Transformers: The Game: Difference between revisions

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Added my test entry for the PAL version and changed the PAL version status on Windows to "Playable". Removed "Software Rendering Only" on the infobox as there is no need to run this game on software rendering mode now.
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(Added my test entry for the PAL version and changed the PAL version status on Windows to "Playable". Removed "Software Rendering Only" on the infobox as there is no need to run this game on software rendering mode now.)
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|wikipedia        = [http://en.wikipedia.org/wiki/Transformers:_The_Game Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Transformers:_The_Game Link]
|gameinfo          = Based on the 2007 live-action feature film, Transformers: The Game lets gamers control the outcome in the battle for Earth as they choose to protect it as Autobots or destroy it as Decepticons. The game is mainly a third-person action-shooter. All the robots have at least five attack types: a light weapon, a heavy weapon, a melee attack, and the ability to throw objects such as cars, lamp posts, trees, etc., and using a long object like a lamp post as a sword. As its title and characters imply, a robot can transform into a vehicle and vice versa, this gives the game some racing elements, as the player must, in some missions, race to certain point within a time limit or before a character of the opposing faction does. Each area is an open world environment, and there are also side-missions, Energon cubes and Autobot/Decepticon emblems scattered through the city, if accomplished successfully/collected the player can unlock trailers, production photos and unlock color schemes for certain characters.
|gameinfo          = Based on the 2007 live-action feature film, Transformers: The Game lets gamers control the outcome in the battle for Earth as they choose to protect it as Autobots or destroy it as Decepticons. The game is mainly a third-person action-shooter. All the robots have at least five attack types: a light weapon, a heavy weapon, a melee attack, and the ability to throw objects such as cars, lamp posts, trees, etc., and using a long object like a lamp post as a sword. As its title and characters imply, a robot can transform into a vehicle and vice versa, this gives the game some racing elements, as the player must, in some missions, race to certain point within a time limit or before a character of the opposing faction does. Each area is an open world environment, and there are also side-missions, Energon cubes and Autobot/Decepticon emblems scattered through the city, if accomplished successfully/collected the player can unlock trailers, production photos and unlock color schemes for certain characters.
|sw-rendering-only = 1
|widescreen        = 1
|widescreen        = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/932113-transformers-the-game Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/932113-transformers-the-game Link]
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|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = July 4, 2007 <small>(Australia)</small><br />July 20, 2007<br />February 7, 2008 <small>(Platinum)</small>
|releasedatePAL    = July 4, 2007 <small>(Australia)</small><br />July 20, 2007<br />February 7, 2008 <small>(Platinum)</small>
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
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|Comments=Game works fine at a decent speed., GSdx HW mode got some transparency issues along with some texture bugs. Looks fine in Software mode.
|Comments=Game works fine at a decent speed., GSdx HW mode got some transparency issues along with some texture bugs. Looks fine in Software mode.
|Tester={{ForumUser|prafull}}
|Tester={{ForumUser|prafull}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10
|CPU=Intel Core i5-10210U 1.60 GHz (Up to 4.20 GHz)
|GPU=AMD Radeon 530
|Revision=1.6.0
<spoiler show="Settings" hide="Hide">
* '''Speedhacks:'''
** EE Cyclerate: 0
** VU Cycle Stealing: 0
** mVU Flag Hack: ✓
** MTVU: ✓
</spoiler>
|Graphics=GSdx 1.2.0 AVX2
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 2x Native
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: Off
* CRC Hack Level: Automatic
</spoiler>
|Sound=SPU2-X 2.0.0
|Comments=Runs fine. There is no need to set the renderer to software mode anymore.
|Tester=CaptainErenB
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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