011 (BST)<br />
<br />
:Go for it then :) (PAL-M looks like the only PAL that is quite different from EU PALs so it might be worth it). --[[User:Ngng|Ngng]] 18:54, 16 August 2011 (BST)<br />
<br />
:Well, I would, but honestly I haven't worked on templates in forever so I would have no idea how I would add that + have it hidden by default without breaking anything. Also, this is a late post. [[User:MyDreamName|MyDreamName]] 17:49, 22 August 2011 (BST)<br />
<br />
Ok then I'll do it myself later today. It's not that hard you'll see. On the side note I guess we have defeated our spammer after all. He may have created all those pages automatically but the account creation is another story. And now that I can delete pages no spammer would want to bother. Good! --[[User:Ngng|Ngng]] 06:50, 27 August 2011 (BST)<br />
<br />
<br />
=== Adding games automatically to the correct page if the developer's page is a redirect ===<br />
<br />
Hey Ngng, I was wondering that if the text in the developer field of a game linked to a redirect, could the template possibly be changed so that the game falls under the page that it was redirected to? Or perhaps, if a different link is provided along with the text (kind of like "Rockstar Games | Rockstar North" with double brackets instead of quotes - if put into the developer field, it'll still have the game placed under "Rockstar North" instead of "Rockstar Games"), that it could automatically place the game under the developer linked to? This would probably be better than having a page for "Rockstar North", "Rockstar Leeds", "Rockstar Vancouver", etc. and whatever other divisions they have and just putting their information in sections under "Rockstar Games", along with having their games hanging off that page. This would also be a good feature if there are different games that were developed under different people but effectively the same company. [[User:MyDreamName|MyDreamName]] 20:21, 30 August 2011 (BST)<br />
<br />
:To get the actual page from the redirect and to put it in the text inside of template I guess is... impossible (to my knowledge anyway). I've already gone further with those developers than I previously thought is possible so for this issue I can come with another cheaper solution. Why not leave them as Rockstar North, Rockstar Vancouver, etc. but redirect from their developers' pages instead into Rockstar Games page? On the other hand we can just ignore these divisions altogether and set each game to Rockstar Games. The other solution can be to manually add Rockstar Games category to the page so it will be listed there along with Rockstar North, etc.<br />
:I think I could do something to this pipe symbol when parsing the template but it's already grown quite big and every additional feature does cost in CPU load on the server side. We can ignore this fact or go some other way. <br />
:Oh, btw, about this image... It wasn't my fault, it was on it's wikipedia page. Ah, ok, my fault... --[[User:Ngng|Ngng]] 06:37, 31 August 2011 (BST)<br />
<br />
::Well, it doesn't have to be a change to the template necessarily - especially if it causes too much of a load on the webserver. I had already created the redirects for those subdivisions and what I wanted to do is make sure the games themselves fall under Rockstar Games (whereas currently they are falling under Rockstar North, etc.). Since the games from Rockstar are really the only issue with these multiple divisions when it comes to PS2 games, I'm wondering if it would be possible to manually remove these games from the developers such as Rockstar North and manually drag them to Rockstar Games? [[User:MyDreamName|MyDreamName]] 19:48, 31 August 2011 (BST)<br />
<br />
:It's a good question how to remove the game from the category if the category is set automatically by a template. I don't know the answer to it yet (it may not be even possible). Adding to a new category on the other hand is quite easy. <br />
:Hmmm. I think I've just found yet another way to do it... I'll experiment for a while to be sure. --[[User:Ngng|Ngng]] 12:32, 1 September 2011 (BST)<br />
<br />
<br/><br />
:I've managed to implement it your way (don't even ask how). It shouldn't be much harder for the server as I decreased the number of ''replace'' and ''explode'' calls but increased the number of nested templates. --[[User:Ngng|Ngng]] 19:46, 2 September 2011 (BST)<br />
<br />
== Design discussions ==<br />
<br />
=== Alternative "design" trials ===<br />
<br />
Since we cannot currently upload images (until it's fixed on the server side) I've tried to experiment with game pages and come up with unfinished (I wanted to add some small images which's impossible right now) '''[[User:Ngng/Gamebox2Test|page]]''' and would like to know your opinion. Thanks. --[[User:Ngng|Ngng]] 10:50, 1 October 2011 (BST)<br />
<br />
:I switched to the new infobox template because of the lack of response. The reason behind this new template is quite simple: two tables on one page is not a beautiful sight and now it's simpler and cleaner. But it's only my opinion so please make your suggestions here.<br />
:I've been far away for the long three weeks but the upload problem is still here. I'll try to stir it a bit to get solved. --[[User:Ngng|Ngng]] 09:36, 30 October 2011 (UTC)<br />
<br />
<br />
==About wikipedia and review Links==<br />
<br />
<br />
Hey ! I noticed that links submitted for a game to a review or wikipedia are used directly . On the wiki page, it shows complete address and looks odd.<br />
Please use this tag :[url; game name]<br />
for example: if address is- http://en.wikipedia.org/wiki/god_of_war<br />
<br />
then write it as-<br />
[http://en.wikipedia.org/wiki/god_of_war; God of War]<br />
<br />
Thanks.<br />
--[[User:Alok|Alok]]</div>Alokhttps://wiki.pcsx2.net/index.php?title=PCSX2_Wiki:Community_Portal&diff=13115PCSX2 Wiki:Community Portal2011-12-04T16:01:04Z<p>Alok: /* Design discussions */</p>
<hr />
<div>= Community Portal =<br />
<br />
<br />
== Complaints ==<br />
<br />
=== PCSX2 Wiki and Spam ===<br />
<br />
<br />
It seems that the wiki seems to be getting a lot of spam lately; anyone have a plan? [[User:MyDreamName|MyDreamName]] 10:50, 13 August 2011 (BST)<br />
<br />
:I don't have the rights for deletion here and that's too bad. But other than that the spammers will leave the place if all their attempts will be in vain. It's just a matter of time. --[[User:Ngng|Ngng]] 06:15, 14 August 2011 (BST)<br />
<br />
::By the way, I meant to ask why you don't have deletion rights? Is that because the pages could only be manually deleted by the host (Bositman)? [[User:MyDreamName|MyDreamName]] 00:21, 15 August 2011 (BST)<br />
<br />
:I have a bit different rights here (for example I cannot promote to admins, though it's not important). But page deletion rights sometimes are crucial especially in case of spam :(. --[[User:Ngng|Ngng]] 06:10, 15 August 2011 (BST)<br />
<br />
::I noticed that all of the spam articles are mostly made with Capitalized Words Like This in the title, except the last word. (with the exception of one article having "a job" not being capitalized). Any way something like that could be fed into a spam filter so that the article isn't made and a red flag appears? Probably not, but it looks like it is one group creating the accounts on different IPs and they all look like they are just spambots with no person behind them, so it might be worth analyzing their patterns if they don't end up going away. [[User:MyDreamName|MyDreamName]] 03:43, 16 August 2011 (BST)<br />
<br />
:::Also - It's funny, the spammers found us even if I can't find this page on any of the major search engines. Must be one of the active users here... I know it isn't me, so it MUST be Bositman... :P [[User:MyDreamName|MyDreamName]] 03:52, 16 August 2011 (BST)<br />
<br />
: :) Yeah! It's definitely him!<br />
:I still think it's not a bot's work. But if it's not gonna go away there must be some protection from this in a wiki world. There're many farms around and they aren't affected so I must've missed some wiki addon...<br />
:If only I have a little more time for contribution I'd come up with some ideas here or just game updates. Ah, no life for me. :-\ -[[User:Ngng|Ngng]] 19:04, 16 August 2011 (BST)<br />
<br />
::So is it an IP ban, too? If so, is he using a proxy? If so, we could try blocking all of the proxy IPs listed at proxy.org - I imagine that's what he would try to be using if he was a human. If it is a bot, I did also notice that the time between account creation and creating the spam is about 10-30 minutes, so if an article with the weird capitalization I mentioned is created in the first hour after an account is created, it could be blocked? We could also try blocking any link posted by the spammer and prevent any changes (including new article creation) if that link is posted. I doubt that MediaWiki provides such flexibility for those last two things, sadly, though. [[User:MyDreamName|MyDreamName]] 22:55, 16 August 2011 (BST)<br />
<br />
:Sadly I cannot not do lasting IP bans :( But I'd go for banning open proxies as explained [http://meta.wikimedia.org/wiki/Proxy_blocking here]. --[[User:Ngng|Ngng]] 05:23, 18 August 2011 (BST)<br />
<br />
:::I also noticed that all of the spamming accounts have exactly two capital letters in them in a kind of "first name, last name" deal. Now I seriously doubt MediaWiki would be THAT flexible to deal with that, but it's worth noting. [[User:MyDreamName|MyDreamName]] 01:09, 17 August 2011 (BST)<br />
<br />
:::So, I'm fairly sure it's spambots; unfortunately due to the last two articles, that looks like a new one. Don't see their account creations on the recent logs though, we need help. [[User:MyDreamName|MyDreamName]] 13:51, 17 August 2011 (BST)<br />
<br />
:They've created all the accounts they use but I can certainly see your point about some help now. My thoughts are to enable [http://www.mediawiki.org/wiki/Extension:ConfirmEdit ConfirmEdit] in conjunction with the mentioned proxy blocking. Too bad I cannot ban IPs and erase pages it would be over in a minute. --[[User:Ngng|Ngng]] 05:32, 18 August 2011 (BST)<br />
<br />
::Well, I'm against the open-proxy blocking - this could possibly block a lot of users, especially in countries that only use one/few IPs (such as in the middle-east). And, like mentioned in the article, spammers could log in on a non-proxy, and then switch over to a proxy (it does not block logged-in users). What I would be in favor of is putting in some sort of captcha in combination of blocking users from creating articles until a certain amount of edits are made (five should do) and see where we go from there. [[User:MyDreamName|MyDreamName]] 05:39, 18 August 2011 (BST)<br />
<br />
::Oh! However, I would like the captchas to go away if possible for users who have enough edits. It could make some tedious tasks much longer if you had to enter a captcha each time. [[User:MyDreamName|MyDreamName]] 05:42, 18 August 2011 (BST)<br />
<br />
:These captchas will only affect pages with external links, afaik only those edits actually ADD an external link to a page. If this is the case the captchas are no longer a concern. And open proxy blocking should be applied only to these particular edits with external links. The other way would be just to restore the rights to delete pages and to bad and IPs and those spammers will only generate some useless traffic. Not a big deal.<br />
:Bositman is not on IRC right now so I'll linger there for some time today waiting for him to appear (he maybe on vacation, though, and this'd be a tough luck). --[[User:Ngng|Ngng]] 06:03, 18 August 2011 (BST)<br />
<br />
::Well, I haven't had any tedious work to do on here involving external links, so I suppose that works. Anyways, if you get Bositman on IRC, go and bug him to add the wiki to the navigation bar on the front page or something to that effect - at this point, we're not really significant to any search engine or the easiest to find. Can I have the IIRC address/channel so I could go there and talk to you instead of clogging up the top of this page? [[User:MyDreamName|MyDreamName]] 06:10, 18 August 2011 (BST)<br />
<br />
:He promised a proper wiki introduction later so I will not bother him with it (but you on the other hand can). I don't know if I may tell you their dev IRC channel (you can guess it anyway) but here's the common one: irc://irc.efnet.org/pcsx2 better use this I guess. --[[User:Ngng|Ngng]] 06:46, 18 August 2011 (BST)<br />
<br />
== Requests ==<br />
<br />
=== PAL-M ===<br />
<br />
I took a look at what Brazil uses for their TV frequencies and discovered the "PAL-M" mode. I was thinking that this could perhaps be added to the template that covers game information, but had the potential to have this part added? I was thinking that this could be done to any other frequencies that don't fit into the three on there. For example, "Air Raid 3" was released in both the EU and Brazil. There is no way to explain the compatibility for both versions on the current template. [[User:MyDreamName|MyDreamName]] 02:16, 15 August 2011 (BST)<br />
<br />
:It's also the issue with PAL-G (for German games). But it's still PAL in its heart so it could be addressed in the PAL section commentary. We can, of course, modify the template to indicate all those regions but it may only bring confusion to users (besides I doubt that many PAL-M games behave differently compared to PAL, it's possible but very unlikely). Try it if you want to see how it'll look we can always go back (or not). --[[User:Ngng|Ngng]] 06:05, 15 August 2011 (BST)<br />
<br />
Well, I was thinking of modifying the template so that the three default regions (PAL, NTSC-U, NTSC-J) show up, but regions such as PAL-M could be added if necessary by advanced editors. [[User:MyDreamName|MyDreamName]] 03:56, 16 August 2011 (BST)<br />
<br />
:Go for it then :) (PAL-M looks like the only PAL that is quite different from EU PALs so it might be worth it). --[[User:Ngng|Ngng]] 18:54, 16 August 2011 (BST)<br />
<br />
:Well, I would, but honestly I haven't worked on templates in forever so I would have no idea how I would add that + have it hidden by default without breaking anything. Also, this is a late post. [[User:MyDreamName|MyDreamName]] 17:49, 22 August 2011 (BST)<br />
<br />
Ok then I'll do it myself later today. It's not that hard you'll see. On the side note I guess we have defeated our spammer after all. He may have created all those pages automatically but the account creation is another story. And now that I can delete pages no spammer would want to bother. Good! --[[User:Ngng|Ngng]] 06:50, 27 August 2011 (BST)<br />
<br />
<br />
=== Adding games automatically to the correct page if the developer's page is a redirect ===<br />
<br />
Hey Ngng, I was wondering that if the text in the developer field of a game linked to a redirect, could the template possibly be changed so that the game falls under the page that it was redirected to? Or perhaps, if a different link is provided along with the text (kind of like "Rockstar Games | Rockstar North" with double brackets instead of quotes - if put into the developer field, it'll still have the game placed under "Rockstar North" instead of "Rockstar Games"), that it could automatically place the game under the developer linked to? This would probably be better than having a page for "Rockstar North", "Rockstar Leeds", "Rockstar Vancouver", etc. and whatever other divisions they have and just putting their information in sections under "Rockstar Games", along with having their games hanging off that page. This would also be a good feature if there are different games that were developed under different people but effectively the same company. [[User:MyDreamName|MyDreamName]] 20:21, 30 August 2011 (BST)<br />
<br />
:To get the actual page from the redirect and to put it in the text inside of template I guess is... impossible (to my knowledge anyway). I've already gone further with those developers than I previously thought is possible so for this issue I can come with another cheaper solution. Why not leave them as Rockstar North, Rockstar Vancouver, etc. but redirect from their developers' pages instead into Rockstar Games page? On the other hand we can just ignore these divisions altogether and set each game to Rockstar Games. The other solution can be to manually add Rockstar Games category to the page so it will be listed there along with Rockstar North, etc.<br />
:I think I could do something to this pipe symbol when parsing the template but it's already grown quite big and every additional feature does cost in CPU load on the server side. We can ignore this fact or go some other way. <br />
:Oh, btw, about this image... It wasn't my fault, it was on it's wikipedia page. Ah, ok, my fault... --[[User:Ngng|Ngng]] 06:37, 31 August 2011 (BST)<br />
<br />
::Well, it doesn't have to be a change to the template necessarily - especially if it causes too much of a load on the webserver. I had already created the redirects for those subdivisions and what I wanted to do is make sure the games themselves fall under Rockstar Games (whereas currently they are falling under Rockstar North, etc.). Since the games from Rockstar are really the only issue with these multiple divisions when it comes to PS2 games, I'm wondering if it would be possible to manually remove these games from the developers such as Rockstar North and manually drag them to Rockstar Games? [[User:MyDreamName|MyDreamName]] 19:48, 31 August 2011 (BST)<br />
<br />
:It's a good question how to remove the game from the category if the category is set automatically by a template. I don't know the answer to it yet (it may not be even possible). Adding to a new category on the other hand is quite easy. <br />
:Hmmm. I think I've just found yet another way to do it... I'll experiment for a while to be sure. --[[User:Ngng|Ngng]] 12:32, 1 September 2011 (BST)<br />
<br />
<br/><br />
:I've managed to implement it your way (don't even ask how). It shouldn't be much harder for the server as I decreased the number of ''replace'' and ''explode'' calls but increased the number of nested templates. --[[User:Ngng|Ngng]] 19:46, 2 September 2011 (BST)<br />
<br />
== Design discussions ==<br />
<br />
=== Alternative "design" trials ===<br />
<br />
Since we cannot currently upload images (until it's fixed on the server side) I've tried to experiment with game pages and come up with unfinished (I wanted to add some small images which's impossible right now) '''[[User:Ngng/Gamebox2Test|page]]''' and would like to know your opinion. Thanks. --[[User:Ngng|Ngng]] 10:50, 1 October 2011 (BST)<br />
<br />
:I switched to the new infobox template because of the lack of response. The reason behind this new template is quite simple: two tables on one page is not a beautiful sight and now it's simpler and cleaner. But it's only my opinion so please make your suggestions here.<br />
:I've been far away for the long three weeks but the upload problem is still here. I'll try to stir it a bit to get solved. --[[User:Ngng|Ngng]] 09:36, 30 October 2011 (UTC)<br />
<br />
<br />
==About wikipedia and review Links==<br />
<br />
<br />
Hey ! I noticed that links submitted for a game to a review or wikipedia are used directly . On the wiki page, it shows complete address and looks odd.<br />
Please use this tag :[url; game name]<br />
for example: if address is- http://en.wikipedia.org/wiki/god_of_war<br />
<br />
then write it as-<br />
[http://en.wikipedia.org/wiki/god_of_war; God of War]<br />
<br />
Thanks.</div>Alokhttps://wiki.pcsx2.net/index.php?title=Burnout_Dominator&diff=13114Burnout Dominator2011-12-04T15:39:49Z<p>Alok: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|name = Burnout Dominator<br />
|image = ps2_burnout_dominator.jpg<br />
<!-- PAL props --><br />
|PAL = 1<br />
|statusPAL = 1<br />
|macstatusPAL = <br />
|CRCsPAL = <br />
|releasedatePAL = March 23, 2007<br />
|serialsPAL = SLES_546.27<br />
|macstatusNTSCJ = <br />
<!-- NTSC-J props --><br />
<!-- Windows specs --><br />
|developer = EA UK<br />
|genre = Arcade Racing<br />
|wikipedia = [http://en.wikipedia.org/wiki/Burnout_Dominator; Burnout Dominator]<br />
|reviewlinks = [http://www.gamespot.com/ps2/driving/burnout5/review.html; Gamespot Review]<br />
|reviewscore = 8.1/10<br />
|gameinfo = <br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|statusNTSCU = 2<br />
|macstatusNTSCU = <br />
|serialsNTSCU =<br />
|CRCsNTSCU = <br />
|releasedateNTSCU = March 6, 2007<br />
|pcsx2ver = 0.9.8 r4976<br />
|gsname = GSdx<br />
|gsver = <br />
|soundname = SPU2-X<br />
|soundver = 2.0 r4976<br />
|hacks = <br />
|fpsinfo = 40-45 FPS<br />
|comment = I finished it on pcsx2 without problem.<br />
|linuxcomment = <br />
<!-- Minimal PC specs --><br />
|cputype = AMD Athlon x2 5600+ 2.9 GHz or Intel Core2duo 2.9 GHz<br />
|gputype = ATI Radeon HD 4670 512MB GDDR3 or Nvidia 8400GS<br />
|pccomment = Intel CPUs are known to work better with PCSX2. And you will get as better fps as high GHz of your cpu.<br />
}}</div>Alokhttps://wiki.pcsx2.net/index.php?title=Burnout_Dominator&diff=13113Burnout Dominator2011-12-04T15:33:21Z<p>Alok: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|name = Burnout Dominator<br />
|image = ps2_burnout_dominator.jpg<br />
<!-- PAL props --><br />
|PAL = 1<br />
|statusPAL = 1<br />
|macstatusPAL = <br />
|CRCsPAL = <br />
|releasedatePAL = March 23, 2007<br />
|serialsPAL = SLES_546.27<br />
|macstatusNTSCJ = <br />
<!-- NTSC-J props --><br />
<!-- Windows specs --><br />
|developer = EA UK<br />
|genre = Arcade Racing<br />
|wikipedia = [http://en.wikipedia.org/wiki/Burnout_Dominator; Burnout Dominator]<br />
|reviewlinks = [http://www.gamespot.com/ps2/driving/burnout5/review.html; Gamespot Review]<br />
|reviewscore = 8.1/10<br />
|gameinfo = <br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|statusNTSCU = 2<br />
|macstatusNTSCU = <br />
|serialsNTSCU =<br />
|CRCsNTSCU = <br />
|releasedateNTSCU = March 6, 2007<br />
|pcsx2ver = 0.9.8 r9776<br />
|gsname = GSdx<br />
|gsver = 0.1.16 r9976<br />
|soundname = SPU2-X<br />
|soundver = 2.0 r9976<br />
|hacks = <br />
|fpsinfo = 40-45 FPS<br />
|comment = I finished it on pcsx2 without problem.<br />
|linuxcomment = <br />
<!-- Minimal PC specs --><br />
|cputype = AMD Athlon x2 5600+ 2.9 GHz or Intel Core2duo 2.9 GHz<br />
|gputype = ATI Radeon HD 4670 512MB GDDR3<br />
|pccomment = Intel CPUs are known to work better with PCSX2<br />
}}</div>Alokhttps://wiki.pcsx2.net/index.php?title=Burnout_Dominator&diff=13112Burnout Dominator2011-12-04T15:21:30Z<p>Alok: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|name = Burnout Dominator<br />
|image = ps2_burnout_dominator.jpg<br />
<!-- PAL props --><br />
|PAL = 1<br />
|statusPAL = 1<br />
|macstatusPAL = <br />
|CRCsPAL = <br />
|releasedatePAL = March 23, 2007<br />
|serialsPAL = SLES_546.27<br />
|macstatusNTSCJ = <br />
<!-- NTSC-J props --><br />
<!-- Windows specs --><br />
|developer = EA UK<br />
|genre = Arcade Racing<br />
|wikipedia = [http://en.wikipedia.org/wiki/Burnout_Dominator; Burnout Dominator]<br />
|reviewlinks = [http://www.gamespot.com/ps2/driving/burnout5/review.html; Gamespot Review]<br />
|reviewscore = 8.1/10<br />
|gameinfo = <br />
<!-- NTSC-U props --><br />
|NTSCU = 2<br />
|macstatusNTSCU = <br />
|serialsNTSCU =<br />
|CRCsNTSCU = <br />
|releasedateNTSCU = March 6, 2007<br />
|pcsx2ver = 0.9.8 r9776<br />
|gsname = GSdx<br />
|gsver = 0.1.16 r9976<br />
|soundname = SPU2-X<br />
|soundver = 2.0 r9976<br />
|hacks = <br />
|fpsinfo = 40-45 FPS<br />
|comment = I finished it on pcsx2 without problem.<br />
|linuxcomment = <br />
<!-- Minimal PC specs --><br />
|cputype = AMD Athlon x2 5600+ 2.9 GHz or Intel Core2duo 2.9 GHz<br />
|gputype = ATI Radeon HD 4670 512MB GDDR3<br />
|pccomment = Intel CPUs are known to work better with PCSX2<br />
}}</div>Alokhttps://wiki.pcsx2.net/index.php?title=Burnout_Dominator&diff=13111Burnout Dominator2011-12-04T15:13:28Z<p>Alok: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|name = Burnout Dominator<br />
|image = ps2_burnout_dominator.jpg<br />
|NTSCU = 2<br />
|macstatusNTSCU = <br />
|serialsNTSCU =<br />
|CRCsNTSCU = <br />
|releasedateNTSCU = March 6, 2007<br />
<!-- PAL props --><br />
|PAL = 1<br />
|statusPAL = 1<br />
|macstatusPAL = <br />
|CRCsPAL = <br />
|releasedatePAL = March 23, 2007<br />
|serialsPAL = SLES_546.27<br />
|macstatusNTSCJ = <br />
<!-- NTSC-J props --><br />
<!-- Windows specs --><br />
|developer = EA UK<br />
|genre = Arcade Racing<br />
|wikipedia = [http://en.wikipedia.org/wiki/Burnout_Dominator; Burnout Dominator]<br />
|reviewlinks = [http://www.gamespot.com/ps2/driving/burnout5/review.html; Gamespot Review]<br />
|reviewscore = 8.1/10<br />
|gameinfo = <br />
<!-- NTSC-U props --><br />
|pcsx2ver = 0.9.7 r2756<br />
|gsname = GSdx<br />
|gsver = 0.1.16 r2754<br />
|soundname = SPU2-X<br />
|soundver = 1.4.0 r2756<br />
|hacks = <br />
|fpsinfo = 40-45 FPS<br />
|comment = I finished it on pcsx2 without problem.<br />
|linuxcomment = <br />
<!-- Minimal PC specs --><br />
|cputype = AMD Athlon x2 5600+ 2.9 GHz<br />
|gputype = ATI Radeon HD 4670 512MB GDDR3<br />
|pccomment = Intel CPUs are known to work better with PCSX2<br />
}}</div>Alokhttps://wiki.pcsx2.net/index.php?title=Burnout_Dominator&diff=13110Burnout Dominator2011-12-04T15:07:31Z<p>Alok: Merged whole wikipedia and gamespot link address into single word link.</p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|name = Burnout Dominator<br />
|image = ps2_burnout_dominator.jpg<br />
|NTSCU = 1<br />
|macstatusNTSCU = <br />
|serialsNTSCU =<br />
|CRCsNTSCU = <br />
|releasedateNTSCU = March 6, 2007<br />
<!-- PAL props --><br />
|PAL = 1<br />
|statusPAL = 1<br />
|macstatusPAL = <br />
|CRCsPAL = <br />
|releasedatePAL = March 23, 2007<br />
|serialsPAL = SLES_546.27<br />
|macstatusNTSCJ = <br />
<!-- NTSC-J props --><br />
<!-- Windows specs --><br />
|developer = EA UK<br />
|genre = Arcade Racing<br />
|wikipedia = [http://en.wikipedia.org/wiki/Burnout_Dominator; Burnout Dominator]<br />
|reviewlinks = [http://www.gamespot.com/ps2/driving/burnout5/review.html; Gamespot Review]<br />
|reviewscore = 8.1/10<br />
|gameinfo = <br />
<!-- NTSC-U props --><br />
|pcsx2ver = 0.9.7 r2756<br />
|gsname = GSdx<br />
|gsver = 0.1.16 r2754<br />
|soundname = SPU2-X<br />
|soundver = 1.4.0 r2756<br />
|hacks = Almost all Hacks. Do not activate MicroVU Hacks<br />
|fpsinfo = 28-30 FPS<br />
|comment = There are lots of graphical issues, Cars disappear if MicroVU Hacks are activated. Random game crashes.<br />
|linuxcomment = <br />
<!-- Minimal PC specs --><br />
|cputype = AMD Athlon x2 5600+ 2.9 GHz<br />
|gputype = ATI Radeon HD 4670 512MB GDDR3<br />
|pccomment = Intel CPUs are known to work better with PCSX2<br />
}}</div>Alokhttps://wiki.pcsx2.net/index.php?title=Burnout_3:_Takedown&diff=13109Burnout 3: Takedown2011-12-04T14:55:16Z<p>Alok: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|image = Bo3td.JPG<br />
|caption = Burnout 3: Takedown<br />
|developer = Criterion Games<br />
|genre = Arcade Racing<br />
|wikipedia = [http://en.wikipedia.org/wiki/Burnout_3; Burnout Takedown]<br />
|gameinfo = Burnout 3: Takedown is the third game in the Burnout series of video games. Released on September 7, 2004, developed by Criterion Games and published by Electronic Arts (the first Burnout game EA published), the game drew critical acclaim and a large fanbase.<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21050<br />
|CRCsNTSCU = BEBF8793<br />
|releasedateNTSCU = September 7, 2004<br />
|statusNTSCU = 1<br />
|linuxstatusNTSCU =<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL =<br />
|CRCsPAL =<br />
|releasedatePAL = September 10, 2004<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ =<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ = October 14, 2004<br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
<!-- Windows specs --><br />
|pcsx2ver = r1888<br />
|gsname = GSDX<br />
|gsver = r2693 0.1.16<br />
|soundname = SPU2-X<br />
|soundver = r2693 1.4.0<br />
|padname = LilyPad<br />
|padver = r2591 0.10.0<br />
|dvdplugname = Linuz Iso CDVD<br />
|dvdplugver = 0.9.0<br />
|biosver = <br />
|hacks = <br />
|fpsinfo = 30-40. Slow.<br />
|comment = *Used MicroVU<br />
*Runs pretty slow, plus a lot of graphic glitches.<br />
*Too many speed hacks makes the cars turn invisible.<br />
<!-- Linux specs --><br />
|linuxpcsx2ver =<br />
|linuxgsname =<br />
|linuxgsver =<br />
|linuxsoundname =<br />
|linuxsoundver =<br />
|linuxpadname =<br />
|linuxpadver =<br />
|linuxdvdplugname =<br />
|linuxdvdplugver =<br />
|linuxbiosver =<br />
|linuxhacks =<br />
|linuxfpsinfo =<br />
|linuxcomment =<br />
<!-- Minimal PC specs --><br />
|cputype = Intel C2D e8400 OC 3.6Ghz <br />
|gputype = nVidia GeForce 260GTX<br />
|pccomment = <br />
}}<br />
<br /><br /><br />
<br />
==Images:==<br />
<br />
<gallery><br />
Image:Bo3td_missing_cars.png|Too many speed hacks<br />
Image:Bo3td_in_game.png|In game<br />
</gallery><br />
<br />
<small>This article has been partly taken from [http://en.wikipedia.org/wiki/Burnout_3 Wikipedia]</small></div>Alokhttps://wiki.pcsx2.net/index.php?title=Burnout_3:_Takedown&diff=13108Burnout 3: Takedown2011-12-04T14:50:24Z<p>Alok: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|image = Bo3td.JPG<br />
|caption = Burnout 3: Takedown<br />
|developer = Criterion Games<br />
|genre = Arcade Racing<br />
|wikipedia = http://en.wikipedia.org/wiki/Burnout_3<br />
|gameinfo = Burnout 3: Takedown is the third game in the Burnout series of video games. Released on September 7, 2004, developed by Criterion Games and published by Electronic Arts (the first Burnout game EA published), the game drew critical acclaim and a large fanbase.<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21050<br />
|CRCsNTSCU = BEBF8793<br />
|releasedateNTSCU = September 7, 2004<br />
|statusNTSCU = 1<br />
|linuxstatusNTSCU =<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL =<br />
|CRCsPAL =<br />
|releasedatePAL = September 10, 2004<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ =<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ = October 14, 2004<br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
<!-- Windows specs --><br />
|pcsx2ver = r1888<br />
|gsname = GSDX<br />
|gsver = r2693 0.1.16<br />
|soundname = SPU2-X<br />
|soundver = r2693 1.4.0<br />
|padname = LilyPad<br />
|padver = r2591 0.10.0<br />
|dvdplugname = Linuz Iso CDVD<br />
|dvdplugver = 0.9.0<br />
|biosver = <br />
|hacks = <br />
|fpsinfo = 30-40. Slow.<br />
|comment = *Used MicroVU<br />
*Runs pretty slow, plus a lot of graphic glitches.<br />
*Too many speed hacks makes the cars turn invisible.<br />
<!-- Linux specs --><br />
|linuxpcsx2ver =<br />
|linuxgsname =<br />
|linuxgsver =<br />
|linuxsoundname =<br />
|linuxsoundver =<br />
|linuxpadname =<br />
|linuxpadver =<br />
|linuxdvdplugname =<br />
|linuxdvdplugver =<br />
|linuxbiosver =<br />
|linuxhacks =<br />
|linuxfpsinfo =<br />
|linuxcomment =<br />
<!-- Minimal PC specs --><br />
|cputype = Intel C2D e8400 OC 3.6Ghz <br />
|gputype = nVidia GeForce 260GTX<br />
|pccomment = <br />
}}<br />
<br /><br /><br />
<br />
==Images:==<br />
<br />
<gallery><br />
Image:Bo3td_missing_cars.png|Too many speed hacks<br />
Image:Bo3td_in_game.png|In game<br />
</gallery><br />
<br />
<small>This article has been partly taken from [http://en.wikipedia.org/wiki/Burnout_3 Wikipedia]</small></div>Alokhttps://wiki.pcsx2.net/index.php?title=God_of_War_II&diff=13107God of War II2011-12-04T14:02:19Z<p>Alok: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|image = God of War II Front.jpg<br />
|caption =<br />
|developer = SCEA <br />
|genre =Action-Adventure<br />
|wikipedia = [http://en.wikipedia.org/wiki/God_of_War_II; God of War II]<br />
|gameinfo =<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SCUS 97481<br />
|CRCsNTSCU = 2F123FD8<br />
|releasedateNTSCU = March 13, 2007<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL =<br />
|CRCsPAL =<br />
|releasedatePAL =<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ =<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ =<br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
<!-- Windows specs --><br />
|pcsx2ver = 0.9.8 r4976<br />
|gsname = <br />
|gsver = SSE4 (vr4976)<br />
|soundname = <br />
|soundver = 2.0 (r4976)<br />
|padname = Lilypad<br />
|padver = <br />
|dvdplugname = Linuz iso plugin<br />
|dvdplugver = <br />
|biosver = USA(v2.0)<br />
|hacks = <br />
|fpsinfo = 60<br />
|comment = <br />
<!-- Linux specs --><br />
|linuxpcsx2ver =<br />
|linuxgsname =<br />
|linuxgsver =<br />
|linuxsoundname =<br />
|linuxsoundver =<br />
|linuxpadname =<br />
|linuxpadver =<br />
|linuxdvdplugname =<br />
|linuxdvdplugver =<br />
|linuxbiosver =<br />
|linuxhacks =<br />
|linuxfpsinfo =<br />
|linuxcomment =<br />
<!-- Minimal PC specs --><br />
|cputype = <br />
|gputype = <br />
|pccomment = <br />
}}<br />
<br />
<br />
==Known Issues==<br />
<br />
==Green Scenarioes==<br />
<br />
* '''Type:''' Minor<br />
* '''Affected Versions:''' All<br />
* '''Description:''' <br />
* '''Solution:''' Update to latest SVN</div>Alokhttps://wiki.pcsx2.net/index.php?title=Resident_Evil_4&diff=13106Resident Evil 42011-12-04T13:57:05Z<p>Alok: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|image = ResidentEvil4.jpg<br />
|caption =<br />
|developer = Capcom<br />
|genre = Shooter, Horror<br />
|gameinfo = Also known as "BioHazard 4" in Japan. <br />
*Survival horror shooter set in rural Europe where people are under the sway of a mysterious cult.<br />
|wikipedia = [http://en.wikipedia.org/wiki/Resident_Evil_4; Resident Evil 4]<br />
|reviewlinks = [http://www.gamespot.com/ps2/adventure/residentevil4/review.html?tag=summary%3Bread-review; Gamespot Review]<br />
|reviewscore = 9.3<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SLUS-21134<br />
|CRCsNTSCU = 013E349D<br />
|releasedateNTSCU = October 25, 2005<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = <br />
|macstatusNTSCU = <br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SLES-53702<br />
|CRCsPAL = 6BA2F6B9<br />
|releasedatePAL = November 4, 2005<br />
|statusPAL = 2<br />
|linuxstatusPAL = <br />
|macstatusPAL = <br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SLPM-66213<br />
|CRCsNTSCJ = 60FA8C69<br />
|releasedateNTSCJ = December 1, 2005<br />
|statusNTSCJ = 2<br />
|linuxstatusNTSCJ = <br />
|macstatusNTSCJ = <br />
<!-- Windows specs --><br />
|pcsx2ver = r4600<br />
|gsname = GSDX <br />
|gsver = r4643 0.1.16<br />
|soundname = SPU2-X<br />
|soundver = r4600m 1.4.0<br />
|padname = LilyPad<br />
|padver = r4510 0.10.0<br />
|dvdplugname = Linuz Iso<br />
|dvdplugver = r4600 0.9.0<br />
|biosver = scph70004<br />
|hacks = <br />
|comment = *I've completed this game on PCSX2 with no problems.<br />
<!-- Linux specs --><br />
|linuxpcsx2ver = <br />
|linuxgsname = <br />
|linuxgsver = <br />
|linuxsoundname = <br />
|linuxsoundver = <br />
|linuxpadname = <br />
|linuxpadver = <br />
|linuxdvdplugname = <br />
|linuxdvdplugver = <br />
|linuxbiosver =<br />
|linuxhacks = <br />
|linuxfpsinfo = <br />
|linuxcomment = <br />
<!-- Minimal PC specs --><br />
|cputype = Intel Pentium Dual-Core E5400 (3.6GHz)<br />
|gputype = Geforce 9600GT<br />
|pccomment = 60/60FPS, fine up to 3x in my 9600GT<br />
}}</div>Alokhttps://wiki.pcsx2.net/index.php?title=God_of_War&diff=13105God of War2011-12-04T13:51:02Z<p>Alok: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|image = God of War Front.jpg<br />
|caption =<br />
|developer = SCEA<br />
|genre = Action-Adventure<br />
|gameinfo =<br />
|wikipedia = [http://en.wikipedia.org/wiki/God_of_War_(video_game); God of War(video game)]<br />
|reviewlinks =<br />
|reviewscore =<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SCUS-97399 <br />
|CRCsNTSCU = D6385328<br />
|releasedateNTSCU = March 22, 2005<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SCES-53133 <br />
|CRCsPAL =<br />
|releasedatePAL = July 8, 2005 <br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SLPM-67010 <br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ = November 17, 2005 <br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
<!-- Windows specs --><br />
|pcsx2ver = 0.9.8 r4895 ( SVN ) <br />
|gsname = <br />
|gsver = SSE4 (r4895)<br />
|soundname = <br />
|soundver = 2.0 (r4872)<br />
|padname = <br />
|padver = <br />
|dvdplugname = <br />
|dvdplugver = <br />
|biosver = USA v02.00 <br />
|hacks = <br />
|fpsinfo = 60<br />
|comment = GSdx plugin settings : Try to enable Native ( weak PROCESSOR ) Emulation Settings : try to enable those speedhacks : VU Cycle Stealing( which causes huge speed up, and cause fake FPS (slider2/3)) recomended Speedhacks specially MTVU ( if you're on triple core or higher may cause a decent increase on dual cores ) don't use EE Cycling minimum speed will cause increase stuttering FMVs<br />
<!-- Linux specs --><br />
|linuxpcsx2ver = 1736<br />
|linuxgsname = ZZogl<br />
|linuxgsver = 182<br />
|linuxsoundname =<br />
|linuxsoundver =<br />
|linuxpadname =<br />
|linuxpadver =<br />
|linuxdvdplugname =<br />
|linuxdvdplugver =<br />
|linuxbiosver =<br />
|linuxhacks = 16-bit textures <br />
|linuxfpsinfo =<br />
|linuxcomment =<br />
<!-- Minimal PC specs --><br />
|cputype = * Core 2 duo from 3.2GHz or I3/I5/I7 @ 2.7 OR MORE<br />
* AMD Athlon 64 X2 6000+ 3.1GHz or Phenom II @ 3.2 GHz <br />
|gputype = Nvidia GeForce 9600GT 1GB or better <br />
|pccomment = <br />
}}<br />
<br />
==Known Issues==<br />
<br />
==BLINKING KRATOS==<br />
* '''Type:''' Minor<br />
* '''Affected Game Versions:''' ALL<br />
* '''Description:''' Kratos blink when using VU cycling <br />
* '''Solution:''' upgrade to the latest SVN</div>Alokhttps://wiki.pcsx2.net/index.php?title=God_of_War&diff=13104God of War2011-12-04T13:48:30Z<p>Alok: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|image = God of War Front.jpg<br />
|caption =<br />
|developer = SCEA<br />
|genre = Action-Adventure<br />
|gameinfo =<br />
|wikipedia = [http://en.wikipedia.org/wiki/God_of_War_(video_game);God of War(video game)]<br />
|reviewlinks =<br />
|reviewscore =<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SCUS-97399 <br />
|CRCsNTSCU = D6385328<br />
|releasedateNTSCU = March 22, 2005<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SCES-53133 <br />
|CRCsPAL =<br />
|releasedatePAL = July 8, 2005 <br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SLPM-67010 <br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ = November 17, 2005 <br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
<!-- Windows specs --><br />
|pcsx2ver = 0.9.8 r4895 ( SVN ) <br />
|gsname = <br />
|gsver = SSE4 (r4895)<br />
|soundname = <br />
|soundver = 2.0 (r4872)<br />
|padname = <br />
|padver = <br />
|dvdplugname = <br />
|dvdplugver = <br />
|biosver = USA v02.00 <br />
|hacks = <br />
|fpsinfo = 60<br />
|comment = GSdx plugin settings : Try to enable Native ( weak PROCESSOR ) Emulation Settings : try to enable those speedhacks : VU Cycle Stealing( which causes huge speed up, and cause fake FPS (slider2/3)) recomended Speedhacks specially MTVU ( if you're on triple core or higher may cause a decent increase on dual cores ) don't use EE Cycling minimum speed will cause increase stuttering FMVs<br />
<!-- Linux specs --><br />
|linuxpcsx2ver = 1736<br />
|linuxgsname = ZZogl<br />
|linuxgsver = 182<br />
|linuxsoundname =<br />
|linuxsoundver =<br />
|linuxpadname =<br />
|linuxpadver =<br />
|linuxdvdplugname =<br />
|linuxdvdplugver =<br />
|linuxbiosver =<br />
|linuxhacks = 16-bit textures <br />
|linuxfpsinfo =<br />
|linuxcomment =<br />
<!-- Minimal PC specs --><br />
|cputype = * Core 2 duo from 3.2GHz or I3/I5/I7 @ 2.7 OR MORE<br />
* AMD Athlon 64 X2 6000+ 3.1GHz or Phenom II @ 3.2 GHz <br />
|gputype = Nvidia GeForce 9600GT 1GB or better <br />
|pccomment = <br />
}}<br />
<br />
==Known Issues==<br />
<br />
==BLINKING KRATOS==<br />
* '''Type:''' Minor<br />
* '''Affected Game Versions:''' ALL<br />
* '''Description:''' Kratos blink when using VU cycling <br />
* '''Solution:''' upgrade to the latest SVN</div>Alokhttps://wiki.pcsx2.net/index.php?title=God_of_War_II&diff=13103God of War II2011-12-04T13:39:08Z<p>Alok: /* Green Scenarioes */</p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|image = God of War II Front.jpg<br />
|caption =<br />
|developer = SCEA <br />
|genre =Action-Adventure<br />
|wikipedia =<br />
|gameinfo =<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SCUS 97481<br />
|CRCsNTSCU = 2F123FD8<br />
|releasedateNTSCU = March 13, 2007<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL =<br />
|CRCsPAL =<br />
|releasedatePAL =<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ =<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ =<br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
<!-- Windows specs --><br />
|pcsx2ver = 0.9.8 r4976<br />
|gsname = <br />
|gsver = SSE4 (vr4976)<br />
|soundname = <br />
|soundver = 2.0 (r4976)<br />
|padname = Lilypad<br />
|padver = <br />
|dvdplugname = Linuz iso plugin<br />
|dvdplugver = <br />
|biosver = USA(v2.0)<br />
|hacks = <br />
|fpsinfo = 60<br />
|comment = <br />
<!-- Linux specs --><br />
|linuxpcsx2ver =<br />
|linuxgsname =<br />
|linuxgsver =<br />
|linuxsoundname =<br />
|linuxsoundver =<br />
|linuxpadname =<br />
|linuxpadver =<br />
|linuxdvdplugname =<br />
|linuxdvdplugver =<br />
|linuxbiosver =<br />
|linuxhacks =<br />
|linuxfpsinfo =<br />
|linuxcomment =<br />
<!-- Minimal PC specs --><br />
|cputype = <br />
|gputype = <br />
|pccomment = <br />
}}<br />
<br />
<br />
==Known Issues==<br />
<br />
==Green Scenarioes==<br />
<br />
* '''Type:''' Minor<br />
* '''Affected Versions:''' All<br />
* '''Description:''' <br />
* '''Solution:''' Update to latest SVN</div>Alokhttps://wiki.pcsx2.net/index.php?title=God_of_War&diff=13102God of War2011-12-04T13:27:53Z<p>Alok: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|image = God of War Front.jpg<br />
|caption =<br />
|developer = SCEA<br />
|genre = Action-Adventure<br />
|gameinfo =<br />
|wikipedia = http://en.wikipedia.org/wiki/God_of_War_(video_game)<br />
|reviewlinks =<br />
|reviewscore =<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SCUS-97399 <br />
|CRCsNTSCU = D6385328<br />
|releasedateNTSCU = March 22, 2005<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SCES-53133 <br />
|CRCsPAL =<br />
|releasedatePAL = July 8, 2005 <br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SLPM-67010 <br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ = November 17, 2005 <br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
<!-- Windows specs --><br />
|pcsx2ver = 0.9.8 r4895 ( SVN ) <br />
|gsname = <br />
|gsver = SSE4 (r4895)<br />
|soundname = <br />
|soundver = 2.0 (r4872)<br />
|padname = <br />
|padver = <br />
|dvdplugname = <br />
|dvdplugver = <br />
|biosver = USA v02.00 <br />
|hacks = <br />
|fpsinfo = 60<br />
|comment = GSdx plugin settings : Try to enable Native ( weak PROCESSOR ) Emulation Settings : try to enable those speedhacks : VU Cycle Stealing( which causes huge speed up, and cause fake FPS (slider2/3)) recomended Speedhacks specially MTVU ( if you're on triple core or higher may cause a decent increase on dual cores ) don't use EE Cycling minimum speed will cause increase stuttering FMVs<br />
<!-- Linux specs --><br />
|linuxpcsx2ver = 1736<br />
|linuxgsname = ZZogl<br />
|linuxgsver = 182<br />
|linuxsoundname =<br />
|linuxsoundver =<br />
|linuxpadname =<br />
|linuxpadver =<br />
|linuxdvdplugname =<br />
|linuxdvdplugver =<br />
|linuxbiosver =<br />
|linuxhacks = 16-bit textures <br />
|linuxfpsinfo =<br />
|linuxcomment =<br />
<!-- Minimal PC specs --><br />
|cputype = * Core 2 duo from 3.2GHz or I3/I5/I7 @ 2.7 OR MORE<br />
* AMD Athlon 64 X2 6000+ 3.1GHz or Phenom II @ 3.2 GHz <br />
|gputype = Nvidia GeForce 9600GT 1GB or better <br />
|pccomment = <br />
}}<br />
<br />
==Known Issues==<br />
<br />
==BLINKING KRATOS==<br />
* '''Type:''' Minor<br />
* '''Affected Game Versions:''' ALL<br />
* '''Description:''' Kratos blink when using VU cycling <br />
* '''Solution:''' upgrade to the latest SVN</div>Alokhttps://wiki.pcsx2.net/index.php?title=God_of_War&diff=13101God of War2011-12-04T13:22:39Z<p>Alok: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|image = God of War Front.jpg<br />
|caption =<br />
|developer = SCEA<br />
|genre = Action-Adventure<br />
|gameinfo =<br />
|wikipedia = http://en.wikipedia.org/wiki/God_of_War<br />
|reviewlinks =<br />
|reviewscore =<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SCUS-97399 <br />
|CRCsNTSCU = D6385328<br />
|releasedateNTSCU = March 22, 2005<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SCES-53133 <br />
|CRCsPAL =<br />
|releasedatePAL = July 8, 2005 <br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SLPM-67010 <br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ = November 17, 2005 <br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
<!-- Windows specs --><br />
|pcsx2ver = 0.9.8 r4895 ( SVN ) <br />
|gsname = <br />
|gsver = SSE4 (r4895)<br />
|soundname = <br />
|soundver = 2.0 (r4872)<br />
|padname = <br />
|padver = <br />
|dvdplugname = <br />
|dvdplugver = <br />
|biosver = USA v02.00 <br />
|hacks = <br />
|fpsinfo = 60<br />
|comment = GSdx plugin settings : Try to enable Native ( weak PROCESSOR ) Emulation Settings : try to enable those speedhacks : VU Cycle Stealing( which causes huge speed up, and cause fake FPS (slider2/3)) recomended Speedhacks specially MTVU ( if you're on triple core or higher may cause a decent increase on dual cores ) don't use EE Cycling minimum speed will cause increase stuttering FMVs<br />
<!-- Linux specs --><br />
|linuxpcsx2ver = 1736<br />
|linuxgsname = ZZogl<br />
|linuxgsver = 182<br />
|linuxsoundname =<br />
|linuxsoundver =<br />
|linuxpadname =<br />
|linuxpadver =<br />
|linuxdvdplugname =<br />
|linuxdvdplugver =<br />
|linuxbiosver =<br />
|linuxhacks = 16-bit textures <br />
|linuxfpsinfo =<br />
|linuxcomment =<br />
<!-- Minimal PC specs --><br />
|cputype = * Core 2 duo from 3.2GHz or I3/I5/I7 @ 2.7 OR MORE<br />
* AMD Athlon 64 X2 6000+ 3.1GHz or Phenom II @ 3.2 GHz <br />
|gputype = Nvidia GeForce 9600GT 1GB or better <br />
|pccomment = <br />
}}<br />
<br />
==Known Issues==<br />
<br />
==BLINKING KRATOS==<br />
* '''Type:''' Minor<br />
* '''Affected Game Versions:''' ALL<br />
* '''Description:''' Kratos blink when using VU cycling <br />
* '''Solution:''' upgrade to the latest SVN</div>Alokhttps://wiki.pcsx2.net/index.php?title=God_of_War_II&diff=13100God of War II2011-12-04T13:05:34Z<p>Alok: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|image = God of War II Front.jpg<br />
|caption =<br />
|developer = SCEA <br />
|genre =Action-Adventure<br />
|wikipedia =<br />
|gameinfo =<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SCUS 97481<br />
|CRCsNTSCU = 2F123FD8<br />
|releasedateNTSCU = March 13, 2007<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL =<br />
|CRCsPAL =<br />
|releasedatePAL =<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ =<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ =<br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
<!-- Windows specs --><br />
|pcsx2ver = 0.9.8 r4976<br />
|gsname = <br />
|gsver = SSE4 (vr4976)<br />
|soundname = <br />
|soundver = 2.0 (r4976)<br />
|padname = Lilypad<br />
|padver = <br />
|dvdplugname = Linuz iso plugin<br />
|dvdplugver = <br />
|biosver = USA(v2.0)<br />
|hacks = <br />
|fpsinfo = 60<br />
|comment = <br />
<!-- Linux specs --><br />
|linuxpcsx2ver =<br />
|linuxgsname =<br />
|linuxgsver =<br />
|linuxsoundname =<br />
|linuxsoundver =<br />
|linuxpadname =<br />
|linuxpadver =<br />
|linuxdvdplugname =<br />
|linuxdvdplugver =<br />
|linuxbiosver =<br />
|linuxhacks =<br />
|linuxfpsinfo =<br />
|linuxcomment =<br />
<!-- Minimal PC specs --><br />
|cputype = <br />
|gputype = <br />
|pccomment = <br />
}}<br />
<br />
<br />
==Known Issues==<br />
<br />
==Green Scenarioes==<br />
<br />
* '''Type:'''<br />
* '''Affected Versions:''' All<br />
* '''Description:'''<br />
* '''Solution:''' Update to latest SVN</div>Alokhttps://wiki.pcsx2.net/index.php?title=God_of_War_II&diff=13099God of War II2011-12-04T12:59:43Z<p>Alok: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|image = God of War II Front.jpg<br />
|caption =<br />
|developer = SCEA <br />
|genre =Action-Adventure<br />
|wikipedia =<br />
|gameinfo =<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU =<br />
|CRCsNTSCU = 2F123FD8<br />
|releasedateNTSCU = March 13, 2007<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL =<br />
|CRCsPAL =<br />
|releasedatePAL =<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ =<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ =<br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
<!-- Windows specs --><br />
|pcsx2ver = 0.9.8 r4976<br />
|gsname = <br />
|gsver = SSE4 (vr4976)<br />
|soundname = <br />
|soundver = 2.0 (r4976)<br />
|padname = Lilypad<br />
|padver = <br />
|dvdplugname = Linuz iso plugin<br />
|dvdplugver = <br />
|biosver = USA(v2.0)<br />
|hacks = <br />
|fpsinfo = 60<br />
|comment = <br />
<!-- Linux specs --><br />
|linuxpcsx2ver =<br />
|linuxgsname =<br />
|linuxgsver =<br />
|linuxsoundname =<br />
|linuxsoundver =<br />
|linuxpadname =<br />
|linuxpadver =<br />
|linuxdvdplugname =<br />
|linuxdvdplugver =<br />
|linuxbiosver =<br />
|linuxhacks =<br />
|linuxfpsinfo =<br />
|linuxcomment =<br />
<!-- Minimal PC specs --><br />
|cputype = <br />
|gputype = <br />
|pccomment = <br />
}}<br />
<br />
<br />
==Known Issues==<br />
<br />
==Green Scenarioes==<br />
<br />
* '''Type:'''<br />
* '''Affected Versions:''' All<br />
* '''Description:'''<br />
* '''Solution:''' Update to latest SVN</div>Alokhttps://wiki.pcsx2.net/index.php?title=God_of_War_II&diff=13098God of War II2011-12-04T08:56:43Z<p>Alok: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|image = God of War II Front.jpg<br />
|caption =<br />
|developer = SCEA <br />
|genre =Action-Adventure<br />
|wikipedia =<br />
|gameinfo =<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU =<br />
|CRCsNTSCU = 2F123FD8<br />
|releasedateNTSCU =<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL =<br />
|CRCsPAL =<br />
|releasedatePAL =<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ =<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ =<br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
<!-- Windows specs --><br />
|pcsx2ver = 0.9.8 r4976<br />
|gsname = <br />
|gsver = SSE4 (vr4976)<br />
|soundname = <br />
|soundver = 2.0 (r4976)<br />
|padname = Lilypad<br />
|padver = <br />
|dvdplugname = Linuz iso plugin<br />
|dvdplugver = <br />
|biosver = USA(v2.0)<br />
|hacks = <br />
|fpsinfo = 60<br />
|comment = <br />
<!-- Linux specs --><br />
|linuxpcsx2ver =<br />
|linuxgsname =<br />
|linuxgsver =<br />
|linuxsoundname =<br />
|linuxsoundver =<br />
|linuxpadname =<br />
|linuxpadver =<br />
|linuxdvdplugname =<br />
|linuxdvdplugver =<br />
|linuxbiosver =<br />
|linuxhacks =<br />
|linuxfpsinfo =<br />
|linuxcomment =<br />
<!-- Minimal PC specs --><br />
|cputype = <br />
|gputype = <br />
|pccomment = <br />
}}<br />
<br />
<br />
==Known Issues==<br />
<br />
==Green Scenarioes==<br />
<br />
* '''Type:'''<br />
*'''Affected Versions:''' All<br />
*'''Reason:'''<br />
* '''Solution:''' Update to latest SVN</div>Alokhttps://wiki.pcsx2.net/index.php?title=God_of_War_II&diff=13097God of War II2011-12-04T08:53:40Z<p>Alok: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|image = God of War II Front.jpg<br />
|caption =<br />
|developer = SCEA <br />
|genre =Action-Adventure<br />
|wikipedia =<br />
|gameinfo =<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU =<br />
|CRCsNTSCU = 2F123FD8<br />
|releasedateNTSCU =<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL =<br />
|CRCsPAL =<br />
|releasedatePAL =<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ =<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ =<br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
<!-- Windows specs --><br />
|pcsx2ver = 0.9.8 r4976<br />
|gsname = <br />
|gsver = SSE4 (vr4976)<br />
|soundname = <br />
|soundver = <br />
|padname = Lilypad<br />
|padver = <br />
|dvdplugname = Linuz iso plugin<br />
|dvdplugver = <br />
|biosver = USA(v2.0)<br />
|hacks = <br />
|fpsinfo = 60<br />
|comment = <br />
<!-- Linux specs --><br />
|linuxpcsx2ver =<br />
|linuxgsname =<br />
|linuxgsver =<br />
|linuxsoundname =<br />
|linuxsoundver =<br />
|linuxpadname =<br />
|linuxpadver =<br />
|linuxdvdplugname =<br />
|linuxdvdplugver =<br />
|linuxbiosver =<br />
|linuxhacks =<br />
|linuxfpsinfo =<br />
|linuxcomment =<br />
<!-- Minimal PC specs --><br />
|cputype = <br />
|gputype = <br />
|pccomment = <br />
}}<br />
<br />
<br />
==Known Issues==<br />
<br />
==Green Scenarioes==<br />
<br />
* '''Type:'''<br />
*'''Affected Versions:''' All<br />
*'''Reason:'''<br />
* '''Solution:''' Update to latest SVN</div>Alokhttps://wiki.pcsx2.net/index.php?title=God_of_War_II&diff=13096God of War II2011-12-04T08:47:44Z<p>Alok: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|image = God of War II Front.jpg<br />
|caption =<br />
|developer = SCEA <br />
|genre =Action-Adventure<br />
|wikipedia =<br />
|gameinfo =<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU =<br />
|CRCsNTSCU = 2F123FD8<br />
|releasedateNTSCU =<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL =<br />
|CRCsPAL =<br />
|releasedatePAL =<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ =<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ =<br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
<!-- Windows specs --><br />
|pcsx2ver = 0.9.8 r4976<br />
|gsname = SSE4 (vr4976)<br />
|gsver = <br />
|soundname = <br />
|soundver = <br />
|padname = Lilypad<br />
|padver = <br />
|dvdplugname = Linuz iso plugin<br />
|dvdplugver = <br />
|biosver = USA(v2.0)<br />
|hacks = <br />
|fpsinfo = 60<br />
|comment = <br />
<!-- Linux specs --><br />
|linuxpcsx2ver =<br />
|linuxgsname =<br />
|linuxgsver =<br />
|linuxsoundname =<br />
|linuxsoundver =<br />
|linuxpadname =<br />
|linuxpadver =<br />
|linuxdvdplugname =<br />
|linuxdvdplugver =<br />
|linuxbiosver =<br />
|linuxhacks =<br />
|linuxfpsinfo =<br />
|linuxcomment =<br />
<!-- Minimal PC specs --><br />
|cputype = <br />
|gputype = <br />
|pccomment = <br />
}}<br />
<br />
<br />
==Known Issues==<br />
<br />
==Green Scenarioes==<br />
<br />
* '''Type:'''<br />
*'''Affected Versions:''' All<br />
*'''Reason:'''<br />
* '''Solution:''' Update to latest SVN</div>Alokhttps://wiki.pcsx2.net/index.php?title=God_of_War_II&diff=13095God of War II2011-12-04T08:44:21Z<p>Alok: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|image = God of War II Front.jpg<br />
|caption =<br />
|developer = SCEA <br />
|genre =Action-Adventure<br />
|wikipedia =<br />
|gameinfo =<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU =<br />
|CRCsNTSCU = 2F123FD8<br />
|releasedateNTSCU =<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL =<br />
|CRCsPAL =<br />
|releasedatePAL =<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ =<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ =<br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
<!-- Windows specs --><br />
|pcsx2ver = 0.9.8 r4976<br />
|gsname = SSE4 (vr4976)<br />
|gsver = <br />
|soundname = <br />
|soundver = <br />
|padname = Lilypad<br />
|padver = <br />
|dvdplugname = Linuz iso plugin<br />
|dvdplugver = <br />
|biosver = USA(v2.0)<br />
|hacks = <br />
|fpsinfo = 60<br />
|comment = <br />
<!-- Linux specs --><br />
|linuxpcsx2ver =<br />
|linuxgsname =<br />
|linuxgsver =<br />
|linuxsoundname =<br />
|linuxsoundver =<br />
|linuxpadname =<br />
|linuxpadver =<br />
|linuxdvdplugname =<br />
|linuxdvdplugver =<br />
|linuxbiosver =<br />
|linuxhacks =<br />
|linuxfpsinfo =<br />
|linuxcomment =<br />
<!-- Minimal PC specs --><br />
|cputype = <br />
|gputype = <br />
|pccomment = <br />
}}<br />
<br />
<br />
==Known Issues==<br />
<br />
==Green Scenarioes==<br />
<br />
* "'Type:"'<br />
*"'Affected Versions:"' All<br />
*'"Reason:"'<br />
* "'Solution:"' Update to latest SVN</div>Alokhttps://wiki.pcsx2.net/index.php?title=God_of_War_II&diff=13094God of War II2011-12-04T08:33:57Z<p>Alok: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|image = God of War II Front.jpg<br />
|caption =<br />
|developer = SCEA <br />
|genre =Action-Adventure<br />
|wikipedia =<br />
|gameinfo =<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU =<br />
|CRCsNTSCU = 2F123FD8<br />
|releasedateNTSCU =<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL =<br />
|CRCsPAL =<br />
|releasedatePAL =<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ =<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ =<br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
<!-- Windows specs --><br />
|pcsx2ver = 0.9.8 r4976<br />
|gsname = <br />
|gsver = <br />
|soundname = <br />
|soundver = <br />
|padname = <br />
|padver = <br />
|dvdplugname = <br />
|dvdplugver = <br />
|biosver = <br />
|hacks = <br />
|fpsinfo = 60<br />
|comment = <br />
<!-- Linux specs --><br />
|linuxpcsx2ver =<br />
|linuxgsname =<br />
|linuxgsver =<br />
|linuxsoundname =<br />
|linuxsoundver =<br />
|linuxpadname =<br />
|linuxpadver =<br />
|linuxdvdplugname =<br />
|linuxdvdplugver =<br />
|linuxbiosver =<br />
|linuxhacks =<br />
|linuxfpsinfo =<br />
|linuxcomment =<br />
<!-- Minimal PC specs --><br />
|cputype = <br />
|gputype = <br />
|pccomment = <br />
}}<br />
<br />
<br />
==Known Issues==<br />
<br />
==Green Scenarioes==<br />
*"Type:"<br />
*"Affected Versions:"All<br />
*"Reason:"<br />
*"Solution:"Update to latest SVN</div>Alokhttps://wiki.pcsx2.net/index.php?title=God_of_War&diff=13093God of War2011-12-04T08:25:27Z<p>Alok: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|image = God of War Front.jpg<br />
|caption =<br />
|developer = SCEA<br />
|genre = Action-Adventure<br />
|gameinfo =<br />
|wikipedia =<br />
|reviewlinks =<br />
|reviewscore =<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SCUS-97399 <br />
|CRCsNTSCU = D6385328<br />
|releasedateNTSCU = March 22, 2005<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SCES-53133 <br />
|CRCsPAL =<br />
|releasedatePAL = July 8, 2005 <br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SLPM-67010 <br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ = November 17, 2005 <br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
<!-- Windows specs --><br />
|pcsx2ver = 0.9.8 r4895 ( SVN ) <br />
|gsname = <br />
|gsver = SSE4 (r4895)<br />
|soundname = <br />
|soundver = 2.0 (r4872)<br />
|padname = <br />
|padver = <br />
|dvdplugname = <br />
|dvdplugver = <br />
|biosver = USA v02.00 <br />
|hacks = <br />
|fpsinfo = 60<br />
|comment = GSdx plugin settings : Try to enable Native ( weak PROCESSOR ) Emulation Settings : try to enable those speedhacks : VU Cycle Stealing( which causes huge speed up, and cause fake FPS (slider2/3)) recomended Speedhacks specially MTVU ( if you're on triple core or higher may cause a decent increase on dual cores ) don't use EE Cycling minimum speed will cause increase stuttering FMVs<br />
<!-- Linux specs --><br />
|linuxpcsx2ver = 1736<br />
|linuxgsname = ZZogl<br />
|linuxgsver = 182<br />
|linuxsoundname =<br />
|linuxsoundver =<br />
|linuxpadname =<br />
|linuxpadver =<br />
|linuxdvdplugname =<br />
|linuxdvdplugver =<br />
|linuxbiosver =<br />
|linuxhacks = 16-bit textures <br />
|linuxfpsinfo =<br />
|linuxcomment =<br />
<!-- Minimal PC specs --><br />
|cputype = * Core 2 duo from 3.2GHz or I3/I5/I7 @ 2.7 OR MORE<br />
* AMD Athlon 64 X2 6000+ 3.1GHz or Phenom II @ 3.2 GHz <br />
|gputype = Nvidia GeForce 9600GT 1GB or better <br />
|pccomment = <br />
}}<br />
<br />
==Known Issues==<br />
<br />
==BLINKING KRATOS==<br />
* '''Type:''' Minor<br />
* '''Affected Game Versions:''' ALL<br />
* '''Description:''' Kratos blink when using VU cycling <br />
* '''Solution:''' upgrade to the latest SVN</div>Alokhttps://wiki.pcsx2.net/index.php?title=God_of_War_II&diff=13092God of War II2011-12-04T08:15:51Z<p>Alok: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|image = God of War II Front.jpg<br />
|caption =<br />
|developer = <br />
|genre =Action-Adventure<br />
|wikipedia =<br />
|gameinfo =<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU =<br />
|CRCsNTSCU = 2F123FD8<br />
|releasedateNTSCU =<br />
|statusNTSCU = 1<br />
|linuxstatusNTSCU =<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL =<br />
|CRCsPAL =<br />
|releasedatePAL =<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ =<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ =<br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
<!-- Windows specs --><br />
|pcsx2ver = 0.9.8 r4976<br />
|gsname = <br />
|gsver = <br />
|soundname = <br />
|soundver = <br />
|padname = <br />
|padver = <br />
|dvdplugname = <br />
|dvdplugver = <br />
|biosver = <br />
|hacks = <br />
|fpsinfo = 60<br />
|comment = <br />
<!-- Linux specs --><br />
|linuxpcsx2ver =<br />
|linuxgsname =<br />
|linuxgsver =<br />
|linuxsoundname =<br />
|linuxsoundver =<br />
|linuxpadname =<br />
|linuxpadver =<br />
|linuxdvdplugname =<br />
|linuxdvdplugver =<br />
|linuxbiosver =<br />
|linuxhacks =<br />
|linuxfpsinfo =<br />
|linuxcomment =<br />
<!-- Minimal PC specs --><br />
|cputype = <br />
|gputype = <br />
|pccomment = <br />
}}</div>Alokhttps://wiki.pcsx2.net/index.php?title=File:God_of_War_II_Front.jpg&diff=13091File:God of War II Front.jpg2011-12-04T08:06:11Z<p>Alok: cover for god of war 2</p>
<hr />
<div>cover for god of war 2</div>Alokhttps://wiki.pcsx2.net/index.php?title=God_of_War_II&diff=13090God of War II2011-12-03T22:25:44Z<p>Alok: </p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|image = God of War II Front.jpg<br />
|caption =<br />
|developer =<br />
|genre =Action-Adventure<br />
|wikipedia =<br />
|gameinfo =<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU =<br />
|CRCsNTSCU = 2F123FD8<br />
|releasedateNTSCU =<br />
|statusNTSCU = 1<br />
|linuxstatusNTSCU =<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL =<br />
|CRCsPAL =<br />
|releasedatePAL =<br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ =<br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ =<br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
<!-- Windows specs --><br />
|pcsx2ver = <br />
|gsname = <br />
|gsver = <br />
|soundname = <br />
|soundver = <br />
|padname = <br />
|padver = <br />
|dvdplugname = <br />
|dvdplugver = <br />
|biosver = <br />
|hacks = <br />
|fpsinfo = <br />
|comment = <br />
<!-- Linux specs --><br />
|linuxpcsx2ver =<br />
|linuxgsname =<br />
|linuxgsver =<br />
|linuxsoundname =<br />
|linuxsoundver =<br />
|linuxpadname =<br />
|linuxpadver =<br />
|linuxdvdplugname =<br />
|linuxdvdplugver =<br />
|linuxbiosver =<br />
|linuxhacks =<br />
|linuxfpsinfo =<br />
|linuxcomment =<br />
<!-- Minimal PC specs --><br />
|cputype = <br />
|gputype = <br />
|pccomment = <br />
}}</div>Alokhttps://wiki.pcsx2.net/index.php?title=God_of_War_2&diff=13089God of War 22011-12-03T22:20:55Z<p>Alok: Article is about GoW on pcsx2</p>
<hr />
<div>#REDIRECT [[God of War II]]<br />
{{info-stub}}<br />
<br />
{{infobox game<br />
|image = <br />
|caption =<br />
|developer = SCEA<br />
|genre = Action<br />
|gameinfo =<br />
|wikipedia =<br />
|reviewlinks =<br />
|reviewscore =</div>Alokhttps://wiki.pcsx2.net/index.php?title=God_of_War&diff=13088God of War2011-12-03T21:49:01Z<p>Alok: Actually, In case of PCSX2 your GPU doesn't matter much. All fps depends on your Processor with high Ghz. For god of war it should be "above" 2.9 Ghz with speedhacks and native plugin resolution. I am using PCSX2 since 0.9.5 version and tasted on var</p>
<hr />
<div>{{info-stub}}<br />
<br />
{{infobox game<br />
|image = God of War Front.jpg<br />
|caption =<br />
|developer = SCEA<br />
|genre = Action<br />
|gameinfo =<br />
|wikipedia =<br />
|reviewlinks =<br />
|reviewscore =<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SCUS-97399 <br />
|CRCsNTSCU = D6385328<br />
|releasedateNTSCU = March 22, 2005<br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU = 2<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SCES-53133 <br />
|CRCsPAL =<br />
|releasedatePAL = July 8, 2005 <br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SLPM-67010 <br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ = November 17, 2005 <br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
<!-- Windows specs --><br />
|pcsx2ver = 0.9.8 r4895 ( SVN ) <br />
|gsname = <br />
|gsver = SSE4 (r4895)<br />
|soundname = <br />
|soundver = 2.0 (r4872)<br />
|padname = <br />
|padver = <br />
|dvdplugname = <br />
|dvdplugver = <br />
|biosver = USA v02.00 <br />
|hacks = <br />
|fpsinfo = 60<br />
|comment = GSdx plugin settings : Try to enable Native ( weak PROCESSOR ) Emulation Settings : try to enable those speedhacks : VU Cycle Stealing( which causes huge speed up, and cause fake FPS (slider2/3)) recomended Speedhacks specially MTVU ( if you're on triple core or higher may cause a decent increase on dual cores ) don't use EE Cycling minimum speed will cause increase stuttering FMVs<br />
<!-- Linux specs --><br />
|linuxpcsx2ver = 1736<br />
|linuxgsname = ZZogl<br />
|linuxgsver = 182<br />
|linuxsoundname =<br />
|linuxsoundver =<br />
|linuxpadname =<br />
|linuxpadver =<br />
|linuxdvdplugname =<br />
|linuxdvdplugver =<br />
|linuxbiosver =<br />
|linuxhacks = 16-bit textures <br />
|linuxfpsinfo =<br />
|linuxcomment =<br />
<!-- Minimal PC specs --><br />
|cputype = * Core 2 duo from 3.2GHz or I3/I5/I7 @ 2.7 OR MORE<br />
* AMD Athlon 64 X2 6000+ 3.1GHz or Phenom II @ 3.2 GHz <br />
|gputype = Nvidia GeForce 9600GT 1GB or better <br />
|pccomment = <br />
}}<br />
<br />
==Known Issues==<br />
<br />
==BLINKING KRATOS==<br />
* '''Type:''' Minor<br />
* '''Affected Game Versions:''' ALL<br />
* '''Description:''' Kratos blink when using VU cycling <br />
* '''Solution:''' upgrade to the latest SVN</div>Alok