Burnout 3: Takedown: Difference between revisions

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(Add Linux PAL test results)
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|Comments= Used balanced preset (3-balanced) and noticed solid 60fps throughout all menus and gameplay at 3x internal resolution. Only issue is the ongoing black sky bug which I was able to fix with F9 toggle.
|Comments= Used balanced preset (3-balanced) and noticed solid 60fps throughout all menus and gameplay at 3x internal resolution. Only issue is the ongoing black sky bug which I was able to fix with F9 toggle.
|Tester=pwnedbygary
|Tester=pwnedbygary
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Pro 2004 64-Bit
|CPU= Intel Core i7 9750H @ 2.6 GHz
|GPU= AMD Radeon Pro 555X @ 4 GB
|Revision=1.7.0-dev-126 g65604a5c2 (Manually compiled w/ added OPL VMC support)
|Graphics=GSdx AVX2 1.2.0 Hardware
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 2x Native
</spoiler>
|Sound=
* SPU2-X 2.0.0
* Lillypad 0.12.1
|Comments=Played on a Mid 2019 MacBook Pro 15" via BootCamp. Used Async mix for audio and the F9 trick to fix the skies. Mostly 60 fps with occasional stutters, completely playable from start to finish. The game indeed looks a bit darker that the original, and textures might sometimes flicker.
|Tester=DevilDimon
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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