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  • |publisher = [[Bandai]] (JP), [[Bandai|Namco Bandai Games]] (US) ...Piece body of work. The game features support for four players, with some games featuring split screen play and others placing all four players in the same ...
    4 KB (503 words) - 02:35, 21 August 2022
  • |publisher = [[Bandai]] (JP, US, KO), [[Bandai|Namco Bandai Games]] (US), [[Atari]] (AU, EU) ...uses support characters such as Naruto's support being Iruka, or Sasuke's support being Kakashi Hatake. The game features an arcade style story mode. Althoug ...
    5 KB (631 words) - 05:29, 2 April 2023
  • ...ed while the other two methods are pushed-based. Only DirectInput provides support for more than 5 buttons on a mouse. ...S2 analog sticks or when playing a game with full DS2 pressure sensitivity support. I'm not sure how the actual dual shock works, but I currently only say a k ...
    19 KB (3,338 words) - 20:04, 24 May 2021
  • ...it-screen multiplayer for up to 4 players, but lacks online play and mouse support. ...
    5 KB (632 words) - 10:33, 27 March 2024
  • |publisher = [[From Software]] (JP), [[Agetec]] (US), [[Indie Games]] (EU) ...played from a first-person perspective, but unlike most other first-person games there is no use of firearms in the game. ...
    8 KB (1,024 words) - 10:31, 28 March 2024
  • ...r from being complete and each change in it can correct emulation for some games yet breaking the others. You'll need to use PCSX2 forums, search engine or ...will accidentally erase the whole folder you may need to play some of your games anew! Thus to update the emulator with the new version of executable it's b ...
    29 KB (5,015 words) - 20:30, 16 June 2015
  • ...g/wiki/PlayStation_2 PlayStation®2] emulator capable of running commercial games. It is a free and open-source project that runs on Windows and Linux. A Mac ...minimum system requirements to run PCSX2. Bear in mind, however, that most games will be slow or even unplayable with these specs: ...
    70 KB (11,445 words) - 10:06, 28 March 2024
  • : <nowiki>Anyway thanks for r2470 i got most time full speed and Sonic games no crash :)</nowiki> : <nowiki>The whole thing is a mess of voodoo cycle timing, and fixing games means putting in the weirdest stuff in here.</nowiki> ...
    594 KB (87,948 words) - 16:19, 8 August 2015
  • ...ven if i say nothing or i don't submit negative review,they fix the others games and don't care about my game...What i can do? I am tired nothing change.</n ...o code, or wait patiently. The first time you mentioned the issue with the games you should have opened up an issue report on google code, or a bug report o ...
    316 KB (46,801 words) - 16:27, 8 August 2015
  • : <nowiki>More work towards non SSE and non SSE2 support.</nowiki> : <nowiki>Initial support for for Linux builds.</nowiki> ...
    499 KB (74,795 words) - 15:53, 8 August 2015
  • : <nowiki>More work towards non SSE and non SSE2 support.</nowiki> : <nowiki>Initial support for for Linux builds.</nowiki> ...
    499 KB (74,795 words) - 16:04, 8 August 2015
  • ...916 commit tho, killzone is a mess ingame, haven't really check many other games with new builds :p</nowiki> : <nowiki>Many games have rubish in the GIF TTE, as with my recent fix for GT4, if a transfer is ...
    662 KB (99,318 words) - 16:22, 8 August 2015
  • : <nowiki>* Added support for up to 24 threads. If you have a cluster server at home,</nowiki> : <nowiki>* Added DX11 support. DX11 enabled cards now give a +~40% speedup</nowiki> ...
    552 KB (80,282 words) - 16:20, 8 August 2015
  • : <nowiki>over 90% is done, but getting it to run games nicely is the hardest part!</nowiki> : <nowiki>(because the bugs can be anywhere, so 1 typo can make 99% of games not work. and it can take days finding that 1 typo)</nowiki> ...
    377 KB (57,671 words) - 16:15, 8 August 2015
  • : <nowiki>A zeropad/Linux/support.h</nowiki> : <nowiki>A zeropad/Linux/support.c</nowiki> ...
    467 KB (70,109 words) - 16:17, 8 August 2015
  • : <nowiki>I will later work on getting the typical plugins to support these new functions.</nowiki> : <nowiki>CD-based games booting (as far as I can tell).</nowiki> ...
    585 KB (88,164 words) - 16:07, 8 August 2015
  • ...te indeterminate fields for V2 and V3 to cotton ;p Annoyingly thats now 3 games that rely on indeterminate data. Lemmings, And1 Streetball and now Fisherma ...x the assertion check because i was pretty sure it would break some random games...</nowiki> ...
    685 KB (101,028 words) - 16:21, 8 August 2015
  • : <nowiki>Yes but my wxwidget don't support them. And I think it is the same of the ms version. Same for SORBIAN langua : <nowiki>but would also support any possible new version of these languages,</nowiki> ...
    800 KB (118,488 words) - 16:25, 8 August 2015
  • : <nowiki>if so this is a step towards fixing other finicky games).</nowiki> : <nowiki>hmm sound seems to be more clear than before, it sounds good in all games i tested</nowiki> ...
    805 KB (115,223 words) - 16:28, 8 August 2015