User talk:Ngng: Difference between revisions

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Question about a new tag
(Question about a new tag)
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:Continuing on, I do care about the wiki, it's just probably not the way the team likes me to care. Let's say I'm not in it for the test cases and bug reports I'm more interested in collecting PS2 titles related information, besides it's been years and years and not one person really tried to share the responsibility (there were/are great contributors but none expressed a lasting desire to be a maintainer/housekeeper). Believe me you're not the first who approached with "a total overhaul" desire or "let's make this big change" proposition. Such things require a lot of time and stubbornness, most of those people did not possess/have. Would you like to take control and responsibility and maintain user-related input? You need to learn the wiki markup to a tee, some other stuff about wikis and to know/carefully weight your strengths before starting anything global. After all there are about 5000 game titles here and many have test entries making it an awful lot of work to implement some changes.  --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 19:58, 27 August 2020 (UTC)
:Continuing on, I do care about the wiki, it's just probably not the way the team likes me to care. Let's say I'm not in it for the test cases and bug reports I'm more interested in collecting PS2 titles related information, besides it's been years and years and not one person really tried to share the responsibility (there were/are great contributors but none expressed a lasting desire to be a maintainer/housekeeper). Believe me you're not the first who approached with "a total overhaul" desire or "let's make this big change" proposition. Such things require a lot of time and stubbornness, most of those people did not possess/have. Would you like to take control and responsibility and maintain user-related input? You need to learn the wiki markup to a tee, some other stuff about wikis and to know/carefully weight your strengths before starting anything global. After all there are about 5000 game titles here and many have test entries making it an awful lot of work to implement some changes.  --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 19:58, 27 August 2020 (UTC)
I was having some discussion for the wiki:
Right now the wiki marks issues as [Not an issue] [Fixed] [Active] while from a developer standpoint [Not an issue] means not a bug but from an user perspective it's too vague and seems very minor when it's possible when it isnt example if a game has weird effects either from upscaling or the wrong settings. I propose the use of [Workaround] or [Patched] where if you run a game with default settings the normal user sees problem(s) with the emulation. In this way it's easier to see if it's a bug from not enough accuracy, a regression or a visual problem to the user. Tl;dr In those situations [Fixed] = no more bug (i know there are exceptions like Full blending, but this is besides the point) [Active] = still a bug and [Patched] = issue but you can workaround it.
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