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  • ...Surreal was acquired by Warner Bros. Games during the bankruptcy of Midway Games in July 2009. After a significant layoff in January 2011, the remaining emp ==Games== ...
    1 KB (169 words) - 14:51, 20 December 2016
  • |developer = Midway Studios - Los Angeles |publisher = [[Midway]] ...
    4 KB (493 words) - 01:19, 12 February 2021
  • |developer = Midway |publisher = [[Midway]] ...
    6 KB (725 words) - 09:38, 28 March 2024
  • |developer = Midway |publisher = [[Midway]] ...
    6 KB (766 words) - 10:32, 27 March 2024
  • ...on of cancelled and unreleased PS2 titles and their serials (some of these games may probably be only rumors or marketing ploys)<br /> * Battlestations: Midway ...
    12 KB (1,581 words) - 07:53, 20 December 2021
  • ...use r2470 in this release all works fine, i think this bug in r2492 caused by changes SIO or IOP or another fixes...</nowiki> : <nowiki>Anyway thanks for r2470 i got most time full speed and Sonic games no crash :)</nowiki> ...
    594 KB (87,948 words) - 16:19, 8 August 2015
  • : <nowiki>Ha was right :p. 4000th by arcum.</nowiki> : <nowiki>Hopefully by the time you reach 6000 the emulator will become next to perfect.</nowiki> ...
    662 KB (99,318 words) - 16:22, 8 August 2015
  • ...hould* do the same thing as previously, and has been tested on a number of games, but it bears watching.</nowiki> ...k implementation doesn't appear to be documented anywhere that's indexable by google. (and it needs to be x32 -- x64 callstack is completely different). ...
    712 KB (107,520 words) - 16:18, 8 August 2015
  • ...r your own projects ([http://creativecommons.org/licenses/by-nc-sa/3.0/ CC BY-NC-SA 3.0]). To browse the similar list on demo discs, please follow [[Comp |rowspan="2" |[[1945 I&II The Arcade Games]] ...
    1.92 MB (210,650 words) - 11:02, 16 March 2024