https://wiki.pcsx2.net/api.php?action=feedcontributions&user=AlexFlame&feedformat=atomPCSX2 Wiki - User contributions [en]2024-03-29T13:42:19ZUser contributionsMediaWiki 1.41.0https://wiki.pcsx2.net/index.php?title=Jak_II&diff=77820Jak II2016-04-22T09:19:53Z<p>AlexFlame: </p>
<hr />
<div>{{infobox<br />
|image = Jak II box.jpg<br />
|caption = NTSC-U box art<br />
|developer = Naughty Dog<br />
|publisher = [[Sony|SCEA]] (US), [[Sony|SCE Australia]] (AU), [[Sony|SCEE]] (EU), [[Sony|SCEI]] (KO, JP)<br />
|genre = Action, Platformer<br />
|wikipedia = [http://en.wikipedia.org/wiki/Jak_II Link]<br />
|gameinfo = Jak is back in another action-packed adventure, but he's not the same. In Jak II, experiments with Dark Eco gone wrong leave Jak with an uncontrollable dark side, and after two years in prison, Jak seeks vengeance. Accompanied by your trusty friend Daxter, unleash the dark powers on multiple enemies and witness amazing transformations. Armed with powerful weapons, a high-tech jetboard, an impenetrable mech suit, and a number of vehicles at your disposal, you have no excuse for failure.<br /><br />
The game features new weapons and devices, new playable areas, and a storyline that picks up after the events of The Precursor Legacy. The game's plot was noted for being much darker than its predecessor's. As in the previous game, the player takes on the dual role of recurring protagonists Jak and Daxter. There is also a new array of characters such as Torn, Erol, Krew, Kor, Ashelin, and Sig, as well as some returning ones, such as Samos and Keira.<br />
|widescreen = 1<br />
|progressive = 1<br />
|cpu-intensive = 1<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/914535-jak-ii Link]<br />
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/jak-ii Metacritic]|87/100}}<br />
|japan_rating = A<br />
|ko_rating = 12<br />
|eu_rating = 12+<br />
|na_rating_text = Comic Mischief, Mild Language, Mild Violence, Suggestive Themes<br />
|na_rating = T<br />
|korean = SCUS-97265 & SCES-51608 & SCKA-20010<br />
|italian = SCUS-97265 & SCED-51700 & SCES-51608<br />
|spanish = SCUS-97265 & SCED-51700 & SCES-51608<br />
|french = SCUS-97265 & SCED-51700 & SCES-51608<br />
|german = SCUS-97265 & SCED-51700 & SCES-51608<br />
|japanese = SCUS-97265 & SCES-51608<br />
|english = SCUS-97273 & SCUS-97265 & SCED-51700 & SCES-51608<br />
|widescreenpatch = 1<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SCUS-97265<br />SCUS-97265GH <small>(Greatest Hits)</small><br />SCUS-97273 <small>(Demo)</small><br />SCUS-97509 <small>(Greatest Hits)</small><br />SCUS-97274 <small>(Video Demo)</small><br />
|CRCsNTSCU = 9184AAF1<br />
|releasedateNTSCU = October 14, 2003<br />2004 <small>(Greatest Hits)</small><br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU =<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SCES-51608<br />SCES-51608/P <small>(Platinum)</small><br />SCED-51700 <small>(Demo)</small><br />
|CRCsPAL =<br />
|releasedatePAL = October 15, 2003<br />October 17, 2003<br />August 13, 2004 <small>(Platinum)</small><br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SCPS-15057<br />SCAJ-20073<br />SCKA-20010<br />PAPX-90516 <small>(Trial)</small><br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ = January 8, 2004<br />March 11, 2004<br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=1<br />
|Region=NTSC-U<br />
|OS=Windows 7 64-bit, 3 GB of RAM<br />
|CPU=AMD Phenom II X3 700e 2.4 GHz<br />
|GPU=AMD Radeon HD 7700 series<br />
|Revision=1.0.0<br />
|Graphics=GSdx 5334 (MSVC 16.00, SSE2) 0.1.16<br />
|Sound=<br />
* SPU2-X 2.0.0 (latest)<br />
* LilyPad svn (r5282) 0.11.0<br />
|Comments=BIOS: USA v01.60(07/02/2002), HACKS: Set VU0 to Super VU recompiler, VU1 to microVU, EE Cyclerate: 3, VU Cycle Stealing 3, turn on ALL speed hacks. I got the framerate up using the hardware DX9/DX11. I cannot get SSE3 or SSE4 to work under AMD. Software, you get a normal color palette and almost no fps, but under hardware, you get all kinds of glitches and full speed on the video.<br />
|Tester=Wolverine79936<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.4Ghz<br />
|GPU=Nvidia GTX 285 768MB<br />
|Revision=1.1.0 r5480<br />
|Graphics=GSdx 5442 SSE41<br />
|Sound=<br />
*SPU2-X 2.0.0<br />
*LilyPad 0.11.0<br />
|Comments=Runs above full speed., For some odd reason, the language and text are Japanese, even though this is a US copy of the game. Various graphic glitches, but still playable.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=1<br />
|Region=NTSC-U<br />
|OS=Windows 7 64-Bit<br />
|CPU=Intel i7 @ 3.4Ghz<br />
|GPU=Sapphire R9 290X 4GB<br />
|Revision=1.2.1 r5875<br />
|Graphics=GSdx 10 (Software) 0.1.16 r5875 <br />
|Sound=<br />
*SPU2-X r5875<br />
*Lillypad 0.11.0 r5875<br />
|Comments= Game is playable in Hardware rendering mode, however their are a lot of graphical glitches. The ones previously mentioned by Wolverine are still present. When switching to Software mode, the graphical glitches go away but the game runs extremely slow, making it barley playable in either mode. Bios v 2.0 was used.<br />
|Tester=Zrooney<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 8.1 64-Bit<br />
|CPU=Intel Core i7 @ 4.6Ghz<br />
|GPU=Nvidia GTX 750 Ti 2048MB<br />
|Revision=1.3.0 r5889<br />
|Graphics=GSdx 5894 SSE41<br />
|Sound=<br />
*SPU2-X 2.0.0 r5893<br />
*LilyPad 0.11.0 r5822<br />
|Comments=Runs above full speed but can be limited to native. Rendering on my machine can max out all settings at 1080p@70fps, however MSAA at any level halves framerate. Using fast boot will always send the game into a Japanese preset, booting fully stops this. This is likely becuase the game defaults Japanese unless told otherwise by the BIOS. Still have eye and other various texture issues in hardware mode, software rendering removes this problem but must drop to native resolution to have a playable 60fps.<br />
|Tester=Bushrat011899<br />
<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 10 64-Bit<br />
|CPU=Intel Core i5 @ 3.5Ghz<br />
|GPU=Nvidia GTX 970 4GB<br />
|Revision=1.4.0<br />
|Graphics=GSdx32-avx2 1.0.1.9<br />
|Sound=<br />
*SPU2-X 2.0.GIT<br />
*LilyPad 0.11.0<br />
|Comments=Runs above full speed, but have some uncontrollable speedups above 60FPS with enabled frame limiter (at software and hardware mode, same problem). At software mode rendering threads must be 3 (it will give you at least plus 6-7 FPS on 4+ cores PC if speed drops at software mode). Using fast boot will always send the game into a Japanese preset, booting fully stops this. This is likely becuase the game defaults Japanese unless told otherwise by the BIOS. Still have eye and other various texture issues in hardware mode (all eyes in game looks like imbeciles eyes, thats looks funny but first 5 minutes...), software rendering removes this problem, but problems with shadows will be added. <br />
|Tester=AlexFlame<br />
}}<br />
{{TestingFooter}}<br />
<br />
<!--<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=?<br />
|Region=?<br />
|OS=?<br />
|CPU=?<br />
|GPU=?<br />
|Revision=?<br />
|Graphics=?<br />
|Sound=?<br />
|Comments=?<br />
|Tester=?<br />
}}<br />
{{TestingFooter}}<br />
--><br />
<br />
==Trivia==<br />
* Original names: '''ジャック×ダクスター2''' (SCPS-15057), '''Jak II: Jak X Daxter 2''' (SCPS-15057), '''잭 2''' (SCKA-20010)<br />
* Also known as '''Jak II: Renegade''' (EU, AU), '''Jak and Daxter II''' (JP), '''Jak II: El Renegado''' (EU)<br />
* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.<br />
* Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3.<br />
<br />
<br />
<!-- Remove comment signs and add issues here --><br />
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--><br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=Glitchy eyes and messed up colors<br />
|IsFixed=0<br />
|IssueLevel=1<br />
|Description=Everyone has glitchy eyes. The colors are all messed up.<br />
|Workaround=For the colors and glitchy eyes, you need to use a software video driver, either DX9 or DX11 software. Unfortunately, you lose your fps, it goes down to around 9fps.<br />
}}<br />
<br />
{{Jak and Daxter series}}<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Jak-II-SCUS-97265-U Jak II (SCUS 97265) (U)]}}</div>AlexFlamehttps://wiki.pcsx2.net/index.php?title=Jak_II&diff=77819Jak II2016-04-22T09:16:58Z<p>AlexFlame: </p>
<hr />
<div>{{infobox<br />
|image = Jak II box.jpg<br />
|caption = NTSC-U box art<br />
|developer = Naughty Dog<br />
|publisher = [[Sony|SCEA]] (US), [[Sony|SCE Australia]] (AU), [[Sony|SCEE]] (EU), [[Sony|SCEI]] (KO, JP)<br />
|genre = Action, Platformer<br />
|wikipedia = [http://en.wikipedia.org/wiki/Jak_II Link]<br />
|gameinfo = Jak is back in another action-packed adventure, but he's not the same. In Jak II, experiments with Dark Eco gone wrong leave Jak with an uncontrollable dark side, and after two years in prison, Jak seeks vengeance. Accompanied by your trusty friend Daxter, unleash the dark powers on multiple enemies and witness amazing transformations. Armed with powerful weapons, a high-tech jetboard, an impenetrable mech suit, and a number of vehicles at your disposal, you have no excuse for failure.<br /><br />
The game features new weapons and devices, new playable areas, and a storyline that picks up after the events of The Precursor Legacy. The game's plot was noted for being much darker than its predecessor's. As in the previous game, the player takes on the dual role of recurring protagonists Jak and Daxter. There is also a new array of characters such as Torn, Erol, Krew, Kor, Ashelin, and Sig, as well as some returning ones, such as Samos and Keira.<br />
|widescreen = 1<br />
|progressive = 1<br />
|cpu-intensive = 1<br />
|gamefaqslink = [http://www.gamefaqs.com/ps2/914535-jak-ii Link]<br />
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/jak-ii Metacritic]|87/100}}<br />
|japan_rating = A<br />
|ko_rating = 12<br />
|eu_rating = 12+<br />
|na_rating_text = Comic Mischief, Mild Language, Mild Violence, Suggestive Themes<br />
|na_rating = T<br />
|korean = SCUS-97265 & SCES-51608 & SCKA-20010<br />
|italian = SCUS-97265 & SCED-51700 & SCES-51608<br />
|spanish = SCUS-97265 & SCED-51700 & SCES-51608<br />
|french = SCUS-97265 & SCED-51700 & SCES-51608<br />
|german = SCUS-97265 & SCED-51700 & SCES-51608<br />
|japanese = SCUS-97265 & SCES-51608<br />
|english = SCUS-97273 & SCUS-97265 & SCED-51700 & SCES-51608<br />
|widescreenpatch = 1<br />
<!-- NTSC-U props --><br />
|NTSCU = 1<br />
|serialsNTSCU = SCUS-97265<br />SCUS-97265GH <small>(Greatest Hits)</small><br />SCUS-97273 <small>(Demo)</small><br />SCUS-97509 <small>(Greatest Hits)</small><br />SCUS-97274 <small>(Video Demo)</small><br />
|CRCsNTSCU = 9184AAF1<br />
|releasedateNTSCU = October 14, 2003<br />2004 <small>(Greatest Hits)</small><br />
|statusNTSCU = 2<br />
|linuxstatusNTSCU =<br />
|macstatusNTSCU =<br />
<!-- PAL props --><br />
|PAL = 1<br />
|serialsPAL = SCES-51608<br />SCES-51608/P <small>(Platinum)</small><br />SCED-51700 <small>(Demo)</small><br />
|CRCsPAL =<br />
|releasedatePAL = October 15, 2003<br />October 17, 2003<br />August 13, 2004 <small>(Platinum)</small><br />
|statusPAL =<br />
|linuxstatusPAL =<br />
|macstatusPAL =<br />
<!-- NTSC-J props --><br />
|NTSCJ = 1<br />
|serialsNTSCJ = SCPS-15057<br />SCAJ-20073<br />SCKA-20010<br />PAPX-90516 <small>(Trial)</small><br />
|CRCsNTSCJ =<br />
|releasedateNTSCJ = January 8, 2004<br />March 11, 2004<br />
|statusNTSCJ =<br />
|linuxstatusNTSCJ =<br />
|macstatusNTSCJ =<br />
}}<br />
<br />
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --><br />
{{TestingHeader|OS=Windows}}<br />
{{TestingEntry<br />
|Status=1<br />
|Region=NTSC-U<br />
|OS=Windows 7 64-bit, 3 GB of RAM<br />
|CPU=AMD Phenom II X3 700e 2.4 GHz<br />
|GPU=AMD Radeon HD 7700 series<br />
|Revision=1.0.0<br />
|Graphics=GSdx 5334 (MSVC 16.00, SSE2) 0.1.16<br />
|Sound=<br />
* SPU2-X 2.0.0 (latest)<br />
* LilyPad svn (r5282) 0.11.0<br />
|Comments=BIOS: USA v01.60(07/02/2002), HACKS: Set VU0 to Super VU recompiler, VU1 to microVU, EE Cyclerate: 3, VU Cycle Stealing 3, turn on ALL speed hacks. I got the framerate up using the hardware DX9/DX11. I cannot get SSE3 or SSE4 to work under AMD. Software, you get a normal color palette and almost no fps, but under hardware, you get all kinds of glitches and full speed on the video.<br />
|Tester=Wolverine79936<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows<br />
|CPU=Intel Core i7 @ 3.4Ghz<br />
|GPU=Nvidia GTX 285 768MB<br />
|Revision=1.1.0 r5480<br />
|Graphics=GSdx 5442 SSE41<br />
|Sound=<br />
*SPU2-X 2.0.0<br />
*LilyPad 0.11.0<br />
|Comments=Runs above full speed., For some odd reason, the language and text are Japanese, even though this is a US copy of the game. Various graphic glitches, but still playable.<br />
|Tester={{ForumUser|General-Plot}}<br />
}}<br />
{{TestingEntry<br />
|Status=1<br />
|Region=NTSC-U<br />
|OS=Windows 7 64-Bit<br />
|CPU=Intel i7 @ 3.4Ghz<br />
|GPU=Sapphire R9 290X 4GB<br />
|Revision=1.2.1 r5875<br />
|Graphics=GSdx 10 (Software) 0.1.16 r5875 <br />
|Sound=<br />
*SPU2-X r5875<br />
*Lillypad 0.11.0 r5875<br />
|Comments= Game is playable in Hardware rendering mode, however their are a lot of graphical glitches. The ones previously mentioned by Wolverine are still present. When switching to Software mode, the graphical glitches go away but the game runs extremely slow, making it barley playable in either mode. Bios v 2.0 was used.<br />
|Tester=Zrooney<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 8.1 64-Bit<br />
|CPU=Intel Core i7 @ 4.6Ghz<br />
|GPU=Nvidia GTX 750 Ti 2048MB<br />
|Revision=1.3.0 r5889<br />
|Graphics=GSdx 5894 SSE41<br />
|Sound=<br />
*SPU2-X 2.0.0 r5893<br />
*LilyPad 0.11.0 r5822<br />
|Comments=Runs above full speed but can be limited to native. Rendering on my machine can max out all settings at 1080p@70fps, however MSAA at any level halves framerate. Using fast boot will always send the game into a Japanese preset, booting fully stops this. This is likely becuase the game defaults Japanese unless told otherwise by the BIOS. Still have eye and other various texture issues in hardware mode, software rendering removes this problem but must drop to native resolution to have a playable 60fps.<br />
|Tester=Bushrat011899<br />
<br />
}}<br />
{{TestingEntry<br />
|Status=2<br />
|Region=NTSC-U<br />
|OS=Windows 10 64-Bit<br />
|CPU=Intel Core i5 @ 3.5Ghz<br />
|GPU=Nvidia GTX 970 4GB<br />
|Revision=1.4.0<br />
|Graphics=GSdx32-avx2 1.0.1.9<br />
|Sound=<br />
*SPU2-X 2.0.GIT<br />
*LilyPad 0.11.0<br />
|Comments=Runs above full speed, but have some uncontrollable speedups above 60FPS with enabled frame limiter (at software and hardware mode, same problem). At software mode rendering threads must be 3 (it will give you at least 6-7 FPS on 4+ cores PC). Using fast boot will always send the game into a Japanese preset, booting fully stops this. This is likely becuase the game defaults Japanese unless told otherwise by the BIOS. Still have eye and other various texture issues in hardware mode (all eyes in game looks like imbeciles eyes, thats looks funny but first 5 minutes...), software rendering removes this problem, but problems with shadows will be added. <br />
|Tester=AlexFlame<br />
}}<br />
{{TestingFooter}}<br />
<br />
<!--<br />
{{TestingHeader|OS=Linux}}<br />
{{TestingEntry<br />
|Status=?<br />
|Region=?<br />
|OS=?<br />
|CPU=?<br />
|GPU=?<br />
|Revision=?<br />
|Graphics=?<br />
|Sound=?<br />
|Comments=?<br />
|Tester=?<br />
}}<br />
{{TestingFooter}}<br />
--><br />
<br />
==Trivia==<br />
* Original names: '''ジャック×ダクスター2''' (SCPS-15057), '''Jak II: Jak X Daxter 2''' (SCPS-15057), '''잭 2''' (SCKA-20010)<br />
* Also known as '''Jak II: Renegade''' (EU, AU), '''Jak and Daxter II''' (JP), '''Jak II: El Renegado''' (EU)<br />
* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.<br />
* Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3.<br />
<br />
<br />
<!-- Remove comment signs and add issues here --><br />
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--><br />
==Known Issues==<br />
<br />
{{Issue<br />
|IssueName=Glitchy eyes and messed up colors<br />
|IsFixed=0<br />
|IssueLevel=1<br />
|Description=Everyone has glitchy eyes. The colors are all messed up.<br />
|Workaround=For the colors and glitchy eyes, you need to use a software video driver, either DX9 or DX11 software. Unfortunately, you lose your fps, it goes down to around 9fps.<br />
}}<br />
<br />
{{Jak and Daxter series}}<br />
{{ForumLinksList|list=<br />
*[http://forums.pcsx2.net/Thread-Jak-II-SCUS-97265-U Jak II (SCUS 97265) (U)]}}</div>AlexFlame