Ace Combat Zero: The Belkan War: Difference between revisions
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|Comments=Even when using the "Safest" preset and EmotionEngine and IOP set to "Interpreter", there is no collision detection whatsoever and thus the game cannot be properly played. | |Comments=Even when using the "Safest" preset and EmotionEngine and IOP set to "Interpreter", there is no collision detection whatsoever and thus the game cannot be properly played. | ||
|Tester=Explosivemuffin | |Tester=Explosivemuffin | ||
}} | |||
{{TestingEntry | |||
|Status=1 | |||
|Region=NTSC-U | |||
|OS=Windows 7 64 bit | |||
|CPU=Intel Core i7-4790 @ 3.6GHz | |||
|GPU=Nvidia GTX 960 2GB | |||
|Revision=1.6.0 | |||
|Graphics=GSDX 1.2.0 | |||
|Sound=SPU2-X 2.0.0 | |||
|Comments=Runs at full speed. Upscaling causes some black lines that can be fixed by enabling hw hacks and align sprites. | |||
|Tester=Kke | |||
}} | }} | ||
{{TestingEntry | {{TestingEntry |